History - net.minecraft.block.entity.BeaconBlockEntity
1.7.10
Names
aoq
net.minecraft.class_1308
net.minecraft.block.entity.BeaconBlockEntity
net.minecraft.tileentity.TileEntityBeacon
Fields
StatusEffect[][]: a, field_5017, EFFECTS, effectsList
boolean: k, field_5020, active, isComplete
int: l, field_5021, levels, levels
int: m, field_5022, primaryEffect, primaryEffect
int: n, field_5023, secondaryEffect, secondaryEffect
ItemStack: o, field_5024, inventory, payment
String: p, field_5645, customName, field_146008_p
long: i, field_5018, lastBeamRenderTime, field_146016_i
float: j, field_5019, beamAngle, field_146014_j
Constructors
()
Methods
void (): h, method_545, tick, updateEntity
void (): x, method_4202, spreadEffects, func_146000_x
void (): y, method_6517, updateLevels, func_146003_y
int (): j, method_4199, getPrimaryEffect, getPrimaryEffect
int (): k, method_4200, getSecondaryEffect, getSecondaryEffect
int (): l, method_4201, getLevels, getLevels
void (int): d, method_4197, setPrimaryEffect, setPrimaryEffect
void (int): e, method_4198, setSecondaryEffect, setSecondaryEffect
Packet (): m, method_544, createUpdatePacket, getDescriptionPacket
void (NbtCompound): a, method_537, readNbt, readFromNBT
void (NbtCompound): b, method_541, writeNbt, writeToNBT
int (): a, method_2388, getSize, getSizeInventory
ItemStack (int): a, method_2381, getItem, getStackInSlot
ItemStack (int, int): a, method_2382, removeItem, decrStackSize
ItemStack (int): a_, method_2386, removeItemQuietly, getStackInSlotOnClosing
void (int, ItemStack): a, method_2383, setItem, setInventorySlotContents
String (): b, method_2385, getInventoryName, getInventoryName
boolean (): k_, method_5339, hasCustomName, isCustomInventoryName
void (String): a, method_4802, setCustomName, func_145999_a
int (): d, method_2389, getMaxStackSize, getInventoryStackLimit
boolean (PlayerEntity): a, method_2384, isValid, isUseableByPlayer
void (): f, method_2390, onOpen, openChest
void (): l_, method_2387, onClose, closeChest
boolean (int, ItemStack): b, method_5338, isItemAllowed, isItemValidForSlot
float (): i, method_4204, getBeamAngle, shouldBeamRender
void (int): c, method_4196, setLevels, func_146005_c
double (): n, method_4216, getSquaredViewDistance, getMaxRenderDistanceSquared