History - net.minecraft.block.RedstoneWireBlock

26.3

Names

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.world.level.block.RedstoneWireBlock

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.world.level.block.RedstoneWireBlock

Fields

com.mojang.serialization.MapCodec<RedstoneWireBlock>: CODEC, CODEC, field_46422, CODEC

Constructors

Methods

boolean (BlockView, BlockPos): shouldConnectTo, shouldConnectTo, method_10484, wireConnectsTo

boolean (BlockState): shouldConnectTo, shouldConnectTo, method_10484, connectsTo

boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10482, connectsTo

com.mojang.serialization.MapCodec<RedstoneWireBlock> (): codec, codec, method_53969, getCodec

boolean (BlockState, BlockView, BlockPos, Direction): shouldRedstoneWireConnectTo, shouldRedstoneWireConnectTo, method_1_9802, connectsTo

boolean (BlockState, BlockView, BlockPos, Direction): shouldConnectTo, shouldConnectTo, method_10482, wireConnectsTo

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

egb

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.class_2457

net.minecraft.block.RedstoneWireBlock

Fields

EnumProperty<WireConnection>: b, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<WireConnection>: NORTH, NORTH, field_11440, WIRE_CONNECTION_NORTH

EnumProperty<WireConnection>: c, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<WireConnection>: EAST, EAST, field_11436, WIRE_CONNECTION_EAST

EnumProperty<WireConnection>: d, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<WireConnection>: SOUTH, SOUTH, field_11437, WIRE_CONNECTION_SOUTH

EnumProperty<WireConnection>: e, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

EnumProperty<WireConnection>: WEST, WEST, field_11439, WIRE_CONNECTION_WEST

IntProperty: f, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_

IntProperty: POWER, POWER, field_11432, POWER

Map<Direction, EnumProperty<WireConnection>>: g, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

Map<Direction, EnumProperty<WireConnection>>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY

boolean: T, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

boolean: shouldSignal, shouldSignal, field_11438, wiresGivePower

BlockState: R, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

BlockState: crossState, crossState, field_24733, dotState

float: i, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

float: PARTICLE_DENSITY, PARTICLE_DENSITY, field_31221, field_31221

com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, CODEC, f_302936_

com.mojang.serialization.MapCodec<RedstoneWireBlock>: CODEC, CODEC, field_46422, CODEC

int[]: h, COLORS, field_24466, COLORS, f_laswtpnf, COLORS_BY_POWER, f_55506_

int[]: COLORS, COLORS, field_24466, COLORS

RedstoneController: S, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_

RedstoneController: evaluator, evaluator, field_52632, redstoneController

Function<BlockState, VoxelShape>: D, shapes, field_55787, shapeFunction, f_hilvmyql, shapeGetter, f_382712_

Function<BlockState, VoxelShape>: shapes, shapes, field_55787, shapeFunction

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, getRenderConnectionType, m_55518_

WireConnection (BlockView, BlockPos, Direction): getConnectingSide, getConnectingSide, method_10477, getRenderConnectionType

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighbors, m_55616_

void (World, BlockPos): checkCornerChangeAt, checkCornerChangeAt, method_10479, updateNeighbors

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

boolean (BlockState): p, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): shouldConnectTo, shouldConnectTo, method_10484, connectsTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, connectsTo, m_55594_

boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10482, connectsTo

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, getPlacementState, m_55514_

BlockState (BlockView, BlockState, BlockPos): getConnectionState, getConnectionState, method_27840, getPlacementState

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, getMissingConnections, m_55608_

BlockState (BlockView, BlockState, BlockPos): getMissingConnections, getMissingConnections, method_27843, getDefaultWireState

boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): isCross, isCross, method_27846, isFullyConnected

boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

boolean (BlockState): isDot, isDot, method_28483, isNotConnected

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, prepare, m_7742_

void (BlockState, WorldAccess, BlockPos, int, int): updateIndirectNeighbourShapes, updateIndirectNeighbourShapes, method_9517, prepare

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, getRenderConnectionType, m_55522_

WireConnection (BlockView, BlockPos, Direction, boolean): getConnectingSide, getConnectingSide, method_27841, getRenderConnectionType

boolean (BlockView, BlockPos, BlockState): a, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_

boolean (BlockView, BlockPos, BlockState): canSurviveOn, canSurviveOn, method_27937, canRunOnTop

void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, updateOffsetNeighbors, m_55637_

void (World, BlockPos): updateNeighborsOfNeighboringWires, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, updateForNewState, m_55534_

void (World, BlockPos, BlockState, BlockState): updatesOnShapeChange, updatesOnShapeChange, method_28482, updateForNewState

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, getWireColor, m_55606_

int (int): getColorForPower, getColorForPower, method_10487, getWireColor

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<RedstoneWireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<RedstoneWireBlock> (): codec, codec, method_53969, getCodec

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (World, BlockPos, BlockState, WireOrientation, boolean): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_

void (World, BlockPos, BlockState, WireOrientation, boolean): updatePowerStrength, updatePowerStrength, method_10485, update

int (World, BlockPos): a, getBlockSignal, method_61746, getStrongPower, m_djyzrhjp, getStrongPower, m_352672_

int (World, BlockPos): getBlockSignal, getBlockSignal, method_61746, getStrongPower

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate

boolean (World): a, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled, m_ugolbtvn, hasExperiments, m_355366_

boolean (World): useExperimentalEvaluator, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled

void (World, Random, BlockPos, int, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_

void (World, Random, BlockPos, int, Direction, Direction, float, float): spawnParticlesAlongLine, spawnParticlesAlongLine, method_27936, addPoweredParticles

Function<BlockState, VoxelShape> (): b, makeShapes, method_66462, createShapeFunction, m_mgogczbz, createShapeGetter, m_388243_

Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66462, createShapeFunction

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

1.21.11

Names

ebg

egb

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dwj

ebg

Fields

Constructors

Methods

boolean (BlockState): o, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): p, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): q, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): r, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dtx

dwj

Fields

Constructors

Methods

1.21.5

Names

dpu

dtx

Fields

boolean: L, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

boolean: T, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

VoxelShape: m, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: G, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

BlockState: J, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

BlockState: R, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

int: h, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_

int: i, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_

int: j, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_

int: k, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_

int: l, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_

float: I, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

float: i, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

int[]: H, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

int[]: h, COLORS, field_24466, COLORS, f_laswtpnf, COLORS_BY_POWER, f_55506_

RedstoneController: K, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_

RedstoneController: S, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_

Function<BlockState, VoxelShape>: D, shapes, field_55787, shapeFunction, f_hilvmyql, shapeGetter, f_382712_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

VoxelShape (BlockState): q, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_

boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): q, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

boolean (BlockState): r, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

Function<BlockState, VoxelShape> (): b, makeShapes, method_66462, createShapeFunction, m_mgogczbz, createShapeGetter, m_388243_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

1.21.4

Names

dqr

dpu

Fields

Constructors

Methods

1.21.3

Names

dmb

dqr

Fields

boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

boolean: L, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

Map<BlockState, VoxelShape>: G, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

BlockState: J, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

float: I, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

int[]: H, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

RedstoneController: K, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

boolean (BlockState): m, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): o, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_

VoxelShape (BlockState): q, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_

boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, getReceivedRedstonePower, m_55527_

int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, increasePower, m_55648_

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

void (World, BlockPos, BlockState, WireOrientation, boolean): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_

int (World, BlockPos): a, getBlockSignal, method_61746, getStrongPower, m_djyzrhjp, getStrongPower, m_352672_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

boolean (World): a, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled, m_ugolbtvn, hasExperiments, m_355366_

void (World, Random, BlockPos, int, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dld

dmb

Fields

Constructors

Methods

1.20.6

Names

dcr

dld

Fields

com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, f_302936_

com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, CODEC, f_302936_

Constructors

Methods

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): m, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

1.20.4

Names

cyw

dcr

Fields

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<WireConnection>: b, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<WireConnection>: c, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<WireConnection>: d, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

EnumProperty<WireConnection>: e, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_

IntProperty: f, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

Map<Direction, EnumProperty<WireConnection>>: g, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

boolean: H, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_

VoxelShape: m, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_

Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

BlockState: G, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

int: g, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_

int: h, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_

int: h, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_

int: i, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_

int: i, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_

int: j, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_

int: j, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_

int: k, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_

int: k, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_

int: l, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_

Vec3d[]: E, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

float: F, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, f_302936_

Constructors

Methods

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_

boolean (BlockView, BlockPos, BlockState): a, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_

com.mojang.serialization.MapCodec<RedstoneWireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cvo

cyw

Fields

Constructors

Methods

1.20.1

Names

cvf

cvo

Fields

boolean: I, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

boolean: H, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

BlockState: H, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

BlockState: G, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

Vec3d[]: F, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

Vec3d[]: E, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

float: G, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

float: F, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.19.4

Names

cso

cvf

Fields

Constructors

Methods

1.19.3

Names

cpl

cso

Fields

Constructors

Methods

1.19.2

Names

Fields

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, SHAPES_UP, f_55504_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_

Constructors

Methods

1.19.1

Names

coo

cpl

Fields

Constructors

Methods

1.19

Names

cjb

coo

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_154309_

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

cij

cjb

net.minecraft.block.RedstoneWireBlock

Fields

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, f_55496_

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, f_55497_

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, f_55498_

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, f_55499_

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, f_55500_

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, f_55501_

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_

boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, f_55508_

boolean: I, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_

VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, f_55502_

VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, f_55503_

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, SHAPES_FLOOR, f_55503_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, f_55504_

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, SHAPES_UP, f_55504_

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, f_55505_

Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_

BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, f_55507_

BlockState: H, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_

int: g, H, field_31222, field_31222, f_nakuehnf, f_154304_

int: g, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_

int: h, W, field_31223, field_31223, f_vvxqbtel, f_154305_

int: h, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_

int: i, E, field_31224, field_31224, f_qflzlopt, f_154306_

int: i, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_

int: j, N, field_31225, field_31225, f_arszcewt, f_154307_

int: j, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_

int: k, S, field_31226, field_31226, f_jbpgiwve, f_154308_

int: k, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_

Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, f_55506_

Vec3d[]: F, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_

float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, f_154303_

float: G, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, m_55518_

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, getRenderConnectionType, m_55518_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, m_55616_

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighbors, m_55616_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, m_55640_

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, m_55594_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, connectsTo, m_55594_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, m_55642_

VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, m_55514_

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, getPlacementState, m_55514_

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, m_55608_

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, getMissingConnections, m_55608_

boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, m_55644_

boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_

boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, m_55646_

boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, m_7742_

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, prepare, m_7742_

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, m_55522_

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, getRenderConnectionType, m_55522_

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, m_55612_

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, m_55530_

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, m_55527_

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, getReceivedRedstonePower, m_55527_

int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, m_55648_

int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, increasePower, m_55648_

void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, m_55637_

void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, updateOffsetNeighbors, m_55637_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, m_55534_

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, updateForNewState, m_55534_

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, m_55606_

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, getWireColor, m_55606_

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, m_154309_

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_154309_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cfa

cij

Fields

Constructors

Methods

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, m_55608_

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, m_55608_

1.17.1

Names

cez

cfa

Fields

Constructors

Methods

1.17

Names

bzd

cez

net.minecraft.block.RedstoneWireBlock

net.minecraft.src.C_1873_

Fields

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, field_176348_a, NORTH

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, f_55496_

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, field_176347_b, EAST

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, f_55497_

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, field_176349_M, SOUTH

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, f_55498_

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, field_176350_N, WEST

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, f_55499_

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, field_176351_O, POWER

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, f_55500_

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, field_196498_A, FACING_PROPERTY_MAP

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, f_55501_

boolean: p, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower

boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, f_55508_

VoxelShape: g, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, field_235538_g_, BASE_SHAPE

VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, f_55502_

Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, field_235539_h_, SIDE_TO_SHAPE

Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, f_55503_

Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, field_235540_i_, SIDE_TO_ASCENDING_SHAPE

Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, f_55504_

Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, field_24416, f_tfkeexfj, field_235541_j_, stateToShapeMap

Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, f_55505_

Vec3f[]: k, COLORS, field_24466, field_24466, f_laswtpnf, field_235542_k_, powerRGB

BlockState: o, crossState, field_24733, dotState, f_ooedtwdp, field_235543_o_, sideBaseState

BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, f_55507_

int: g, H, field_31222, field_31222, f_nakuehnf, f_154304_

int: h, W, field_31223, field_31223, f_vvxqbtel, f_154305_

int: i, E, field_31224, field_31224, f_qflzlopt, f_154306_

int: j, N, field_31225, field_31225, f_arszcewt, f_154307_

int: k, S, field_31226, field_31226, f_jbpgiwve, f_154308_

Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, f_55506_

float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, f_154303_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, func_208074_a, getSide

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, m_55518_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, m_55616_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, func_176346_d, canConnectUpwardsTo

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, m_55640_

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, func_176343_a, canConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, m_55594_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

VoxelShape (BlockState): l, calculateShape, method_27845, getShapeForState, m_ooefnwhn, func_235554_l_, getShapeForState

VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, m_55642_

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, func_235544_a_, getUpdatedState

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, m_55514_

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, func_235551_b_, recalculateFacingState

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, m_55608_

boolean (BlockState): m, isCross, method_27846, isFullyConnected, m_zwvxalpq, func_235555_m_, areAllSidesValid

boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, m_55644_

boolean (BlockState): n, isDot, method_28483, isNotConnected, m_umyfwzyt, func_235556_n_, areAllSidesInvalid

boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, m_55646_

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, func_196248_b, updateDiagonalNeighbors

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, m_7742_

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, method_27841, m_uvclsrei, func_235545_a_, recalculateSide

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, m_55522_

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, func_235552_b_, canPlaceOnTopOf

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, m_55612_

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, updatePower

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, m_55530_

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, func_235546_a_, getStrongestSignal

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, m_55527_

int (BlockState): o, getWireSignal, method_10486, increasePower, m_vqrnuqhz, func_235557_o_, getPower

int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, m_55648_

void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange

void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, m_55637_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, func_235548_a_, updateChangedConnections

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, m_55534_

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, func_235550_b_, getRGBByPower

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, m_55606_

void (World, Random, BlockPos, Vec3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, method_27936, m_nmxjtrcu, func_235549_a_, spawnPoweredParticle

void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, m_154309_

1.16.5

Names

Fields

Constructors

Methods

VoxelShape (BlockState): l, calculateShape, method_27845, method_27845, m_ooefnwhn, func_235554_l_, getShapeForState

VoxelShape (BlockState): l, calculateShape, method_27845, getShapeForState, m_ooefnwhn, func_235554_l_, getShapeForState

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, method_27840, m_gqzevazu, func_235544_a_, getUpdatedState

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, func_235544_a_, getUpdatedState

void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, method_27844, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange

void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, method_28482, m_jsaztxkb, func_235548_a_, updateChangedConnections

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, func_235548_a_, updateChangedConnections

1.16.4

Names

bza

bzd

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cag

bza

Fields

VoxelShape: g, SHAPE_DOT, field_24413, field_24413, f_awrxoajc, field_235538_g_, BASE_SHAPE

VoxelShape: g, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, field_235538_g_, BASE_SHAPE

BlockState: o, crossState, field_24733, dotShape, f_ooedtwdp, field_235543_o_, sideBaseState

BlockState: o, crossState, field_24733, dotState, f_ooedtwdp, field_235543_o_, sideBaseState

Constructors

Methods

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, func_235547_a_

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, updatePower

int (World, BlockPos): a, calculateTargetStrength, method_27842, method_27842, m_svuxqkjc, func_235546_a_, getStrongestSignal

int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, func_235546_a_, getStrongestSignal

1.16.1

Names

btn

cag

Fields

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, field_196499_B, SHAPES

boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower

boolean: p, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower

Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, field_150179_b, blocksNeedingUpdate

VoxelShape: g, SHAPE_DOT, field_24413, field_24413, f_awrxoajc, field_235538_g_, BASE_SHAPE

Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, field_235539_h_, SIDE_TO_SHAPE

Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, field_235540_i_, SIDE_TO_ASCENDING_SHAPE

Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, field_24416, f_tfkeexfj, field_235541_j_, stateToShapeMap

Vector3f[]: k, COLORS, field_24466, field_24466, f_laswtpnf, field_235542_k_, powerRGB

BlockState: o, crossState, field_24733, dotShape, f_ooedtwdp, field_235543_o_, sideBaseState

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

int (BlockState): i, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, func_185699_x, getAABBIndex

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, func_196248_b, updateDiagonalNeighbors

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, func_208074_a, getSide

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, func_208074_a, getSide

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, updatePower

void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, func_212567_a, maxSignal

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, func_176340_e, canConnectUpwardsTo

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, func_176337_b, colorMultiplier

VoxelShape (BlockState): l, calculateShape, method_27845, method_27845, m_ooefnwhn, func_235554_l_, getShapeForState

BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, method_27840, m_gqzevazu, func_235544_a_, getUpdatedState

BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, func_235551_b_, recalculateFacingState

boolean (BlockState): m, isCross, method_27846, isFullyConnected, m_zwvxalpq, func_235555_m_, areAllSidesValid

boolean (BlockState): n, isDot, method_28483, isNotConnected, m_umyfwzyt, func_235556_n_, areAllSidesInvalid

void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, func_196248_b, updateDiagonalNeighbors

WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, method_27841, m_uvclsrei, func_235545_a_, recalculateSide

boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, func_235552_b_, canPlaceOnTopOf

void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, func_235547_a_

int (World, BlockPos): a, calculateTargetStrength, method_27842, method_27842, m_svuxqkjc, func_235546_a_, getStrongestSignal

int (BlockState): o, getWireSignal, method_10486, increasePower, m_vqrnuqhz, func_235557_o_, getPower

void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, method_27844, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, method_28482, m_jsaztxkb, func_235548_a_, updateChangedConnections

int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, func_235550_b_, getRGBByPower

void (World, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, method_27936, m_nmxjtrcu, func_235549_a_, spawnPoweredParticle

1.15.2

Names

btk

btn

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, func_212568_b

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, updatePower

1.15

Names

bqz

btk

Fields

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, NORTH, field_176348_a, NORTH

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, field_176348_a, NORTH

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, EAST, field_176347_b, EAST

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, field_176347_b, EAST

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, SOUTH, field_176349_M, SOUTH

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, field_176349_M, SOUTH

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WEST, field_176350_N, WEST

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, field_176350_N, WEST

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, field_176351_O, POWER

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, field_176351_O, POWER

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, field_196498_A, FACING_PROPERTY_MAP

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, SHAPES, field_196499_B, SHAPES

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, field_196499_B, SHAPES

boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, shouldSignal, field_150181_a, canProvidePower

boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower

Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, field_150179_b, blocksNeedingUpdate

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

int (BlockState): q, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, getShapeIndex, func_185699_x, getAABBIndex

int (BlockState): i, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, func_185699_x, getAABBIndex

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, func_196248_b, updateDiagonalNeighbors

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, getConnection, func_208074_a, getSide

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, func_208074_a, getSide

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, doUpdatePower, func_212568_b, func_212568_b

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, func_212568_b

void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, getHighestWirePower, func_212567_a, maxSignal

int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, func_212567_a, maxSignal

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, func_176340_e, canConnectUpwardsTo

boolean (BlockState): j, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, func_176343_a, canConnectTo

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, getColorForPower, func_176337_b, colorMultiplier

int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

1.14.4

Names

bqu

bqz

net.minecraft.world.level.block.RedStoneWireBlock

net.minecraft.unmapped.C_hbdlqish

Fields

EnumProperty<WireConnection>: a, field_11440, WIRE_CONNECTION_NORTH, NORTH, field_176348_a, NORTH

EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, NORTH, field_176348_a, NORTH

EnumProperty<WireConnection>: b, field_11436, WIRE_CONNECTION_EAST, EAST, field_176347_b, EAST

EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, EAST, field_176347_b, EAST

EnumProperty<WireConnection>: c, field_11437, WIRE_CONNECTION_SOUTH, SOUTH, field_176349_M, SOUTH

EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, SOUTH, field_176349_M, SOUTH

EnumProperty<WireConnection>: d, field_11439, WIRE_CONNECTION_WEST, WEST, field_176350_N, WEST

EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WEST, field_176350_N, WEST

IntProperty: e, field_11432, POWER, POWER, field_176351_O, POWER

IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, field_176351_O, POWER

Map<Direction, EnumProperty<WireConnection>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, SHAPES, field_196499_B, SHAPES

VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, SHAPES, field_196499_B, SHAPES

boolean: h, field_11438, wiresGivePower, shouldSignal, field_150181_a, canProvidePower

boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, shouldSignal, field_150181_a, canProvidePower

Set<BlockPos>: i, field_11434, affectedNeighbors, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

int (BlockState): q, method_10480, getWireConnectionMask, getShapeIndex, func_185699_x, getAABBIndex

int (BlockState): q, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, getShapeIndex, func_185699_x, getAABBIndex

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

void (BlockState, IWorld, BlockPos, int): b, method_9517, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

WireConnection (BlockView, BlockPos, Direction): a, method_10477, getRenderConnectionType, getConnection, func_208074_a, getSide

WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, getConnection, func_208074_a, getSide

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

BlockState (World, BlockPos, BlockState): a, method_10485, update, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): b, method_10481, updateLogic, doUpdatePower, func_212568_b, func_212568_b

BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, doUpdatePower, func_212568_b, func_212568_b

void (World, BlockPos): a, method_10479, updateNeighbors, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

int (int, BlockState): a, method_10486, increasePower, getHighestWirePower, func_212567_a, maxSignal

int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, getHighestWirePower, func_212567_a, maxSignal

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, method_10478, method_10478, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, method_10483, connectsTo, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockState): j, method_10484, connectsTo, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState): j, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, method_10482, connectsTo, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

int (int): b, method_10487, getWireColor, getColorForPower, func_176337_b, colorMultiplier

int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, getColorForPower, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

1.14.3

Names

bqq

bqu

net.minecraft.block.RedstoneWireBlock

Fields

EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, NORTH

EnumProperty<WireConnection>: a, field_11440, WIRE_CONNECTION_NORTH, NORTH, field_176348_a, NORTH

EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, EAST

EnumProperty<WireConnection>: b, field_11436, WIRE_CONNECTION_EAST, EAST, field_176347_b, EAST

EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, SOUTH

EnumProperty<WireConnection>: c, field_11437, WIRE_CONNECTION_SOUTH, SOUTH, field_176349_M, SOUTH

EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, WEST

EnumProperty<WireConnection>: d, field_11439, WIRE_CONNECTION_WEST, WEST, field_176350_N, WEST

IntegerProperty: e, field_11432, POWER, field_176351_O, POWER

IntProperty: e, field_11432, POWER, POWER, field_176351_O, POWER

Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

Map<Direction, EnumProperty<WireConnection>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

VoxelShape[]: g, field_11433, SHAPES, field_196499_B, SHAPES

VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, SHAPES, field_196499_B, SHAPES

boolean: h, field_11438, shouldSignal, field_150181_a, canProvidePower

boolean: h, field_11438, wiresGivePower, shouldSignal, field_150181_a, canProvidePower

Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Set<BlockPos>: i, field_11434, affectedNeighbors, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

int (BlockState): q, method_10480, getShapeIndex, func_185699_x, getAABBIndex

int (BlockState): q, method_10480, getWireConnectionMask, getShapeIndex, func_185699_x, getAABBIndex

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

void (BlockState, WorldAccess, BlockPos, int): b, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

void (BlockState, IWorld, BlockPos, int): b, method_9517, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

ConnectionSide (BlockView, BlockPos, Direction): a, method_10477, getConnection, func_208074_a, getSide

WireConnection (BlockView, BlockPos, Direction): a, method_10477, getRenderConnectionType, getConnection, func_208074_a, getSide

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

BlockState (World, BlockPos, BlockState): a, method_10485, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): a, method_10485, update, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): b, method_10481, doUpdatePower, func_212568_b, func_212568_b

BlockState (World, BlockPos, BlockState): b, method_10481, updateLogic, doUpdatePower, func_212568_b, func_212568_b

void (World, BlockPos): a, method_10479, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (World, BlockPos): a, method_10479, updateNeighbors, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

int (int, BlockState): a, method_10486, getHighestWirePower, func_212567_a, maxSignal

int (int, BlockState): a, method_10486, increasePower, getHighestWirePower, func_212567_a, maxSignal

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, method_10478, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos, Direction): b, method_10478, method_10478, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, method_10483, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockView, BlockPos): a, method_10483, connectsTo, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockState): j, method_10484, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState): j, method_10484, connectsTo, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, method_10482, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState, Direction): a, method_10482, connectsTo, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

int (int): b, method_10487, getColorForPower, func_176337_b, colorMultiplier

int (int): b, method_10487, getWireColor, getColorForPower, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

1.14.2

Names

Fields

EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, field_176348_a

EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, NORTH

EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, field_176347_b

EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, EAST

EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, field_176349_M

EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, SOUTH

EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, field_176350_N

EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, WEST

IntegerProperty: e, field_11432, POWER, field_176351_O, field_176351_O

IntegerProperty: e, field_11432, POWER, field_176351_O, POWER

Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, field_196498_A

Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP

VoxelShape[]: g, field_11433, SHAPES, field_196499_B, field_196499_B

VoxelShape[]: g, field_11433, SHAPES, field_196499_B, SHAPES

boolean: h, field_11438, shouldSignal, field_150181_a, field_150181_a

boolean: h, field_11438, shouldSignal, field_150181_a, canProvidePower

Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, field_150179_b

Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, blocksNeedingUpdate

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

1.14.1

Names

bqp

bqq

Fields

Constructors

Methods

1.14

Names

bqp

net.minecraft.class_2457

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.RedstoneWireBlock

net.minecraft.block.RedstoneWireBlock

Fields

EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, field_176348_a

EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, field_176347_b

EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, field_176349_M

EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, field_176350_N

IntegerProperty: e, field_11432, POWER, field_176351_O, field_176351_O

Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, field_196498_A

VoxelShape[]: g, field_11433, SHAPES, field_196499_B, field_196499_B

boolean: h, field_11438, shouldSignal, field_150181_a, field_150181_a

Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, field_150179_b

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

int (BlockState): q, method_10480, getShapeIndex, func_185699_x, getAABBIndex

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

void (BlockState, WorldAccess, BlockPos, int): b, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors

ConnectionSide (BlockView, BlockPos, Direction): a, method_10477, getConnection, func_208074_a, getSide

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

BlockState (World, BlockPos, BlockState): a, method_10485, updatePower, func_176338_e, updateSurroundingRedstone

BlockState (World, BlockPos, BlockState): b, method_10481, doUpdatePower, func_212568_b, func_212568_b

void (World, BlockPos): a, method_10479, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

int (int, BlockState): a, method_10486, getHighestWirePower, func_212567_a, maxSignal

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

boolean (BlockView, BlockPos, Direction): b, method_10478, connectsTo, func_176339_d, isPowerSourceAt

boolean (BlockView, BlockPos): a, method_10483, shouldConnectTo, func_176340_e, canConnectUpwardsTo

boolean (BlockState): j, method_10484, shouldConnectTo, func_176346_d, canConnectUpwardsTo

boolean (BlockState, Direction): a, method_10482, shouldConnectTo, func_176343_a, canConnectTo

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

int (int): b, method_10487, getColorForPower, func_176337_b, colorMultiplier

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick