History - net.minecraft.block.AnvilBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<AnvilBlock>: CODEC, CODEC, field_46258, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<AnvilBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dyq

net.minecraft.world.level.block.AnvilBlock

net.minecraft.class_2199

net.minecraft.block.AnvilBlock

Fields

Text: d, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

Text: CONTAINER_TITLE, CONTAINER_TITLE, field_17349, TITLE

float: e, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

float: FALL_DAMAGE_PER_DISTANCE, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER

int: f, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

int: FALL_DAMAGE_MAX, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, CODEC, f_302321_

com.mojang.serialization.MapCodec<AnvilBlock>: CODEC, CODEC, field_46258, CODEC

EnumProperty<Direction>: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

EnumProperty<Direction>: FACING, FACING, field_9883, FACING

Map<Direction$Axis, VoxelShape>: c, SHAPES, field_55730, SHAPES_BY_AXIS, f_ulnfahlq, SHAPES_BY_AXIS, f_380268_

Map<Direction$Axis, VoxelShape>: SHAPES, SHAPES, field_55730, SHAPES_BY_AXIS

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

NamedScreenHandlerFactory (BlockState, World, BlockPos): a, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_

NamedScreenHandlerFactory (BlockState, World, BlockPos): getMenuProvider, getMenuProvider, method_17454, createScreenHandlerFactory

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_

void (FallingBlockEntity): falling, falling, method_10132, configureFallingBlockEntity

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getDamagedState, m_48824_

BlockState (BlockState): damage, damage, method_9346, getLandingState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_48792_

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): onLand, onLand, method_10127, onLanding

int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_

int (BlockState, BlockView, BlockPos): getDustColor, getDustColor, method_10130, getColor

void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, onDestroyedOnLanding, m_142525_

void (World, BlockPos, FallingBlockEntity): onBrokenAfterFall, onBrokenAfterFall, method_10129, onDestroyedOnLanding

DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_252932_

DamageSource (Entity): getFallDamageSource, getFallDamageSource, method_32898, getDamageSource

com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<AnvilBlock> (): codec, codec, method_53969, getCodec

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough

1.21.11

Names

dtv

dyq

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

doz

dtv

Fields

Constructors

Methods

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_

NamedScreenHandlerFactory (BlockState, World, BlockPos): a, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dmo

doz

Fields

Constructors

Methods

1.21.5

Names

din

dmo

Fields

VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_

VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_

VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_

VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_

VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_

VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_

VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_

VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_

VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_

Text: l, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

Text: d, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

float: e, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

int: f, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

Map<Direction$Axis, VoxelShape>: c, SHAPES, field_55730, SHAPES_BY_AXIS, f_ulnfahlq, SHAPES_BY_AXIS, f_380268_

Constructors

Methods

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getLandingState, m_48824_

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getDamagedState, m_48824_

int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_

int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_

1.21.4

Names

djm

din

Fields

Constructors

Methods

1.21.3

Names

dey

djm

Fields

DirectionProperty: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

EnumProperty<Direction>: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

Constructors

Methods

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deb

dey

Fields

Constructors

Methods

1.20.6

Names

cvq

deb

Fields

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, f_302321_

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, CODEC, f_302321_

Constructors

Methods

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_

boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

1.20.4

Names

crw

cvq

Fields

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

DirectionProperty: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_

VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_

VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_

VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_

VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_

VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

Text: l, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, f_302321_

Constructors

Methods

int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_

int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_

com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

coo

crw

Fields

Constructors

Methods

1.20.1

Names

coi

coo

Fields

Constructors

Methods

1.19.4

Names

clu

coi

Fields

Constructors

Methods

1.19.3

Names

ciu

clu

Fields

Constructors

Methods

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_142088_

DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_252932_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

chx

ciu

Fields

Constructors

Methods

1.19

Names

ccr

chx

Fields

Constructors

Methods

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_142216_

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_48792_

1.18.2

Names

cbz

ccr

net.minecraft.block.AnvilBlock

Fields

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, f_48764_

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, f_48765_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, f_48766_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, f_48767_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, f_48768_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, f_48769_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, f_48770_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, f_48771_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, f_48772_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, f_48773_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, f_48774_

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, f_152050_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, f_152051_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, m_7246_

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, m_48824_

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getLandingState, m_48824_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, m_142216_

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_142216_

int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_

int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_

void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, m_142525_

void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, onDestroyedOnLanding, m_142525_

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, m_142088_

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_142088_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

byq

cbz

Fields

Constructors

Methods

1.17.1

Names

byp

byq

Fields

Constructors

Methods

1.17

Names

bts

byp

net.minecraft.block.AnvilBlock

net.minecraft.src.C_1679_

Fields

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, field_176506_a, FACING

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, f_48764_

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, field_196436_c, PART_BASE

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, f_48765_

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, field_196439_y, PART_LOWER_X

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, f_48766_

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, field_196440_z, PART_MID_X

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, f_48767_

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, field_196434_A, PART_UPPER_X

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, f_48768_

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, field_196435_B, PART_LOWER_Z

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, f_48769_

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, field_196437_C, PART_MID_Z

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, f_48770_

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, field_196438_D, PART_UPPER_Z

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, f_48771_

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, field_185760_c, X_AXIS_AABB

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, f_48772_

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, field_185761_d, Z_AXIS_AABB

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, f_48773_

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, f_48774_

float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, f_152050_

int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, f_152051_

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, func_220052_b, getContainer

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, m_7246_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_

BlockState (BlockState): c, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, m_48824_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, m_142216_

void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken

int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor

int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_

void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, m_142525_

DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, m_142088_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

btp

bts

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

buv

btp

Fields

TranslatableText: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName

Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName

Constructors

Methods

1.16.1

Names

bol

buv

Fields

TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, field_220273_k, field_220273_k

TranslatableText: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, func_220052_b, getContainer

NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, func_220052_b, getContainer

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling

void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage

BlockState (BlockState): c, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated

void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling

void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken

int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor

1.15.2

Names

boi

bol

Fields

Constructors

Methods

NameableContainerProvider (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, m_mysvowlk, func_220052_b, getContainer

NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, func_220052_b, getContainer

1.15.1

Names

Fields

Constructors

Methods

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated

1.15

Names

bma

boi

Fields

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, field_176506_a, FACING

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, field_176506_a, FACING

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, field_196436_c, PART_BASE

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, field_196439_y, PART_LOWER_X

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, field_196440_z, PART_MID_X

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, field_196434_A, PART_UPPER_X

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, field_196435_B, PART_LOWER_Z

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, field_196437_C, PART_MID_Z

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, field_196438_D, PART_UPPER_Z

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, field_185760_c, X_AXIS_AABB

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, SHAPE_X, field_185761_d, Z_AXIS_AABB

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, field_185761_d, Z_AXIS_AABB

TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, f_77364858, field_220273_k, field_220273_k

TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, field_220273_k, field_220273_k

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, getMenuProvider, func_220052_b, getContainer

NameableContainerProvider (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, m_mysvowlk, func_220052_b, getContainer

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling

void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling

void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling

void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken

void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken

BlockState (BlockState): a_, damage, method_9346, getLandingState, m_rvwwiljw, damage, func_196433_f, damage

BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_

1.14.4

Names

blv

bma

net.minecraft.world.level.block.AnvilBlock

net.minecraft.unmapped.C_tglopszh

Fields

DirectionProperty: a, field_9883, FACING, FACING, field_176506_a, FACING

DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, field_176506_a, FACING

VoxelShape: b, field_9882, BASE_SHAPE, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: c, field_9885, X_STEP_SHAPE, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: d, field_9888, X_STEM_SHAPE, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: e, field_9884, X_FACE_SHAPE, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: f, field_9891, Z_STEP_SHAPE, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: g, field_9889, Z_STEM_SHAPE, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: h, field_9886, Z_FACE_SHAPE, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: i, field_9887, X_AXIS_SHAPE, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: j, field_9892, Z_AXIS_SHAPE, SHAPE_X, field_185761_d, Z_AXIS_AABB

VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, SHAPE_X, field_185761_d, Z_AXIS_AABB

TranslatableText: k, field_17349, CONTAINER_NAME, f_77364858, field_220273_k, field_220273_k

TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, f_77364858, field_220273_k, field_220273_k

Constructors

Methods

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, getMenuProvider, func_220052_b, getContainer

NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, getMenuProvider, func_220052_b, getContainer

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling

void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling

void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling

void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling

void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken

void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken

BlockState (BlockState): a_, method_9346, getLandingState, damage, func_196433_f, damage

BlockState (BlockState): a_, damage, method_9346, getLandingState, m_rvwwiljw, damage, func_196433_f, damage

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

1.14.3

Names

blr

blv

net.minecraft.block.AnvilBlock

Fields

DirectionProperty: a, field_9883, FACING, field_176506_a, FACING

DirectionProperty: a, field_9883, FACING, FACING, field_176506_a, FACING

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: b, field_9882, BASE_SHAPE, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: c, field_9885, X_STEP_SHAPE, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: d, field_9888, X_STEM_SHAPE, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: e, field_9884, X_FACE_SHAPE, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: f, field_9891, Z_STEP_SHAPE, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: g, field_9889, Z_STEM_SHAPE, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: h, field_9886, Z_FACE_SHAPE, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: i, field_9887, X_AXIS_SHAPE, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: j, field_9892, SHAPE_X, field_185761_d, Z_AXIS_AABB

VoxelShape: j, field_9892, Z_AXIS_SHAPE, SHAPE_X, field_185761_d, Z_AXIS_AABB

TranslatableText: k, field_17349, f_77364858, field_220273_k, field_220273_k

TranslatableText: k, field_17349, CONTAINER_NAME, f_77364858, field_220273_k, field_220273_k

Constructors

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated

NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, getContainer

NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, getMenuProvider, func_220052_b, getContainer

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling

void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling

void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling

void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling

void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken

void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken

BlockState (BlockState): a_, method_9346, damage, func_196433_f, damage

BlockState (BlockState): a_, method_9346, getLandingState, damage, func_196433_f, damage

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

1.14.2

Names

Fields

DirectionProperty: a, field_9883, FACING, field_176506_a, field_176506_a

DirectionProperty: a, field_9883, FACING, field_176506_a, FACING

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, field_196436_c

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, PART_BASE

VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, field_196439_y

VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X

VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, field_196440_z

VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, PART_MID_X

VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, field_196434_A

VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, PART_UPPER_X

VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, field_196435_B

VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z

VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, field_196437_C

VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z

VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, field_196438_D

VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z

VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, field_185760_c

VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, X_AXIS_AABB

VoxelShape: j, field_9892, SHAPE_X, field_185761_d, field_185761_d

VoxelShape: j, field_9892, SHAPE_X, field_185761_d, Z_AXIS_AABB

Constructors

Methods

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated

NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, func_220052_b

NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, getContainer

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

blq

blr

Fields

Constructors

Methods

1.14

Names

blq

net.minecraft.class_2199

net.minecraft.block.AnvilBlock

net.minecraft.block.AnvilBlock

net.minecraft.block.AnvilBlock

Fields

DirectionProperty: a, field_9883, FACING, field_176506_a, field_176506_a

VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, field_196436_c

VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, field_196439_y

VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, field_196440_z

VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, field_196434_A

VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, field_196435_B

VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, field_196437_C

VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, field_196438_D

VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, field_185760_c

VoxelShape: j, field_9892, SHAPE_X, field_185761_d, field_185761_d

TranslatableText: k, field_17349, f_77364858, field_220273_k, field_220273_k

Constructors

(Block$Properties)

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a

NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, func_220052_b

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling

void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling

void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken

BlockState (BlockState): a_, method_9346, damage, func_196433_f, damage

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement