History - net.minecraft.client.render.effect.PostEffectPipeline$Pass

26.3

Names

net.minecraft.render.effect.PostEffectPipeline$Pass

net.minecraft.client.render.effect.PostEffectPipeline$Pass

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.gl.PostEffectPipeline$Pass

net.minecraft.render.effect.PostEffectPipeline$Pass

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

how$c

net.minecraft.client.renderer.PostChainConfig$Pass

net.minecraft.class_9962$class_9967

net.minecraft.client.gl.PostEffectPipeline$Pass

Fields

List<PostEffectPipeline$Input>: d, inputs, comp_3021, inputs, f_pgtcfhon, inputs, f_348248_

List<PostEffectPipeline$Input>: inputs, inputs, comp_3021, inputs

com.mojang.serialization.Codec<List<PostEffectPipeline$Input>>: g, INPUTS_CODEC, field_53117, INPUTS_CODEC, f_lxrcgmyk, INPUT_VALIDATOR, f_347598_

com.mojang.serialization.Codec<List<PostEffectPipeline$Input>>: INPUTS_CODEC, INPUTS_CODEC, field_53117, INPUTS_CODEC

com.mojang.serialization.Codec<PostEffectPipeline$Pass>: a, CODEC, field_53116, CODEC, f_wpciadlp, CODEC, f_349128_

com.mojang.serialization.Codec<PostEffectPipeline$Pass>: CODEC, CODEC, field_53116, CODEC

Map<String, List<UniformValue>>: f, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

Map<String, List<UniformValue>>: uniforms, uniforms, comp_3023, uniforms

com.mojang.serialization.Codec<Map<String, List<UniformValue>>>: h, UNIFORM_BLOCKS_CODEC, field_60121, UNIFORMS_CODEC, f_puiwmhvq, f_400380_

com.mojang.serialization.Codec<Map<String, List<UniformValue>>>: UNIFORM_BLOCKS_CODEC, UNIFORM_BLOCKS_CODEC, field_60121, UNIFORMS_CODEC

Identifier: b, vertexShaderId, comp_3718, vertexShaderId, f_zfmnaklz, vertexShaderId, f_380012_

Identifier: vertexShaderId, vertexShaderId, comp_3718, vertexShaderId

Identifier: c, fragmentShaderId, comp_3719, fragmentShaderId, f_tbcleisw, fragmentShaderId, f_381073_

Identifier: fragmentShaderId, fragmentShaderId, comp_3719, fragmentShaderId

Identifier: e, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

Identifier: outputTarget, outputTarget, comp_3022, outputTarget

Constructors

Methods

List<PostEffectPipeline$Input> (): d, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

List<PostEffectPipeline$Input> (): inputs, inputs, comp_3021, inputs

Stream<Identifier> (): a, referencedTargets, method_66540, streamTargets, m_dhpklxwl, m_386279_

Stream<Identifier> (): referencedTargets, referencedTargets, method_66540, streamTargets

Map<String, List<UniformValue>> (): f, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

Map<String, List<UniformValue>> (): uniforms, uniforms, comp_3023, uniforms

Identifier (): b, vertexShaderId, comp_3718, vertexShaderId, m_chjtmdlk, vertexShaderId, f_380012_

Identifier (): vertexShaderId, vertexShaderId, comp_3718, vertexShaderId

Identifier (): c, fragmentShaderId, comp_3719, fragmentShaderId, m_ipqjvwwf, fragmentShaderId, f_381073_

Identifier (): fragmentShaderId, fragmentShaderId, comp_3719, fragmentShaderId

Identifier (): e, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

Identifier (): outputTarget, outputTarget, comp_3022, outputTarget

1.21.11

Names

hge$c

how$c

Fields

Identifier: e, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

Identifier: b, vertexShaderId, comp_3718, vertexShaderId, f_zfmnaklz, vertexShaderId, f_380012_

Identifier: c, fragmentShaderId, comp_3719, fragmentShaderId, f_tbcleisw, fragmentShaderId, f_381073_

Identifier: b, vertexShaderId, comp_3718, vertexShaderId, f_zfmnaklz, vertexShaderId, f_380012_

Identifier: c, fragmentShaderId, comp_3719, fragmentShaderId, f_tbcleisw, fragmentShaderId, f_381073_

Identifier: e, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

Constructors

(Identifier, Identifier, List<PostEffectPipeline$Input>, Identifier, Map<String, List<UniformValue>>)

(Identifier, Identifier, List<PostEffectPipeline$Input>, Identifier, Map<String, List<UniformValue>>)

Methods

Identifier (): e, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

Identifier (): b, vertexShaderId, comp_3718, vertexShaderId, m_chjtmdlk, vertexShaderId, f_380012_

Identifier (): c, fragmentShaderId, comp_3719, fragmentShaderId, m_ipqjvwwf, fragmentShaderId, f_381073_

Identifier (): b, vertexShaderId, comp_3718, vertexShaderId, m_chjtmdlk, vertexShaderId, f_380012_

Identifier (): c, fragmentShaderId, comp_3719, fragmentShaderId, m_ipqjvwwf, fragmentShaderId, f_381073_

Identifier (): e, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

gxt$c

hge$c

Fields

Constructors

Methods

1.21.8

Names

gxs$c

gxt$c

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

grs$e

gxs$c

Fields

List<PostEffectPipeline$Uniform>: f, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

Map<String, List<UniformValue>>: f, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

com.mojang.serialization.Codec<Map<String, List<UniformValue>>>: h, UNIFORM_BLOCKS_CODEC, field_60121, UNIFORMS_CODEC, f_puiwmhvq, f_400380_

Constructors

(Identifier, Identifier, List<PostEffectPipeline$Input>, Identifier, List<PostEffectPipeline$Uniform>)

(Identifier, Identifier, List<PostEffectPipeline$Input>, Identifier, Map<String, List<UniformValue>>)

Methods

List<PostEffectPipeline$Uniform> (): f, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

Map<String, List<UniformValue>> (): f, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

1.21.5

Names

gme$e

grs$e

Fields

List<PostEffectPipeline$Input>: c, inputs, comp_3021, inputs, f_pgtcfhon, inputs, f_348248_

List<PostEffectPipeline$Input>: d, inputs, comp_3021, inputs, f_pgtcfhon, inputs, f_348248_

Identifier: d, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

Identifier: e, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

List<PostEffectPipeline$Uniform>: e, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

List<PostEffectPipeline$Uniform>: f, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

com.mojang.serialization.Codec<List<PostEffectPipeline$Input>>: f, INPUTS_CODEC, field_53117, INPUTS_CODEC, f_lxrcgmyk, INPUT_VALIDATOR, f_347598_

com.mojang.serialization.Codec<List<PostEffectPipeline$Input>>: g, INPUTS_CODEC, field_53117, INPUTS_CODEC, f_lxrcgmyk, INPUT_VALIDATOR, f_347598_

Identifier: b, programId, comp_3102, programId, f_srpfdgfo, programId, f_371113_

Identifier: b, vertexShaderId, comp_3718, vertexShaderId, f_zfmnaklz, vertexShaderId, f_380012_

Identifier: c, fragmentShaderId, comp_3719, fragmentShaderId, f_tbcleisw, fragmentShaderId, f_381073_

Constructors

(Identifier, List<PostEffectPipeline$Input>, Identifier, List<PostEffectPipeline$Uniform>)

(Identifier, Identifier, List<PostEffectPipeline$Input>, Identifier, List<PostEffectPipeline$Uniform>)

Methods

List<PostEffectPipeline$Input> (): c, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

List<PostEffectPipeline$Input> (): d, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

Identifier (): d, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

Identifier (): e, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

List<PostEffectPipeline$Uniform> (): e, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

List<PostEffectPipeline$Uniform> (): f, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

ShaderProgramKey (): a, program, method_65202, getShaderProgramKey, m_mhyuaecy, m_352803_

Identifier (): b, programId, comp_3102, programId, m_twsrukyy, programId, f_371113_

Stream<Identifier> (): a, referencedTargets, method_66540, streamTargets, m_dhpklxwl, m_386279_

Identifier (): b, vertexShaderId, comp_3718, vertexShaderId, m_chjtmdlk, vertexShaderId, f_380012_

Identifier (): c, fragmentShaderId, comp_3719, fragmentShaderId, m_ipqjvwwf, fragmentShaderId, f_381073_

1.21.4

Names

glq$e

gme$e

Fields

Identifier: b, program, comp_3102, program, f_mglqmnvj, program, f_346249_

Identifier: b, programId, comp_3102, programId, f_srpfdgfo, programId, f_371113_

Constructors

Methods

Identifier (): a, program, comp_3102, program, m_mhyuaecy, program, f_346249_

List<PostEffectPipeline$Input> (): b, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

List<PostEffectPipeline$Input> (): c, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

Identifier (): c, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

Identifier (): d, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

List<PostEffectPipeline$Uniform> (): d, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

List<PostEffectPipeline$Uniform> (): e, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_

ShaderProgramKey (): a, program, method_65202, getShaderProgramKey, m_mhyuaecy, m_352803_

Identifier (): b, programId, comp_3102, programId, m_twsrukyy, programId, f_371113_

1.21.3

Names

glq$e

net.minecraft.client.renderer.PostChainConfig$Pass

net.minecraft.class_9962$class_9967

net.minecraft.client.gl.PostEffectPipeline$Pass

net.minecraft.unmapped.C_vxcudcpg$C_spzfezgy

net.minecraft.client.render.ShaderEffectConfig$Pass

net.minecraft.src.C_345900_$C_345744_

Fields

Identifier: b, program, comp_3102, program, f_mglqmnvj, program, f_346249_

List<PostEffectPipeline$Input>: c, inputs, comp_3021, inputs, f_pgtcfhon, inputs, f_348248_

Identifier: d, outputTarget, comp_3022, outputTarget, f_humiqcwp, outputTarget, f_348453_

List<PostEffectPipeline$Uniform>: e, uniforms, comp_3023, uniforms, f_yxzleygp, uniforms, f_347548_

com.mojang.serialization.Codec<List<PostEffectPipeline$Input>>: f, INPUTS_CODEC, field_53117, INPUTS_CODEC, f_lxrcgmyk, INPUT_VALIDATOR, f_347598_

com.mojang.serialization.Codec<PostEffectPipeline$Pass>: a, CODEC, field_53116, CODEC, f_wpciadlp, CODEC, f_349128_

Constructors

(Identifier, List<PostEffectPipeline$Input>, Identifier, List<PostEffectPipeline$Uniform>)

Methods

Identifier (): a, program, comp_3102, program, m_mhyuaecy, program, f_346249_

List<PostEffectPipeline$Input> (): b, inputs, comp_3021, inputs, m_wxowgqfg, inputs, f_348248_

Identifier (): c, outputTarget, comp_3022, outputTarget, m_giajyiaf, outputTarget, f_348453_

List<PostEffectPipeline$Uniform> (): d, uniforms, comp_3023, uniforms, m_ecekquia, uniforms, f_347548_