History - net.minecraft.client.render.effect.PostEffectPass$TargetSampler
26.3
Names
Fields
Constructors
Methods
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, texture, method_71128, getTexture
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, texture, method_71128, getTexture
26.2
Names
net.minecraft.client.gl.PostEffectPass$TargetSampler
net.minecraft.client.render.effect.PostEffectPass$TargetSampler
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
hox$c
net.minecraft.client.renderer.PostPass$TargetInput
net.minecraft.class_283$class_9972
net.minecraft.client.gl.PostEffectPass$TargetSampler
Fields
String: a, samplerName, comp_3034, samplerName, f_lzthnmgn, samplerName, f_348537_
String: samplerName, samplerName, comp_3038, samplerName
boolean: c, depthBuffer, comp_3036, depthBuffer, f_fjtdvzxe, depthBuffer, f_347500_
boolean: depthBuffer, depthBuffer, comp_3036, depthBuffer
boolean: d, bilinear, comp_3037, bilinear, f_lyhzrzob, bilinear, f_347005_
boolean: bilinear, bilinear, comp_3037, bilinear
Identifier: b, targetId, comp_3035, targetId, f_jqnyemmq, targetId, f_348767_
Identifier: targetId, targetId, comp_3035, targetId
Constructors
Methods
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): c, getHandle, method_62262, getTarget, m_bkndfgnz, m_357111_
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): getHandle, getHandle, method_62262, getTarget
void (FramePass, Map<Identifier, Handle<Framebuffer>>): a, addToPass, method_62259, preRender, m_apnahyct, m_353325_
void (FramePass, Map<Identifier, Handle<Framebuffer>>): addToPass, addToPass, method_62259, preRender
String (): a, samplerName, comp_3038, samplerName, m_gbjiookh, m_355302_
String (): samplerName, samplerName, comp_3038, samplerName
boolean (): d, depthBuffer, comp_3036, depthBuffer, m_bvmlkasw, depthBuffer, f_347500_
boolean (): depthBuffer, depthBuffer, comp_3036, depthBuffer
boolean (): b, bilinear, comp_3037, bilinear, m_ogvyjkay, m_353771_
boolean (): bilinear, bilinear, comp_3037, bilinear
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): b, texture, method_71128, getTexture, m_syqrfnxk, m_352090_
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): texture, texture, method_71128, getTexture
Identifier (): c, targetId, comp_3035, targetId, m_qmembjmv, targetId, f_348767_
Identifier (): targetId, targetId, comp_3035, targetId
1.21.11
Names
hgf$b
hox$c
Fields
Identifier: b, targetId, comp_3035, targetId, f_jqnyemmq, targetId, f_348767_
Identifier: b, targetId, comp_3035, targetId, f_jqnyemmq, targetId, f_348767_
Constructors
(String, Identifier, boolean, boolean)
(String, Identifier, boolean, boolean)
Methods
void (Map<Identifier, Handle<Framebuffer>>): a, cleanup, method_62261, postRender, m_oarcelmw, m_351787_
Identifier (): b, targetId, comp_3035, targetId, m_qmembjmv, targetId, f_348767_
boolean (): c, depthBuffer, comp_3036, depthBuffer, m_bvmlkasw, depthBuffer, f_347500_
boolean (): d, depthBuffer, comp_3036, depthBuffer, m_bvmlkasw, depthBuffer, f_347500_
boolean (): d, bilinear, comp_3037, bilinear, m_rkvjnphd, bilinear, f_347005_
boolean (): b, bilinear, comp_3037, bilinear, m_ogvyjkay, m_353771_
Identifier (): c, targetId, comp_3035, targetId, m_qmembjmv, targetId, f_348767_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
gxu$b
hgf$b
Fields
Constructors
Methods
1.21.8
Names
gxt$b
gxu$b
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
grt$b
gxt$b
Fields
Constructors
Methods
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): b, getHandle, method_62262, getTarget, m_bkndfgnz, m_357111_
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): c, getHandle, method_62262, getTarget, m_bkndfgnz, m_357111_
String (): a, samplerName, comp_3034, samplerName, m_bkdiulfk, samplerName, f_348537_
String (): a, samplerName, comp_3038, samplerName, m_gbjiookh, m_355302_
void (RenderPass, Map<Identifier, Handle<Framebuffer>>): a, bindTo, method_62260, bindSampler, m_qcxantrj, m_352090_
GpuTextureView (Map<Identifier, Handle<Framebuffer>>): b, texture, method_71128, getTexture, m_syqrfnxk, m_352090_
1.21.5
Names
gmf$b
grt$b
Fields
Constructors
Methods
void (ShaderProgram, Map<Identifier, Handle<Framebuffer>>): a, bindTo, method_62260, bind, m_qcxantrj, m_352090_
void (RenderPass, Map<Identifier, Handle<Framebuffer>>): a, bindTo, method_62260, bindSampler, m_qcxantrj, m_352090_
1.21.4
Names
glr$b
gmf$b
Fields
Constructors
Methods
1.21.3
Names
glr$b
net.minecraft.client.renderer.PostPass$TargetInput
net.minecraft.class_283$class_9972
net.minecraft.client.gl.PostEffectPass$TargetSampler
net.minecraft.unmapped.C_ihtuvtqd$C_iogvsatr
net.minecraft.client.gl.PostProcessShader$C_iogvsatr
net.minecraft.src.C_4146_$C_345643_
Fields
String: a, samplerName, comp_3034, samplerName, f_lzthnmgn, samplerName, f_348537_
Identifier: b, targetId, comp_3035, targetId, f_jqnyemmq, targetId, f_348767_
boolean: c, depthBuffer, comp_3036, depthBuffer, f_fjtdvzxe, depthBuffer, f_347500_
boolean: d, bilinear, comp_3037, bilinear, f_lyhzrzob, bilinear, f_347005_
Constructors
(String, Identifier, boolean, boolean)
Methods
Handle<Framebuffer> (Map<Identifier, Handle<Framebuffer>>): b, getHandle, method_62262, getTarget, m_bkndfgnz, m_357111_
void (RenderPass, Map<Identifier, Handle<Framebuffer>>): a, addToPass, method_62259, preRender, m_apnahyct, m_353325_
void (ShaderProgram, Map<Identifier, Handle<Framebuffer>>): a, bindTo, method_62260, bind, m_qcxantrj, m_352090_
void (Map<Identifier, Handle<Framebuffer>>): a, cleanup, method_62261, postRender, m_oarcelmw, m_351787_
String (): a, samplerName, comp_3034, samplerName, m_bkdiulfk, samplerName, f_348537_
Identifier (): b, targetId, comp_3035, targetId, m_qmembjmv, targetId, f_348767_
boolean (): c, depthBuffer, comp_3036, depthBuffer, m_bvmlkasw, depthBuffer, f_347500_
boolean (): d, bilinear, comp_3037, bilinear, m_rkvjnphd, bilinear, f_347005_