History - net.minecraft.client.world.chunk.ClientChunkCache

1.7.10

Names

bjd

net.minecraft.class_476

net.minecraft.client.world.chunk.ClientChunkCache

net.minecraft.client.multiplayer.ChunkProviderClient

Fields

org.apache.logging.log4j.Logger: a, field_7924, LOGGER, logger

WorldChunk: b, field_1642, empty, blankChunk

Long2ObjectHashMap: c, field_1643, chunksByPos, chunkMapping

List: d, field_1644, chunks, chunkListing

World: e, field_1645, world, worldObj

Constructors

(World)

Methods

boolean (int, int): a, method_3864, hasChunk, chunkExists

void (int, int): b, method_1220, unloadChunk, unloadChunk

WorldChunk (int, int): c, method_3871, loadChunk, loadChunk

WorldChunk (int, int): d, method_3873, getChunk, provideChunk

boolean (boolean, ProgressListener): a, method_3868, save, saveChunks

void (): c, method_4727, flush, saveExtraData

boolean (): d, method_3869, tick, unloadQueuedChunks

boolean (): e, method_3870, shouldSave, canSave

void (ChunkSource, int, int): a, method_3867, populateChunk, populate

String (): f, method_3872, getDebugInfo, makeString

List (MobCategory, int, int, int): a, method_3865, getSpawnEntries, getPossibleCreatures

BlockPos (World, String, int, int, int): a, method_3866, findNearestStructure, findClosestStructure

int (): g, method_3874, size, getLoadedChunkCount

void (int, int): e, method_4702, placeStructures, recreateStructures