History - net.minecraft.block.CampfireBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<CampfireBlock>: CODEC, CODEC, field_46297, CODEC

Constructors

Methods

void (Entity, WorldAccess, BlockPos, BlockState): dowse, dowse, method_29288, extinguish

void (Entity, WorldAccess, BlockPos, BlockState): douse, douse, method_29288, extinguish

com.mojang.serialization.MapCodec<CampfireBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

eag

net.minecraft.world.level.block.CampfireBlock

net.minecraft.class_3922

net.minecraft.block.CampfireBlock

Fields

VoxelShape: f, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

VoxelShape: SHAPE, SHAPE, field_17351, SHAPE

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: LIT, LIT, field_17352, LIT

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: SIGNAL_FIRE, SIGNAL_FIRE, field_17353, SIGNAL_FIRE

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

BooleanProperty: WATERLOGGED, WATERLOGGED, field_17354, WATERLOGGED

boolean: i, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_

boolean: spawnParticles, spawnParticles, field_23881, emitsParticles

int: D, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

int: fireDamage, fireDamage, field_25182, fireDamage

int: h, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_

int: SMOKE_DISTANCE, SMOKE_DISTANCE, field_31049, field_31049

com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, CODEC, f_302592_

com.mojang.serialization.MapCodec<CampfireBlock>: CODEC, CODEC, field_46297, CODEC

EnumProperty<Direction>: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

EnumProperty<Direction>: FACING, FACING, field_17564, FACING

VoxelShape: g, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE, f_qjwccciu, LIT_CAMPFIRE_SEARCH_AREA, f_380218_

VoxelShape: SHAPE_VIRTUAL_POST, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

boolean (BlockState): p, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): isSmokeSource, isSmokeSource, method_17456, isSignalFireBaseBlock

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, tryFillWithFluid, m_7361_

boolean (WorldAccess, BlockPos, BlockState, FluidState): placeLiquid, placeLiquid, method_10311, tryFillWithFluid

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, spawnSmokeParticle, m_51251_

void (World, BlockPos, boolean, boolean): makeParticles, makeParticles, method_17455, spawnSmokeParticle

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState): h, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_

boolean (BlockState): isLitCampfire, isLitCampfire, method_23896, isLitCampfire

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, onProjectileHit, m_5581_

void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, onProjectileHit, method_19286, onProjectileHit

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, isLitCampfireInRange, m_51248_

boolean (World, BlockPos): isSmokeyPos, isSmokeyPos, method_23895, isLitCampfireInRange

boolean (BlockState): i, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_

boolean (BlockState): canLight, canLight, method_30035, canBeLit

void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, extinguish, m_152749_

void (Entity, WorldAccess, BlockPos, BlockState): dowse, dowse, method_29288, extinguish

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, getTicker, method_31645, getTicker

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<CampfireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<CampfireBlock> (): codec, codec, method_53969, getCodec

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_

ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): useItemOn, useItemOn, method_55765, onUseWithItem

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

1.21.11

Names

dvl

eag

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dqp

dvl

Fields

Constructors

Methods

boolean (BlockState): o, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): p, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

doe

dqp

Fields

Constructors

Methods

1.21.5

Names

dkc

doe

Fields

VoxelShape: b, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

VoxelShape: f, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

BooleanProperty: c, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: d, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: e, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

VoxelShape: g, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_

int: j, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

int: D, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

EnumProperty<Direction>: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

EnumProperty<Direction>: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

VoxelShape: g, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE, f_qjwccciu, LIT_CAMPFIRE_SEARCH_AREA, f_380218_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.4

Names

dlb

dkc

Fields

Constructors

Methods

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

1.21.3

Names

dgm

dlb

Fields

DirectionProperty: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

EnumProperty<Direction>: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState): m, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): o, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_

boolean (BlockState): h, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_

boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_

boolean (BlockState): i, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_

ItemActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_

ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dfp

dgm

Fields

Constructors

Methods

1.20.6

Names

cxe

dfp

Fields

com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, f_302592_

com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, CODEC, f_302592_

Constructors

Methods

boolean (BlockState): n, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): m, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

ItemActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

1.20.4

Names

cti

cxe

Fields

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

VoxelShape: b, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: c, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: d, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

BooleanProperty: e, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

DirectionProperty: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_

VoxelShape: g, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_

boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_

boolean: i, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_

int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

int: j, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_

int: h, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_

com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, f_302592_

Constructors

Methods

com.mojang.serialization.MapCodec<CampfireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cqa

cti

Fields

Constructors

Methods

1.20.1

Names

cpt

cqa

Fields

Constructors

Methods

1.19.4

Names

cne

cpt

Fields

Constructors

Methods

1.19.3

Names

cke

cne

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cjh

cke

Fields

Constructors

Methods

1.19

Names

ceb

cjh

Fields

Constructors

Methods

boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

boolean (BlockState): n, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

cdj

ceb

net.minecraft.block.CampfireBlock

Fields

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, f_51226_

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, f_51227_

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, f_51228_

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, f_51229_

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, f_51230_

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, f_51231_

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_

boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, f_51232_

boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_

int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, f_51233_

int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_

int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, f_152748_

int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, m_51323_

boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, doesBlockCauseSignalFire, m_51323_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, m_7361_

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, tryFillWithFluid, m_7361_

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_51251_

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, spawnSmokeParticle, m_51251_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, m_51319_

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, m_5581_

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, onProjectileHit, m_5581_

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, m_51248_

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, isLitCampfireInRange, m_51248_

boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, m_51321_

boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_

void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, m_152749_

void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, extinguish, m_152749_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, getTicker, m_142354_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

caa

cdj

Fields

Constructors

Methods

1.17.1

Names

bzz

caa

Fields

Constructors

Methods

1.17

Names

buy

bzz

net.minecraft.block.CampfireBlock

net.minecraft.src.C_1720_

Fields

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, field_220100_a, SHAPE

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, f_51226_

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, field_220101_b, LIT

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, f_51227_

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, field_220102_c, SIGNAL_FIRE

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, f_51228_

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, field_220103_d, WATERLOGGED

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, f_51229_

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, field_220104_e, FACING

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, f_51230_

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, field_226912_f_, SMOKING_SHAPE

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, f_51231_

boolean: g, spawnParticles, field_23881, emitsParticles, f_xiocftdj, field_235472_g_, smokey

boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, f_51232_

int: h, fireDamage, field_25182, fireDamage, f_mfjbfakw, field_235473_h_, fireDamage

int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, f_51233_

int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, f_152748_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

boolean (BlockState): l, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock

boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, m_51323_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, func_204509_a, receiveFluid

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, m_7361_

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, func_220098_a, spawnSmokeParticles

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_51251_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, isLit

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, m_51319_

void (WorldAccess, BlockPos, BlockState): c, dowse, method_29288, extinguish, m_adjfdgei, func_235475_c_, extinguish

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, func_220066_a, onProjectileCollision

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, m_5581_

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_235474_a_, isSmokingBlockAt

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, m_51248_

boolean (BlockState): h, canLight, method_30035, method_30035, m_gtkbhdox, func_241470_h_, canBeLit

boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, m_51321_

void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, m_152749_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_

<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, m_142354_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buv

buy

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bwb

buv

Fields

Constructors

Methods

1.16.1

Names

bpr

bwb

Fields

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, f_umwzklzl, field_226912_f_, field_226912_f_

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, field_226912_f_, SMOKING_SHAPE

boolean: g, spawnParticles, field_23881, emitsParticles, f_xiocftdj, field_235472_g_, smokey

int: h, fireDamage, field_25182, fireDamage, f_mfjbfakw, field_235473_h_, fireDamage

Constructors

(Block$Settings)

(boolean, int, AbstractBlock$Settings)

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState): h, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock

boolean (BlockState): l, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock

int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, func_149750_m, getLightValue

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, func_220066_a, onProjectileCollision

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

Entity (Entity): a, getShooter, method_23756, m_yriaesbk, func_226913_a_, func_226913_a_

boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, isLitCampfireInRange

boolean (BlockState): i, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, func_226915_i_

boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, isLit

void (WorldAccess, BlockPos, BlockState): c, dowse, method_29288, extinguish, m_adjfdgei, func_235475_c_, extinguish

void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, func_220066_a, onProjectileCollision

boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_235474_a_, isSmokingBlockAt

boolean (BlockState): h, canLight, method_30035, method_30035, m_gtkbhdox, func_241470_h_, canBeLit

1.15.2

Names

bpo

bpr

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, func_226914_b_

boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, isLitCampfireInRange

1.15

Names

bnf

bpo

Fields

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, field_220100_a, SHAPE

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, field_220100_a, SHAPE

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, field_220101_b, LIT

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, field_220101_b, LIT

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, field_220102_c, SIGNAL_FIRE

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, field_220103_d, WATERLOGGED

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, field_220103_d, WATERLOGGED

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, field_220104_e, FACING

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, field_220104_e, FACING

VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, f_umwzklzl, field_226912_f_, field_226912_f_

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState): j, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, isBelowBlockHayBale, func_220099_j, isHayBlock

boolean (BlockState): h, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock

int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, getLight, func_149750_m, getLightValue

int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, func_149750_m, getLightValue

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, placeLiquid, func_204509_a, receiveFluid

boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, func_204509_a, receiveFluid

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_90225143, func_220098_a, spawnSmokeParticles

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, func_220098_a, spawnSmokeParticles

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, onProjectileHit, func_220066_a, onProjectileCollision

void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, func_220066_a, onProjectileCollision

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

Entity (Entity): a, getShooter, method_23756, m_yriaesbk, func_226913_a_, func_226913_a_

boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, func_226914_b_

boolean (BlockState): i, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, func_226915_i_

1.14.4

Names

bna

bnf

net.minecraft.world.level.block.CampfireBlock

net.minecraft.unmapped.C_gcjouocd

Fields

VoxelShape: a, field_17351, SHAPE, SHAPE, field_220100_a, SHAPE

VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, field_220100_a, SHAPE

BooleanProperty: b, field_17352, LIT, LIT, field_220101_b, LIT

BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, field_220101_b, LIT

BooleanProperty: c, field_17353, SIGNAL_FIRE, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: d, field_17354, WATERLOGGED, WATERLOGGED, field_220103_d, WATERLOGGED

BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, field_220103_d, WATERLOGGED

DirectionProperty: e, field_17564, FACING, FACING, field_220104_e, FACING

DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, field_220104_e, FACING

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState): j, method_17456, doesBlockCauseSignalFire, isBelowBlockHayBale, func_220099_j, isHayBlock

boolean (BlockState): j, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, isBelowBlockHayBale, func_220099_j, isHayBlock

int (BlockState): a, method_9593, getLuminance, getLight, func_149750_m, getLightValue

int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, getLight, func_149750_m, getLightValue

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, placeLiquid, func_204509_a, receiveFluid

boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, placeLiquid, func_204509_a, receiveFluid

void (World, BlockPos, boolean, boolean): a, method_17455, spawnSmokeParticle, m_90225143, func_220098_a, spawnSmokeParticles

void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_90225143, func_220098_a, spawnSmokeParticles

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, onProjectileHit, func_220066_a, onProjectileCollision

void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, onProjectileHit, func_220066_a, onProjectileCollision

1.14.3

Names

bmw

bna

net.minecraft.block.CampfireBlock

Fields

VoxelShape: a, field_17351, SHAPE, field_220100_a, SHAPE

VoxelShape: a, field_17351, SHAPE, SHAPE, field_220100_a, SHAPE

BooleanProperty: b, field_17352, LIT, field_220101_b, LIT

BooleanProperty: b, field_17352, LIT, LIT, field_220101_b, LIT

BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: c, field_17353, SIGNAL_FIRE, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, WATERLOGGED

BooleanProperty: d, field_17354, WATERLOGGED, WATERLOGGED, field_220103_d, WATERLOGGED

DirectionProperty: e, field_17564, FACING, field_220104_e, FACING

DirectionProperty: e, field_17564, FACING, FACING, field_220104_e, FACING

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, isHayBlock

boolean (BlockState): j, method_17456, doesBlockCauseSignalFire, isBelowBlockHayBale, func_220099_j, isHayBlock

int (BlockState): a, method_9593, getLight, func_149750_m, getLightValue

int (BlockState): a, method_9593, getLuminance, getLight, func_149750_m, getLightValue

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_10311, placeLiquid, func_204509_a, receiveFluid

boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, placeLiquid, func_204509_a, receiveFluid

void (World, BlockPos, boolean, boolean): a, method_17455, m_90225143, func_220098_a, func_220098_a

void (World, BlockPos, boolean, boolean): a, method_17455, spawnSmokeParticle, m_90225143, func_220098_a, spawnSmokeParticles

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, onProjectileCollision

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, onProjectileHit, func_220066_a, onProjectileCollision

1.14.2

Names

Fields

VoxelShape: a, field_17351, SHAPE, field_220100_a, field_220100_a

VoxelShape: a, field_17351, SHAPE, field_220100_a, SHAPE

BooleanProperty: b, field_17352, LIT, field_220101_b, field_220101_b

BooleanProperty: b, field_17352, LIT, field_220101_b, LIT

BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, field_220102_c

BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE

BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, field_220103_d

BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, WATERLOGGED

DirectionProperty: e, field_17564, FACING, field_220104_e, field_220104_e

DirectionProperty: e, field_17564, FACING, field_220104_e, FACING

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, func_220099_j

boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, isHayBlock

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, func_220066_a

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, onProjectileCollision

1.14.1

Names

bmv

bmw

Fields

Constructors

Methods

void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, func_220066_a

1.14

Names

bmv

net.minecraft.class_3922

net.minecraft.block.CampfireBlock

net.minecraft.block.CampfireBlock

net.minecraft.block.CampfireBlock

Fields

VoxelShape: a, field_17351, SHAPE, field_220100_a, field_220100_a

BooleanProperty: b, field_17352, LIT, field_220101_b, field_220101_b

BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, field_220102_c

BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, field_220103_d

DirectionProperty: e, field_17564, FACING, field_220104_e, field_220104_e

Constructors

(Block$Properties)

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, func_220099_j

int (BlockState): a, method_9593, getLight, func_149750_m, getLightValue

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_10311, placeLiquid, func_204509_a, receiveFluid

void (World, BlockPos, boolean, boolean): a, method_17455, m_90225143, func_220098_a, func_220098_a

FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick