History - net.minecraft.block.ChestBlock
1.13.2
Names
bdg
bdh
net.minecraft.unmapped.C_57247398
net.minecraft.class_118
Fields
DirectionProperty: a, f_87334680, FACING, field_176459_a
DirectionProperty: a, field_9334, FACING, field_176459_a, FACING
EnumProperty<ChestType>: b, f_15771353, TYPE, field_196314_b
EnumProperty<ChestType>: b, field_18238, TYPE, field_196314_b, TYPE
BooleanProperty: c, f_15115910, WATERLOGGED, field_204511_c
BooleanProperty: c, field_18239, WATERLOGGED, field_204511_c, WATERLOGGED
VoxelShape: o, f_96248889, NORTH_SHAPE, field_196316_c
VoxelShape: o, field_18240, NORTH_SHAPE, field_196316_c, field_196316_c
VoxelShape: p, f_97297860, SOUTH_SHAPE, field_196317_y
VoxelShape: p, field_18241, SOUTH_SHAPE, field_196317_y, field_196317_y
VoxelShape: q, f_28253990, WEST_SHAPE, field_196318_z
VoxelShape: q, field_18242, WEST_SHAPE, field_196318_z, field_196318_z
VoxelShape: r, f_23965446, EAST_SHAPE, field_196313_A
VoxelShape: r, field_18243, EAST_SHAPE, field_196313_A, field_196313_A
VoxelShape: s, f_43262789, SHAPE, field_196315_B
VoxelShape: s, field_18244, SHAPE, field_196315_B, field_196315_B
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
boolean (World, BlockPos): a, m_19620149, isLocked, func_176457_m
boolean (World, BlockPos): a, method_8705, isLocked, func_176457_m, isBlocked
boolean (World, BlockPos): b, m_70644683, isLockedByOcelot, func_176453_o
boolean (World, BlockPos): b, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
boolean (BlockState): u, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
int (BlockState, World, BlockPos): a, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror
boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v
boolean (BlockState): b, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
Direction (BlockState): k, m_91378322, getConnectedDirection, func_196311_i
Direction (BlockState): k, method_16649, getConnectedDirection, func_196311_i, getDirectionToAttached
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a
Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid
FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t
FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid
Direction (BlockPlaceContext, Direction): a, m_33373073, getFacingForConnectedChestPlacement, func_196312_a
Direction (BlockPlaceContext, Direction): a, method_16645, getFacingForConnectedChestPlacement, func_196312_a, getDirectionToAttach
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
LockableMenuProvider (BlockState, World, BlockPos, boolean): a, m_22708524, getCombinedMenuProvider, func_196309_a
LockableMenuProvider (BlockState, World, BlockPos, boolean): a, method_16647, getCombinedMenuProvider, func_196309_a, getContainer
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity
boolean (BlockView, BlockPos): a, m_99032374, isLockedByBlock, func_176456_n
boolean (BlockView, BlockPos): a, method_16646, isLockedByBlock, func_176456_n, isBelowSolidBlock
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d
Stat<Identifier> (): d, method_16648, getChestsOpenedStat, func_196310_d, getOpenStat
1.13.1
Names
bcy
bdg
Fields
VoxelShape: p, f_96248889, NORTH_SHAPE, field_196316_c
VoxelShape: o, f_96248889, NORTH_SHAPE, field_196316_c
VoxelShape: q, f_97297860, SOUTH_SHAPE, field_196317_y
VoxelShape: p, f_97297860, SOUTH_SHAPE, field_196317_y
VoxelShape: r, f_28253990, WEST_SHAPE, field_196318_z
VoxelShape: q, f_28253990, WEST_SHAPE, field_196318_z
VoxelShape: s, f_23965446, EAST_SHAPE, field_196313_A
VoxelShape: r, f_23965446, EAST_SHAPE, field_196313_A
VoxelShape: t, f_43262789, SHAPE, field_196315_B
VoxelShape: s, f_43262789, SHAPE, field_196315_B
Constructors
Methods
Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d
Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d
1.13
Names
api
bcy
net.minecraft.class_118
net.minecraft.unmapped.C_57247398
Fields
DirectionProperty: a, field_9334, FACING, field_176459_a, FACING
Box: b, field_12616, NORTH_SHAPE, field_185557_b, NORTH_CHEST_AABB
Box: c, field_12617, SOUTH_SHAPE, field_185558_c, SOUTH_CHEST_AABB
Box: d, field_12618, WEST_SHAPE, field_185559_d, WEST_CHEST_AABB
Box: e, field_12619, EAST_SHAPE, field_185560_e, EAST_CHEST_AABB
Box: f, field_12620, SHAPE, field_185561_f, NOT_CONNECTED_AABB
ChestBlock$Type: g, field_12621, type, field_149956_a, chestType
DirectionProperty: a, f_87334680, FACING, field_176459_a
EnumProperty<ChestType>: b, f_15771353, TYPE, field_196314_b
BooleanProperty: c, f_15115910, WATERLOGGED, field_204511_c
VoxelShape: p, f_96248889, NORTH_SHAPE, field_196316_c
VoxelShape: q, f_97297860, SOUTH_SHAPE, field_196317_y
VoxelShape: r, f_28253990, WEST_SHAPE, field_196318_z
VoxelShape: s, f_23965446, EAST_SHAPE, field_196313_A
VoxelShape: t, f_43262789, SHAPE, field_196315_B
Constructors
Methods
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a
BlockState (World, BlockPos, BlockState): e, method_8701, updateState, func_176455_e, checkForSurroundingChests
BlockState (World, BlockPos, BlockState): f, method_8703, updateFacing, func_176458_f, correctFacing
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos): d, method_8704, isDoubleChest, func_176454_e, isDoubleChest
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
LockableMenuProvider (World, BlockPos): c, method_11583, getMenuProvider, func_180676_d, getLockableContainer
LockableMenuProvider (World, BlockPos, boolean): a, method_8702, getCombinedMenuProvider, func_189418_a, getContainer
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
boolean (World, BlockPos): e, method_8705, isLocked, func_176457_m, isBlocked
boolean (World, BlockPos): a, m_19620149, isLocked, func_176457_m
boolean (World, BlockPos): i, method_8706, isLockedByBlock, func_176456_n, isBelowSolidBlock
boolean (World, BlockPos): j, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest
boolean (World, BlockPos): b, m_70644683, isLockedByOcelot, func_176453_o
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress
boolean (BlockState): b, m_07997830, hasCustomMiningProgress, func_190946_v
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
Direction (BlockState): k, m_91378322, getConnectedDirection, func_196311_i
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a
FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a
Direction (BlockPlaceContext, Direction): a, m_33373073, getFacingForConnectedChestPlacement, func_196312_a
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
Stat<Identifier> (): d, m_06556183, getChestsOpenedStat, func_196310_d
LockableMenuProvider (BlockState, World, BlockPos, boolean): a, m_22708524, getCombinedMenuProvider, func_196309_a
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
boolean (BlockView, BlockPos): a, m_99032374, isLockedByBlock, func_176456_n
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
1.12.2
Names
api
net.minecraft.class_118
net.minecraft.block.ChestBlock
net.minecraft.block.BlockChest
net.minecraft.block.BlockChest
Fields
DirectionProperty: a, field_9334, FACING, field_176459_a, FACING
Box: b, field_12616, NORTH_SHAPE, field_185557_b, NORTH_CHEST_AABB
Box: c, field_12617, SOUTH_SHAPE, field_185558_c, SOUTH_CHEST_AABB
Box: d, field_12618, WEST_SHAPE, field_185559_d, WEST_CHEST_AABB
Box: e, field_12619, EAST_SHAPE, field_185560_e, EAST_CHEST_AABB
Box: f, field_12620, SHAPE, field_185561_f, NOT_CONNECTED_AABB
ChestBlock$Type: g, field_12621, type, field_149956_a, chestType
Constructors
Methods
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
BlockState (World, BlockPos, BlockState): e, method_8701, updateState, func_176455_e, checkForSurroundingChests
BlockState (World, BlockPos, BlockState): f, method_8703, updateFacing, func_176458_f, correctFacing
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos): d, method_8704, isDoubleChest, func_176454_e, isDoubleChest
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
LockableMenuProvider (World, BlockPos): c, method_11583, getMenuProvider, func_180676_d, getLockableContainer
LockableMenuProvider (World, BlockPos, boolean): a, method_8702, getCombinedMenuProvider, func_189418_a, getContainer
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
int (BlockState, WorldView, BlockPos, Direction): c, method_8664, getDirectSignal, func_176211_b, getStrongPower
boolean (World, BlockPos): e, method_8705, isLocked, func_176457_m, isBlocked
boolean (World, BlockPos): i, method_8706, isLockedByBlock, func_176456_n, isBelowSolidBlock
boolean (World, BlockPos): j, method_8707, isLockedByOcelot, func_176453_o, isOcelotSittingOnChest
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState): a_, method_13704, hasCustomMiningProgress, func_190946_v, hasCustomBreakingProgress