History - net.minecraft.block.ChestBlock

1.13.2

Names

bdg

bdh

net.minecraft.unmapped.C_57247398

net.minecraft.class_118

Fields

DirectionProperty: a, f_87334680, FACING, field_176459_a

DirectionProperty: a, field_9334, FACING, field_176459_a, FACING

EnumProperty<ChestType>: b, f_15771353, TYPE, field_196314_b

EnumProperty<ChestType>: b, field_18238, TYPE, field_196314_b, TYPE

BooleanProperty: c, f_15115910, WATERLOGGED, field_204511_c

BooleanProperty: c, field_18239, WATERLOGGED, field_204511_c, WATERLOGGED

VoxelShape: o, f_96248889, NORTH_SHAPE, field_196316_c

VoxelShape: o, field_18240, NORTH_SHAPE, field_196316_c, field_196316_c

VoxelShape: p, f_97297860, SOUTH_SHAPE, field_196317_y

VoxelShape: p, field_18241, SOUTH_SHAPE, field_196317_y, field_196317_y

VoxelShape: q, f_28253990, WEST_SHAPE, field_196318_z

VoxelShape: q, field_18242, WEST_SHAPE, field_196318_z, field_196318_z

VoxelShape: r, f_23965446, EAST_SHAPE, field_196313_A

VoxelShape: r, field_18243, EAST_SHAPE, field_196313_A, field_196313_A

VoxelShape: s, f_43262789, SHAPE, field_196315_B

VoxelShape: s, field_18244, SHAPE, field_196315_B, field_196315_B

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

boolean (World, BlockPos): a, m_19620149, isLocked, func_176457_m

boolean (World, BlockPos): a, method_8705, isLocked, func_176457_m, isBlocked

boolean (World, BlockPos): b, m_70644683, isLockedByOcelot, func_176453_o

boolean (World, BlockPos): b, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest

boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M

boolean (BlockState): u, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l

int (BlockState, World, BlockPos): a, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror

boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v

boolean (BlockState): b, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

Direction (BlockState): k, m_91378322, getConnectedDirection, func_196311_i

Direction (BlockState): k, method_16649, getConnectedDirection, func_196311_i, getDirectionToAttached

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid

Direction (BlockPlaceContext, Direction): a, m_33373073, getFacingForConnectedChestPlacement, func_196312_a

Direction (BlockPlaceContext, Direction): a, method_16645, getFacingForConnectedChestPlacement, func_196312_a, getDirectionToAttach

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

LockableMenuProvider (BlockState, World, BlockPos, boolean): a, m_22708524, getCombinedMenuProvider, func_196309_a

LockableMenuProvider (BlockState, World, BlockPos, boolean): a, method_16647, getCombinedMenuProvider, func_196309_a, getContainer

BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_

BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity

boolean (BlockView, BlockPos): a, m_99032374, isLockedByBlock, func_176456_n

boolean (BlockView, BlockPos): a, method_16646, isLockedByBlock, func_176456_n, isBelowSolidBlock

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d

Stat<Identifier> (): d, method_16648, getChestsOpenedStat, func_196310_d, getOpenStat

1.13.1

Names

bcy

bdg

Fields

VoxelShape: p, f_96248889, NORTH_SHAPE, field_196316_c

VoxelShape: o, f_96248889, NORTH_SHAPE, field_196316_c

VoxelShape: q, f_97297860, SOUTH_SHAPE, field_196317_y

VoxelShape: p, f_97297860, SOUTH_SHAPE, field_196317_y

VoxelShape: r, f_28253990, WEST_SHAPE, field_196318_z

VoxelShape: q, f_28253990, WEST_SHAPE, field_196318_z

VoxelShape: s, f_23965446, EAST_SHAPE, field_196313_A

VoxelShape: r, f_23965446, EAST_SHAPE, field_196313_A

VoxelShape: t, f_43262789, SHAPE, field_196315_B

VoxelShape: s, f_43262789, SHAPE, field_196315_B

Constructors

(Block$Properties)

(Block$Properties)

Methods

Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d

Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d

1.13

Names

api

bcy

net.minecraft.class_118

net.minecraft.unmapped.C_57247398

Fields

DirectionProperty: a, field_9334, FACING, field_176459_a, FACING

Box: b, field_12616, NORTH_SHAPE, field_185557_b, NORTH_CHEST_AABB

Box: c, field_12617, SOUTH_SHAPE, field_185558_c, SOUTH_CHEST_AABB

Box: d, field_12618, WEST_SHAPE, field_185559_d, WEST_CHEST_AABB

Box: e, field_12619, EAST_SHAPE, field_185560_e, EAST_CHEST_AABB

Box: f, field_12620, SHAPE, field_185561_f, NOT_CONNECTED_AABB

ChestBlock$Type: g, field_12621, type, field_149956_a, chestType

DirectionProperty: a, f_87334680, FACING, field_176459_a

EnumProperty<ChestType>: b, f_15771353, TYPE, field_196314_b

BooleanProperty: c, f_15115910, WATERLOGGED, field_204511_c

VoxelShape: p, f_96248889, NORTH_SHAPE, field_196316_c

VoxelShape: q, f_97297860, SOUTH_SHAPE, field_196317_y

VoxelShape: r, f_28253990, WEST_SHAPE, field_196318_z

VoxelShape: s, f_23965446, EAST_SHAPE, field_196313_A

VoxelShape: t, f_43262789, SHAPE, field_196315_B

Constructors

(ChestBlock$Type)

(Block$Properties)

Methods

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a

BlockState (World, BlockPos, BlockState): e, method_8701, updateState, func_176455_e, checkForSurroundingChests

BlockState (World, BlockPos, BlockState): f, method_8703, updateFacing, func_176458_f, correctFacing

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

boolean (World, BlockPos): d, method_8704, isDoubleChest, func_176454_e, isDoubleChest

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

LockableMenuProvider (World, BlockPos): c, method_11583, getMenuProvider, func_180676_d, getLockableContainer

LockableMenuProvider (World, BlockPos, boolean): a, method_8702, getCombinedMenuProvider, func_189418_a, getContainer

BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (World, BlockPos): e, method_8705, isLocked, func_176457_m, isBlocked

boolean (World, BlockPos): a, m_19620149, isLocked, func_176457_m

boolean (World, BlockPos): i, method_8706, isLockedByBlock, func_176456_n, isBelowSolidBlock

boolean (World, BlockPos): j, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest

boolean (World, BlockPos): b, m_70644683, isLockedByOcelot, func_176453_o

boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M

int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress

boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

Direction (BlockState): k, m_91378322, getConnectedDirection, func_196311_i

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

Direction (BlockPlaceContext, Direction): a, m_33373073, getFacingForConnectedChestPlacement, func_196312_a

void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d

LockableMenuProvider (BlockState, World, BlockPos, boolean): a, m_22708524, getCombinedMenuProvider, func_196309_a

BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_

boolean (BlockView, BlockPos): a, m_99032374, isLockedByBlock, func_176456_n

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

1.12.2

Names

api

net.minecraft.class_118

net.minecraft.block.ChestBlock

net.minecraft.block.BlockChest

net.minecraft.block.BlockChest

Fields

DirectionProperty: a, field_9334, FACING, field_176459_a, FACING

Box: b, field_12616, NORTH_SHAPE, field_185557_b, NORTH_CHEST_AABB

Box: c, field_12617, SOUTH_SHAPE, field_185558_c, SOUTH_CHEST_AABB

Box: d, field_12618, WEST_SHAPE, field_185559_d, WEST_CHEST_AABB

Box: e, field_12619, EAST_SHAPE, field_185560_e, EAST_CHEST_AABB

Box: f, field_12620, SHAPE, field_185561_f, NOT_CONNECTED_AABB

ChestBlock$Type: g, field_12621, type, field_149956_a, chestType

Constructors

(ChestBlock$Type)

Methods

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy

BlockState (World, BlockPos, BlockState): e, method_8701, updateState, func_176455_e, checkForSurroundingChests

BlockState (World, BlockPos, BlockState): f, method_8703, updateFacing, func_176458_f, correctFacing

boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt

boolean (World, BlockPos): d, method_8704, isDoubleChest, func_176454_e, isDoubleChest

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

LockableMenuProvider (World, BlockPos): c, method_11583, getMenuProvider, func_180676_d, getLockableContainer

LockableMenuProvider (World, BlockPos, boolean): a, method_8702, getCombinedMenuProvider, func_189418_a, getContainer

BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity

boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower

int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower

int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower

boolean (World, BlockPos): e, method_8705, isLocked, func_176457_m, isBlocked

boolean (World, BlockPos): i, method_8706, isLockedByBlock, func_176456_n, isBelowSolidBlock

boolean (World, BlockPos): j, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest

boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride

int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress