History - net.minecraft.block.FenceGateBlock

1.13.2

Names

ber

bes

net.minecraft.unmapped.C_19120995

net.minecraft.class_135

Fields

BooleanProperty: a, f_55541995, OPEN, field_176466_a

BooleanProperty: a, field_18320, OPEN, field_176466_a, OPEN

BooleanProperty: b, f_32755327, POWERED, field_176465_b

BooleanProperty: b, field_18321, POWERED, field_176465_b, POWERED

BooleanProperty: c, f_93478484, IN_WALL, field_176467_M

BooleanProperty: c, field_18322, IN_WALL, field_176467_M, IN_WALL

VoxelShape: o, f_96179667, SHAPE_Z, field_185541_d

VoxelShape: o, field_18323, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

VoxelShape: p, f_30076800, SHAPE_X, field_185542_e

VoxelShape: p, field_18324, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

VoxelShape: q, f_69113716, IN_WALL_SHAPE_Z, field_185543_f

VoxelShape: q, field_18325, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

VoxelShape: r, f_85445695, IN_WALL_SHAPE_X, field_185544_g

VoxelShape: r, field_18326, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

VoxelShape: s, f_75370442, COLLISION_SHAPE_Z, field_208068_x

VoxelShape: s, field_18327, COLLISION_SHAPE_Z, field_208068_x, field_208068_x

VoxelShape: t, f_42238309, COLLISION_SHAPE_X, field_185540_C

VoxelShape: t, field_18328, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

VoxelShape: u, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z

VoxelShape: u, field_18329, OCCLUSION_SHAPE_Z, field_208069_z, field_208069_z

VoxelShape: v, f_51072691, OCCLUSION_SHAPE_X, field_185539_B

VoxelShape: v, field_18330, OCCLUSION_SHAPE_X, field_185539_B, AABB_COLLISION_BOX_ZAXIS

VoxelShape: w, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B

VoxelShape: w, field_18331, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B, field_208066_B

VoxelShape: x, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C

VoxelShape: x, field_18332, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C, field_208067_C

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f

VoxelShape (BlockState, BlockView, BlockPos): f, method_8640, getCollisionShape, func_196268_f, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c

VoxelShape (BlockState, BlockView, BlockPos): g, method_16593, getOcclusionShape, func_196247_c, getRenderShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState): k, m_59561280, isWall, func_196380_i

boolean (BlockState): k, method_16677, isWall, func_196380_i, isWall

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

1.13.1

Names

bej

ber

Fields

VoxelShape: p, f_96179667, SHAPE_Z, field_185541_d

VoxelShape: o, f_96179667, SHAPE_Z, field_185541_d

VoxelShape: q, f_30076800, SHAPE_X, field_185542_e

VoxelShape: p, f_30076800, SHAPE_X, field_185542_e

VoxelShape: r, f_69113716, IN_WALL_SHAPE_Z, field_185543_f

VoxelShape: q, f_69113716, IN_WALL_SHAPE_Z, field_185543_f

VoxelShape: s, f_85445695, IN_WALL_SHAPE_X, field_185544_g

VoxelShape: r, f_85445695, IN_WALL_SHAPE_X, field_185544_g

VoxelShape: t, f_75370442, COLLISION_SHAPE_Z, field_208068_x

VoxelShape: s, f_75370442, COLLISION_SHAPE_Z, field_208068_x

VoxelShape: u, f_42238309, COLLISION_SHAPE_X, field_185540_C

VoxelShape: t, f_42238309, COLLISION_SHAPE_X, field_185540_C

VoxelShape: v, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z

VoxelShape: u, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z

VoxelShape: w, f_51072691, OCCLUSION_SHAPE_X, field_185539_B

VoxelShape: v, f_51072691, OCCLUSION_SHAPE_X, field_185539_B

VoxelShape: x, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B

VoxelShape: w, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B

VoxelShape: y, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C

VoxelShape: x, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aqp

bej

net.minecraft.class_135

net.minecraft.unmapped.C_19120995

Fields

BooleanProperty: a, field_9407, OPEN, field_176466_a, OPEN

BooleanProperty: b, field_9408, POWERED, field_176465_b, POWERED

BooleanProperty: c, field_9406, IN_WALL, field_176467_M, IN_WALL

Box: d, field_12674, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

Box: e, field_12675, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

Box: f, field_12676, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

Box: g, field_12677, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

Box: B, field_12672, COLLISION_SHAPE_Z, field_185539_B, AABB_COLLISION_BOX_ZAXIS

Box: C, field_12673, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

BooleanProperty: a, f_55541995, OPEN, field_176466_a

BooleanProperty: b, f_32755327, POWERED, field_176465_b

BooleanProperty: c, f_93478484, IN_WALL, field_176467_M

VoxelShape: p, f_96179667, SHAPE_Z, field_185541_d

VoxelShape: q, f_30076800, SHAPE_X, field_185542_e

VoxelShape: r, f_69113716, IN_WALL_SHAPE_Z, field_185543_f

VoxelShape: s, f_85445695, IN_WALL_SHAPE_X, field_185544_g

VoxelShape: t, f_75370442, COLLISION_SHAPE_Z, field_208068_x

VoxelShape: u, f_42238309, COLLISION_SHAPE_X, field_185540_C

VoxelShape: v, f_87601627, OCCLUSION_SHAPE_Z, field_208069_z

VoxelShape: w, f_51072691, OCCLUSION_SHAPE_X, field_185539_B

VoxelShape: x, f_63845701, IN_WALL_OCCLUSION_SHAPE_Z, field_208066_B

VoxelShape: y, f_32528734, IN_WALL_OCCLUSION_SHAPE_X, field_208067_C

Constructors

(PlanksBlock$Variant)

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

VoxelShape (BlockState, BlockView, BlockPos): f, m_03092609, getCollisionShape, func_196268_f

VoxelShape (BlockState, BlockView, BlockPos): g, m_85433611, getOcclusionShape, func_196247_c

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

boolean (BlockState): k, m_59561280, isWall, func_196380_i

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

1.12.2

Names

aqp

net.minecraft.class_135

net.minecraft.block.FenceGateBlock

net.minecraft.block.BlockFenceGate

net.minecraft.block.BlockFenceGate

Fields

BooleanProperty: a, field_9407, OPEN, field_176466_a, OPEN

BooleanProperty: b, field_9408, POWERED, field_176465_b, POWERED

BooleanProperty: c, field_9406, IN_WALL, field_176467_M, IN_WALL

Box: d, field_12674, SHAPE_Z, field_185541_d, AABB_HITBOX_ZAXIS

Box: e, field_12675, SHAPE_X, field_185542_e, AABB_HITBOX_XAXIS

Box: f, field_12676, IN_WALL_SHAPE_Z, field_185543_f, AABB_HITBOX_ZAXIS_INWALL

Box: g, field_12677, IN_WALL_SHAPE_X, field_185544_g, AABB_HITBOX_XAXIS_INWALL

Box: B, field_12672, COLLISION_SHAPE_Z, field_185539_B, AABB_COLLISION_BOX_ZAXIS

Box: C, field_12673, COLLISION_SHAPE_X, field_185540_C, AABB_COLLISION_BOX_XAXIS

Constructors

(PlanksBlock$Variant)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

BlockState (BlockState, WorldView, BlockPos): d, method_8656, resolveVirtualProperties, func_176221_a, getActualState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered