History - net.minecraft.block.DeadCoralWallFanBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: CODEC, CODEC, field_46269, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<? extends DeadCoralWallFanBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dzb

net.minecraft.world.level.block.BaseCoralWallFanBlock

net.minecraft.class_2222

net.minecraft.block.DeadCoralWallFanBlock

Fields

Map<Direction, VoxelShape>: e, SHAPES, field_9934, SHAPES_BY_DIRECTION, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

Map<Direction, VoxelShape>: SHAPES, SHAPES, field_9934, SHAPES_BY_DIRECTION

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: c, CODEC, field_46269, CODEC, f_zshjzjrc, CODEC, f_302444_

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: CODEC, CODEC, field_46269, CODEC

EnumProperty<Direction>: d, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

EnumProperty<Direction>: FACING, FACING, field_9933, FACING

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

com.mojang.serialization.MapCodec<? extends DeadCoralWallFanBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends DeadCoralWallFanBlock> (): codec, codec, method_53969, getCodec

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

1.21.11

Names

dug

dzb

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dpk

dug

Fields

Constructors

Methods

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dmz

dpk

Fields

Constructors

Methods

1.21.5

Names

diy

dmz

Fields

Map<Direction, VoxelShape>: e, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

Map<Direction, VoxelShape>: e, SHAPES, field_9934, SHAPES_BY_DIRECTION, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: b, CODEC, field_46269, CODEC, f_zshjzjrc, CODEC, f_302444_

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: c, CODEC, field_46269, CODEC, f_zshjzjrc, CODEC, f_302444_

EnumProperty<Direction>: c, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

EnumProperty<Direction>: d, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

Constructors

Methods

1.21.4

Names

djx

diy

Fields

Constructors

Methods

1.21.3

Names

dfj

djx

Fields

DirectionProperty: c, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

EnumProperty<Direction>: c, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dem

dfj

Fields

Constructors

Methods

1.20.6

Names

cwb

dem

Fields

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: b, CODEC, field_46269, CODEC, f_zshjzjrc, f_302444_

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: b, CODEC, field_46269, CODEC, f_zshjzjrc, CODEC, f_302444_

Constructors

Methods

1.20.4

Names

csh

cwb

Fields

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

DirectionProperty: c, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

Map<Direction, VoxelShape>: b, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

Map<Direction, VoxelShape>: e, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

com.mojang.serialization.MapCodec<DeadCoralWallFanBlock>: b, CODEC, field_46269, CODEC, f_zshjzjrc, f_302444_

Constructors

Methods

com.mojang.serialization.MapCodec<? extends DeadCoralWallFanBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

coz

csh

Fields

Constructors

Methods

1.20.1

Names

cou

coz

Fields

Constructors

Methods

1.19.4

Names

cmf

cou

Fields

Constructors

Methods

1.19.3

Names

cjf

cmf

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cii

cjf

Fields

Constructors

Methods

1.19

Names

cdc

cii

Fields

Constructors

Methods

1.18.2

Names

cck

cdc

net.minecraft.block.DeadCoralWallFanBlock

Fields

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, f_49192_

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, FACING, f_49192_

Map<Direction, VoxelShape>: b, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, f_49193_

Map<Direction, VoxelShape>: b, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, FACING_TO_SHAPE, f_49193_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzb

cck

Fields

Constructors

Methods

1.17.1

Names

bza

bzb

Fields

Constructors

Methods

1.17

Names

buc

bza

net.minecraft.block.DeadCoralWallFanBlock

net.minecraft.src.C_1691_

Fields

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, field_211884_b, FACING

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, f_49192_

Map<Direction, VoxelShape>: c, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, field_211885_c, SHAPES

Map<Direction, VoxelShape>: b, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, f_49193_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btz

buc

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvf

btz

Fields

Constructors

Methods

1.16.1

Names

bov

bvf

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

1.15.2

Names

bos

bov

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bmk

bos

Fields

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, FACING, field_211884_b, FACING

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, field_211884_b, FACING

Map<Direction, VoxelShape>: c, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, SHAPES, field_211885_c, SHAPES

Map<Direction, VoxelShape>: c, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, field_211885_c, SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

1.14.4

Names

bmf

bmk

net.minecraft.world.level.block.BaseCoralWallFanBlock

net.minecraft.unmapped.C_ssgzruzf

Fields

DirectionProperty: a, field_9933, FACING, FACING, field_211884_b, FACING

DirectionProperty: a, FACING, field_9933, FACING, f_ykdpyoai, FACING, field_211884_b, FACING

Map<Direction, VoxelShape>: c, field_9934, FACING_TO_SHAPE, SHAPES, field_211885_c, SHAPES

Map<Direction, VoxelShape>: c, SHAPES, field_9934, FACING_TO_SHAPE, f_pwvrbnhz, SHAPES, field_211885_c, SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

1.14.3

Names

bmb

bmf

net.minecraft.block.DeadCoralWallFanBlock

Fields

DirectionProperty: a, field_9933, FACING, field_211884_b, FACING

DirectionProperty: a, field_9933, FACING, FACING, field_211884_b, FACING

Map<Direction, VoxelShape>: c, field_9934, SHAPES, field_211885_c, SHAPES

Map<Direction, VoxelShape>: c, field_9934, FACING_TO_SHAPE, SHAPES, field_211885_c, SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

1.14.2

Names

Fields

DirectionProperty: a, field_9933, FACING, field_211884_b, field_211884_b

DirectionProperty: a, field_9933, FACING, field_211884_b, FACING

Map<Direction, VoxelShape>: c, field_9934, SHAPES, field_211885_c, field_211885_c

Map<Direction, VoxelShape>: c, field_9934, SHAPES, field_211885_c, SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bma

bmb

Fields

Constructors

Methods

1.14

Names

bma

net.minecraft.class_2222

net.minecraft.block.BaseCoralWallFanBlock

net.minecraft.block.DeadCoralWallFanBlock

net.minecraft.block.DeadCoralWallFanBlock

Fields

DirectionProperty: a, field_9933, FACING, field_211884_b, field_211884_b

Map<Direction, VoxelShape>: c, field_9934, SHAPES, field_211885_c, field_211885_c

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement