History - net.minecraft.block.StructureVoidBlock

1.13.2

Names

bid

bie

net.minecraft.unmapped.C_82724756

net.minecraft.class_3011

Fields

VoxelShape: a, f_58391448, SHAPE, field_196525_a

VoxelShape: a, field_18523, SHAPE, field_196525_a, SHAPE

Constructors

Methods

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

PistonMoveBehavior (BlockState): j, m_11009977, getPistonMoveBehavior, func_149656_h

PistonMoveBehavior (BlockState): j, method_11567, getPistonMoveBehavior, func_149656_h, getPushReaction

float (BlockState): g, m_62524161, getAmbientOcclusionLightLevel, func_185485_f

float (BlockState): g, method_11565, getAmbientOcclusionLightLevel, func_185485_f, getAmbientOcclusionLightValue

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a

void (BlockState, World, BlockPos, float, int): a, method_410, dropItems, func_196255_a, dropBlockAsItemWithChance

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

1.13.1

Names

bhv

bid

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aum

bhv

net.minecraft.class_3011

net.minecraft.unmapped.C_82724756

Fields

Box: a, field_14837, SHAPE, field_189875_a, STRUCTURE_VOID_AABB

VoxelShape: a, f_58391448, SHAPE, field_196525_a

Constructors

()

(Block$Properties)

Methods

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance

PistonMoveBehavior (BlockState): h, method_11567, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonMoveBehavior (BlockState): j, m_11009977, getPistonMoveBehavior, func_149656_h

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

float (BlockState): f, method_11565, getAmbientOcclusionLightLevel, func_185485_f, getAmbientOcclusionLightValue

float (BlockState): g, m_62524161, getAmbientOcclusionLightLevel, func_185485_f

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

aum

net.minecraft.class_3011

net.minecraft.block.StructureVoidBlock

net.minecraft.block.BlockStructureVoid

net.minecraft.block.BlockStructureVoid

Fields

Box: a, field_14837, SHAPE, field_189875_a, STRUCTURE_VOID_AABB

Constructors

()

Methods

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance

PistonMoveBehavior (BlockState): h, method_11567, getPistonMoveBehavior, func_149656_h, getPushReaction

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

float (BlockState): f, method_11565, getAmbientOcclusionLightLevel, func_185485_f, getAmbientOcclusionLightValue