History - com.mojang.blaze3d.shaders.DynamicUniforms$TerrainValue

26.3

Names

net.minecraft.client.renderer.DynamicGpuData$TerrainTransform

net.minecraft.client.renderer.DynamicGpuData$TerrainTransform

net.minecraft.class_11282$class_1_1395

com.mojang.blaze3d.shaders.DynamicUniforms$TerrainValue

Fields

org.joml.Matrix4fc: modelView, modelView, comp_1_1495, modelView

int: textureAtlasWidth, textureAtlasWidth, comp_1_1497, textureAtlasWidth

int: textureAtlasHeight, textureAtlasHeight, comp_1_1496, textureAtlasHeight

Constructors

(org.joml.Matrix4fc, int, int)

Methods

void (ByteBuffer): write, write, method_71104, write

org.joml.Matrix4fc (): modelView, modelView, comp_1_1495, modelView

int (): textureAtlasWidth, textureAtlasWidth, comp_1_1497, textureAtlasWidth

int (): textureAtlasHeight, textureAtlasHeight, comp_1_1496, textureAtlasHeight