History - net.minecraft.client.gui.render.state.special.PlayerSkinGuiElementRenderState

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

PlayerEntityModel: playerModel, playerModel, comp_4141, playerModel

Model$SinglePartModel: playerModel, playerModel, comp_4141, playerModel

Constructors

(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)

(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)

(Model$SinglePartModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)

(Model$SinglePartModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)

Methods

PlayerEntityModel (): playerModel, playerModel, comp_4141, playerModel

Model$SinglePartModel (): playerModel, playerModel, comp_4141, playerModel

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.renderer.state.gui.pip.GuiSkinRenderState

net.minecraft.client.renderer.state.gui.pip.GuiSkinRenderState

net.minecraft.class_11255

net.minecraft.client.gui.render.state.special.PlayerSkinGuiElementRenderState

Fields

PlayerEntityModel: playerModel, playerModel, comp_4141, playerModel

Identifier: texture, texture, comp_4142, texture

float: rotationX, rotationX, comp_4143, xRotation

float: rotationY, rotationY, comp_4144, yRotation

float: pivotY, pivotY, comp_4145, yPivot

int: x0, x0, comp_4122, x1

int: y0, y0, comp_4123, y1

int: x1, x1, comp_4124, x2

int: y1, y1, comp_4125, y2

float: scale, scale, comp_4133, scale

ScreenRect: scissorArea, scissorArea, comp_4128, scissorArea

ScreenRect: bounds, bounds, comp_4274, bounds

Constructors

(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)

(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)

Methods

PlayerEntityModel (): playerModel, playerModel, comp_4141, playerModel

Identifier (): texture, texture, comp_4142, texture

float (): rotationX, rotationX, comp_4143, xRotation

float (): rotationY, rotationY, comp_4144, yRotation

float (): pivotY, pivotY, comp_4145, yPivot

int (): x0, x0, comp_4122, x1

int (): y0, y0, comp_4123, y1

int (): x1, x1, comp_4124, x2

int (): y1, y1, comp_4125, y2

float (): scale, scale, comp_4133, scale

ScreenRect (): scissorArea, scissorArea, comp_4128, scissorArea

ScreenRect (): bounds, bounds, comp_4274, bounds