History - net.minecraft.server.world.ServerWorld
1.7.10
Names
mt
net.minecraft.class_795
net.minecraft.server.world.ServerWorld
net.minecraft.world.WorldServer
Fields
org.apache.logging.log4j.Logger: a, field_8892, LOGGER, logger
MinecraftServer: J, field_2819, server, mcServer
EntityMap: K, field_2809, entityMap, theEntityTracker
ChunkMap: L, field_2810, chunkMap, thePlayerManager
Set: M, field_2811, scheduledTicks, pendingTickListEntriesHashSet
TreeSet: N, field_2812, scheduledTicksInOrder, pendingTickListEntriesTreeSet
ServerChunkCache: b, field_2820, chunkCache, theChunkProviderServer
boolean: c, field_2822, savingDisabled, disableLevelSaving
boolean: O, field_2813, allPlayersSleeping, allPlayersSleeping
int: P, field_2814, idleTimeout, updateEntityTick
PortalForcer: Q, field_5302, portalForcer, worldTeleporter
NaturalSpawner: R, field_6728, naturalSpawner, animalSpawner
ServerWorld__BlockEventQueue[]: S, field_2815, blockEvents, field_147490_S
int: T, field_2816, nextBlockEventQueueIndex, blockEventCacheIndex
LootEntry[]: U, field_2817, BONUS_CHEST_LOOT_ENTRIES, bonusChestContent
List: V, field_6729, scheduledTicksThisTick, pendingTickListEntriesThisTick
Int2ObjectHashMap: W, field_2818, entitiesById, entityIdMap
Constructors
(MinecraftServer, WorldStorage, String, int, WorldSettings, Profiler)
Methods
void (): b, method_3646, tick, tick
Biome__SpawnEntry (MobCategory, int, int, int): a, method_2136, pickSpawnEntry, spawnRandomCreature
void (): c, method_3669, updatePlayersSleepingStatus, updateAllPlayersSleepingFlag
void (): d, method_2141, wakeSleepingPlayers, wakeAllPlayers
void (): Y, method_2130, clearWeather, resetRainAndThunder
boolean (): e, method_2142, canSkipNight, areAllPlayersAsleep
void (): g, method_3701, tickChunks, func_147456_g
boolean (int, int, int, Block): a, method_4713, willTickThisTick, isBlockTickScheduledThisTick
void (int, int, int, Block, int): a, method_3599, scheduleTick, scheduleBlockUpdate
void (int, int, int, Block, int, int): a, method_4682, scheduleTick, scheduleBlockUpdateWithPriority
void (int, int, int, Block, int, int): b, method_3653, loadScheduledTick, func_147446_b
void (): h, method_3706, tickEntities, updateEntities
void (): i, method_4411, resetIdleTimeout, resetUpdateEntityTick
boolean (boolean): a, method_3644, doScheduledTicks, tickUpdates
List (WorldChunk, boolean): a, method_3643, getScheduledTicks, getPendingBlockUpdates
void (Entity, boolean): a, method_3636, tickEntity, updateEntityWithOptionalForce
ChunkSource (): j, method_3712, createChunkCache, createChunkProvider
List (int, int, int, int, int, int): a, method_2134, getBlockEntities, func_147486_a
boolean (PlayerEntity, int, int, int): a, method_3637, canModify, canMineBlock
void (WorldSettings): a, method_3641, init, initialize
void (WorldSettings): b, method_2140, initSpawnPoint, createSpawnPosition
void (): k, method_2143, placeBonusChest, createBonusChest
Vec3i (): l, method_2144, getForcedSpawnPoint, getEntrancePortalLocation
void (boolean, ProgressListener): a, method_8133, save, saveAllChunks
void (): m, method_5323, flushChunks, saveChunkData
void (): a, method_2132, saveData, saveLevel
void (Entity): a, method_3626, notifyEntityAdded, onEntityAdded
void (Entity): b, method_3663, notifyEntityRemoved, onEntityRemoved
Entity (int): a, method_2133, getEntity, getEntityByID
boolean (Entity): c, method_3677, addGlobalEntity, addWeatherEffect
void (Entity, byte): a, method_3627, doEntityEvent, setEntityState
Explosion (Entity, double, double, double, float, boolean, boolean): a, method_3630, explode, newExplosion
void (int, int, int, Block, int, int): c, method_3654, addBlockEvent, addBlockEvent
void (): Z, method_2131, doBlockEvents, func_147488_Z
boolean (BlockEvent): a, method_2137, doBlockEvent, func_147485_a
void (): n, method_2145, forceSave, flush
void (): o, method_3722, tickWeather, updateWeather
int (): p, method_6411, getChunkViewDistance, getRenderDistanceChunks
MinecraftServer (): q, method_2146, getServer, func_73046_m
EntityMap (): r, method_2147, getEntityMap, getEntityTracker
ChunkMap (): t, method_2148, getChunkMap, getPlayerManager
PortalForcer (): u, method_4412, getPortalForcer, getDefaultTeleporter
void (String, double, double, double, int, double, double, double, double): a, method_8132, addParticle, func_147487_a
void (): f, method_3694, resetSpawnPoint, setSpawnLocation