History - net.minecraft.client.world.chunk.ClientChunkCache
1.7.10
Names
bjd
net.minecraft.class_476
net.minecraft.client.world.chunk.ClientChunkCache
net.minecraft.client.multiplayer.ChunkProviderClient
Fields
org.apache.logging.log4j.Logger: a, field_7924, LOGGER, logger
WorldChunk: b, field_1642, empty, blankChunk
Long2ObjectHashMap: c, field_1643, chunksByPos, chunkMapping
List: d, field_1644, chunks, chunkListing
World: e, field_1645, world, worldObj
Constructors
(World)
Methods
boolean (int, int): a, method_3864, hasChunk, chunkExists
void (int, int): b, method_1220, unloadChunk, unloadChunk
WorldChunk (int, int): c, method_3871, loadChunk, loadChunk
WorldChunk (int, int): d, method_3873, getChunk, provideChunk
boolean (boolean, ProgressListener): a, method_3868, save, saveChunks
void (): c, method_4727, flush, saveExtraData
boolean (): d, method_3869, tick, unloadQueuedChunks
boolean (): e, method_3870, shouldSave, canSave
void (ChunkSource, int, int): a, method_3867, populateChunk, populate
String (): f, method_3872, getDebugInfo, makeString
List (MobCategory, int, int, int): a, method_3865, getSpawnEntries, getPossibleCreatures
BlockPos (World, String, int, int, int): a, method_3866, findNearestStructure, findClosestStructure
int (): g, method_3874, size, getLoadedChunkCount
void (int, int): e, method_4702, placeStructures, recreateStructures