History - net.minecraft.client.render.platform.GlStateManager$CullFace
1.13.2
Names
ctz$i
cua$i
net.minecraft.unmapped.C_37925375$C_36041209
net.minecraft.class_2403$class_2865
Fields
GlStateManager$CullFace: a, f_38242924, FRONT, FRONT
GlStateManager$CullFace: a, field_13466, FRONT, FRONT, FRONT
GlStateManager$CullFace: b, f_32379495, BACK, BACK
GlStateManager$CullFace: b, field_13467, BACK, BACK, BACK
GlStateManager$CullFace: c, f_40901704, FRONT_AND_BACK, FRONT_AND_BACK
GlStateManager$CullFace: c, field_13468, FRONT_AND_BACK, FRONT_AND_BACK, FRONT_AND_BACK
int: d, f_83136306, mode, field_187328_d
int: d, field_13469, mode, field_187328_d, mode
Constructors
Methods
GlStateManager$CullFace[] (): values, values, values, values
GlStateManager$CullFace[] (): values, values, values, values, values
GlStateManager$CullFace (String): valueOf, valueOf, valueOf, valueOf
GlStateManager$CullFace (String): valueOf, valueOf, valueOf, valueOf, valueOf
1.13.1
Names
ctp$i
ctz$i
Fields
Constructors
Methods
1.13
Names
bus$i
ctp$i
net.minecraft.class_2403$class_2865
net.minecraft.unmapped.C_37925375$C_36041209
Fields
GlStateManager$CullFace: a, field_13466, FRONT, FRONT, FRONT
GlStateManager$CullFace: a, f_38242924, FRONT, FRONT
GlStateManager$CullFace: b, field_13467, BACK, BACK, BACK
GlStateManager$CullFace: b, f_32379495, BACK, BACK
GlStateManager$CullFace: c, field_13468, FRONT_AND_BACK, FRONT_AND_BACK, FRONT_AND_BACK
GlStateManager$CullFace: c, f_40901704, FRONT_AND_BACK, FRONT_AND_BACK
int: d, field_13469, mode, field_187328_d, mode
int: d, f_83136306, mode, field_187328_d
Constructors
Methods
GlStateManager$CullFace[] (): values, values, values, values, values
GlStateManager$CullFace[] (): values, values, values, values
GlStateManager$CullFace (String): valueOf, valueOf, valueOf, valueOf, valueOf
GlStateManager$CullFace (String): valueOf, valueOf, valueOf, valueOf
1.12.2
Names
bus$i
net.minecraft.class_2403$class_2865
net.minecraft.client.render.platform.GlStateManager$CullFace
net.minecraft.client.renderer.GlStateManager$CullFace
net.minecraft.client.renderer.GlStateManager$CullFace
Fields
GlStateManager$CullFace: a, field_13466, FRONT, FRONT, FRONT
GlStateManager$CullFace: b, field_13467, BACK, BACK, BACK
GlStateManager$CullFace: c, field_13468, FRONT_AND_BACK, FRONT_AND_BACK, FRONT_AND_BACK
int: d, field_13469, mode, field_187328_d, mode
Constructors
(int)
Methods
GlStateManager$CullFace[] (): values, values, values, values, values
GlStateManager$CullFace (String): valueOf, valueOf, valueOf, valueOf, valueOf