History - net.minecraft.server.world.ServerWorld

1.7.10

Names

mt

net.minecraft.class_795

net.minecraft.server.world.ServerWorld

net.minecraft.world.WorldServer

Fields

org.apache.logging.log4j.Logger: a, field_8892, LOGGER, logger

MinecraftServer: J, field_2819, server, mcServer

EntityMap: K, field_2809, entityMap, theEntityTracker

ChunkMap: L, field_2810, chunkMap, thePlayerManager

Set: M, field_2811, scheduledTicks, pendingTickListEntriesHashSet

TreeSet: N, field_2812, scheduledTicksInOrder, pendingTickListEntriesTreeSet

ServerChunkCache: b, field_2820, chunkCache, theChunkProviderServer

boolean: c, field_2822, savingDisabled, disableLevelSaving

boolean: O, field_2813, allPlayersSleeping, allPlayersSleeping

int: P, field_2814, idleTimeout, updateEntityTick

PortalForcer: Q, field_5302, portalForcer, worldTeleporter

NaturalSpawner: R, field_6728, naturalSpawner, animalSpawner

ServerWorld__BlockEventQueue[]: S, field_2815, blockEvents, field_147490_S

int: T, field_2816, nextBlockEventQueueIndex, blockEventCacheIndex

LootEntry[]: U, field_2817, BONUS_CHEST_LOOT_ENTRIES, bonusChestContent

List: V, field_6729, scheduledTicksThisTick, pendingTickListEntriesThisTick

Int2ObjectHashMap: W, field_2818, entitiesById, entityIdMap

Constructors

(MinecraftServer, WorldStorage, String, int, WorldSettings, Profiler)

Methods

void (): b, method_3646, tick, tick

Biome__SpawnEntry (MobCategory, int, int, int): a, method_2136, pickSpawnEntry, spawnRandomCreature

void (): c, method_3669, updatePlayersSleepingStatus, updateAllPlayersSleepingFlag

void (): d, method_2141, wakeSleepingPlayers, wakeAllPlayers

void (): Y, method_2130, clearWeather, resetRainAndThunder

boolean (): e, method_2142, canSkipNight, areAllPlayersAsleep

void (): g, method_3701, tickChunks, func_147456_g

boolean (int, int, int, Block): a, method_4713, willTickThisTick, isBlockTickScheduledThisTick

void (int, int, int, Block, int): a, method_3599, scheduleTick, scheduleBlockUpdate

void (int, int, int, Block, int, int): a, method_4682, scheduleTick, scheduleBlockUpdateWithPriority

void (int, int, int, Block, int, int): b, method_3653, loadScheduledTick, func_147446_b

void (): h, method_3706, tickEntities, updateEntities

void (): i, method_4411, resetIdleTimeout, resetUpdateEntityTick

boolean (boolean): a, method_3644, doScheduledTicks, tickUpdates

List (WorldChunk, boolean): a, method_3643, getScheduledTicks, getPendingBlockUpdates

void (Entity, boolean): a, method_3636, tickEntity, updateEntityWithOptionalForce

ChunkSource (): j, method_3712, createChunkCache, createChunkProvider

List (int, int, int, int, int, int): a, method_2134, getBlockEntities, func_147486_a

boolean (PlayerEntity, int, int, int): a, method_3637, canModify, canMineBlock

void (WorldSettings): a, method_3641, init, initialize

void (WorldSettings): b, method_2140, initSpawnPoint, createSpawnPosition

void (): k, method_2143, placeBonusChest, createBonusChest

Vec3i (): l, method_2144, getForcedSpawnPoint, getEntrancePortalLocation

void (boolean, ProgressListener): a, method_8133, save, saveAllChunks

void (): m, method_5323, flushChunks, saveChunkData

void (): a, method_2132, saveData, saveLevel

void (Entity): a, method_3626, notifyEntityAdded, onEntityAdded

void (Entity): b, method_3663, notifyEntityRemoved, onEntityRemoved

Entity (int): a, method_2133, getEntity, getEntityByID

boolean (Entity): c, method_3677, addGlobalEntity, addWeatherEffect

void (Entity, byte): a, method_3627, doEntityEvent, setEntityState

Explosion (Entity, double, double, double, float, boolean, boolean): a, method_3630, explode, newExplosion

void (int, int, int, Block, int, int): c, method_3654, addBlockEvent, addBlockEvent

void (): Z, method_2131, doBlockEvents, func_147488_Z

boolean (BlockEvent): a, method_2137, doBlockEvent, func_147485_a

void (): n, method_2145, forceSave, flush

void (): o, method_3722, tickWeather, updateWeather

int (): p, method_6411, getChunkViewDistance, getRenderDistanceChunks

MinecraftServer (): q, method_2146, getServer, func_73046_m

EntityMap (): r, method_2147, getEntityMap, getEntityTracker

ChunkMap (): t, method_2148, getChunkMap, getPlayerManager

PortalForcer (): u, method_4412, getPortalForcer, getDefaultTeleporter

void (String, double, double, double, int, double, double, double, double): a, method_8132, addParticle, func_147487_a

void (): f, method_3694, resetSpawnPoint, setSpawnLocation