History - net.minecraft.client.render.entity.state.FelineEntityRenderState

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

idl

net.minecraft.client.renderer.entity.state.FelineRenderState

net.minecraft.class_10024

net.minecraft.client.render.entity.state.FelineEntityRenderState

Fields

boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, crouching, f_347985_

boolean: isCrouching, isCrouching, field_53361, inSneakingPose

boolean: e, isSprinting, field_53362, sprinting, f_zrininai, sprinting, f_348723_

boolean: isSprinting, isSprinting, field_53362, sprinting

boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, inSittingPose, f_347181_

boolean: isSitting, isSitting, field_53363, inSittingPose

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, sleepAnimationProgress, f_349335_

float: lieDownAmount, lieDownAmount, field_53364, sleepAnimationProgress

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, tailCurlAnimationProgress, f_347724_

float: lieDownAmountTail, lieDownAmountTail, field_53365, tailCurlAnimationProgress

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, headDownAnimationProgress, f_348945_

float: relaxStateOneAmount, relaxStateOneAmount, field_53366, headDownAnimationProgress

Constructors

Methods

1.21.11

Names

huq

idl

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hkt

huq

Fields

Constructors

Methods

1.21.8

Names

hks

hkt

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hei

hks

Fields

Constructors

Methods

1.21.5

Names

gyr

hei

net.minecraft.client.render.entity.state.FelineRenderState

Fields

boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, f_347985_

boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, crouching, f_347985_

boolean: e, isSprinting, field_53362, sprinting, f_zrininai, f_348723_

boolean: e, isSprinting, field_53362, sprinting, f_zrininai, sprinting, f_348723_

boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, f_347181_

boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, inSittingPose, f_347181_

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, f_349335_

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, sleepAnimationProgress, f_349335_

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, f_347724_

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, tailCurlAnimationProgress, f_347724_

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, f_348945_

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, headDownAnimationProgress, f_348945_

Constructors

Methods

1.21.4

Names

gyb

gyr

Fields

Constructors

Methods

1.21.3

Names

gyb

net.minecraft.client.renderer.entity.state.FelineRenderState

net.minecraft.class_10024

net.minecraft.client.render.entity.state.FelineEntityRenderState

net.minecraft.unmapped.C_yslmavat

net.minecraft.src.C_345983_

Fields

boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, f_347985_

boolean: e, isSprinting, field_53362, sprinting, f_zrininai, f_348723_

boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, f_347181_

float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, f_349335_

float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, f_347724_

float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, f_348945_

Constructors

()

Methods