History - net.minecraft.client.render.shaders.Uniform
1.7.10
Names
bpo
net.minecraft.class_1877
net.minecraft.client.render.shaders.Uniform
net.minecraft.client.shader.ShaderUniform
Fields
org.apache.logging.log4j.Logger: a, field_8070, LOGGER, logger
int: b, field_8071, location, uniformLocation
int: c, field_8072, count, uniformCount
int: d, field_8073, type, uniformType
IntBuffer: e, field_8074, intValues, uniformIntBuffer
FloatBuffer: f, field_8075, floatValues, uniformFloatBuffer
String: g, field_8076, name, shaderName
boolean: h, field_8077, dirty, field_148105_h
Effect: i, field_8078, parent, shaderManager
Constructors
Methods
void (): h, method_6988, markDirty, markDirty
int (String): a, method_6982, getTypeFromString, parseType
void (int): b, method_6987, setLocation, setUniformLocation
String (): a, method_6975, getName, getShaderName
void (float): a, method_6976, set, set
void (float, float): a, method_6977, set, set
void (float, float, float): a, method_6978, set, set
void (float, float, float, float): a, method_6979, set, set
void (float, float, float, float): b, method_6986, setSafe, func_148092_b
void (int, int, int, int): a, method_6981, setSafe, set
void (float[]): a, method_6984, set, set
void (float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float): a, method_6980, set, set
void (javax.vecmath.Matrix4f): a, method_6983, set, set
void (): b, method_6985, upload, upload
void (): i, method_6989, uploadAsInteger, uploadInt
void (): j, method_6990, uploadAsFloat, uploadFloat
void (): k, method_6991, uploadAsMatrix, uploadFloatMatrix