History - net.minecraft.client.render.entity.PlayerEntityRenderer

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

icd

net.minecraft.client.renderer.entity.player.AvatarRenderer

net.minecraft.class_1007

net.minecraft.client.render.entity.PlayerEntityRenderer

Fields

Constructors

Methods

boolean (PlayerEntityRenderState): a, shouldRenderLayers, method_62606, shouldRenderFeatures, m_nzgcbpwo, shouldRenderFeatures, m_351571_

boolean (PlayerEntityRenderState): shouldRenderLayers, shouldRenderLayers, method_62606, shouldRenderFeatures

Vec3d (PlayerEntityRenderState): b, getRenderOffset, method_23206, getPositionOffset, m_wyhknioa, getPositionOffset, m_7860_

Vec3d (PlayerEntityRenderState): getRenderOffset, getRenderOffset, method_23206, getPositionOffset

BipedEntityModel$ArmPose (PlayerLikeEntity, Arm): a, getArmPose, method_64258, getArmPose, m_spgysykh, m_spgysykh, m_417444_

BipedEntityModel$ArmPose (PlayerLikeEntity, Arm): getArmPose, getArmPose, method_64258, getArmPose

BipedEntityModel$ArmPose (PlayerLikeEntity, ItemStack, Hand): a, getArmPose, method_4210, getArmPose, m_nrxskidf, m_nrxskidf, m_417563_

BipedEntityModel$ArmPose (PlayerLikeEntity, ItemStack, Hand): getArmPose, getArmPose, method_4210, getArmPose

void (PlayerEntityRenderState, MatrixStack): a, scale, method_4217, scale, m_aswzopcp, scale, m_7546_

void (PlayerEntityRenderState, MatrixStack): scale, scale, method_4217, scale

void (PlayerEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submitNameTag, method_4213, renderLabelIfPresent, m_sflbqnru, m_suqphwxz, m_415111_

PlayerEntityRenderState (): b, createRenderState, method_62608, createRenderState, m_zoxkmoye, createState, m_5478_

PlayerEntityRenderState (): createRenderState, createRenderState, method_55269, createRenderState

void (AvatarlikeEntity, PlayerEntityRenderState, float): a, extractRenderState, method_62604, updateRenderState, m_iwokvyqv, updateState, m_351578_

void (AvatarlikeEntity, PlayerEntityRenderState, float): extractRenderState, extractRenderState, method_62604, updateRenderState

boolean (AvatarlikeEntity, double): a, shouldShowName, method_74935, hasLabel, m_cvfrrfmp, hasLabel, m_6512_

boolean (AvatarlikeEntity, double): shouldShowName, shouldShowName, method_74935, hasLabel

void (AvatarlikeEntity, PlayerEntityRenderState, float): b, extractFlightData, method_62607, updateGliding, m_mnvgfqua, m_mnvgfqua, m_419374_

void (AvatarlikeEntity, PlayerEntityRenderState, float): extractFlightData, extractFlightData, method_62607, updateGliding

void (AvatarlikeEntity, PlayerEntityRenderState, float): c, extractCapeState, method_62609, updateCape, m_nydrwfqn, m_nydrwfqn, m_418817_

void (AvatarlikeEntity, PlayerEntityRenderState, float): extractCapeState, extractCapeState, method_62609, updateCape

void (PlayerEntityRenderState, MatrixStack, float, float): a, setupRotations, method_4212, setupTransforms, m_vixakaot, setupTransforms, m_7523_

void (PlayerEntityRenderState, MatrixStack, float, float): setupRotations, setupRotations, method_4212, setupTransforms

boolean (AvatarlikeEntity): a, isEntityUpsideDown, method_74934, shouldFlipUpsideDown, m_ipdurjxb, renderFlipped, m_194453_

boolean (AvatarlikeEntity): isEntityUpsideDown, isEntityUpsideDown, method_74934, shouldFlipUpsideDown

boolean (PlayerEntity): a, isPlayerUpsideDown, method_74936, shouldFlipUpsideDown, m_vavwsarq, m_vavwsarq, m_418030_

boolean (PlayerEntity): isPlayerUpsideDown, isPlayerUpsideDown, method_74936, shouldFlipUpsideDown

Identifier (PlayerEntityRenderState): c, getTextureLocation, method_4216, getTexture, m_jabmmeqp, getTexture, m_113764_

Identifier (PlayerEntityRenderState): getTextureLocation, getTextureLocation, method_4216, getTexture

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): a, renderRightHand, method_4220, renderRightArm, m_ddoinxvy, m_ddoinxvy, m_420391_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): renderRightHand, renderRightHand, method_4220, renderRightArm

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): b, renderLeftHand, method_4221, renderLeftArm, m_kbpooxke, m_kbpooxke, m_416642_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): renderLeftHand, renderLeftHand, method_4221, renderLeftArm

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, ModelPart, boolean): a, renderHand, method_23205, renderArm, m_fthvvkdi, m_fthvvkdi, m_417486_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, ModelPart, boolean): renderHand, renderHand, method_23205, renderArm

void (PlayerEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submitNameDisplay, submitNameDisplay, method_4213, renderLabelIfPresent

1.21.11

Names

hti

icd

Fields

Constructors

Methods

Identifier (PlayerEntityRenderState): c, getTextureLocation, method_4216, getTexture, m_urzkndsy, getTexture, m_113764_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): a, renderRightHand, method_4220, renderRightArm, m_ddoinxvy, m_ddoinxvy, m_420391_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): b, renderLeftHand, method_4221, renderLeftArm, m_kbpooxke, m_kbpooxke, m_416642_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, ModelPart, boolean): a, renderHand, method_23205, renderArm, m_fthvvkdi, m_fthvvkdi, m_417486_

Identifier (PlayerEntityRenderState): c, getTextureLocation, method_4216, getTexture, m_jabmmeqp, getTexture, m_113764_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): a, renderRightHand, method_4220, renderRightArm, m_ddoinxvy, m_ddoinxvy, m_420391_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): b, renderLeftHand, method_4221, renderLeftArm, m_kbpooxke, m_kbpooxke, m_416642_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, ModelPart, boolean): a, renderHand, method_23205, renderArm, m_fthvvkdi, m_fthvvkdi, m_417486_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hti

net.minecraft.client.renderer.entity.player.AvatarRenderer

net.minecraft.class_1007

net.minecraft.client.render.entity.PlayerEntityRenderer

net.minecraft.unmapped.C_eqmukakw

net.minecraft.unmapped.C_eqmukakw

net.minecraft.src.C_411176_

Fields

Constructors

(EntityRendererFactory$Context, boolean)

Methods

boolean (PlayerEntityRenderState): a, shouldRenderLayers, method_62606, shouldRenderFeatures, m_nzgcbpwo, shouldRenderFeatures, m_351571_

Vec3d (PlayerEntityRenderState): b, getRenderOffset, method_23206, getPositionOffset, m_wyhknioa, getPositionOffset, m_7860_

BipedEntityModel$ArmPose (PlayerLikeEntity, Arm): a, getArmPose, method_64258, getArmPose, m_spgysykh, m_spgysykh, m_417444_

BipedEntityModel$ArmPose (PlayerLikeEntity, ItemStack, Hand): a, getArmPose, method_4210, getArmPose, m_nrxskidf, m_nrxskidf, m_417563_

Identifier (PlayerEntityRenderState): c, getTextureLocation, method_4216, getTexture, m_urzkndsy, getTexture, m_113764_

void (PlayerEntityRenderState, MatrixStack): a, scale, method_4217, scale, m_aswzopcp, scale, m_7546_

void (PlayerEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): a, submitNameTag, method_4213, renderLabelIfPresent, m_sflbqnru, m_suqphwxz, m_415111_

PlayerEntityRenderState (): b, createRenderState, method_62608, createRenderState, m_zoxkmoye, createState, m_5478_

void (AvatarlikeEntity, PlayerEntityRenderState, float): a, extractRenderState, method_62604, updateRenderState, m_iwokvyqv, updateState, m_351578_

boolean (AvatarlikeEntity, double): a, shouldShowName, method_74935, hasLabel, m_cvfrrfmp, hasLabel, m_6512_

void (AvatarlikeEntity, PlayerEntityRenderState, float): b, extractFlightData, method_62607, updateGliding, m_mnvgfqua, m_mnvgfqua, m_419374_

void (AvatarlikeEntity, PlayerEntityRenderState, float): c, extractCapeState, method_62609, updateCape, m_nydrwfqn, m_nydrwfqn, m_418817_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): a, renderRightHand, method_4220, renderRightArm, m_ddoinxvy, m_ddoinxvy, m_420391_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, boolean): b, renderLeftHand, method_4221, renderLeftArm, m_kbpooxke, m_kbpooxke, m_416642_

void (MatrixStack, OrderedRenderCommandQueue, int, Identifier, ModelPart, boolean): a, renderHand, method_23205, renderArm, m_fthvvkdi, m_fthvvkdi, m_417486_

void (PlayerEntityRenderState, MatrixStack, float, float): a, setupRotations, method_4212, setupTransforms, m_vixakaot, setupTransforms, m_7523_

boolean (AvatarlikeEntity): a, isEntityUpsideDown, method_74934, shouldFlipUpsideDown, m_ipdurjxb, renderFlipped, m_194453_

boolean (PlayerEntity): a, isPlayerUpsideDown, method_74936, shouldFlipUpsideDown, m_vavwsarq, m_vavwsarq, m_418030_