History - net.minecraft.entity.mob.DrownedEntity

26.3

Names

Fields

float: rangedAttackUncertainty, rangedAttackUncertainty, field_1_8159, shotDivergence

Constructors

Methods

boolean (LivingEntity): okTarget, okTarget, method_7012, canDrownedAttackTarget

boolean (LivingEntity): okTarget, okTarget, method_1_9977, shouldTarget

float (World): rangedAttackUncertainty, rangedAttackUncertainty, method_1_7455, getShotDivergence

void (float): setRangedAttackUncertainty, setRangedAttackUncertainty, method_1_7448, setShotDivergence

26.2

Names

Fields

EntityDimensions: BABY_DIMENSIONS, BABY_DIMENSIONS, field_1_1865, field_1_1865

EntityDimensions: BABY_DIMENSIONS, BABY_DIMENSIONS, field_1_1865, DIMENSIONS

Constructors

Methods

boolean (): isSearchingForLand, isSearchingForLand, method_1_4443, isExplicitlyTargetingUnderwater

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dcl

net.minecraft.world.entity.monster.zombie.Drowned

net.minecraft.class_1551

net.minecraft.entity.mob.DrownedEntity

Fields

boolean: cv, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_436144_

boolean: searchingForLand, searchingForLand, field_7233, targetingUnderwater

float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_436098_

float: NAUTILUS_SHELL_CHANCE, NAUTILUS_SHELL_CHANCE, field_30460, field_30460

float: f, ZOMBIE_NAUTILUS_JOCKEY_CHANCE, field_63376, field_63376, f_bbrdmuyv, f_434533_

float: ZOMBIE_NAUTILUS_JOCKEY_CHANCE, ZOMBIE_NAUTILUS_JOCKEY_CHANCE, field_63376, field_63376

EntityDimensions: BABY_DIMENSIONS, BABY_DIMENSIONS, field_1_1865, field_1_1865

Constructors

Methods

void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_439390_

void (): addBehaviourGoals, addBehaviourGoals, method_7208, initCustomGoals

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): getAmbientSound, getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (DamageSource): getHurtSound, getHurtSound, method_6011, getHurtSound

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): getDeathSound, getDeathSound, method_6002, getDeathSound

SoundEvent (): gP, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_439669_

SoundEvent (): getStepSound, getStepSound, method_7207, getStepSound

SoundEvent (): bk, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): getSwimSound, getSwimSound, method_5737, getSwimSound

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack, EquipmentSlot): canReplaceCurrentItem, canReplaceCurrentItem, method_5955, prefersNewEquipment

boolean (): gR, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_440089_

boolean (): convertsInWater, convertsInWater, method_7209, canConvertInWater

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, canSpawn, m_6914_

boolean (WorldView): checkSpawnObstruction, checkSpawnObstruction, method_5957, canSpawn

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_443992_

boolean (LivingEntity): okTarget, okTarget, method_7012, canDrownedAttackTarget

boolean (): db, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): isPushedByFluid, isPushedByFluid, method_5675, isPushedByFluids

boolean (): gZ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_442316_

boolean (): wantsToSwim, wantsToSwim, method_7018, isTargetingUnderwater

void (): bF, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): updateSwimming, updateSwimming, method_5790, updateSwimming

boolean (): gS, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_441110_

boolean (): closeToNextPos, closeToNextPos, method_7016, hasFinishedCurrentPath

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_tmonasak, attack, m_6504_

void (LivingEntity, float): performRangedAttack, performRangedAttack, method_7105, shootAt

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_442759_

void (boolean): setSearchingForLand, setSearchingForLand, method_7013, setTargetingUnderwater

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, isValidSpawnDepth, m_445402_

boolean (WorldAccess, BlockPos): isDeepEnoughToSpawn, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth

void (Random, LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, initEquipment, m_213945_

void (Random, LocalDifficulty): populateDefaultEquipmentSlots, populateDefaultEquipmentSlots, method_5964, initEquipment

boolean (): cC, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): isVisuallySwimming, isVisuallySwimming, method_20232, isInSwimmingPose

DefaultAttributeContainer$Builder (): k, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_443822_

DefaultAttributeContainer$Builder (): createAttributes, createAttributes, method_55746, createDrownedAttributes

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, finalizeSpawn, method_5943, initialize

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): c, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_443469_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): checkDrownedSpawnRules, checkDrownedSpawnRules, method_20673, canSpawn

boolean (): gQ, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_439905_

boolean (): canSpawnInLiquids, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid

TagKey<Item> (): aa, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_373602_

TagKey<Item> (): getPreferredWeaponType, getPreferredWeaponType, method_65345, getPreferredWeapons

EntityNavigation (World): b, createNavigation, method_5965, createNavigation, m_tqtwudhk, createNavigation, m_6037_

EntityNavigation (World): createNavigation, createNavigation, method_5965, createNavigation

void (Vec3d, double, boolean, double): a, travelInWater, method_76087, travelInWater, m_vdffrknh, m_439081_

void (Vec3d, double, boolean, double): travelInWater, travelInWater, method_76087, travelInWater

void (): t, rideTick, method_5842, tickRiding, m_qchceppc, tickRiding, m_6083_

void (): rideTick, rideTick, method_5842, tickRiding

boolean (ServerWorld, ItemStack): c, wantsToPickUp, method_20820, canGather, m_nzdowltt, canGather, m_7243_

boolean (ServerWorld, ItemStack): wantsToPickUp, wantsToPickUp, method_20820, canGather

EntityDimensions (EntityPose): getDefaultDimensions, getDefaultDimensions, method_55694, getBaseDimensions

1.21.11

Names

cwb

dcl

net.minecraft.world.entity.monster.Drowned

net.minecraft.world.entity.monster.zombie.Drowned

net.minecraft.src.C_990_

net.minecraft.src.C_432598_

Fields

boolean: f, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cv, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_436144_

float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_149692_

float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_436098_

float: f, ZOMBIE_NAUTILUS_JOCKEY_CHANCE, field_63376, field_63376, f_bbrdmuyv, f_434533_

Constructors

Methods

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_439390_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): n, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): gP, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_439669_

SoundEvent (): bg, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): bk, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

boolean (): gI, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gR, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_440089_

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_443992_

boolean (): cW, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): db, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gQ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gZ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_442316_

void (Vec3d): m, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): bB, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bF, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gJ, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gS, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_441110_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_442759_

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, isValidSpawnDepth, m_32366_

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, isValidSpawnDepth, m_445402_

boolean (): cx, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): cC, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): k, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

DefaultAttributeContainer$Builder (): k, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_443822_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_218955_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): c, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_443469_

boolean (): s, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

boolean (): gQ, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_439905_

TagKey<Item> (): ac, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

TagKey<Item> (): aa, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_373602_

void (Vec3d, double, boolean, double): a, travelInWater, method_76087, travelInWater, m_vdffrknh, m_439081_

void (): t, rideTick, method_5842, tickRiding, m_qchceppc, tickRiding, m_6083_

boolean (ServerWorld, ItemStack): c, wantsToPickUp, method_20820, canGather, m_nzdowltt, canGather, m_7243_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

crj

cwb

Fields

Constructors

Methods

SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): bg, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gH, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cW, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

void (Vec3d): k, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): m, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): bs, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bB, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): co, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): cx, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): l, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

DefaultAttributeContainer$Builder (): k, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

boolean (): t, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

boolean (): s, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

TagKey<Item> (): ad, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

TagKey<Item> (): ac, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

coy

crj

Fields

boolean: bJ, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: f, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, f_32340_

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, f_32341_

Constructors

Methods

void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): u, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): n, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aY, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gv, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gH, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): gw, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gI, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cN, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gE, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gQ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): a_, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): k, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): bn, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bs, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gJ, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

boolean (): ck, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): co, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): m, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

DefaultAttributeContainer$Builder (): l, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

boolean (): gu, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

boolean (): t, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

TagKey<Item> (): X, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

TagKey<Item> (): ad, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

EntityNavigation (World): b, createNavigation, method_5965, createNavigation, m_tqtwudhk, createNavigation, m_6037_

1.21.5

Names

cln

coy

Fields

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: bJ, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): u, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aU, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gs, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gv, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): gt, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gw, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): gB, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gE, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): bp, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bn, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gu, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): ck, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): m, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, createDrownedAttributes, m_320431_

DefaultAttributeContainer$Builder (): m, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, buildAttributes, m_320431_

boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

boolean (): gu, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

TagKey<Item> (): Z, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, m_372461_

TagKey<Item> (): X, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, getPreferredWeapons, m_372461_

1.21.4

Names

cml

cln

Fields

boolean: cc, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

ItemStack (): go, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gs, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): gp, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gt, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gx, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gB, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gq, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gu, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

TagKey<Item> (): Z, getPreferredWeaponType, method_65345, getPreferredWeapons, m_zqkovfvg, m_372461_

1.21.3

Names

cjr

cml

Fields

boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cc, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

SwimNavigation: c, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, f_32340_

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, f_32340_

MobNavigation: d, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, f_32341_

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, f_32341_

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_149692_

float: a, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_149692_

Constructors

Methods

void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): p, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aV, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gl, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): go, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gp, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cJ, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gx, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): a, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): a_, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): bl, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bp, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gq, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_218955_

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): cl, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, createDrownedAttributes, m_320431_

DefaultAttributeContainer$Builder (): m, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, createDrownedAttributes, m_320431_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_218955_

boolean (): x, canSpawnInLiquids, method_64462, canSpawnAsReinforcementInFluid, m_ckckhijq, canSpawnInFluid, m_351683_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cjt

cjr

Fields

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cf, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): t, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): x, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): gk, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aQ, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gr, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gl, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gm, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gu, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): bk, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bl, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gn, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

void (boolean): x, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): ce, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

1.20.6

Names

ccd

cjt

Fields

boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): y, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): A, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): gq, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aP, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): ge, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gr, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gs, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cC, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gA, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): bf, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bk, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gt, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): cd, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

DefaultAttributeContainer$Builder (): s, createAttributes, method_55746, createDrownedAttributes, m_dbqznqku, createDrownedAttributes, m_320431_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

1.20.4

Names

byw

ccd

Fields

Constructors

Methods

void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): u, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): w, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): y, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): A, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aN, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): gd, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): ge, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): gf, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cz, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): go, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): a, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): bd, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bf, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gg, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): ca, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

1.20.2

Names

bvq

byw

Fields

Constructors

Methods

void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): s, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): t, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): w, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): y, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aL, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fY, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): gd, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): ge, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cy, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gn, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): ba, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): bd, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): gf, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, attack, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_tmonasak, attack, m_6504_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): bZ, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

1.20.1

Names

bvo

bvq

Fields

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: bX, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aJ, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fS, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): fY, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): fZ, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cw, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gi, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): aY, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): ga, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

boolean (): bX, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

1.19.4

Names

btr

bvo

Fields

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): q, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): r, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): w, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aI, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fM, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): fS, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): fT, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): m, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): gc, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): ba, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): fU, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

void (boolean): w, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

boolean (): bW, isVisuallySwimming, method_20232, isInSwimmingPose, m_mvqgdaof, isInSwimmingPose, m_6067_

1.19.3

Names

bre

btr

Fields

boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: cb, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aK, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fJ, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): fM, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): fN, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): l, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cv, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): fW, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): aX, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): ba, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): fO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bqh

bre

Fields

Constructors

Methods

ItemStack (): fK, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): fJ, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): fK, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cr, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): fT, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (): aY, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): aX, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): fL, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

1.19

Names

blr

bqh

Fields

boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

boolean: ca, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

Constructors

Methods

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

SoundEvent (): aG, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fz, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

ItemStack (): fK, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, initEquipment, m_6851_

boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (): fL, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (LivingEntity): k, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): cs, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

boolean (): fU, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): aV, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

void (): aY, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (): fM, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_32349_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_218955_

void (Random, LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, initEquipment, m_213945_

1.18.2

Names

bkz

blr

net.minecraft.entity.mob.DrownedEntity

Fields

boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

boolean: bY, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, f_32342_

SwimNavigation: c, waterNavigation, field_7234, waterNavigation, f_cfxwierk, f_32340_

SwimNavigation: c, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, f_32340_

MobNavigation: d, groundNavigation, field_7232, landNavigation, f_wzucnaju, f_32341_

MobNavigation: d, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, f_32341_

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, f_149692_

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, NAUTILUS_SHELL_PROBABILITY, f_149692_

Constructors

Methods

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, m_6878_

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initCustomGoals, m_6878_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, m_7586_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, m_7586_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, m_7515_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, m_7515_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, m_7975_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, m_7975_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, m_5592_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, m_7660_

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, getStepSound, m_7660_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, m_5501_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, m_5501_

ItemStack (): fy, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

ItemStack (): fz, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, m_5728_

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, m_6851_

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, initEquipment, m_6851_

boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (): fA, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, m_7593_

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, m_6914_

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, canSpawn, m_6914_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, m_32395_

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, canDrownedAttackTarget, m_32395_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, m_6063_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, isPushedByFluids, m_6063_

boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

boolean (): fJ, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, m_32392_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, m_7023_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, travel, m_7023_

void (): aV, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, m_5844_

void (): aV, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, m_5844_

boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

boolean (): fB, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, hasFinishedCurrentPath, m_32391_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, attack, m_6504_

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, m_32398_

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, m_32398_

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, m_32366_

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, isValidSpawnDepth, m_32366_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, m_7808_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, prefersNewEquipment, m_7808_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, m_6518_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, m_6518_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, m_32349_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, canSpawn, m_32349_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bhm

bkz

Fields

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

boolean: bZ, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

Constructors

Methods

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, m_7586_

boolean (): q, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, m_7586_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, m_7515_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, m_5592_

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, m_5501_

SoundEvent (): aF, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, m_5501_

ItemStack (): fw, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

ItemStack (): fy, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (): fz, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, m_6063_

boolean (): cp, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, m_6063_

boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

boolean (): fI, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, m_7023_

void (Vec3d): h, travel, method_6091, travel, m_pdfqoxex, m_7023_

void (): aQ, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, m_5844_

void (): aV, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, m_5844_

boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

boolean (): fA, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

1.17.1

Names

bhl

bhm

Fields

boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

boolean: bW, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

Constructors

Methods

ItemStack (): fv, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

ItemStack (): fw, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (): fx, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

boolean (): fG, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

boolean (): fy, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

1.17

Names

bde

bhl

net.minecraft.entity.monster.DrownedEntity

net.minecraft.src.C_990_

Fields

boolean: d, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, field_204718_bx, swimmingUp

boolean: bV, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, f_32342_

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, field_204716_a, waterNavigator

SwimNavigation: c, waterNavigation, field_7234, waterNavigation, f_cfxwierk, f_32340_

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, field_204717_b, groundNavigator

MobNavigation: d, groundNavigation, field_7232, landNavigation, f_wzucnaju, f_32341_

float: b, NAUTILUS_SHELL_CHANCE, field_30460, field_30460, f_doprmcgo, f_149692_

Constructors

Methods

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, func_175456_n, applyEntityAI

void (): n, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, m_6878_

boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

boolean (): p, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, m_7586_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, func_184639_G, getAmbientSound

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, m_7515_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, func_184601_bQ, getHurtSound

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, m_7975_

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, m_5592_

SoundEvent (): eL, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): t, getStepSound, method_7207, getStepSound, m_eddcztmf, m_7660_

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

SoundEvent (): aA, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, m_5501_

ItemStack (): eM, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

ItemStack (): fv, getSkull, method_7215, getSkull, m_iqashtsi, m_5728_

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, m_6851_

boolean (): eN, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (): fw, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, m_7593_

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, func_205019_a, isNotColliding

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, m_6914_

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, func_204714_e, shouldAttack

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, m_32395_

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, func_96092_aw, isPushedByWater

boolean (): ck, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, m_6063_

boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

boolean (): fF, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, m_32392_

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, m_7023_

void (): aJ, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

void (): aQ, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, m_5844_

boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

boolean (): fx, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, m_32391_

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, func_82196_d, attackEntityWithRangedAttack

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, m_6504_

void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, func_204713_s, setSwimmingUp

void (boolean): v, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, m_32398_

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, func_223333_a, func_223333_a

boolean (WorldAccess, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, m_32366_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, func_208003_a, shouldExchangeEquipment

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, m_7808_

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, func_213386_a, onInitialSpawn

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, m_6518_

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, func_223332_b, func_223332_b

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, m_32349_

1.16.5

Names

Fields

Constructors

Methods

boolean (): bV, isPushedByFluid, method_5675, canFly, m_mhvikmsw, func_96092_aw, isPushedByWater

boolean (): bV, isPushedByFluid, method_5675, isPushedByFluids, m_mhvikmsw, func_96092_aw, isPushedByWater

1.16.4

Names

bdb

bde

Fields

Constructors

Methods

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

SoundEvent (): av, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

boolean (): bU, isPushedByFluid, method_5675, canFly, m_mhvikmsw, func_96092_aw, isPushedByWater

boolean (): bV, isPushedByFluid, method_5675, canFly, m_mhvikmsw, func_96092_aw, isPushedByWater

void (): aI, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

void (): aJ, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bbp

bdb

Fields

Constructors

Methods

EntityData (WorldAccess, LocalDifficulty, SpawnReason, EntityData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, func_213386_a, onInitialSpawn

boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

boolean (): eK, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

SoundEvent (): eM, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): eL, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

SoundEvent (): au, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

ItemStack (): eN, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

ItemStack (): eM, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

boolean (): eO, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (): eN, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, func_204714_e, shouldAttack

boolean (LivingEntity): i, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, func_204714_e, shouldAttack

boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

boolean (): eW, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

void (Vec3d): f, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (Vec3d): g, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (): aF, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

void (): aI, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

boolean (): eO, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

boolean (EntityType<DrownedEntity>, WorldAccess, SpawnReason, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, func_223332_b, func_223332_b

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, func_213386_a, onInitialSpawn

boolean (EntityType<DrownedEntity>, ServerWorldAccess, SpawnReason, BlockPos, Random): a, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, func_223332_b, func_223332_b

1.16.1

Names

awk

bbp

Fields

boolean: bw, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, field_204718_bx, swimmingUp

boolean: d, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, field_204718_bx, swimmingUp

Constructors

Methods

void (): l, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, func_175456_n, applyEntityAI

void (): m, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, func_175456_n, applyEntityAI

boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

boolean (): eL, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, func_184639_G, getAmbientSound

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, func_184639_G, getAmbientSound

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): er, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): eM, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

SoundEvent (): aq, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

ItemStack (): es, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

ItemStack (): eN, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, m_swfiqufm, func_208003_a, shouldExchangeEquipment

boolean (): et, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (): eO, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (LivingEntity): i, okTarget, method_7012, m_hwzlbacm, func_204714_e, shouldAttack

boolean (LivingEntity): j, okTarget, method_7012, canDrownedAttackTarget, m_hwzlbacm, func_204714_e, shouldAttack

boolean (): bM, isPushedByWater, method_5675, canFly, m_lufvqxhd, func_96092_aw, isPushedByWater

boolean (): bU, isPushedByFluid, method_5675, canFly, m_mhvikmsw, func_96092_aw, isPushedByWater

boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

boolean (): eX, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

void (Vec3d): e, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (Vec3d): f, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (): aB, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

void (): aF, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

boolean (): eP, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, func_204713_s, setSwimmingUp

void (boolean): t, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, func_204713_s, setSwimmingUp

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_swfiqufm, func_208003_a, shouldExchangeEquipment

1.15.2

Names

awh

awk

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

aug

awh

Fields

boolean: bz, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, field_204718_bx, swimmingUp

boolean: bw, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, field_204718_bx, swimmingUp

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, field_204716_a, waterNavigator

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, field_204716_a, waterNavigator

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, field_204717_b, groundNavigator

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, field_204717_b, groundNavigator

Constructors

Methods

void (): l, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initMoveGoals, func_175456_n, applyEntityAI

void (): l, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, func_175456_n, applyEntityAI

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, func_213386_a, onInitialSpawn

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, func_213386_a, onInitialSpawn

boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, func_204900_dz, canBreakDoors

boolean (): eq, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, func_204900_dz, canBreakDoors

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, func_184639_G, getAmbientSound

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, func_184601_bQ, getHurtSound

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, func_184615_bR, getDeathSound

SoundEvent (): dW, getStepSound, method_7207, getStepSound, m_eddcztmf, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): er, getStepSound, method_7207, getStepSound, m_eddcztmf, func_190731_di, getStepSound

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, func_184184_Z, getSwimSound

SoundEvent (): am, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, func_184184_Z, getSwimSound

ItemStack (): dX, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, func_190732_dj, getSkullDrop

ItemStack (): es, getSkull, method_7215, getSkull, m_iqashtsi, func_190732_dj, getSkullDrop

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, func_180481_a, setEquipmentBasedOnDifficulty

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, m_swfiqufm, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, m_swfiqufm, func_208003_a, shouldExchangeEquipment

boolean (): dY, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, func_204703_dA, shouldDrown

boolean (): et, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, func_204703_dA, shouldDrown

boolean (CollisionView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, isUnobstructed, func_205019_a, isNotColliding

boolean (WorldView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, func_205019_a, isNotColliding

boolean (LivingEntity): h, okTarget, method_7012, m_hwzlbacm, canAttackTarget, func_204714_e, shouldAttack

boolean (LivingEntity): i, okTarget, method_7012, m_hwzlbacm, func_204714_e, shouldAttack

boolean (): bE, isPushedByWater, method_5675, canFly, m_lufvqxhd, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): bM, isPushedByWater, method_5675, canFly, m_lufvqxhd, func_96092_aw, isPushedByWater

boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, func_204715_dF, func_204715_dF

boolean (): ez, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, func_204715_dF, func_204715_dF

void (Vec3d): e, travel, method_6091, travel, m_pdfqoxex, moveRelative, func_213352_e, travel

void (Vec3d): e, travel, method_6091, travel, m_pdfqoxex, func_213352_e, travel

void (): ax, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, func_205343_av, updateSwimming

void (): aB, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, func_205343_av, updateSwimming

boolean (): dZ, closeToNextPos, method_7016, m_cvnsifje, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

boolean (): eu, closeToNextPos, method_7016, hasFinishedCurrentPath, m_cvnsifje, func_204710_dB, isCloseToPathTarget

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, func_82196_d, attackEntityWithRangedAttack

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, func_204713_s, setSwimmingUp

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, func_204713_s, setSwimmingUp

boolean (EntityType<DrownedEntity>, IWorld, SpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, m_mgpuqdza, m_99600859, func_223332_b, func_223332_b

boolean (EntityType<DrownedEntity>, IWorld, SpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, canSpawn, m_mgpuqdza, func_223332_b, func_223332_b

boolean (IWorld, BlockPos): a, isDeepEnoughToSpawn, method_20672, m_euaeimqp, m_89962851, func_223333_a, func_223333_a

boolean (IWorld, BlockPos): a, isDeepEnoughToSpawn, method_20672, isValidSpawnDepth, m_euaeimqp, func_223333_a, func_223333_a

1.14.4

Names

aub

aug

net.minecraft.world.entity.monster.Drowned

net.minecraft.unmapped.C_yfizxqob

Fields

boolean: bz, field_7233, targetingUnderwater, targetingUnderwater, field_204718_bx, swimmingUp

boolean: bz, searchingForLand, field_7233, targetingUnderwater, f_fabslwzs, targetingUnderwater, field_204718_bx, swimmingUp

SwimNavigation: b, field_7234, waterNavigation, waterNavigation, field_204716_a, waterNavigator

SwimNavigation: b, waterNavigation, field_7234, waterNavigation, f_cfxwierk, waterNavigation, field_204716_a, waterNavigator

MobNavigation: c, field_7232, landNavigation, landNavigation, field_204717_b, groundNavigator

MobNavigation: c, groundNavigation, field_7232, landNavigation, f_wzucnaju, landNavigation, field_204717_b, groundNavigator

Constructors

Methods

void (): l, method_7208, initCustomGoals, initMoveGoals, func_175456_n, applyEntityAI

void (): l, addBehaviourGoals, method_7208, initCustomGoals, m_iuesbiha, initMoveGoals, func_175456_n, applyEntityAI

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, initialize, func_213386_a, onInitialSpawn

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_oxrxxqyz, initialize, func_213386_a, onInitialSpawn

boolean (): dW, method_7212, shouldBreakDoors, shouldBreakDoors, func_204900_dz, canBreakDoors

boolean (): dV, supportsBreakDoorGoal, method_7212, shouldBreakDoors, m_khdxougf, shouldBreakDoors, func_204900_dz, canBreakDoors

SoundEvent (): G, method_5994, getAmbientSound, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, m_jjefzxbm, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (DamageSource): e, method_6011, getHurtSound, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_spwwmdyl, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cH, method_6002, getDeathSound, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, m_axkhmdzu, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): dX, method_7207, getStepSound, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): dW, getStepSound, method_7207, getStepSound, m_eddcztmf, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): ai, method_5737, getSwimSound, getSwimSound, func_184184_Z, getSwimSound

SoundEvent (): ai, getSwimSound, method_5737, getSwimSound, m_ngysbrcu, getSwimSound, func_184184_Z, getSwimSound

ItemStack (): dY, method_7215, getSkull, getSkull, func_190732_dj, getSkullDrop

ItemStack (): dX, getSkull, method_7215, getSkull, m_iqashtsi, getSkull, func_190732_dj, getSkullDrop

void (LocalDifficulty): a, method_5964, initEquipment, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_bafwglvj, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, isBetterItemFor, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, m_swfiqufm, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (): dZ, method_7209, canConvertInWater, canConvertInWater, func_204703_dA, shouldDrown

boolean (): dY, convertsInWater, method_7209, canConvertInWater, m_ihrbkgqe, canConvertInWater, func_204703_dA, shouldDrown

boolean (ViewableWorld): a, method_5957, canSpawn, isUnobstructed, func_205019_a, isNotColliding

boolean (CollisionView): a, checkSpawnObstruction, method_5957, canSpawn, m_xipuyppw, isUnobstructed, func_205019_a, isNotColliding

boolean (LivingEntity): h, method_7012, method_7012, canAttackTarget, func_204714_e, shouldAttack

boolean (LivingEntity): h, okTarget, method_7012, m_hwzlbacm, canAttackTarget, func_204714_e, shouldAttack

boolean (): bE, method_5675, canFly, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): bE, isPushedByWater, method_5675, canFly, m_lufvqxhd, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): ef, method_7018, isTargetingUnderwater, isTargetingUnderwater, func_204715_dF, func_204715_dF

boolean (): ee, wantsToSwim, method_7018, isTargetingUnderwater, m_fzzbtgbm, isTargetingUnderwater, func_204715_dF, func_204715_dF

void (Vec3d): e, method_6091, travel, moveRelative, func_213352_e, travel

void (Vec3d): e, travel, method_6091, travel, m_pdfqoxex, moveRelative, func_213352_e, travel

void (): ax, method_5790, updateSwimming, updateSwimming, func_205343_av, updateSwimming

void (): ax, updateSwimming, method_5790, updateSwimming, m_lzpwoeto, updateSwimming, func_205343_av, updateSwimming

boolean (): ea, method_7016, method_7016, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

boolean (): dZ, closeToNextPos, method_7016, m_cvnsifje, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

void (LivingEntity, float): a, method_7105, attack, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_tmonasak, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (boolean): r, method_7013, setTargetingUnderwater, setTargetingUnderwater, func_204713_s, setSwimmingUp

void (boolean): r, setSearchingForLand, method_7013, setTargetingUnderwater, m_dfrhgyzx, setTargetingUnderwater, func_204713_s, setSwimmingUp

boolean (EntityType<DrownedEntity>, IWorld, SpawnType, BlockPos, Random): b, method_20673, method_20673, m_99600859, func_223332_b, func_223332_b

boolean (EntityType<DrownedEntity>, IWorld, SpawnType, BlockPos, Random): b, checkDrownedSpawnRules, method_20673, m_mgpuqdza, m_99600859, func_223332_b, func_223332_b

boolean (IWorld, BlockPos): a, method_20672, method_20672, m_89962851, func_223333_a, func_223333_a

boolean (IWorld, BlockPos): a, isDeepEnoughToSpawn, method_20672, m_euaeimqp, m_89962851, func_223333_a, func_223333_a

1.14.3

Names

aty

aub

net.minecraft.entity.mob.DrownedEntity

Fields

boolean: bz, field_7233, targetingUnderwater, field_204718_bx, swimmingUp

boolean: bz, field_7233, targetingUnderwater, targetingUnderwater, field_204718_bx, swimmingUp

WaterPathNavigation: b, field_7234, waterNavigation, field_204716_a, waterNavigator

SwimNavigation: b, field_7234, waterNavigation, waterNavigation, field_204716_a, waterNavigator

GroundPathNavigation: c, field_7232, landNavigation, field_204717_b, groundNavigator

MobNavigation: c, field_7232, landNavigation, landNavigation, field_204717_b, groundNavigator

Constructors

Methods

void (): l, method_7208, initMoveGoals, func_175456_n, applyEntityAI

void (): l, method_7208, initCustomGoals, initMoveGoals, func_175456_n, applyEntityAI

EntityData (WorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, method_5943, initialize, func_213386_a, onInitialSpawn

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, initialize, func_213386_a, onInitialSpawn

boolean (WorldAccess, SpawnReason): a, method_5979, canSpawn, func_213380_a, canSpawn

boolean (WorldAccess, SpawnReason, BlockPos): a, method_20344, m_43670345, func_213393_a, canSpawn

boolean (): ed, method_7015, isValidSpawnDepth, func_204712_dC, func_204712_dC

boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz, canBreakDoors

boolean (): dW, method_7212, shouldBreakDoors, shouldBreakDoors, func_204900_dz, canBreakDoors

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (): G, method_5994, getAmbientSound, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (DamageSource): e, method_6011, getHurtSound, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cG, method_6002, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): cH, method_6002, getDeathSound, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): dX, method_7207, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): dX, method_7207, getStepSound, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): ah, method_5737, getSwimSound, func_184184_Z, getSwimSound

SoundEvent (): ai, method_5737, getSwimSound, getSwimSound, func_184184_Z, getSwimSound

ItemStack (): dY, method_7215, getSkull, func_190732_dj, getSkullDrop

ItemStack (): dY, method_7215, getSkull, getSkull, func_190732_dj, getSkullDrop

void (LocalDifficulty): a, method_5964, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, method_5964, initEquipment, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, isBetterItemFor, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (): dZ, method_7209, canConvertInWater, func_204703_dA, shouldDrown

boolean (): dZ, method_7209, canConvertInWater, canConvertInWater, func_204703_dA, shouldDrown

boolean (WorldView): a, method_5957, isUnobstructed, func_205019_a, isNotColliding

boolean (ViewableWorld): a, method_5957, canSpawn, isUnobstructed, func_205019_a, isNotColliding

boolean (LivingEntity): h, method_7012, canAttackTarget, func_204714_e, shouldAttack

boolean (LivingEntity): h, method_7012, method_7012, canAttackTarget, func_204714_e, shouldAttack

boolean (): bD, method_5675, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): bE, method_5675, canFly, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): eg, method_7018, isTargetingUnderwater, func_204715_dF, func_204715_dF

boolean (): ef, method_7018, isTargetingUnderwater, isTargetingUnderwater, func_204715_dF, func_204715_dF

void (Vec3d): e, method_6091, moveRelative, func_213352_e, travel

void (Vec3d): e, method_6091, travel, moveRelative, func_213352_e, travel

void (): aw, method_5790, updateSwimming, func_205343_av, updateSwimming

void (): ax, method_5790, updateSwimming, updateSwimming, func_205343_av, updateSwimming

boolean (): ea, method_7016, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

boolean (): ea, method_7016, method_7016, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

void (LivingEntity, float): a, method_7105, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (LivingEntity, float): a, method_7105, attack, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s, setSwimmingUp

void (boolean): r, method_7013, setTargetingUnderwater, setTargetingUnderwater, func_204713_s, setSwimmingUp

boolean (EntityType<DrownedEntity>, IWorld, SpawnType, BlockPos, Random): b, method_20673, method_20673, m_99600859, func_223332_b, func_223332_b

boolean (IWorld, BlockPos): a, method_20672, method_20672, m_89962851, func_223333_a, func_223333_a

1.14.2

Names

Fields

boolean: bz, field_7233, targetingUnderwater, field_204718_bx, field_204718_bx

boolean: bz, field_7233, targetingUnderwater, field_204718_bx, swimmingUp

WaterPathNavigation: b, field_7234, waterNavigation, field_204716_a, field_204716_a

WaterPathNavigation: b, field_7234, waterNavigation, field_204716_a, waterNavigator

GroundPathNavigation: c, field_7232, landNavigation, field_204717_b, field_204717_b

GroundPathNavigation: c, field_7232, landNavigation, field_204717_b, groundNavigator

Constructors

Methods

EntityData (WorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, method_5943, initialize, func_213386_a, func_213386_a

EntityData (WorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, method_5943, initialize, func_213386_a, onInitialSpawn

boolean (WorldAccess, SpawnReason): a, method_5979, canSpawn, func_213380_a, func_213380_a

boolean (WorldAccess, SpawnReason): a, method_5979, canSpawn, func_213380_a, canSpawn

boolean (WorldAccess, SpawnReason, BlockPos): a, method_20344, m_43670345, func_213393_a, func_213393_a

boolean (WorldAccess, SpawnReason, BlockPos): a, method_20344, m_43670345, func_213393_a, canSpawn

void (Vec3d): e, method_6091, moveRelative, func_213352_e, func_213352_e

void (Vec3d): e, method_6091, moveRelative, func_213352_e, travel

1.14.1

Names

atx

aty

Fields

Constructors

Methods

1.14

Names

atx

net.minecraft.class_1551

net.minecraft.entity.living.mob.monster.DrownedEntity

net.minecraft.entity.monster.DrownedEntity

net.minecraft.entity.monster.DrownedEntity

Fields

boolean: bz, field_7233, targetingUnderwater, field_204718_bx, field_204718_bx

WaterPathNavigation: b, field_7234, waterNavigation, field_204716_a, field_204716_a

GroundPathNavigation: c, field_7232, landNavigation, field_204717_b, field_204717_b

Constructors

(EntityType<? extends DrownedEntity>, World)

Methods

void (): l, method_7208, initMoveGoals, func_175456_n, applyEntityAI

EntityData (WorldAccess, LocalDifficulty, SpawnReason, EntityData, NbtCompound): a, method_5943, initialize, func_213386_a, func_213386_a

boolean (WorldAccess, SpawnReason): a, method_5979, canSpawn, func_213380_a, func_213380_a

boolean (WorldAccess, SpawnReason, BlockPos): a, method_20344, m_43670345, func_213393_a, func_213393_a

boolean (): ed, method_7015, isValidSpawnDepth, func_204712_dC, func_204712_dC

boolean (): dW, method_7212, shouldBreakDoors, func_204900_dz, canBreakDoors

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G, getAmbientSound

SoundEvent (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cG, method_6002, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): dX, method_7207, getWalkingSound, func_190731_di, getStepSound

SoundEvent (): ah, method_5737, getSwimSound, func_184184_Z, getSwimSound

ItemStack (): dY, method_7215, getSkull, func_190732_dj, getSkullDrop

void (LocalDifficulty): a, method_5964, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, prefersNewEquipment, func_208003_a, shouldExchangeEquipment

boolean (): dZ, method_7209, canConvertInWater, func_204703_dA, shouldDrown

boolean (WorldView): a, method_5957, isUnobstructed, func_205019_a, isNotColliding

boolean (LivingEntity): h, method_7012, canAttackTarget, func_204714_e, shouldAttack

boolean (): bD, method_5675, hasLiquidCollision, func_96092_aw, isPushedByWater

boolean (): eg, method_7018, isTargetingUnderwater, func_204715_dF, func_204715_dF

void (Vec3d): e, method_6091, moveRelative, func_213352_e, func_213352_e

void (): aw, method_5790, updateSwimming, func_205343_av, updateSwimming

boolean (): ea, method_7016, hasFinishedCurrentPath, func_204710_dB, isCloseToPathTarget

void (LivingEntity, float): a, method_7105, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (boolean): r, method_7013, setTargetingUnderwater, func_204713_s, setSwimmingUp