History - net.minecraft.block.RedstoneWireBlock
26.3
Names
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.world.level.block.RedstoneWireBlock
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.world.level.block.RedstoneWireBlock
Fields
com.mojang.serialization.MapCodec<RedstoneWireBlock>: CODEC, CODEC, field_46422, CODEC
Constructors
Methods
boolean (BlockView, BlockPos): shouldConnectTo, shouldConnectTo, method_10484, wireConnectsTo
boolean (BlockState): shouldConnectTo, shouldConnectTo, method_10484, connectsTo
boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10482, connectsTo
com.mojang.serialization.MapCodec<RedstoneWireBlock> (): codec, codec, method_53969, getCodec
boolean (BlockState, BlockView, BlockPos, Direction): shouldRedstoneWireConnectTo, shouldRedstoneWireConnectTo, method_1_9802, connectsTo
boolean (BlockState, BlockView, BlockPos, Direction): shouldConnectTo, shouldConnectTo, method_10482, wireConnectsTo
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
egb
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.class_2457
net.minecraft.block.RedstoneWireBlock
Fields
EnumProperty<WireConnection>: b, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<WireConnection>: NORTH, NORTH, field_11440, WIRE_CONNECTION_NORTH
EnumProperty<WireConnection>: c, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<WireConnection>: EAST, EAST, field_11436, WIRE_CONNECTION_EAST
EnumProperty<WireConnection>: d, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<WireConnection>: SOUTH, SOUTH, field_11437, WIRE_CONNECTION_SOUTH
EnumProperty<WireConnection>: e, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
EnumProperty<WireConnection>: WEST, WEST, field_11439, WIRE_CONNECTION_WEST
IntProperty: f, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_
IntProperty: POWER, POWER, field_11432, POWER
Map<Direction, EnumProperty<WireConnection>>: g, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
Map<Direction, EnumProperty<WireConnection>>: PROPERTY_BY_DIRECTION, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY
boolean: T, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
boolean: shouldSignal, shouldSignal, field_11438, wiresGivePower
BlockState: R, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
BlockState: crossState, crossState, field_24733, dotState
float: i, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
float: PARTICLE_DENSITY, PARTICLE_DENSITY, field_31221, field_31221
com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, CODEC, f_302936_
com.mojang.serialization.MapCodec<RedstoneWireBlock>: CODEC, CODEC, field_46422, CODEC
int[]: h, COLORS, field_24466, COLORS, f_laswtpnf, COLORS_BY_POWER, f_55506_
int[]: COLORS, COLORS, field_24466, COLORS
RedstoneController: S, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_
RedstoneController: evaluator, evaluator, field_52632, redstoneController
Function<BlockState, VoxelShape>: D, shapes, field_55787, shapeFunction, f_hilvmyql, shapeGetter, f_382712_
Function<BlockState, VoxelShape>: shapes, shapes, field_55787, shapeFunction
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, getRenderConnectionType, m_55518_
WireConnection (BlockView, BlockPos, Direction): getConnectingSide, getConnectingSide, method_10477, getRenderConnectionType
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighbors, m_55616_
void (World, BlockPos): checkCornerChangeAt, checkCornerChangeAt, method_10479, updateNeighbors
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
boolean (BlockState): p, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): shouldConnectTo, shouldConnectTo, method_10484, connectsTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, connectsTo, m_55594_
boolean (BlockState, Direction): shouldConnectTo, shouldConnectTo, method_10482, connectsTo
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, getPlacementState, m_55514_
BlockState (BlockView, BlockState, BlockPos): getConnectionState, getConnectionState, method_27840, getPlacementState
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, getMissingConnections, m_55608_
BlockState (BlockView, BlockState, BlockPos): getMissingConnections, getMissingConnections, method_27843, getDefaultWireState
boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): isCross, isCross, method_27846, isFullyConnected
boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
boolean (BlockState): isDot, isDot, method_28483, isNotConnected
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, prepare, m_7742_
void (BlockState, WorldAccess, BlockPos, int, int): updateIndirectNeighbourShapes, updateIndirectNeighbourShapes, method_9517, prepare
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, getRenderConnectionType, m_55522_
WireConnection (BlockView, BlockPos, Direction, boolean): getConnectingSide, getConnectingSide, method_27841, getRenderConnectionType
boolean (BlockView, BlockPos, BlockState): a, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_
boolean (BlockView, BlockPos, BlockState): canSurviveOn, canSurviveOn, method_27937, canRunOnTop
void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, updateOffsetNeighbors, m_55637_
void (World, BlockPos): updateNeighborsOfNeighboringWires, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, updateForNewState, m_55534_
void (World, BlockPos, BlockState, BlockState): updatesOnShapeChange, updatesOnShapeChange, method_28482, updateForNewState
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, getWireColor, m_55606_
int (int): getColorForPower, getColorForPower, method_10487, getWireColor
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
com.mojang.serialization.MapCodec<RedstoneWireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<RedstoneWireBlock> (): codec, codec, method_53969, getCodec
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
void (World, BlockPos, BlockState, WireOrientation, boolean): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_
void (World, BlockPos, BlockState, WireOrientation, boolean): updatePowerStrength, updatePowerStrength, method_10485, update
int (World, BlockPos): a, getBlockSignal, method_61746, getStrongPower, m_djyzrhjp, getStrongPower, m_352672_
int (World, BlockPos): getBlockSignal, getBlockSignal, method_61746, getStrongPower
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate
boolean (World): a, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled, m_ugolbtvn, hasExperiments, m_355366_
boolean (World): useExperimentalEvaluator, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled
void (World, Random, BlockPos, int, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_
void (World, Random, BlockPos, int, Direction, Direction, float, float): spawnParticlesAlongLine, spawnParticlesAlongLine, method_27936, addPoweredParticles
Function<BlockState, VoxelShape> (): b, makeShapes, method_66462, createShapeFunction, m_mgogczbz, createShapeGetter, m_388243_
Function<BlockState, VoxelShape> (): makeShapes, makeShapes, method_66462, createShapeFunction
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced
1.21.11
Names
ebg
egb
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dwj
ebg
Fields
Constructors
Methods
boolean (BlockState): o, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): p, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): q, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): r, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dtx
dwj
Fields
Constructors
Methods
1.21.5
Names
dpu
dtx
Fields
boolean: L, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
boolean: T, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
VoxelShape: m, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: G, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
BlockState: J, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
BlockState: R, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
int: h, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_
int: i, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_
int: j, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_
int: k, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_
int: l, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_
float: I, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
float: i, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
int[]: H, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
int[]: h, COLORS, field_24466, COLORS, f_laswtpnf, COLORS_BY_POWER, f_55506_
RedstoneController: K, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_
RedstoneController: S, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_
Function<BlockState, VoxelShape>: D, shapes, field_55787, shapeFunction, f_hilvmyql, shapeGetter, f_382712_
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
VoxelShape (BlockState): q, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_
boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): q, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
boolean (BlockState): r, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
Function<BlockState, VoxelShape> (): b, makeShapes, method_66462, createShapeFunction, m_mgogczbz, createShapeGetter, m_388243_
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
1.21.4
Names
dqr
dpu
Fields
Constructors
Methods
1.21.3
Names
dmb
dqr
Fields
boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
boolean: L, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
Map<BlockState, VoxelShape>: G, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
BlockState: J, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
float: I, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
int[]: H, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
RedstoneController: K, evaluator, field_52632, redstoneController, f_qwcrdmpx, controller, f_346559_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
boolean (BlockState): m, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): o, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_
VoxelShape (BlockState): q, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_
boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): r, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
boolean (BlockState): s, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, getReceivedRedstonePower, m_55527_
int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, increasePower, m_55648_
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
void (World, BlockPos, BlockState, WireOrientation, boolean): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_
int (World, BlockPos): a, getBlockSignal, method_61746, getStrongPower, m_djyzrhjp, getStrongPower, m_352672_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
boolean (World): a, useExperimentalEvaluator, method_61745, areRedstoneExperimentsEnabled, m_ugolbtvn, hasExperiments, m_355366_
void (World, Random, BlockPos, int, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dld
dmb
Fields
Constructors
Methods
1.20.6
Names
dcr
dld
Fields
com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, f_302936_
com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, CODEC, f_302936_
Constructors
Methods
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): m, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
1.20.4
Names
cyw
dcr
Fields
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<WireConnection>: b, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<WireConnection>: c, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<WireConnection>: d, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
EnumProperty<WireConnection>: e, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_
IntProperty: f, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
Map<Direction, EnumProperty<WireConnection>>: g, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
boolean: H, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_
VoxelShape: m, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_
Map<Direction, VoxelShape>: o, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
BlockState: G, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
int: g, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_
int: h, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_
int: h, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_
int: i, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_
int: i, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_
int: j, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_
int: j, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_
int: k, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_
int: k, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_
int: l, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_
Vec3d[]: E, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
float: F, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
com.mojang.serialization.MapCodec<RedstoneWireBlock>: a, CODEC, field_46422, CODEC, f_psbskmvz, f_302936_
Constructors
Methods
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_
boolean (BlockView, BlockPos, BlockState): a, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_
com.mojang.serialization.MapCodec<RedstoneWireBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cvo
cyw
Fields
Constructors
Methods
1.20.1
Names
cvf
cvo
Fields
boolean: I, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
boolean: H, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
Map<BlockState, VoxelShape>: D, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
BlockState: H, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
BlockState: G, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
Vec3d[]: F, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
Vec3d[]: E, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
float: G, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
float: F, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
1.19.4
Names
cso
cvf
Fields
Constructors
Methods
1.19.3
Names
cpl
cso
Fields
Constructors
Methods
1.19.2
Names
Fields
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, DIRECTION_TO_SIDE_SHAPE, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, SHAPES_UP, f_55504_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, DIRECTION_TO_UP_SHAPE, f_vvlqyglw, SHAPES_UP, f_55504_
Constructors
Methods
1.19.1
Names
coo
cpl
Fields
Constructors
Methods
1.19
Names
cjb
coo
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_154309_
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_221922_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cij
cjb
net.minecraft.block.RedstoneWireBlock
Fields
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, f_55496_
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, WIRE_CONNECTION_NORTH, f_55496_
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, f_55497_
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, WIRE_CONNECTION_EAST, f_55497_
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, f_55498_
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, WIRE_CONNECTION_SOUTH, f_55498_
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, f_55499_
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WIRE_CONNECTION_WEST, f_55499_
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, f_55500_
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, f_55500_
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, f_55501_
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_55501_
boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, f_55508_
boolean: I, shouldSignal, field_11438, wiresGivePower, f_quuiddba, wiresGivePower, f_55508_
VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, f_55502_
VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, DOT_SHAPE, f_55502_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, f_55503_
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, SHAPES_FLOOR, f_55503_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, f_55504_
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, SHAPES_UP, f_55504_
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, f_55505_
Map<BlockState, VoxelShape>: E, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, SHAPES, f_55505_
BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, f_55507_
BlockState: H, crossState, field_24733, dotState, f_ooedtwdp, dotState, f_55507_
int: g, H, field_31222, field_31222, f_nakuehnf, f_154304_
int: g, H, field_31222, field_31222, f_nakuehnf, HEIGHT, f_154304_
int: h, W, field_31223, field_31223, f_vvxqbtel, f_154305_
int: h, W, field_31223, field_31223, f_vvxqbtel, WEST, f_154305_
int: i, E, field_31224, field_31224, f_qflzlopt, f_154306_
int: i, E, field_31224, field_31224, f_qflzlopt, EAST, f_154306_
int: j, N, field_31225, field_31225, f_arszcewt, f_154307_
int: j, N, field_31225, field_31225, f_arszcewt, NORTH, f_154307_
int: k, S, field_31226, field_31226, f_jbpgiwve, f_154308_
int: k, S, field_31226, field_31226, f_jbpgiwve, SOUTH, f_154308_
Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, f_55506_
Vec3d[]: F, COLORS, field_24466, COLORS, f_laswtpnf, COLORS, f_55506_
float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, f_154303_
float: G, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, PARTICLE_DENSITY, f_154303_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, m_55518_
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, getRenderConnectionType, m_55518_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, m_55616_
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighbors, m_55616_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, m_55640_
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, connectsTo, m_55640_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, m_55594_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, connectsTo, m_55594_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, m_55642_
VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, getShapeForState, m_55642_
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, m_55514_
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, getPlacementState, m_55514_
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, m_55608_
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, getMissingConnections, m_55608_
boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, m_55644_
boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, isFullyConnected, m_55644_
boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, m_55646_
boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, isNotConnected, m_55646_
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, m_7742_
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, prepare, m_7742_
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, m_55522_
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, getRenderConnectionType, m_55522_
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, m_55612_
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, canRunOnTop, m_55612_
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, m_55530_
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, update, m_55530_
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, m_55527_
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, getReceivedRedstonePower, m_55527_
int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, m_55648_
int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, increasePower, m_55648_
void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, m_55637_
void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, updateOffsetNeighbors, m_55637_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, m_55534_
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, updateForNewState, m_55534_
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, m_55606_
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, getWireColor, m_55606_
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, m_154309_
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, addPoweredParticles, m_154309_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cfa
cij
Fields
Constructors
Methods
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, m_55608_
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, getDefaultWireState, m_xhxffgip, m_55608_
1.17.1
Names
cez
cfa
Fields
Constructors
Methods
1.17
Names
bzd
cez
net.minecraft.block.RedstoneWireBlock
net.minecraft.src.C_1873_
Fields
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, field_176348_a, NORTH
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, f_55496_
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, field_176347_b, EAST
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, f_55497_
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, field_176349_M, SOUTH
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, f_55498_
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, field_176350_N, WEST
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, f_55499_
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, field_176351_O, POWER
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, f_55500_
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, field_196498_A, FACING_PROPERTY_MAP
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, f_55501_
boolean: p, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower
boolean: J, shouldSignal, field_11438, wiresGivePower, f_quuiddba, f_55508_
VoxelShape: g, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, field_235538_g_, BASE_SHAPE
VoxelShape: l, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, f_55502_
Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, field_235539_h_, SIDE_TO_SHAPE
Map<Direction, VoxelShape>: m, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, f_55503_
Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, field_235540_i_, SIDE_TO_ASCENDING_SHAPE
Map<Direction, VoxelShape>: n, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, f_55504_
Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, field_24416, f_tfkeexfj, field_235541_j_, stateToShapeMap
Map<BlockState, VoxelShape>: F, SHAPES_CACHE, field_24416, SHAPES, f_tfkeexfj, f_55505_
Vec3f[]: k, COLORS, field_24466, field_24466, f_laswtpnf, field_235542_k_, powerRGB
BlockState: o, crossState, field_24733, dotState, f_ooedtwdp, field_235543_o_, sideBaseState
BlockState: I, crossState, field_24733, dotState, f_ooedtwdp, f_55507_
int: g, H, field_31222, field_31222, f_nakuehnf, f_154304_
int: h, W, field_31223, field_31223, f_vvxqbtel, f_154305_
int: i, E, field_31224, field_31224, f_qflzlopt, f_154306_
int: j, N, field_31225, field_31225, f_arszcewt, f_154307_
int: k, S, field_31226, field_31226, f_jbpgiwve, f_154308_
Vec3d[]: G, COLORS, field_24466, COLORS, f_laswtpnf, f_55506_
float: H, PARTICLE_DENSITY, field_31221, field_31221, f_pwrhpusx, f_154303_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, func_208074_a, getSide
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, m_55518_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, m_55616_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, func_176346_d, canConnectUpwardsTo
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, m_55640_
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, func_176343_a, canConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, m_55594_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
VoxelShape (BlockState): l, calculateShape, method_27845, getShapeForState, m_ooefnwhn, func_235554_l_, getShapeForState
VoxelShape (BlockState): n, calculateShape, method_27845, getShapeForState, m_ooefnwhn, m_55642_
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, func_235544_a_, getUpdatedState
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, m_55514_
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, func_235551_b_, recalculateFacingState
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, m_55608_
boolean (BlockState): m, isCross, method_27846, isFullyConnected, m_zwvxalpq, func_235555_m_, areAllSidesValid
boolean (BlockState): o, isCross, method_27846, isFullyConnected, m_zwvxalpq, m_55644_
boolean (BlockState): n, isDot, method_28483, isNotConnected, m_umyfwzyt, func_235556_n_, areAllSidesInvalid
boolean (BlockState): p, isDot, method_28483, isNotConnected, m_umyfwzyt, m_55646_
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, func_196248_b, updateDiagonalNeighbors
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, m_7742_
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, method_27841, m_uvclsrei, func_235545_a_, recalculateSide
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, getRenderConnectionType, m_uvclsrei, m_55522_
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, func_235552_b_, canPlaceOnTopOf
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, m_55612_
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, updatePower
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, m_55530_
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, func_235546_a_, getStrongestSignal
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, m_55527_
int (BlockState): o, getWireSignal, method_10486, increasePower, m_vqrnuqhz, func_235557_o_, getPower
int (BlockState): q, getWireSignal, method_10486, increasePower, m_vqrnuqhz, m_55648_
void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange
void (World, BlockPos): c, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, m_55637_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, func_235548_a_, updateChangedConnections
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, m_55534_
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, func_235550_b_, getRGBByPower
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, m_55606_
void (World, Random, BlockPos, Vec3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, method_27936, m_nmxjtrcu, func_235549_a_, spawnPoweredParticle
void (World, Random, BlockPos, Vec3d, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, addPoweredParticles, m_nmxjtrcu, m_154309_
1.16.5
Names
Fields
Constructors
Methods
VoxelShape (BlockState): l, calculateShape, method_27845, method_27845, m_ooefnwhn, func_235554_l_, getShapeForState
VoxelShape (BlockState): l, calculateShape, method_27845, getShapeForState, m_ooefnwhn, func_235554_l_, getShapeForState
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, method_27840, m_gqzevazu, func_235544_a_, getUpdatedState
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, getPlacementState, m_gqzevazu, func_235544_a_, getUpdatedState
void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, method_27844, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange
void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, updateOffsetNeighbors, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, method_28482, m_jsaztxkb, func_235548_a_, updateChangedConnections
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, updateForNewState, m_jsaztxkb, func_235548_a_, updateChangedConnections
1.16.4
Names
bza
bzd
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cag
bza
Fields
VoxelShape: g, SHAPE_DOT, field_24413, field_24413, f_awrxoajc, field_235538_g_, BASE_SHAPE
VoxelShape: g, SHAPE_DOT, field_24413, DOT_SHAPE, f_awrxoajc, field_235538_g_, BASE_SHAPE
BlockState: o, crossState, field_24733, dotShape, f_ooedtwdp, field_235543_o_, sideBaseState
BlockState: o, crossState, field_24733, dotState, f_ooedtwdp, field_235543_o_, sideBaseState
Constructors
Methods
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, func_235547_a_
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, updatePower
int (World, BlockPos): a, calculateTargetStrength, method_27842, method_27842, m_svuxqkjc, func_235546_a_, getStrongestSignal
int (World, BlockPos): a, calculateTargetStrength, method_27842, getReceivedRedstonePower, m_svuxqkjc, func_235546_a_, getStrongestSignal
1.16.1
Names
btn
cag
Fields
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, field_196499_B, SHAPES
boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower
boolean: p, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower
Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, field_150179_b, blocksNeedingUpdate
VoxelShape: g, SHAPE_DOT, field_24413, field_24413, f_awrxoajc, field_235538_g_, BASE_SHAPE
Map<Direction, VoxelShape>: h, SHAPES_FLOOR, field_24414, field_24414, f_lsmbxxxx, field_235539_h_, SIDE_TO_SHAPE
Map<Direction, VoxelShape>: i, SHAPES_UP, field_24415, field_24415, f_vvlqyglw, field_235540_i_, SIDE_TO_ASCENDING_SHAPE
Map<BlockState, VoxelShape>: j, SHAPES_CACHE, field_24416, field_24416, f_tfkeexfj, field_235541_j_, stateToShapeMap
Vector3f[]: k, COLORS, field_24466, field_24466, f_laswtpnf, field_235542_k_, powerRGB
BlockState: o, crossState, field_24733, dotShape, f_ooedtwdp, field_235543_o_, sideBaseState
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
int (BlockState): i, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, func_185699_x, getAABBIndex
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, func_196248_b, updateDiagonalNeighbors
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, func_208074_a, getSide
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_ycqcmrlz, func_208074_a, getSide
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, updatePower
void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): b, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, func_212567_a, maxSignal
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, func_176340_e, canConnectUpwardsTo
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror
int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, func_176337_b, colorMultiplier
VoxelShape (BlockState): l, calculateShape, method_27845, method_27845, m_ooefnwhn, func_235554_l_, getShapeForState
BlockState (BlockView, BlockState, BlockPos): a, getConnectionState, method_27840, method_27840, m_gqzevazu, func_235544_a_, getUpdatedState
BlockState (BlockView, BlockState, BlockPos): b, getMissingConnections, method_27843, method_27843, m_xhxffgip, func_235551_b_, recalculateFacingState
boolean (BlockState): m, isCross, method_27846, isFullyConnected, m_zwvxalpq, func_235555_m_, areAllSidesValid
boolean (BlockState): n, isDot, method_28483, isNotConnected, m_umyfwzyt, func_235556_n_, areAllSidesInvalid
void (BlockState, WorldAccess, BlockPos, int, int): a, updateIndirectNeighbourShapes, method_9517, prepare, m_lcpckfxn, func_196248_b, updateDiagonalNeighbors
WireConnection (BlockView, BlockPos, Direction, boolean): a, getConnectingSide, method_27841, method_27841, m_uvclsrei, func_235545_a_, recalculateSide
boolean (BlockView, BlockPos, BlockState): b, canSurviveOn, method_27937, canRunOnTop, m_tegvovkt, func_235552_b_, canPlaceOnTopOf
void (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_235547_a_, func_235547_a_
int (World, BlockPos): a, calculateTargetStrength, method_27842, method_27842, m_svuxqkjc, func_235546_a_, getStrongestSignal
int (BlockState): o, getWireSignal, method_10486, increasePower, m_vqrnuqhz, func_235557_o_, getPower
void (World, BlockPos): d, updateNeighborsOfNeighboringWires, method_27844, method_27844, m_nxtwfpnw, func_235553_d_, updateNeighboursStateChange
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
void (World, BlockPos, BlockState, BlockState): a, updatesOnShapeChange, method_28482, method_28482, m_jsaztxkb, func_235548_a_, updateChangedConnections
int (int): b, getColorForPower, method_10487, getWireColor, m_kofgxicj, func_235550_b_, getRGBByPower
void (World, Random, BlockPos, Vector3f, Direction, Direction, float, float): a, spawnParticlesAlongLine, method_27936, method_27936, m_nmxjtrcu, func_235549_a_, spawnPoweredParticle
1.15.2
Names
btk
btn
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, func_212568_b
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, updatePower
1.15
Names
bqz
btk
Fields
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, NORTH, field_176348_a, NORTH
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, field_176348_a, NORTH
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, EAST, field_176347_b, EAST
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, field_176347_b, EAST
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, SOUTH, field_176349_M, SOUTH
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, field_176349_M, SOUTH
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WEST, field_176350_N, WEST
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, field_176350_N, WEST
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, field_176351_O, POWER
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, field_176351_O, POWER
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, field_196498_A, FACING_PROPERTY_MAP
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, SHAPES, field_196499_B, SHAPES
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, field_196499_B, SHAPES
boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, shouldSignal, field_150181_a, canProvidePower
boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, field_150181_a, canProvidePower
Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, field_150179_b, blocksNeedingUpdate
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
int (BlockState): q, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, getShapeIndex, func_185699_x, getAABBIndex
int (BlockState): i, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, func_185699_x, getAABBIndex
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, func_196248_b, updateDiagonalNeighbors
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, getConnection, func_208074_a, getSide
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, func_208074_a, getSide
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, doUpdatePower, func_212568_b, func_212568_b
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, func_212568_b, func_212568_b
void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, getHighestWirePower, func_212567_a, maxSignal
int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, func_212567_a, maxSignal
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, func_176340_e, canConnectUpwardsTo
boolean (BlockState): j, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState): h, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, func_176343_a, canConnectTo
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, getColorForPower, func_176337_b, colorMultiplier
int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
1.14.4
Names
bqu
bqz
net.minecraft.world.level.block.RedStoneWireBlock
net.minecraft.unmapped.C_hbdlqish
Fields
EnumProperty<WireConnection>: a, field_11440, WIRE_CONNECTION_NORTH, NORTH, field_176348_a, NORTH
EnumProperty<WireConnection>: a, NORTH, field_11440, WIRE_CONNECTION_NORTH, f_isurntyc, NORTH, field_176348_a, NORTH
EnumProperty<WireConnection>: b, field_11436, WIRE_CONNECTION_EAST, EAST, field_176347_b, EAST
EnumProperty<WireConnection>: b, EAST, field_11436, WIRE_CONNECTION_EAST, f_qomovzle, EAST, field_176347_b, EAST
EnumProperty<WireConnection>: c, field_11437, WIRE_CONNECTION_SOUTH, SOUTH, field_176349_M, SOUTH
EnumProperty<WireConnection>: c, SOUTH, field_11437, WIRE_CONNECTION_SOUTH, f_fyjjmxtv, SOUTH, field_176349_M, SOUTH
EnumProperty<WireConnection>: d, field_11439, WIRE_CONNECTION_WEST, WEST, field_176350_N, WEST
EnumProperty<WireConnection>: d, WEST, field_11439, WIRE_CONNECTION_WEST, f_lhkdefum, WEST, field_176350_N, WEST
IntProperty: e, field_11432, POWER, POWER, field_176351_O, POWER
IntProperty: e, POWER, field_11432, POWER, f_bcvuxzmx, POWER, field_176351_O, POWER
Map<Direction, EnumProperty<WireConnection>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
Map<Direction, EnumProperty<WireConnection>>: f, PROPERTY_BY_DIRECTION, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, f_jjwmffoj, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, SHAPES, field_196499_B, SHAPES
VoxelShape[]: g, SHAPE_BY_INDEX, field_11433, WIRE_CONNECTIONS_TO_SHAPE, f_plvslurj, SHAPES, field_196499_B, SHAPES
boolean: h, field_11438, wiresGivePower, shouldSignal, field_150181_a, canProvidePower
boolean: h, shouldSignal, field_11438, wiresGivePower, f_quuiddba, shouldSignal, field_150181_a, canProvidePower
Set<BlockPos>: i, field_11434, affectedNeighbors, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Set<BlockPos>: i, toUpdate, field_11434, affectedNeighbors, f_otsrunld, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
int (BlockState): q, method_10480, getWireConnectionMask, getShapeIndex, func_185699_x, getAABBIndex
int (BlockState): q, getAABBIndex, method_10480, getWireConnectionMask, m_dyzjhmpw, getShapeIndex, func_185699_x, getAABBIndex
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
void (BlockState, IWorld, BlockPos, int): b, method_9517, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
void (BlockState, IWorld, BlockPos, int): b, updateIndirectNeighbourShapes, method_9517, method_9517, m_gnzftrcz, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
WireConnection (BlockView, BlockPos, Direction): a, method_10477, getRenderConnectionType, getConnection, func_208074_a, getSide
WireConnection (BlockView, BlockPos, Direction): a, getConnectingSide, method_10477, getRenderConnectionType, m_gkfyldse, getConnection, func_208074_a, getSide
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
BlockState (World, BlockPos, BlockState): a, method_10485, update, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): a, updatePowerStrength, method_10485, update, m_pqfwfeyi, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): b, method_10481, updateLogic, doUpdatePower, func_212568_b, func_212568_b
BlockState (World, BlockPos, BlockState): b, updatePowerStrengthImpl, method_10481, updateLogic, m_ttsrvctv, doUpdatePower, func_212568_b, func_212568_b
void (World, BlockPos): a, method_10479, updateNeighbors, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): a, checkCornerChangeAt, method_10479, updateNeighbors, m_brufkqwu, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
int (int, BlockState): a, method_10486, increasePower, getHighestWirePower, func_212567_a, maxSignal
int (int, BlockState): a, checkTarget, method_10486, increasePower, m_swbucnzb, getHighestWirePower, func_212567_a, maxSignal
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, method_10478, method_10478, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos, Direction): b, isPowerSourceAt, method_10478, couldConnectTo, m_jznywyfz, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, method_10483, connectsTo, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockView, BlockPos): a, shouldConnectTo, method_10483, connectsTo, m_pkahwhxn, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockState): j, method_10484, connectsTo, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState): j, shouldConnectTo, method_10484, connectsTo, m_fpgdlcmq, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, method_10482, connectsTo, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState, Direction): a, shouldConnectTo, method_10482, connectsTo, m_dbodizuz, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
int (int): b, method_10487, getWireColor, getColorForPower, func_176337_b, colorMultiplier
int (int): b, getColorForData, method_10487, getWireColor, m_tdbtvrpm, getColorForPower, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
1.14.3
Names
bqq
bqu
net.minecraft.block.RedstoneWireBlock
Fields
EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, NORTH
EnumProperty<WireConnection>: a, field_11440, WIRE_CONNECTION_NORTH, NORTH, field_176348_a, NORTH
EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, EAST
EnumProperty<WireConnection>: b, field_11436, WIRE_CONNECTION_EAST, EAST, field_176347_b, EAST
EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, SOUTH
EnumProperty<WireConnection>: c, field_11437, WIRE_CONNECTION_SOUTH, SOUTH, field_176349_M, SOUTH
EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, WEST
EnumProperty<WireConnection>: d, field_11439, WIRE_CONNECTION_WEST, WEST, field_176350_N, WEST
IntegerProperty: e, field_11432, POWER, field_176351_O, POWER
IntProperty: e, field_11432, POWER, POWER, field_176351_O, POWER
Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
Map<Direction, EnumProperty<WireConnection>>: f, field_11435, DIRECTION_TO_WIRE_CONNECTION_PROPERTY, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
VoxelShape[]: g, field_11433, SHAPES, field_196499_B, SHAPES
VoxelShape[]: g, field_11433, WIRE_CONNECTIONS_TO_SHAPE, SHAPES, field_196499_B, SHAPES
boolean: h, field_11438, shouldSignal, field_150181_a, canProvidePower
boolean: h, field_11438, wiresGivePower, shouldSignal, field_150181_a, canProvidePower
Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Set<BlockPos>: i, field_11434, affectedNeighbors, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
int (BlockState): q, method_10480, getShapeIndex, func_185699_x, getAABBIndex
int (BlockState): q, method_10480, getWireConnectionMask, getShapeIndex, func_185699_x, getAABBIndex
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
void (BlockState, WorldAccess, BlockPos, int): b, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
void (BlockState, IWorld, BlockPos, int): b, method_9517, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
ConnectionSide (BlockView, BlockPos, Direction): a, method_10477, getConnection, func_208074_a, getSide
WireConnection (BlockView, BlockPos, Direction): a, method_10477, getRenderConnectionType, getConnection, func_208074_a, getSide
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
BlockState (World, BlockPos, BlockState): a, method_10485, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): a, method_10485, update, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): b, method_10481, doUpdatePower, func_212568_b, func_212568_b
BlockState (World, BlockPos, BlockState): b, method_10481, updateLogic, doUpdatePower, func_212568_b, func_212568_b
void (World, BlockPos): a, method_10479, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (World, BlockPos): a, method_10479, updateNeighbors, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
int (int, BlockState): a, method_10486, getHighestWirePower, func_212567_a, maxSignal
int (int, BlockState): a, method_10486, increasePower, getHighestWirePower, func_212567_a, maxSignal
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, method_10478, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos, Direction): b, method_10478, method_10478, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, method_10483, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockView, BlockPos): a, method_10483, connectsTo, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockState): j, method_10484, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState): j, method_10484, connectsTo, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, method_10482, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState, Direction): a, method_10482, connectsTo, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
int (int): b, method_10487, getColorForPower, func_176337_b, colorMultiplier
int (int): b, method_10487, getWireColor, getColorForPower, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
1.14.2
Names
Fields
EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, field_176348_a
EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, NORTH
EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, field_176347_b
EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, EAST
EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, field_176349_M
EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, SOUTH
EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, field_176350_N
EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, WEST
IntegerProperty: e, field_11432, POWER, field_176351_O, field_176351_O
IntegerProperty: e, field_11432, POWER, field_176351_O, POWER
Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, field_196498_A
Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, FACING_PROPERTY_MAP
VoxelShape[]: g, field_11433, SHAPES, field_196499_B, field_196499_B
VoxelShape[]: g, field_11433, SHAPES, field_196499_B, SHAPES
boolean: h, field_11438, shouldSignal, field_150181_a, field_150181_a
boolean: h, field_11438, shouldSignal, field_150181_a, canProvidePower
Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, field_150179_b
Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, blocksNeedingUpdate
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
1.14.1
Names
bqp
bqq
Fields
Constructors
Methods
1.14
Names
bqp
net.minecraft.class_2457
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.RedstoneWireBlock
Fields
EnumProperty<ConnectionSide>: a, field_11440, NORTH, field_176348_a, field_176348_a
EnumProperty<ConnectionSide>: b, field_11436, EAST, field_176347_b, field_176347_b
EnumProperty<ConnectionSide>: c, field_11437, SOUTH, field_176349_M, field_176349_M
EnumProperty<ConnectionSide>: d, field_11439, WEST, field_176350_N, field_176350_N
IntegerProperty: e, field_11432, POWER, field_176351_O, field_176351_O
Map<Direction, EnumProperty<ConnectionSide>>: f, field_11435, CONNECTION_PROPERTIES, field_196498_A, field_196498_A
VoxelShape[]: g, field_11433, SHAPES, field_196499_B, field_196499_B
boolean: h, field_11438, shouldSignal, field_150181_a, field_150181_a
Set<BlockPos>: i, field_11434, neighborsToUpdate, field_150179_b, field_150179_b
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
int (BlockState): q, method_10480, getShapeIndex, func_185699_x, getAABBIndex
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
void (BlockState, WorldAccess, BlockPos, int): b, method_9517, updateIndirectNeighborShapes, func_196248_b, updateDiagonalNeighbors
ConnectionSide (BlockView, BlockPos, Direction): a, method_10477, getConnection, func_208074_a, getSide
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
BlockState (World, BlockPos, BlockState): a, method_10485, updatePower, func_176338_e, updateSurroundingRedstone
BlockState (World, BlockPos, BlockState): b, method_10481, doUpdatePower, func_212568_b, func_212568_b
void (World, BlockPos): a, method_10479, updateNeighborsOfWire, func_176344_d, notifyWireNeighborsOfStateChange
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
int (int, BlockState): a, method_10486, getHighestWirePower, func_212567_a, maxSignal
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
boolean (BlockView, BlockPos, Direction): b, method_10478, connectsTo, func_176339_d, isPowerSourceAt
boolean (BlockView, BlockPos): a, method_10483, shouldConnectTo, func_176340_e, canConnectUpwardsTo
boolean (BlockState): j, method_10484, shouldConnectTo, func_176346_d, canConnectUpwardsTo
boolean (BlockState, Direction): a, method_10482, shouldConnectTo, func_176343_a, canConnectTo
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
int (int): b, method_10487, getColorForPower, func_176337_b, colorMultiplier
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick