History - net.minecraft.client.render.entity.state.FelineEntityRenderState
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
idl
net.minecraft.client.renderer.entity.state.FelineRenderState
net.minecraft.class_10024
net.minecraft.client.render.entity.state.FelineEntityRenderState
Fields
boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, crouching, f_347985_
boolean: isCrouching, isCrouching, field_53361, inSneakingPose
boolean: e, isSprinting, field_53362, sprinting, f_zrininai, sprinting, f_348723_
boolean: isSprinting, isSprinting, field_53362, sprinting
boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, inSittingPose, f_347181_
boolean: isSitting, isSitting, field_53363, inSittingPose
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, sleepAnimationProgress, f_349335_
float: lieDownAmount, lieDownAmount, field_53364, sleepAnimationProgress
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, tailCurlAnimationProgress, f_347724_
float: lieDownAmountTail, lieDownAmountTail, field_53365, tailCurlAnimationProgress
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, headDownAnimationProgress, f_348945_
float: relaxStateOneAmount, relaxStateOneAmount, field_53366, headDownAnimationProgress
Constructors
Methods
1.21.11
Names
huq
idl
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hkt
huq
Fields
Constructors
Methods
1.21.8
Names
hks
hkt
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hei
hks
Fields
Constructors
Methods
1.21.5
Names
gyr
hei
net.minecraft.client.render.entity.state.FelineRenderState
Fields
boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, f_347985_
boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, crouching, f_347985_
boolean: e, isSprinting, field_53362, sprinting, f_zrininai, f_348723_
boolean: e, isSprinting, field_53362, sprinting, f_zrininai, sprinting, f_348723_
boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, f_347181_
boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, inSittingPose, f_347181_
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, f_349335_
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, sleepAnimationProgress, f_349335_
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, f_347724_
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, tailCurlAnimationProgress, f_347724_
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, f_348945_
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, headDownAnimationProgress, f_348945_
Constructors
Methods
1.21.4
Names
gyb
gyr
Fields
Constructors
Methods
1.21.3
Names
gyb
net.minecraft.client.renderer.entity.state.FelineRenderState
net.minecraft.class_10024
net.minecraft.client.render.entity.state.FelineEntityRenderState
net.minecraft.unmapped.C_yslmavat
net.minecraft.src.C_345983_
Fields
boolean: d, isCrouching, field_53361, inSneakingPose, f_eeirjrvq, f_347985_
boolean: e, isSprinting, field_53362, sprinting, f_zrininai, f_348723_
boolean: f, isSitting, field_53363, inSittingPose, f_lbhbwoin, f_347181_
float: g, lieDownAmount, field_53364, sleepAnimationProgress, f_qdbzwjvy, f_349335_
float: h, lieDownAmountTail, field_53365, tailCurlAnimationProgress, f_aebfnwvm, f_347724_
float: i, relaxStateOneAmount, field_53366, headDownAnimationProgress, f_rfgvdldt, f_348945_
Constructors
()
Methods