History - net.minecraft.block.RepeaterBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<RepeaterBlock>: CODEC, CODEC, field_46426, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<RepeaterBlock> (): codec, codec, method_53969, getCodec
boolean (BlockState, BlockView, BlockPos, Direction): shouldRedstoneWireConnectTo, shouldRedstoneWireConnectTo, method_1_9802, connectsTo
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
egg
net.minecraft.world.level.block.RepeaterBlock
net.minecraft.class_2462
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, f_55797_
BooleanProperty: LOCKED, LOCKED, field_11452, LOCKED
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
IntProperty: DELAY, DELAY, field_11451, DELAY
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_xnzrggul, CODEC, f_303301_
com.mojang.serialization.MapCodec<RepeaterBlock>: CODEC, CODEC, field_46426, CODEC
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
int (BlockState): getDelay, getDelay, method_9992, getUpdateDelayInternal
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): isLocked, isLocked, method_9996, isLocked
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
boolean (): sideInputDiodesOnly, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<RepeaterBlock> (): codec, codec, method_53969, getCodec
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate
1.21.11
Names
ebl
egg
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dwo
ebl
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
duc
dwo
Fields
Constructors
Methods
1.21.5
Names
dpz
duc
Fields
IntProperty: e, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
Constructors
Methods
1.21.4
Names
dqw
dpz
Fields
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
1.21.3
Names
dmg
dqw
Fields
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dli
dmg
Fields
Constructors
Methods
1.20.6
Names
dcw
dli
Fields
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_xnzrggul, f_303301_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_xnzrggul, CODEC, f_303301_
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
1.20.4
Names
czb
dcw
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, f_55797_
BooleanProperty: b, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, f_55797_
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
IntProperty: e, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
com.mojang.serialization.MapCodec<RepeaterBlock>: a, CODEC, field_46426, CODEC, f_xnzrggul, f_303301_
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
com.mojang.serialization.MapCodec<RepeaterBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
cvt
czb
Fields
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
1.20.1
Names
cvk
cvt
Fields
Constructors
Methods
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
1.19.4
Names
cst
cvk
Fields
Constructors
Methods
1.19.3
Names
cpq
cst
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cot
cpq
Fields
Constructors
Methods
1.19
Names
cjg
cot
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_
1.18.2
Names
cio
cjg
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, f_55797_
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, f_55797_
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, f_55798_
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, f_55798_
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cff
cio
Fields
Constructors
Methods
1.17.1
Names
cfe
cff
Fields
Constructors
Methods
1.17
Names
bzi
cfe
net.minecraft.block.RepeaterBlock
net.minecraft.src.C_1880_
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, field_176411_a, LOCKED
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, f_55797_
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, field_176410_b, DELAY
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, f_55798_
Constructors
Methods
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bzf
bzi
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cal
bzf
Fields
Constructors
Methods
1.16.1
Names
bts
cal
Fields
Constructors
Methods
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
1.15.2
Names
btp
bts
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
1.15
Names
bre
btp
Fields
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, field_176411_a, LOCKED
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, field_176411_a, LOCKED
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, field_176410_b, DELAY
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, field_176410_b, DELAY
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
1.14.4
Names
bqz
bre
net.minecraft.world.level.block.RepeaterBlock
net.minecraft.unmapped.C_dlpchvek
Fields
BooleanProperty: a, field_11452, LOCKED, LOCKED, field_176411_a, LOCKED
BooleanProperty: a, LOCKED, field_11452, LOCKED, f_fwnpddrv, LOCKED, field_176411_a, LOCKED
IntProperty: d, field_11451, DELAY, DELAY, field_176410_b, DELAY
IntProperty: d, DELAY, field_11451, DELAY, f_ngyxotpb, DELAY, field_176410_b, DELAY
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked
boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked
boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick
1.14.3
Names
bqv
bqz
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: a, field_11452, LOCKED, field_176411_a, LOCKED
BooleanProperty: a, field_11452, LOCKED, LOCKED, field_176411_a, LOCKED
IntegerProperty: d, field_11451, DELAY, field_176410_b, DELAY
IntProperty: d, field_11451, DELAY, DELAY, field_176410_b, DELAY
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay
int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked
boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick
1.14.2
Names
Fields
BooleanProperty: a, field_11452, LOCKED, field_176411_a, field_176411_a
BooleanProperty: a, field_11452, LOCKED, field_176411_a, LOCKED
IntegerProperty: d, field_11451, DELAY, field_176410_b, field_176410_b
IntegerProperty: d, field_11451, DELAY, field_176410_b, DELAY
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
1.14.1
Names
bqu
bqv
Fields
Constructors
Methods
1.14
Names
bqu
net.minecraft.class_2462
net.minecraft.block.RepeaterBlock
net.minecraft.block.RepeaterBlock
net.minecraft.block.RepeaterBlock
Fields
BooleanProperty: a, field_11452, LOCKED, field_176411_a, field_176411_a
IntegerProperty: d, field_11451, DELAY, field_176410_b, field_176410_b
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked
boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick