History - net.minecraft.village.ZombieSiegeManager

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

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Fields

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26.1.1

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Methods

26.1

Names

csv

net.minecraft.world.entity.ai.village.VillageSiege

net.minecraft.class_1419

net.minecraft.village.ZombieSiegeManager

Fields

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, spawned, f_26998_

boolean: hasSetupSiege, hasSetupSiege, field_6725, spawned

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, remaining, f_27000_

int: zombiesToSpawn, zombiesToSpawn, field_6723, remaining

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, countdown, f_27001_

int: nextSpawnTime, nextSpawnTime, field_6722, countdown

int: f, spawnX, field_6721, startX, f_gwmecorr, startX, f_27002_

int: spawnX, spawnX, field_6721, startX

int: g, spawnY, field_6720, startY, f_ebhwvxkg, startY, f_27003_

int: spawnY, spawnY, field_6720, startY

int: h, spawnZ, field_6719, startZ, f_uvbekoev, startZ, f_27004_

int: spawnZ, spawnZ, field_6719, startZ

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, state, f_26999_

ZombieSiegeManager$State: siegeState, siegeState, field_18479, state

org.slf4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, LOGGER, f_26997_

org.slf4j.Logger: LOGGER, LOGGER, field_26390, LOGGER

Constructors

Methods

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, spawn, m_27007_

boolean (ServerWorld): tryToSetupSiege, tryToSetupSiege, method_6446, spawn

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, trySpawnZombie, m_27016_

void (ServerWorld): trySpawn, trySpawn, method_6447, trySpawnZombie

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, getSpawnVector, m_27009_

Vec3d (ServerWorld, BlockPos): findRandomSpawnPos, findRandomSpawnPos, method_6448, getSpawnVector

void (ServerWorld, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

void (ServerWorld, boolean): tick, tick, method_6445, spawn

1.21.11

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cqa

csv

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1.21.10

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1.21.9

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cln

cqa

Fields

Constructors

Methods

void (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

void (ServerWorld, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

1.21.8

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1.21.7

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Fields

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1.21.6

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cjf

cln

Fields

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1.21.5

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cgk

cjf

Fields

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

void (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

1.21.4

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chi

cgk

Fields

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1.21.3

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ceq

chi

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1.21.1

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Fields

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1.21

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cet

ceq

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1.20.6

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bxk

cet

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1.20.4

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bud

bxk

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1.20.2

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bqx

bud

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1.20.1

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bqv

bqx

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1.19.4

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bpa

bqv

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1.19.3

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bmq

bpa

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1.19.2

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Fields

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1.19.1

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blt

bmq

Fields

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1.19

Names

bhq

blt

Fields

Constructors

Methods

1.18.2

Names

bgy

bhq

net.minecraft.village.ZombieSiegeManager

Fields

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, f_26998_

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, spawned, f_26998_

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, f_27000_

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, remaining, f_27000_

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, f_27001_

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, countdown, f_27001_

int: f, spawnX, field_6721, startX, f_gwmecorr, f_27002_

int: f, spawnX, field_6721, startX, f_gwmecorr, startX, f_27002_

int: g, spawnY, field_6720, startY, f_ebhwvxkg, f_27003_

int: g, spawnY, field_6720, startY, f_ebhwvxkg, startY, f_27003_

int: h, spawnZ, field_6719, startZ, f_uvbekoev, f_27004_

int: h, spawnZ, field_6719, startZ, f_uvbekoev, startZ, f_27004_

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, f_26999_

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, state, f_26999_

org.apache.logging.log4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, f_26997_

org.slf4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, LOGGER, f_26997_

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, m_7995_

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, m_27007_

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, spawn, m_27007_

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, m_27016_

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, trySpawnZombie, m_27016_

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, m_27009_

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, getSpawnVector, m_27009_

1.18.1

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Fields

Constructors

Methods

1.18

Names

bdl

bgy

Fields

Constructors

Methods

1.17.1

Names

bdk

bdl

Fields

Constructors

Methods

1.17

Names

azm

bdk

net.minecraft.village.VillageSiege

net.minecraft.src.C_785_

Fields

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, f_26998_

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, f_27000_

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, f_27001_

int: f, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX

int: f, spawnX, field_6721, startX, f_gwmecorr, f_27002_

int: g, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY

int: g, spawnY, field_6720, startY, f_ebhwvxkg, f_27003_

int: h, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ

int: h, spawnZ, field_6719, startZ, f_uvbekoev, f_27004_

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, f_26999_

org.apache.logging.log4j.Logger: a, LOGGER, field_26390, field_26390, f_vyhulect, field_242320_a, LOGGER

org.apache.logging.log4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, f_26997_

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, onUpdate

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, m_7995_

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, trySetupSiege

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, m_27007_

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, spawnZombie

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, m_27016_

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, findRandomSpawnPos

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, m_27009_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

azj

azm

Fields

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, func_230253_a_

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, onUpdate

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

axx

azj

Fields

boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege

boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege

int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount

int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount

int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime

int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime

int: e, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX

int: f, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX

int: f, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY

int: g, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY

int: g, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ

int: h, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ

ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState

ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState

org.apache.logging.log4j.Logger: a, LOGGER, field_26390, field_26390, f_vyhulect, field_242320_a, LOGGER

Constructors

Methods

1.16.1

Names

asp

axx

Fields

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, func_225477_a, tick

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, func_230253_a_

1.15.2

Names

asm

asp

Fields

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, tick

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, func_225477_a, tick

1.15.1

Names

Fields

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, func_225477_a

int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, tick

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, func_75529_b

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, trySetupSiege

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, func_75530_c

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, spawnZombie

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, func_225476_a

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, findRandomSpawnPos

1.15

Names

aqn

asm

Fields

boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, ready, field_75535_b, hasSetupSiege

boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege

int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, zombieCount, field_75533_d, siegeCount

int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount

int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, cooldown, field_75534_e, nextSpawnTime

int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime

int: e, spawnX, field_6721, startX, f_gwmecorr, siegeX, field_75532_g, spawnX

int: e, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX

int: f, spawnY, field_6720, startY, f_ebhwvxkg, siegeY, field_75538_h, spawnY

int: f, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY

int: g, spawnZ, field_6719, startZ, f_uvbekoev, siegeZ, field_75539_i, spawnZ

int: g, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ

ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, f_13043929, field_75536_c, siegeState

ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState

Constructors

Methods

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, tick, func_225477_a, func_225477_a

int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, func_225477_a

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, initSiege, func_75529_b, func_75529_b

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, func_75529_b

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, spawnZombies, func_75530_c, func_75530_c

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, func_75530_c

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, findSpawnPos, func_225476_a, func_225476_a

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, func_225476_a

1.14.4

Names

aqi

aqn

net.minecraft.world.entity.ai.village.VillageSiege

net.minecraft.unmapped.C_tbbxwrpc

Fields

boolean: b, field_6725, spawned, ready, field_75535_b, hasSetupSiege

boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, ready, field_75535_b, hasSetupSiege

int: d, field_6723, remaining, zombieCount, field_75533_d, siegeCount

int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, zombieCount, field_75533_d, siegeCount

int: e, field_6722, countdown, cooldown, field_75534_e, nextSpawnTime

int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, cooldown, field_75534_e, nextSpawnTime

int: f, field_6721, startX, siegeX, field_75532_g, spawnX

int: e, spawnX, field_6721, startX, f_gwmecorr, siegeX, field_75532_g, spawnX

int: g, field_6720, startY, siegeY, field_75538_h, spawnY

int: f, spawnY, field_6720, startY, f_ebhwvxkg, siegeY, field_75538_h, spawnY

int: h, field_6719, startZ, siegeZ, field_75539_i, spawnZ

int: g, spawnZ, field_6719, startZ, f_uvbekoev, siegeZ, field_75539_i, spawnZ

ServerWorld: a, field_6727, world, world, field_75537_a, world

ZombieSiegeManager$State: c, field_18479, state, f_13043929, field_75536_c, siegeState

ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, f_13043929, field_75536_c, siegeState

Constructors

(ServerWorld)

()

Methods

void (): a, method_6445, tick, tick, func_75528_a, tick

boolean (): b, method_6446, spawn, initSiege, func_75529_b, trySetupSiege

Vec3d (BlockPos): a, method_6448, getSpawnVector, findSpawnPos, func_179867_a, findRandomSpawnPos

void (): c, method_6447, trySpawnZombie, spawnZombies, func_75530_c, spawnZombie

int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, tick, func_225477_a, func_225477_a

boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, initSiege, func_75529_b, func_75529_b

void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, spawnZombies, func_75530_c, func_75530_c

Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, findSpawnPos, func_225476_a, func_225476_a

1.14.3

Names

aqf

aqi

net.minecraft.village.ZombieSiegeManager

Fields

boolean: b, field_6725, ready, field_75535_b, hasSetupSiege

boolean: b, field_6725, spawned, ready, field_75535_b, hasSetupSiege

int: d, field_6723, zombieCount, field_75533_d, siegeCount

int: d, field_6723, remaining, zombieCount, field_75533_d, siegeCount

int: e, field_6722, cooldown, field_75534_e, nextSpawnTime

int: e, field_6722, countdown, cooldown, field_75534_e, nextSpawnTime

int: f, field_6721, siegeX, field_75532_g, spawnX

int: f, field_6721, startX, siegeX, field_75532_g, spawnX

int: g, field_6720, siegeY, field_75538_h, spawnY

int: g, field_6720, startY, siegeY, field_75538_h, spawnY

int: h, field_6719, siegeZ, field_75539_i, spawnZ

int: h, field_6719, startZ, siegeZ, field_75539_i, spawnZ

ServerWorld: a, field_6727, world, field_75537_a, world

ServerWorld: a, field_6727, world, world, field_75537_a, world

VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, siegeState

ZombieSiegeManager$State: c, field_18479, state, f_13043929, field_75536_c, siegeState

Constructors

Methods

void (): a, method_6445, tick, func_75528_a, tick

void (): a, method_6445, tick, tick, func_75528_a, tick

boolean (): b, method_6446, initSiege, func_75529_b, trySetupSiege

boolean (): b, method_6446, spawn, initSiege, func_75529_b, trySetupSiege

Vec3d (BlockPos): a, method_6448, findSpawnPos, func_179867_a, findRandomSpawnPos

Vec3d (BlockPos): a, method_6448, getSpawnVector, findSpawnPos, func_179867_a, findRandomSpawnPos

void (): c, method_6447, spawnZombies, func_75530_c, spawnZombie

void (): c, method_6447, trySpawnZombie, spawnZombies, func_75530_c, spawnZombie

1.14.2

Names

Fields

boolean: b, field_6725, ready, field_75535_b, field_75535_b

boolean: b, field_6725, ready, field_75535_b, hasSetupSiege

int: d, field_6723, zombieCount, field_75533_d, field_75533_d

int: d, field_6723, zombieCount, field_75533_d, siegeCount

int: e, field_6722, cooldown, field_75534_e, field_75534_e

int: e, field_6722, cooldown, field_75534_e, nextSpawnTime

int: f, field_6721, siegeX, field_75532_g, field_75532_g

int: f, field_6721, siegeX, field_75532_g, spawnX

int: g, field_6720, siegeY, field_75538_h, field_75538_h

int: g, field_6720, siegeY, field_75538_h, spawnY

int: h, field_6719, siegeZ, field_75539_i, field_75539_i

int: h, field_6719, siegeZ, field_75539_i, spawnZ

ServerWorld: a, field_6727, world, field_75537_a, field_75537_a

ServerWorld: a, field_6727, world, field_75537_a, world

VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, field_75536_c

VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, siegeState

Constructors

Methods

1.14.1

Names

aqe

aqf

Fields

Constructors

Methods

1.14

Names

ajh

aqe

net.minecraft.class_940

net.minecraft.class_1419

Fields

World: a, field_3682, world, field_75537_a, world

boolean: b, field_3683, ready, field_75535_b, hasSetupSiege

boolean: b, field_6725, ready, field_75535_b, field_75535_b

int: c, field_3684, state, field_75536_c, siegeState

int: d, field_3685, zombieCount, field_75533_d, siegeCount

int: d, field_6723, zombieCount, field_75533_d, field_75533_d

int: e, field_3686, cooldown, field_75534_e, nextSpawnTime

int: e, field_6722, cooldown, field_75534_e, field_75534_e

Village: f, field_3687, village, field_75531_f, village

int: g, field_3688, siegeX, field_75532_g, spawnX

int: f, field_6721, siegeX, field_75532_g, field_75532_g

int: h, field_3689, siegeY, field_75538_h, spawnY

int: g, field_6720, siegeY, field_75538_h, field_75538_h

int: i, field_3690, siegeZ, field_75539_i, spawnZ

int: h, field_6719, siegeZ, field_75539_i, field_75539_i

ServerWorld: a, field_6727, world, field_75537_a, field_75537_a

VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, field_75536_c

Constructors

(World)

(ServerWorld)

Methods

void (): a, method_2835, tick, func_75528_a, tick

void (): a, method_6445, tick, func_75528_a, tick

boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege

boolean (): b, method_6446, initSiege, func_75529_b, trySetupSiege

boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie

Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos

Vec3d (BlockPos): a, method_6448, findSpawnPos, func_179867_a, findRandomSpawnPos

void (): c, method_6447, spawnZombies, func_75530_c, spawnZombie

1.13.2

Names

net.minecraft.unmapped.C_52684014

net.minecraft.class_940

Fields

World: a, f_83427019, world, field_75537_a

World: a, field_3682, world, field_75537_a, world

boolean: b, f_01643461, ready, field_75535_b

boolean: b, field_3683, ready, field_75535_b, hasSetupSiege

int: c, f_46104633, state, field_75536_c

int: c, field_3684, state, field_75536_c, siegeState

int: d, f_36174865, zombieCount, field_75533_d

int: d, field_3685, zombieCount, field_75533_d, siegeCount

int: e, f_99665591, cooldown, field_75534_e

int: e, field_3686, cooldown, field_75534_e, nextSpawnTime

Village: f, f_70015212, village, field_75531_f

Village: f, field_3687, village, field_75531_f, village

int: g, f_46397559, siegeX, field_75532_g

int: g, field_3688, siegeX, field_75532_g, spawnX

int: h, f_88875755, siegeY, field_75538_h

int: h, field_3689, siegeY, field_75538_h, spawnY

int: i, f_33570757, siegeZ, field_75539_i

int: i, field_3690, siegeZ, field_75539_i, spawnZ

Constructors

Methods

void (): a, m_32916691, tick, func_75528_a

void (): a, method_2835, tick, func_75528_a, tick

boolean (): b, m_91473974, initSiege, func_75529_b

boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege

boolean (): c, m_19351882, spawnZombies, func_75530_c

boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie

Vec3d (BlockPos): a, m_98466960, findSpawnPos, func_179867_a

Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos

1.13.1

Names

aje

ajh

Fields

Constructors

Methods

1.13

Names

zp

aje

net.minecraft.class_940

net.minecraft.unmapped.C_52684014

Fields

World: a, field_3682, world, field_75537_a, world

World: a, f_83427019, world, field_75537_a

boolean: b, field_3683, ready, field_75535_b, hasSetupSiege

boolean: b, f_01643461, ready, field_75535_b

int: c, field_3684, state, field_75536_c, siegeState

int: c, f_46104633, state, field_75536_c

int: d, field_3685, zombieCount, field_75533_d, siegeCount

int: d, f_36174865, zombieCount, field_75533_d

int: e, field_3686, cooldown, field_75534_e, nextSpawnTime

int: e, f_99665591, cooldown, field_75534_e

Village: f, field_3687, village, field_75531_f, village

Village: f, f_70015212, village, field_75531_f

int: g, field_3688, siegeX, field_75532_g, spawnX

int: g, f_46397559, siegeX, field_75532_g

int: h, field_3689, siegeY, field_75538_h, spawnY

int: h, f_88875755, siegeY, field_75538_h

int: i, field_3690, siegeZ, field_75539_i, spawnZ

int: i, f_33570757, siegeZ, field_75539_i

Constructors

Methods

void (): a, method_2835, tick, func_75528_a, tick

void (): a, m_32916691, tick, func_75528_a

boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege

boolean (): b, m_91473974, initSiege, func_75529_b

boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie

boolean (): c, m_19351882, spawnZombies, func_75530_c

Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos

Vec3d (BlockPos): a, m_98466960, findSpawnPos, func_179867_a

1.12.2

Names

zp

net.minecraft.class_940

net.minecraft.world.village.VillageSiege

net.minecraft.village.VillageSiege

net.minecraft.village.VillageSiege

Fields

World: a, field_3682, world, field_75537_a, world

boolean: b, field_3683, ready, field_75535_b, hasSetupSiege

int: c, field_3684, state, field_75536_c, siegeState

int: d, field_3685, zombieCount, field_75533_d, siegeCount

int: e, field_3686, cooldown, field_75534_e, nextSpawnTime

Village: f, field_3687, village, field_75531_f, village

int: g, field_3688, siegeX, field_75532_g, spawnX

int: h, field_3689, siegeY, field_75538_h, spawnY

int: i, field_3690, siegeZ, field_75539_i, spawnZ

Constructors

(World)

Methods

void (): a, method_2835, tick, func_75528_a, tick

boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege

boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie

Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos