History - net.minecraft.block.FenceGateBlock
1.13.2
Names
ber
bes
net.minecraft.unmapped.C_19120995
net.minecraft.class_135
Fields
BooleanProperty: a, f_55541995, OPEN, field_176466_a
BooleanProperty: a, field_18320, OPEN, field_176466_a, OPEN
BooleanProperty: b, f_32755327, POWERED, field_176465_b
BooleanProperty: b, field_18321, POWERED, field_176465_b, POWERED
BooleanProperty: c, f_93478484, IN_WALL, field_176467_M
BooleanProperty: c, field_18322, IN_WALL, field_176467_M, IN_WALL
VoxelShape: o, f_96179667, SHAPE_Z, field_185541_d
VoxelShape: o, field_18323, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS
VoxelShape: p, f_30076800, SHAPE_X, field_185542_e
VoxelShape: p, field_18324, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS
VoxelShape: q, f_69113716, IN_WALL_SHAPE_Z, field_185543_f
VoxelShape: q, field_18325, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL
VoxelShape: r, f_85445695, IN_WALL_SHAPE_X, field_185544_g
VoxelShape: r, field_18326, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL
VoxelShape: s, f_75370442, COLLISION_SHAPE_Z, field_208068_x
VoxelShape: s, field_18327, COLLISION_SHAPE_Z, field_208068_x, field_208068_x
VoxelShape: t, f_42238309, COLLISION_SHAPE_X, field_185540_C
VoxelShape: t, field_18328, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS
VoxelShape: u, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z
VoxelShape: u, field_18329, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z
VoxelShape: v, f_51072691, OCCLUSION_SHAPE_X, field_185539_B
VoxelShape: v, field_18330, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS
VoxelShape: w, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B
VoxelShape: w, field_18331, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B
VoxelShape: x, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C
VoxelShape: x, field_18332, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f
VoxelShape (BlockState, BlockView, BlockPos): f, method_8640, getCollisionShape, func_196268_f, getCollisionShape
VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c
VoxelShape (BlockState, BlockView, BlockPos): g, method_16593, getOcclusionShape, func_196247_c, getRenderShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
boolean (BlockState): k, m_59561280, isWall, func_196380_i
boolean (BlockState): k, method_16677, isWall, func_196380_i, isWall
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
1.13.1
Names
bej
ber
Fields
VoxelShape: p, f_96179667, SHAPE_Z, field_185541_d
VoxelShape: o, f_96179667, SHAPE_Z, field_185541_d
VoxelShape: q, f_30076800, SHAPE_X, field_185542_e
VoxelShape: p, f_30076800, SHAPE_X, field_185542_e
VoxelShape: r, f_69113716, IN_WALL_SHAPE_Z, field_185543_f
VoxelShape: q, f_69113716, IN_WALL_SHAPE_Z, field_185543_f
VoxelShape: s, f_85445695, IN_WALL_SHAPE_X, field_185544_g
VoxelShape: r, f_85445695, IN_WALL_SHAPE_X, field_185544_g
VoxelShape: t, f_75370442, COLLISION_SHAPE_Z, field_208068_x
VoxelShape: s, f_75370442, COLLISION_SHAPE_Z, field_208068_x
VoxelShape: u, f_42238309, COLLISION_SHAPE_X, field_185540_C
VoxelShape: t, f_42238309, COLLISION_SHAPE_X, field_185540_C
VoxelShape: v, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z
VoxelShape: u, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z
VoxelShape: w, f_51072691, OCCLUSION_SHAPE_X, field_185539_B
VoxelShape: v, f_51072691, OCCLUSION_SHAPE_X, field_185539_B
VoxelShape: x, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B
VoxelShape: w, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B
VoxelShape: y, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C
VoxelShape: x, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C
Constructors
Methods
1.13
Names
aqp
bej
net.minecraft.class_135
net.minecraft.unmapped.C_19120995
Fields
BooleanProperty: a, field_9407, OPEN, field_176466_a, OPEN
BooleanProperty: b, field_9408, POWERED, field_176465_b, POWERED
BooleanProperty: c, field_9406, IN_WALL, field_176467_M, IN_WALL
Box: d, field_12674, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS
Box: e, field_12675, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS
Box: f, field_12676, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL
Box: g, field_12677, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL
Box: B, field_12672, COLLISION_SHAPE_Z, field_185539_B, AABB_COLLISION_BOX_ZAXIS
Box: C, field_12673, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS
BooleanProperty: a, f_55541995, OPEN, field_176466_a
BooleanProperty: b, f_32755327, POWERED, field_176465_b
BooleanProperty: c, f_93478484, IN_WALL, field_176467_M
VoxelShape: p, f_96179667, SHAPE_Z, field_185541_d
VoxelShape: q, f_30076800, SHAPE_X, field_185542_e
VoxelShape: r, f_69113716, IN_WALL_SHAPE_Z, field_185543_f
VoxelShape: s, f_85445695, IN_WALL_SHAPE_X, field_185544_g
VoxelShape: t, f_75370442, COLLISION_SHAPE_Z, field_208068_x
VoxelShape: u, f_42238309, COLLISION_SHAPE_X, field_185540_C
VoxelShape: v, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z
VoxelShape: w, f_51072691, OCCLUSION_SHAPE_X, field_185539_B
VoxelShape: x, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B
VoxelShape: y, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C
Constructors
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f
VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
boolean (BlockState): k, m_59561280, isWall, func_196380_i
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
aqp
net.minecraft.class_135
net.minecraft.block.FenceGateBlock
net.minecraft.block.BlockFenceGate
net.minecraft.block.BlockFenceGate
Fields
BooleanProperty: a, field_9407, OPEN, field_176466_a, OPEN
BooleanProperty: b, field_9408, POWERED, field_176465_b, POWERED
BooleanProperty: c, field_9406, IN_WALL, field_176467_M, IN_WALL
Box: d, field_12674, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS
Box: e, field_12675, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS
Box: f, field_12676, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL
Box: g, field_12677, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL
Box: B, field_12672, COLLISION_SHAPE_Z, field_185539_B, AABB_COLLISION_BOX_ZAXIS
Box: C, field_12673, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS
Constructors
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered