History - net.minecraft.entity.ai.pathing.PathNavigation
1.7.10
Names
vv
net.minecraft.class_934
net.minecraft.entity.ai.pathing.PathNavigation
net.minecraft.pathfinding.PathNavigate
Fields
MobEntity: a, field_3644, mob, theEntity
World: b, field_3645, world, worldObj
Path: c, field_3646, path, currentPath
double: d, field_6876, speed, speed
EntityAttributeInstance: e, field_6877, followRange, pathSearchRange
boolean: f, field_3649, avoidSunlight, avoidSun
int: g, field_3650, ticks, totalTicks
int: h, field_3651, lastStuckCheckTime, ticksAtLastPos
Vec3d: i, field_3652, lastStuckCheckPos, lastPosCheck
boolean: j, field_3653, canWalkThroughDoors, canPassOpenWoodenDoors
boolean: k, field_3654, canOpenDoors, canPassClosedWoodenDoors
boolean: l, field_3655, canFloat, avoidsWater
boolean: m, field_3656, canSwim, canSwim
Constructors
Methods
void (boolean): a, method_2780, setCanFloat, setAvoidsWater
boolean (): a, method_2771, canFloat, getAvoidsWater
void (boolean): b, method_2782, setCanOpenDoors, setBreakDoors
void (boolean): c, method_2784, setCanWalkThroughDoors, setEnterDoors
boolean (): c, method_2783, canOpenDoors, getCanBreakDoors
void (boolean): d, method_2786, setAvoidSunlight, setAvoidSun
void (double): a, method_6223, setSpeed, setSpeed
void (boolean): e, method_2788, setCanSwim, setCanSwim
float (): d, method_6226, getFollowRange, getPathSearchRange
Path (double, double, double): a, method_2772, findPath, getPathToXYZ
boolean (double, double, double, double): a, method_2773, moveTo, tryMoveToXYZ
Path (Entity): a, method_6224, findPath, getPathToEntityLiving
boolean (Entity, double): a, method_6225, moveTo, tryMoveToEntityLiving
boolean (Path, double): a, method_2776, moveAlong, setPath
Path (): e, method_2785, getPath, getPath
void (): f, method_2787, tick, onUpdateNavigation
void (): i, method_2791, updatePath, pathFollow
boolean (): g, method_2789, isDone, noPath
void (): h, method_2790, stop, clearPathEntity
Vec3d (): j, method_2792, getTempPos, getEntityPosition
int (): k, method_2793, getSurfaceY, getPathableYPos
boolean (): l, method_2794, canUpdatePath, canNavigate
boolean (): m, method_2795, isInLiquid, isInLiquid
void (): n, method_2796, trimPath, removeSunnyPath
boolean (Vec3d, Vec3d, int, int, int): a, method_2777, canMoveDirectly, isDirectPathBetweenPoints
boolean (int, int, int, int, int, int, Vec3d, double, double): a, method_2775, canWalkOn, isSafeToStandAt
boolean (int, int, int, int, int, int, Vec3d, double, double): b, method_2781, canWalkAbove, isPositionClear