History - net.minecraft.block.CampfireBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<CampfireBlock>: CODEC, CODEC, field_46297, CODEC
Constructors
Methods
void (Entity, WorldAccess, BlockPos, BlockState): dowse, dowse, method_29288, extinguish
void (Entity, WorldAccess, BlockPos, BlockState): douse, douse, method_29288, extinguish
com.mojang.serialization.MapCodec<CampfireBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
eag
net.minecraft.world.level.block.CampfireBlock
net.minecraft.class_3922
net.minecraft.block.CampfireBlock
Fields
VoxelShape: f, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
VoxelShape: SHAPE, SHAPE, field_17351, SHAPE
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: LIT, LIT, field_17352, LIT
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: SIGNAL_FIRE, SIGNAL_FIRE, field_17353, SIGNAL_FIRE
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
BooleanProperty: WATERLOGGED, WATERLOGGED, field_17354, WATERLOGGED
boolean: i, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_
boolean: spawnParticles, spawnParticles, field_23881, emitsParticles
int: D, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
int: fireDamage, fireDamage, field_25182, fireDamage
int: h, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_
int: SMOKE_DISTANCE, SMOKE_DISTANCE, field_31049, field_31049
com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, CODEC, f_302592_
com.mojang.serialization.MapCodec<CampfireBlock>: CODEC, CODEC, field_46297, CODEC
EnumProperty<Direction>: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
EnumProperty<Direction>: FACING, FACING, field_17564, FACING
VoxelShape: g, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE, f_qjwccciu, LIT_CAMPFIRE_SEARCH_AREA, f_380218_
VoxelShape: SHAPE_VIRTUAL_POST, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
boolean (BlockState): p, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): isSmokeSource, isSmokeSource, method_17456, isSignalFireBaseBlock
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, tryFillWithFluid, m_7361_
boolean (WorldAccess, BlockPos, BlockState, FluidState): placeLiquid, placeLiquid, method_10311, tryFillWithFluid
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, spawnSmokeParticle, m_51251_
void (World, BlockPos, boolean, boolean): makeParticles, makeParticles, method_17455, spawnSmokeParticle
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): getFluidState, getFluidState, method_9545, getFluidState
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
boolean (BlockState): h, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_
boolean (BlockState): isLitCampfire, isLitCampfire, method_23896, isLitCampfire
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, onProjectileHit, m_5581_
void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, onProjectileHit, method_19286, onProjectileHit
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, isLitCampfireInRange, m_51248_
boolean (World, BlockPos): isSmokeyPos, isSmokeyPos, method_23895, isLitCampfireInRange
boolean (BlockState): i, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_
boolean (BlockState): canLight, canLight, method_30035, canBeLit
void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, extinguish, m_152749_
void (Entity, WorldAccess, BlockPos, BlockState): dowse, dowse, method_29288, extinguish
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): newBlockEntity, newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, getTicker, method_31645, getTicker
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<CampfireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<CampfireBlock> (): codec, codec, method_53969, getCodec
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough
ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_
ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): useItemOn, useItemOn, method_55765, onUseWithItem
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision
1.21.11
Names
dvl
eag
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.9
Names
dqp
dvl
Fields
Constructors
Methods
boolean (BlockState): o, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): p, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
doe
dqp
Fields
Constructors
Methods
1.21.5
Names
dkc
doe
Fields
VoxelShape: b, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
VoxelShape: f, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
BooleanProperty: c, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: d, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: e, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
VoxelShape: g, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_
int: j, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
int: D, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
EnumProperty<Direction>: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
EnumProperty<Direction>: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
VoxelShape: g, SHAPE_VIRTUAL_POST, field_21580, SMOKEY_SHAPE, f_qjwccciu, LIT_CAMPFIRE_SEARCH_AREA, f_380218_
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_
1.21.4
Names
dlb
dkc
Fields
Constructors
Methods
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
1.21.3
Names
dgm
dlb
Fields
DirectionProperty: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
EnumProperty<Direction>: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState): m, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): o, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_
boolean (BlockState): h, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_
boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_
boolean (BlockState): i, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_
ItemActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_
ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dfp
dgm
Fields
Constructors
Methods
1.20.6
Names
cxe
dfp
Fields
com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, f_302592_
com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, CODEC, f_302592_
Constructors
Methods
boolean (BlockState): n, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): m, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
BlockRenderType (BlockState): a_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
ItemActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_jzhgkbwu, onInteract, m_51273_
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
1.20.4
Names
cti
cxe
Fields
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
VoxelShape: b, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: c, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: d, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
BooleanProperty: e, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
DirectionProperty: f, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_
VoxelShape: g, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_
boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_
boolean: i, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_
int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
int: j, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_
int: h, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_
com.mojang.serialization.MapCodec<CampfireBlock>: a, CODEC, field_46297, CODEC, f_fontfleu, f_302592_
Constructors
Methods
com.mojang.serialization.MapCodec<CampfireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cqa
cti
Fields
Constructors
Methods
1.20.1
Names
cpt
cqa
Fields
Constructors
Methods
1.19.4
Names
cne
cpt
Fields
Constructors
Methods
1.19.3
Names
cke
cne
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjh
cke
Fields
Constructors
Methods
1.19
Names
ceb
cjh
Fields
Constructors
Methods
boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
boolean (BlockState): n, isSmokeSource, method_17456, isSignalFireBaseBlock, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cdj
ceb
net.minecraft.block.CampfireBlock
Fields
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, f_51226_
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, f_51226_
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, f_51227_
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, f_51227_
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, f_51228_
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, SIGNAL_FIRE, f_51228_
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, f_51229_
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, f_51229_
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, f_51230_
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, f_51230_
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, f_51231_
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, SMOKEY_SHAPE, f_51231_
boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, f_51232_
boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, emitsParticles, f_51232_
int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, f_51233_
int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, fireDamage, f_51233_
int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, f_152748_
int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, SMOKE_RENDER_DISTANCE, f_152748_
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, m_51323_
boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, doesBlockCauseSignalFire, m_51323_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, getRenderType, m_7514_
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, m_7361_
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, tryFillWithFluid, m_7361_
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_51251_
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, spawnSmokeParticle, m_51251_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, getFluidState, m_5888_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, m_51319_
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, isLitCampfire, m_51319_
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, m_5581_
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, onProjectileHit, m_5581_
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, m_51248_
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, isLitCampfireInRange, m_51248_
boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, m_51321_
boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, canBeLit, m_51321_
void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, m_152749_
void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, extinguish, m_152749_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, getTicker, m_142354_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
caa
cdj
Fields
Constructors
Methods
1.17.1
Names
bzz
caa
Fields
Constructors
Methods
1.17
Names
buy
bzz
net.minecraft.block.CampfireBlock
net.minecraft.src.C_1720_
Fields
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, field_220100_a, SHAPE
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, f_51226_
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, field_220101_b, LIT
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, f_51227_
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, field_220102_c, SIGNAL_FIRE
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, f_51228_
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, field_220103_d, WATERLOGGED
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, f_51229_
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, field_220104_e, FACING
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, f_51230_
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, field_226912_f_, SMOKING_SHAPE
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, f_51231_
boolean: g, spawnParticles, field_23881, emitsParticles, f_xiocftdj, field_235472_g_, smokey
boolean: h, spawnParticles, field_23881, emitsParticles, f_xiocftdj, f_51232_
int: h, fireDamage, field_25182, fireDamage, f_mfjbfakw, field_235473_h_, fireDamage
int: i, fireDamage, field_25182, fireDamage, f_mfjbfakw, f_51233_
int: g, SMOKE_DISTANCE, field_31049, field_31049, f_xczudktw, f_152748_
Constructors
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
boolean (BlockState): l, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock
boolean (BlockState): n, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, m_51323_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
BlockRenderType (BlockState): b_, getRenderShape, method_9604, getRenderType, m_mjglzdvu, m_7514_
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, func_204509_a, receiveFluid
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, m_7361_
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, func_220098_a, spawnSmokeParticles
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_51251_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_nlstkjhl, m_5888_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, isLit
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, m_51319_
void (WorldAccess, BlockPos, BlockState): c, dowse, method_29288, extinguish, m_adjfdgei, func_235475_c_, extinguish
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, func_220066_a, onProjectileCollision
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, m_5581_
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_235474_a_, isSmokingBlockAt
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, m_51248_
boolean (BlockState): h, canLight, method_30035, method_30035, m_gtkbhdox, func_241470_h_, canBeLit
boolean (BlockState): h, canLight, method_30035, canBeLit, m_gtkbhdox, m_51321_
void (Entity, WorldAccess, BlockPos, BlockState): a, dowse, method_29288, extinguish, m_adjfdgei, m_152749_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_ujgennlh, m_142354_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
buv
buy
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwb
buv
Fields
Constructors
Methods
1.16.1
Names
bpr
bwb
Fields
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, f_umwzklzl, field_226912_f_, field_226912_f_
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, SMOKEY_SHAPE, f_umwzklzl, field_226912_f_, SMOKING_SHAPE
boolean: g, spawnParticles, field_23881, emitsParticles, f_xiocftdj, field_235472_g_, smokey
int: h, fireDamage, field_25182, fireDamage, f_mfjbfakw, field_235473_h_, fireDamage
Constructors
(boolean, int, AbstractBlock$Settings)
Methods
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState): h, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock
boolean (BlockState): l, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock
int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, func_149750_m, getLightValue
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
BlockRenderType (BlockState): b, getRenderShape, method_9604, getRenderType, m_mjglzdvu, func_149645_b, getRenderType
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, func_220066_a, onProjectileCollision
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
Entity (Entity): a, getShooter, method_23756, m_yriaesbk, func_226913_a_, func_226913_a_
boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, isLitCampfireInRange
boolean (BlockState): i, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, func_226915_i_
boolean (BlockState): g, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, isLit
void (WorldAccess, BlockPos, BlockState): c, dowse, method_29288, extinguish, m_adjfdgei, func_235475_c_, extinguish
void (World, BlockState, BlockHitResult, ProjectileEntity): a, onProjectileHit, method_19286, onProjectileHit, m_wvibjcmf, func_220066_a, onProjectileCollision
boolean (World, BlockPos): a, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_235474_a_, isSmokingBlockAt
boolean (BlockState): h, canLight, method_30035, method_30035, m_gtkbhdox, func_241470_h_, canBeLit
1.15.2
Names
bpo
bpr
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, func_226914_b_
boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, isLitCampfireInRange
1.15
Names
bnf
bpo
Fields
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, field_220100_a, SHAPE
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, field_220100_a, SHAPE
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, field_220101_b, LIT
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, field_220101_b, LIT
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, field_220102_c, SIGNAL_FIRE
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, field_220103_d, WATERLOGGED
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, field_220103_d, WATERLOGGED
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, field_220104_e, FACING
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, field_220104_e, FACING
VoxelShape: f, VIRTUAL_FENCE_POST, field_21580, f_umwzklzl, field_226912_f_, field_226912_f_
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
boolean (BlockState): j, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, isBelowBlockHayBale, func_220099_j, isHayBlock
boolean (BlockState): h, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, func_220099_j, isHayBlock
int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, getLight, func_149750_m, getLightValue
int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, func_149750_m, getLightValue
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, func_149645_b, getRenderType
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, placeLiquid, func_204509_a, receiveFluid
boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, func_204509_a, receiveFluid
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_90225143, func_220098_a, spawnSmokeParticles
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, func_220098_a, spawnSmokeParticles
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, m_ocjaodok, func_204507_t, getFluidState
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, func_196283_a_, createNewTileEntity
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, onProjectileHit, func_220066_a, onProjectileCollision
void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, func_220066_a, onProjectileCollision
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
Entity (Entity): a, getShooter, method_23756, m_yriaesbk, func_226913_a_, func_226913_a_
boolean (World, BlockPos, int): b, isSmokeyPos, method_23895, isLitCampfireInRange, m_vehfpozy, func_226914_b_, func_226914_b_
boolean (BlockState): i, isLitCampfire, method_23896, isLitCampfire, m_lhwkhjgy, func_226915_i_, func_226915_i_
1.14.4
Names
bna
bnf
net.minecraft.world.level.block.CampfireBlock
net.minecraft.unmapped.C_gcjouocd
Fields
VoxelShape: a, field_17351, SHAPE, SHAPE, field_220100_a, SHAPE
VoxelShape: a, SHAPE, field_17351, SHAPE, f_ofxalugw, SHAPE, field_220100_a, SHAPE
BooleanProperty: b, field_17352, LIT, LIT, field_220101_b, LIT
BooleanProperty: b, LIT, field_17352, LIT, f_jmwlfywl, LIT, field_220101_b, LIT
BooleanProperty: c, field_17353, SIGNAL_FIRE, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: c, SIGNAL_FIRE, field_17353, SIGNAL_FIRE, f_ygukbhme, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: d, field_17354, WATERLOGGED, WATERLOGGED, field_220103_d, WATERLOGGED
BooleanProperty: d, WATERLOGGED, field_17354, WATERLOGGED, f_dpojoyfk, WATERLOGGED, field_220103_d, WATERLOGGED
DirectionProperty: e, field_17564, FACING, FACING, field_220104_e, FACING
DirectionProperty: e, FACING, field_17564, FACING, f_eskwedde, FACING, field_220104_e, FACING
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState): j, method_17456, doesBlockCauseSignalFire, isBelowBlockHayBale, func_220099_j, isHayBlock
boolean (BlockState): j, isSmokeSource, method_17456, doesBlockCauseSignalFire, m_nefpojyl, isBelowBlockHayBale, func_220099_j, isHayBlock
int (BlockState): a, method_9593, getLuminance, getLight, func_149750_m, getLightValue
int (BlockState): a, getLightEmission, method_9593, getLuminance, m_iplbvmiw, getLight, func_149750_m, getLightValue
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, getRenderShape, method_9604, getRenderType, m_axrqspoo, getRenderType, func_149645_b, getRenderType
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, placeLiquid, func_204509_a, receiveFluid
boolean (IWorld, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_ymsxgqxp, placeLiquid, func_204509_a, receiveFluid
void (World, BlockPos, boolean, boolean): a, method_17455, spawnSmokeParticle, m_90225143, func_220098_a, spawnSmokeParticles
void (World, BlockPos, boolean, boolean): a, makeParticles, method_17455, spawnSmokeParticle, m_llezjudc, m_90225143, func_220098_a, spawnSmokeParticles
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, m_ocjaodok, getFluidState, func_204507_t, getFluidState
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, newBlockEntity, method_10123, createBlockEntity, m_zupvpdxk, createBlockEntity, func_196283_a_, createNewTileEntity
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, onProjectileHit, func_220066_a, onProjectileCollision
void (World, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19286, onProjectileHit, m_plsmcokm, onProjectileHit, func_220066_a, onProjectileCollision
1.14.3
Names
bmw
bna
net.minecraft.block.CampfireBlock
Fields
VoxelShape: a, field_17351, SHAPE, field_220100_a, SHAPE
VoxelShape: a, field_17351, SHAPE, SHAPE, field_220100_a, SHAPE
BooleanProperty: b, field_17352, LIT, field_220101_b, LIT
BooleanProperty: b, field_17352, LIT, LIT, field_220101_b, LIT
BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: c, field_17353, SIGNAL_FIRE, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, WATERLOGGED
BooleanProperty: d, field_17354, WATERLOGGED, WATERLOGGED, field_220103_d, WATERLOGGED
DirectionProperty: e, field_17564, FACING, field_220104_e, FACING
DirectionProperty: e, field_17564, FACING, FACING, field_220104_e, FACING
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, isHayBlock
boolean (BlockState): j, method_17456, doesBlockCauseSignalFire, isBelowBlockHayBale, func_220099_j, isHayBlock
int (BlockState): a, method_9593, getLight, func_149750_m, getLightValue
int (BlockState): a, method_9593, getLuminance, getLight, func_149750_m, getLightValue
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
BlockRenderType (BlockState): c, method_9604, getRenderType, getRenderType, func_149645_b, getRenderType
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_10311, placeLiquid, func_204509_a, receiveFluid
boolean (IWorld, BlockPos, BlockState, FluidState): a, method_10311, tryFillWithFluid, placeLiquid, func_204509_a, receiveFluid
void (World, BlockPos, boolean, boolean): a, method_17455, m_90225143, func_220098_a, func_220098_a
void (World, BlockPos, boolean, boolean): a, method_17455, spawnSmokeParticle, m_90225143, func_220098_a, spawnSmokeParticles
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
FluidState (BlockState): g, method_9545, getFluidState, getFluidState, func_204507_t, getFluidState
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity
BlockEntity (BlockView): a, method_10123, createBlockEntity, createBlockEntity, func_196283_a_, createNewTileEntity
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, onProjectileCollision
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, onProjectileHit, func_220066_a, onProjectileCollision
1.14.2
Names
Fields
VoxelShape: a, field_17351, SHAPE, field_220100_a, field_220100_a
VoxelShape: a, field_17351, SHAPE, field_220100_a, SHAPE
BooleanProperty: b, field_17352, LIT, field_220101_b, field_220101_b
BooleanProperty: b, field_17352, LIT, field_220101_b, LIT
BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, field_220102_c
BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, SIGNAL_FIRE
BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, field_220103_d
BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, WATERLOGGED
DirectionProperty: e, field_17564, FACING, field_220104_e, field_220104_e
DirectionProperty: e, field_17564, FACING, field_220104_e, FACING
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, func_220099_j
boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, isHayBlock
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, func_220066_a
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, onProjectileCollision
1.14.1
Names
bmv
bmw
Fields
Constructors
Methods
void (World, BlockState, BlockHitResult, Entity): a, method_19286, onProjectileHit, func_220066_a, func_220066_a
1.14
Names
bmv
net.minecraft.class_3922
net.minecraft.block.CampfireBlock
net.minecraft.block.CampfireBlock
net.minecraft.block.CampfireBlock
Fields
VoxelShape: a, field_17351, SHAPE, field_220100_a, field_220100_a
BooleanProperty: b, field_17352, LIT, field_220101_b, field_220101_b
BooleanProperty: c, field_17353, FIRE_SIGNAL, field_220102_c, field_220102_c
BooleanProperty: d, field_17354, WATERLOGGED, field_220103_d, field_220103_d
DirectionProperty: e, field_17564, FACING, field_220104_e, field_220104_e
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState): j, method_17456, isBelowBlockHayBale, func_220099_j, func_220099_j
int (BlockState): a, method_9593, getLight, func_149750_m, getLightValue
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
RenderType (BlockState): c, method_9604, getRenderType, func_149645_b, getRenderType
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_10311, placeLiquid, func_204509_a, receiveFluid
void (World, BlockPos, boolean, boolean): a, method_17455, m_90225143, func_220098_a, func_220098_a
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t, getFluidState
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
BlockEntity (BlockView): a, method_10123, createBlockEntity, func_196283_a_, createNewTileEntity
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick