History - net.minecraft.server.network.handler.ServerLoginNetworkHandler

1.7.10

Names

nn

net.minecraft.class_2112

net.minecraft.server.network.handler.ServerLoginNetworkHandler

net.minecraft.server.network.NetHandlerLoginServer

Fields

AtomicInteger: b, field_8952, authenticatorThreadId, AUTHENTICATOR_THREAD_ID

org.apache.logging.log4j.Logger: c, field_8953, LOGGER, logger

Random: d, field_8954, RANDOM, RANDOM

byte[]: e, field_8955, nonce, field_147330_e

MinecraftServer: f, field_8956, server, server

Connection: a, field_8951, connection, networkManager

ServerLoginNetworkHandler__Stage: g, field_8957, stage, currentLoginState

int: h, field_8958, ticks, connectionTimer

GameProfile: i, field_8959, profile, loginGameProfile

String: j, field_8960, key, serverId

SecretKey: k, field_8961, secretKey, secretKey

Constructors

(MinecraftServer, Connection)

Methods

void (): a, method_7454, tick, onNetworkTick

void (String): a, method_8172, disconnect, closeConnection

void (): c, method_8177, acceptLogin, func_147326_c

void (Text): a, method_7456, onDisconnect, onDisconnect

String (): d, method_8179, getConnectionInfo, func_147317_d

void (NetworkProtocol, NetworkProtocol): a, method_7455, changeProtocol, onConnectionStateTransition

void (HelloC2SPacket): a, method_8056, handleHello, processLoginStart

void (KeyC2SPacket): a, method_8057, handleKey, processEncryptionResponse

GameProfile (GameProfile): a, method_8171, m_32322765, getOfflineProfile