History - net.minecraft.client.render.shaders.Uniform

1.7.10

Names

bpo

net.minecraft.class_1877

net.minecraft.client.render.shaders.Uniform

net.minecraft.client.shader.ShaderUniform

Fields

org.apache.logging.log4j.Logger: a, field_8070, LOGGER, logger

int: b, field_8071, location, uniformLocation

int: c, field_8072, count, uniformCount

int: d, field_8073, type, uniformType

IntBuffer: e, field_8074, intValues, uniformIntBuffer

FloatBuffer: f, field_8075, floatValues, uniformFloatBuffer

String: g, field_8076, name, shaderName

boolean: h, field_8077, dirty, field_148105_h

Effect: i, field_8078, parent, shaderManager

Constructors

(String, int, int, Effect)

Methods

void (): h, method_6988, markDirty, markDirty

int (String): a, method_6982, getTypeFromString, parseType

void (int): b, method_6987, setLocation, setUniformLocation

String (): a, method_6975, getName, getShaderName

void (float): a, method_6976, set, set

void (float, float): a, method_6977, set, set

void (float, float, float): a, method_6978, set, set

void (float, float, float, float): a, method_6979, set, set

void (float, float, float, float): b, method_6986, setSafe, func_148092_b

void (int, int, int, int): a, method_6981, setSafe, set

void (float[]): a, method_6984, set, set

void (float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float): a, method_6980, set, set

void (javax.vecmath.Matrix4f): a, method_6983, set, set

void (): b, method_6985, upload, upload

void (): i, method_6989, uploadAsInteger, uploadInt

void (): j, method_6990, uploadAsFloat, uploadFloat

void (): k, method_6991, uploadAsMatrix, uploadFloatMatrix