History - net.minecraft.village.ZombieSiegeManager
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
csv
net.minecraft.world.entity.ai.village.VillageSiege
net.minecraft.class_1419
net.minecraft.village.ZombieSiegeManager
Fields
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, spawned, f_26998_
boolean: hasSetupSiege, hasSetupSiege, field_6725, spawned
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, remaining, f_27000_
int: zombiesToSpawn, zombiesToSpawn, field_6723, remaining
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, countdown, f_27001_
int: nextSpawnTime, nextSpawnTime, field_6722, countdown
int: f, spawnX, field_6721, startX, f_gwmecorr, startX, f_27002_
int: spawnX, spawnX, field_6721, startX
int: g, spawnY, field_6720, startY, f_ebhwvxkg, startY, f_27003_
int: spawnY, spawnY, field_6720, startY
int: h, spawnZ, field_6719, startZ, f_uvbekoev, startZ, f_27004_
int: spawnZ, spawnZ, field_6719, startZ
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, state, f_26999_
ZombieSiegeManager$State: siegeState, siegeState, field_18479, state
org.slf4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, LOGGER, f_26997_
org.slf4j.Logger: LOGGER, LOGGER, field_26390, LOGGER
Constructors
Methods
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, spawn, m_27007_
boolean (ServerWorld): tryToSetupSiege, tryToSetupSiege, method_6446, spawn
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, trySpawnZombie, m_27016_
void (ServerWorld): trySpawn, trySpawn, method_6447, trySpawnZombie
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, getSpawnVector, m_27009_
Vec3d (ServerWorld, BlockPos): findRandomSpawnPos, findRandomSpawnPos, method_6448, getSpawnVector
void (ServerWorld, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
void (ServerWorld, boolean): tick, tick, method_6445, spawn
1.21.11
Names
cqa
csv
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
cln
cqa
Fields
Constructors
Methods
void (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
void (ServerWorld, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
cjf
cln
Fields
Constructors
Methods
1.21.5
Names
cgk
cjf
Fields
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
void (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
1.21.4
Names
chi
cgk
Fields
Constructors
Methods
1.21.3
Names
ceq
chi
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cet
ceq
Fields
Constructors
Methods
1.20.6
Names
bxk
cet
Fields
Constructors
Methods
1.20.4
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bud
bxk
Fields
Constructors
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1.20.2
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bqx
bud
Fields
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Methods
1.20.1
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bqv
bqx
Fields
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Methods
1.19.4
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bpa
bqv
Fields
Constructors
Methods
1.19.3
Names
bmq
bpa
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
blt
bmq
Fields
Constructors
Methods
1.19
Names
bhq
blt
Fields
Constructors
Methods
1.18.2
Names
bgy
bhq
net.minecraft.village.ZombieSiegeManager
Fields
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, f_26998_
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, spawned, f_26998_
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, f_27000_
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, remaining, f_27000_
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, f_27001_
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, countdown, f_27001_
int: f, spawnX, field_6721, startX, f_gwmecorr, f_27002_
int: f, spawnX, field_6721, startX, f_gwmecorr, startX, f_27002_
int: g, spawnY, field_6720, startY, f_ebhwvxkg, f_27003_
int: g, spawnY, field_6720, startY, f_ebhwvxkg, startY, f_27003_
int: h, spawnZ, field_6719, startZ, f_uvbekoev, f_27004_
int: h, spawnZ, field_6719, startZ, f_uvbekoev, startZ, f_27004_
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, f_26999_
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, state, f_26999_
org.apache.logging.log4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, f_26997_
org.slf4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, LOGGER, f_26997_
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, m_7995_
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, spawn, m_7995_
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, m_27007_
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, spawn, m_27007_
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, m_27016_
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, trySpawnZombie, m_27016_
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, m_27009_
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, getSpawnVector, m_27009_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bdl
bgy
Fields
Constructors
Methods
1.17.1
Names
bdk
bdl
Fields
Constructors
Methods
1.17
Names
azm
bdk
net.minecraft.village.VillageSiege
net.minecraft.src.C_785_
Fields
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, f_26998_
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, f_27000_
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, f_27001_
int: f, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX
int: f, spawnX, field_6721, startX, f_gwmecorr, f_27002_
int: g, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY
int: g, spawnY, field_6720, startY, f_ebhwvxkg, f_27003_
int: h, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ
int: h, spawnZ, field_6719, startZ, f_uvbekoev, f_27004_
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, f_26999_
org.apache.logging.log4j.Logger: a, LOGGER, field_26390, field_26390, f_vyhulect, field_242320_a, LOGGER
org.apache.logging.log4j.Logger: a, LOGGER, field_26390, LOGGER, f_vyhulect, f_26997_
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, onUpdate
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, m_7995_
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, trySetupSiege
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, m_27007_
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, spawnZombie
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, m_27016_
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, findRandomSpawnPos
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, m_27009_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
azj
azm
Fields
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, func_230253_a_
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, onUpdate
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
axx
azj
Fields
boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege
boolean: b, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege
int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount
int: d, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount
int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime
int: e, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime
int: e, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX
int: f, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX
int: f, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY
int: g, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY
int: g, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ
int: h, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ
ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState
ZombieSiegeManager$State: c, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState
org.apache.logging.log4j.Logger: a, LOGGER, field_26390, field_26390, f_vyhulect, field_242320_a, LOGGER
Constructors
Methods
1.16.1
Names
asp
axx
Fields
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, func_225477_a, tick
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_pbgbeapl, func_230253_a_, func_230253_a_
1.15.2
Names
asm
asp
Fields
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, tick
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, func_225477_a, tick
1.15.1
Names
Fields
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, func_225477_a
int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, tick
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, func_75529_b
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, trySetupSiege
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, func_75530_c
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, spawnZombie
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, func_225476_a
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, findRandomSpawnPos
1.15
Names
aqn
asm
Fields
boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, ready, field_75535_b, hasSetupSiege
boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, field_75535_b, hasSetupSiege
int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, zombieCount, field_75533_d, siegeCount
int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, field_75533_d, siegeCount
int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, cooldown, field_75534_e, nextSpawnTime
int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, field_75534_e, nextSpawnTime
int: e, spawnX, field_6721, startX, f_gwmecorr, siegeX, field_75532_g, spawnX
int: e, spawnX, field_6721, startX, f_gwmecorr, field_75532_g, spawnX
int: f, spawnY, field_6720, startY, f_ebhwvxkg, siegeY, field_75538_h, spawnY
int: f, spawnY, field_6720, startY, f_ebhwvxkg, field_75538_h, spawnY
int: g, spawnZ, field_6719, startZ, f_uvbekoev, siegeZ, field_75539_i, spawnZ
int: g, spawnZ, field_6719, startZ, f_uvbekoev, field_75539_i, spawnZ
ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, f_13043929, field_75536_c, siegeState
ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, field_75536_c, siegeState
Constructors
Methods
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, tick, func_225477_a, func_225477_a
int (ServerWorld, boolean, boolean): a, tick, method_6445, tick, m_rvhnaobj, func_225477_a, func_225477_a
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, initSiege, func_75529_b, func_75529_b
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, func_75529_b, func_75529_b
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, spawnZombies, func_75530_c, func_75530_c
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, func_75530_c, func_75530_c
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, findSpawnPos, func_225476_a, func_225476_a
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, func_225476_a, func_225476_a
1.14.4
Names
aqi
aqn
net.minecraft.world.entity.ai.village.VillageSiege
net.minecraft.unmapped.C_tbbxwrpc
Fields
boolean: b, field_6725, spawned, ready, field_75535_b, hasSetupSiege
boolean: a, hasSetupSiege, field_6725, spawned, f_arklroni, ready, field_75535_b, hasSetupSiege
int: d, field_6723, remaining, zombieCount, field_75533_d, siegeCount
int: c, zombiesToSpawn, field_6723, remaining, f_ufnggzjb, zombieCount, field_75533_d, siegeCount
int: e, field_6722, countdown, cooldown, field_75534_e, nextSpawnTime
int: d, nextSpawnTime, field_6722, countdown, f_nxkndmbv, cooldown, field_75534_e, nextSpawnTime
int: f, field_6721, startX, siegeX, field_75532_g, spawnX
int: e, spawnX, field_6721, startX, f_gwmecorr, siegeX, field_75532_g, spawnX
int: g, field_6720, startY, siegeY, field_75538_h, spawnY
int: f, spawnY, field_6720, startY, f_ebhwvxkg, siegeY, field_75538_h, spawnY
int: h, field_6719, startZ, siegeZ, field_75539_i, spawnZ
int: g, spawnZ, field_6719, startZ, f_uvbekoev, siegeZ, field_75539_i, spawnZ
ServerWorld: a, field_6727, world, world, field_75537_a, world
ZombieSiegeManager$State: c, field_18479, state, f_13043929, field_75536_c, siegeState
ZombieSiegeManager$State: b, siegeState, field_18479, state, f_hzlcfjxy, f_13043929, field_75536_c, siegeState
Constructors
()
Methods
void (): a, method_6445, tick, tick, func_75528_a, tick
boolean (): b, method_6446, spawn, initSiege, func_75529_b, trySetupSiege
Vec3d (BlockPos): a, method_6448, getSpawnVector, findSpawnPos, func_179867_a, findRandomSpawnPos
void (): c, method_6447, trySpawnZombie, spawnZombies, func_75530_c, spawnZombie
int (ServerWorld, boolean, boolean): a, tick, method_6445, spawn, m_rvhnaobj, tick, func_225477_a, func_225477_a
boolean (ServerWorld): a, tryToSetupSiege, method_6446, spawn, m_anohewre, initSiege, func_75529_b, func_75529_b
void (ServerWorld): b, trySpawn, method_6447, trySpawnZombie, m_htmpoqvt, spawnZombies, func_75530_c, func_75530_c
Vec3d (ServerWorld, BlockPos): a, findRandomSpawnPos, method_6448, getSpawnVector, m_ornfoxul, findSpawnPos, func_225476_a, func_225476_a
1.14.3
Names
aqf
aqi
net.minecraft.village.ZombieSiegeManager
Fields
boolean: b, field_6725, ready, field_75535_b, hasSetupSiege
boolean: b, field_6725, spawned, ready, field_75535_b, hasSetupSiege
int: d, field_6723, zombieCount, field_75533_d, siegeCount
int: d, field_6723, remaining, zombieCount, field_75533_d, siegeCount
int: e, field_6722, cooldown, field_75534_e, nextSpawnTime
int: e, field_6722, countdown, cooldown, field_75534_e, nextSpawnTime
int: f, field_6721, siegeX, field_75532_g, spawnX
int: f, field_6721, startX, siegeX, field_75532_g, spawnX
int: g, field_6720, siegeY, field_75538_h, spawnY
int: g, field_6720, startY, siegeY, field_75538_h, spawnY
int: h, field_6719, siegeZ, field_75539_i, spawnZ
int: h, field_6719, startZ, siegeZ, field_75539_i, spawnZ
ServerWorld: a, field_6727, world, field_75537_a, world
ServerWorld: a, field_6727, world, world, field_75537_a, world
VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, siegeState
ZombieSiegeManager$State: c, field_18479, state, f_13043929, field_75536_c, siegeState
Constructors
Methods
void (): a, method_6445, tick, func_75528_a, tick
void (): a, method_6445, tick, tick, func_75528_a, tick
boolean (): b, method_6446, initSiege, func_75529_b, trySetupSiege
boolean (): b, method_6446, spawn, initSiege, func_75529_b, trySetupSiege
Vec3d (BlockPos): a, method_6448, findSpawnPos, func_179867_a, findRandomSpawnPos
Vec3d (BlockPos): a, method_6448, getSpawnVector, findSpawnPos, func_179867_a, findRandomSpawnPos
void (): c, method_6447, spawnZombies, func_75530_c, spawnZombie
void (): c, method_6447, trySpawnZombie, spawnZombies, func_75530_c, spawnZombie
1.14.2
Names
Fields
boolean: b, field_6725, ready, field_75535_b, field_75535_b
boolean: b, field_6725, ready, field_75535_b, hasSetupSiege
int: d, field_6723, zombieCount, field_75533_d, field_75533_d
int: d, field_6723, zombieCount, field_75533_d, siegeCount
int: e, field_6722, cooldown, field_75534_e, field_75534_e
int: e, field_6722, cooldown, field_75534_e, nextSpawnTime
int: f, field_6721, siegeX, field_75532_g, field_75532_g
int: f, field_6721, siegeX, field_75532_g, spawnX
int: g, field_6720, siegeY, field_75538_h, field_75538_h
int: g, field_6720, siegeY, field_75538_h, spawnY
int: h, field_6719, siegeZ, field_75539_i, field_75539_i
int: h, field_6719, siegeZ, field_75539_i, spawnZ
ServerWorld: a, field_6727, world, field_75537_a, field_75537_a
ServerWorld: a, field_6727, world, field_75537_a, world
VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, field_75536_c
VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, siegeState
Constructors
Methods
1.14.1
Names
aqe
aqf
Fields
Constructors
Methods
1.14
Names
ajh
aqe
net.minecraft.class_940
net.minecraft.class_1419
Fields
World: a, field_3682, world, field_75537_a, world
boolean: b, field_3683, ready, field_75535_b, hasSetupSiege
boolean: b, field_6725, ready, field_75535_b, field_75535_b
int: c, field_3684, state, field_75536_c, siegeState
int: d, field_3685, zombieCount, field_75533_d, siegeCount
int: d, field_6723, zombieCount, field_75533_d, field_75533_d
int: e, field_3686, cooldown, field_75534_e, nextSpawnTime
int: e, field_6722, cooldown, field_75534_e, field_75534_e
Village: f, field_3687, village, field_75531_f, village
int: g, field_3688, siegeX, field_75532_g, spawnX
int: f, field_6721, siegeX, field_75532_g, field_75532_g
int: h, field_3689, siegeY, field_75538_h, spawnY
int: g, field_6720, siegeY, field_75538_h, field_75538_h
int: i, field_3690, siegeZ, field_75539_i, spawnZ
int: h, field_6719, siegeZ, field_75539_i, field_75539_i
ServerWorld: a, field_6727, world, field_75537_a, field_75537_a
VillageSiege$C_86734948: c, field_18479, f_13043929, field_75536_c, field_75536_c
Constructors
(World)
Methods
void (): a, method_2835, tick, func_75528_a, tick
void (): a, method_6445, tick, func_75528_a, tick
boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege
boolean (): b, method_6446, initSiege, func_75529_b, trySetupSiege
boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie
Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos
Vec3d (BlockPos): a, method_6448, findSpawnPos, func_179867_a, findRandomSpawnPos
void (): c, method_6447, spawnZombies, func_75530_c, spawnZombie
1.13.2
Names
net.minecraft.unmapped.C_52684014
net.minecraft.class_940
Fields
World: a, f_83427019, world, field_75537_a
World: a, field_3682, world, field_75537_a, world
boolean: b, f_01643461, ready, field_75535_b
boolean: b, field_3683, ready, field_75535_b, hasSetupSiege
int: c, f_46104633, state, field_75536_c
int: c, field_3684, state, field_75536_c, siegeState
int: d, f_36174865, zombieCount, field_75533_d
int: d, field_3685, zombieCount, field_75533_d, siegeCount
int: e, f_99665591, cooldown, field_75534_e
int: e, field_3686, cooldown, field_75534_e, nextSpawnTime
Village: f, f_70015212, village, field_75531_f
Village: f, field_3687, village, field_75531_f, village
int: g, f_46397559, siegeX, field_75532_g
int: g, field_3688, siegeX, field_75532_g, spawnX
int: h, f_88875755, siegeY, field_75538_h
int: h, field_3689, siegeY, field_75538_h, spawnY
int: i, f_33570757, siegeZ, field_75539_i
int: i, field_3690, siegeZ, field_75539_i, spawnZ
Constructors
Methods
void (): a, m_32916691, tick, func_75528_a
void (): a, method_2835, tick, func_75528_a, tick
boolean (): b, m_91473974, initSiege, func_75529_b
boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege
boolean (): c, m_19351882, spawnZombies, func_75530_c
boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie
Vec3d (BlockPos): a, m_98466960, findSpawnPos, func_179867_a
Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos
1.13.1
Names
aje
ajh
Fields
Constructors
Methods
1.13
Names
zp
aje
net.minecraft.class_940
net.minecraft.unmapped.C_52684014
Fields
World: a, field_3682, world, field_75537_a, world
World: a, f_83427019, world, field_75537_a
boolean: b, field_3683, ready, field_75535_b, hasSetupSiege
boolean: b, f_01643461, ready, field_75535_b
int: c, field_3684, state, field_75536_c, siegeState
int: c, f_46104633, state, field_75536_c
int: d, field_3685, zombieCount, field_75533_d, siegeCount
int: d, f_36174865, zombieCount, field_75533_d
int: e, field_3686, cooldown, field_75534_e, nextSpawnTime
int: e, f_99665591, cooldown, field_75534_e
Village: f, field_3687, village, field_75531_f, village
Village: f, f_70015212, village, field_75531_f
int: g, field_3688, siegeX, field_75532_g, spawnX
int: g, f_46397559, siegeX, field_75532_g
int: h, field_3689, siegeY, field_75538_h, spawnY
int: h, f_88875755, siegeY, field_75538_h
int: i, field_3690, siegeZ, field_75539_i, spawnZ
int: i, f_33570757, siegeZ, field_75539_i
Constructors
Methods
void (): a, method_2835, tick, func_75528_a, tick
void (): a, m_32916691, tick, func_75528_a
boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege
boolean (): b, m_91473974, initSiege, func_75529_b
boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie
boolean (): c, m_19351882, spawnZombies, func_75530_c
Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos
Vec3d (BlockPos): a, m_98466960, findSpawnPos, func_179867_a
1.12.2
Names
zp
net.minecraft.class_940
net.minecraft.world.village.VillageSiege
net.minecraft.village.VillageSiege
net.minecraft.village.VillageSiege
Fields
World: a, field_3682, world, field_75537_a, world
boolean: b, field_3683, ready, field_75535_b, hasSetupSiege
int: c, field_3684, state, field_75536_c, siegeState
int: d, field_3685, zombieCount, field_75533_d, siegeCount
int: e, field_3686, cooldown, field_75534_e, nextSpawnTime
Village: f, field_3687, village, field_75531_f, village
int: g, field_3688, siegeX, field_75532_g, spawnX
int: h, field_3689, siegeY, field_75538_h, spawnY
int: i, field_3690, siegeZ, field_75539_i, spawnZ
Constructors
(World)
Methods
void (): a, method_2835, tick, func_75528_a, tick
boolean (): b, method_2837, initSiege, func_75529_b, trySetupSiege
boolean (): c, method_2838, spawnZombies, func_75530_c, spawnZombie
Vec3d (BlockPos): a, method_11059, findSpawnPos, func_179867_a, findRandomSpawnPos