History - net.minecraft.block.AnvilBlock
26.3
Names
Fields
com.mojang.serialization.MapCodec<AnvilBlock>: CODEC, CODEC, field_46258, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<AnvilBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
dyq
net.minecraft.world.level.block.AnvilBlock
net.minecraft.class_2199
net.minecraft.block.AnvilBlock
Fields
Text: d, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
Text: CONTAINER_TITLE, CONTAINER_TITLE, field_17349, TITLE
float: e, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
float: FALL_DAMAGE_PER_DISTANCE, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER
int: f, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
int: FALL_DAMAGE_MAX, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, CODEC, f_302321_
com.mojang.serialization.MapCodec<AnvilBlock>: CODEC, CODEC, field_46258, CODEC
EnumProperty<Direction>: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
EnumProperty<Direction>: FACING, FACING, field_9883, FACING
Map<Direction$Axis, VoxelShape>: c, SHAPES, field_55730, SHAPES_BY_AXIS, f_ulnfahlq, SHAPES_BY_AXIS, f_380268_
Map<Direction$Axis, VoxelShape>: SHAPES, SHAPES, field_55730, SHAPES_BY_AXIS
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
NamedScreenHandlerFactory (BlockState, World, BlockPos): a, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_
NamedScreenHandlerFactory (BlockState, World, BlockPos): getMenuProvider, getMenuProvider, method_17454, createScreenHandlerFactory
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_
void (FallingBlockEntity): falling, falling, method_10132, configureFallingBlockEntity
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getDamagedState, m_48824_
BlockState (BlockState): damage, damage, method_9346, getLandingState
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_48792_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): onLand, onLand, method_10127, onLanding
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_
int (BlockState, BlockView, BlockPos): getDustColor, getDustColor, method_10130, getColor
void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, onDestroyedOnLanding, m_142525_
void (World, BlockPos, FallingBlockEntity): onBrokenAfterFall, onBrokenAfterFall, method_10129, onDestroyedOnLanding
DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_252932_
DamageSource (Entity): getFallDamageSource, getFallDamageSource, method_32898, getDamageSource
com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<AnvilBlock> (): codec, codec, method_53969, getCodec
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, useWithoutItem, method_55766, onUse
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
boolean (BlockState, NavigationType): isPathfindable, isPathfindable, method_9516, canPathfindThrough
1.21.11
Names
dtv
dyq
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
doz
dtv
Fields
Constructors
Methods
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_
NamedScreenHandlerFactory (BlockState, World, BlockPos): a, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dmo
doz
Fields
Constructors
Methods
1.21.5
Names
din
dmo
Fields
VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_
VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_
VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_
VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_
VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_
VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_
VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_
VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_
VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_
Text: l, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
Text: d, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
float: e, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
int: f, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
Map<Direction$Axis, VoxelShape>: c, SHAPES, field_55730, SHAPES_BY_AXIS, f_ulnfahlq, SHAPES_BY_AXIS, f_380268_
Constructors
Methods
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getLandingState, m_48824_
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getDamagedState, m_48824_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getFallingDustColor, m_6248_
1.21.4
Names
djm
din
Fields
Constructors
Methods
1.21.3
Names
dey
djm
Fields
DirectionProperty: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
EnumProperty<Direction>: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
deb
dey
Fields
Constructors
Methods
1.20.6
Names
cvq
deb
Fields
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, f_302321_
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, CODEC, f_302321_
Constructors
Methods
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): a, useWithoutItem, method_55766, onUse, m_pguoxmgn, onUse, m_6227_
boolean (BlockState, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
1.20.4
Names
crw
cvq
Fields
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
DirectionProperty: b, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_
VoxelShape: c, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_
VoxelShape: f, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_
VoxelShape: i, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_
VoxelShape: j, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_
VoxelShape: k, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
Text: l, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
float: m, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
int: n, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
com.mojang.serialization.MapCodec<AnvilBlock>: a, CODEC, field_46258, CODEC, f_hyfxvkup, f_302321_
Constructors
Methods
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
int (BlockState, BlockView, BlockPos): b, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
com.mojang.serialization.MapCodec<AnvilBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
coo
crw
Fields
Constructors
Methods
1.20.1
Names
coi
coo
Fields
Constructors
Methods
1.19.4
Names
clu
coi
Fields
Constructors
Methods
1.19.3
Names
ciu
clu
Fields
Constructors
Methods
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_142088_
DamageSource (Entity): a, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_252932_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
chx
ciu
Fields
Constructors
Methods
1.19
Names
ccr
chx
Fields
Constructors
Methods
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_142216_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_48792_
1.18.2
Names
cbz
ccr
net.minecraft.block.AnvilBlock
Fields
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, f_48764_
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, f_48764_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, f_48765_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, f_48765_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, f_48766_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, X_STEP_SHAPE, f_48766_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, f_48767_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, X_STEM_SHAPE, f_48767_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, f_48768_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, X_FACE_SHAPE, f_48768_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, f_48769_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, Z_STEP_SHAPE, f_48769_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, f_48770_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, Z_STEM_SHAPE, f_48770_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, f_48771_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, Z_FACE_SHAPE, f_48771_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, f_48772_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, X_AXIS_SHAPE, f_48772_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, f_48773_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, Z_AXIS_SHAPE, f_48773_
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, f_48774_
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, TITLE, f_48774_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, f_152050_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_152050_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, f_152051_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_152051_
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, m_7246_
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, createScreenHandlerFactory, m_7246_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, configureFallingBlockEntity, m_6788_
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, m_48824_
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, getLandingState, m_48824_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, canPathfindThrough, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, onUse, m_6227_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, m_142216_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, onLanding, m_142216_
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, getColor, m_6248_
void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, m_142525_
void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, onDestroyedOnLanding, m_142525_
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, m_142088_
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, getDamageSource, m_142088_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byq
cbz
Fields
Constructors
Methods
1.17.1
Names
byp
byq
Fields
Constructors
Methods
1.17
Names
bts
byp
net.minecraft.block.AnvilBlock
net.minecraft.src.C_1679_
Fields
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, field_176506_a, FACING
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, f_48764_
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, field_196436_c, PART_BASE
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, f_48765_
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, field_196439_y, PART_LOWER_X
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, f_48766_
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, field_196440_z, PART_MID_X
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, f_48767_
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, field_196434_A, PART_UPPER_X
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, f_48768_
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, field_196435_B, PART_LOWER_Z
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, f_48769_
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, field_196437_C, PART_MID_Z
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, f_48770_
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, field_196438_D, PART_UPPER_Z
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, f_48771_
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, field_185760_c, X_AXIS_AABB
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, f_48772_
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, field_185761_d, Z_AXIS_AABB
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, f_48773_
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, f_48774_
float: l, FALL_DAMAGE_PER_DISTANCE, field_30993, FALLING_BLOCK_ENTITY_DAMAGE_MULTIPLIER, f_wzrszqwm, f_152050_
int: m, FALL_DAMAGE_MAX, field_30994, FALLING_BLOCK_ENTITY_MAX_DAMAGE, f_nklsmneh, f_152051_
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, func_220052_b, getContainer
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, m_7246_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, m_6788_
BlockState (BlockState): c, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, m_48824_
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, m_7357_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, m_6227_
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_optjpucn, m_142216_
void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
int (BlockState, BlockView, BlockPos): d, getDustColor, method_10130, getColor, m_dpxrfjcv, m_6248_
void (World, BlockPos, FallingBlockEntity): a, onBrokenAfterFall, method_10129, onDestroyedOnLanding, m_xkbovboy, m_142525_
DamageSource (): b, getFallDamageSource, method_32898, getDamageSource, m_mntapcoq, m_142088_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
btp
bts
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
buv
btp
Fields
TranslatableText: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName
Text: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName
Constructors
Methods
1.16.1
Names
bol
buv
Fields
TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, field_220273_k, field_220273_k
TranslatableText: k, CONTAINER_TITLE, field_17349, TITLE, f_jqyhpuhm, field_220273_k, containerName
Constructors
Methods
NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, func_220052_b, getContainer
NamedScreenHandlerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createScreenHandlerFactory, m_gzvkqagj, func_220052_b, getContainer
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage
BlockState (BlockState): c, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_rocdemyx, func_225533_a_, onBlockActivated
void (World, BlockPos, BlockState, BlockState, FallingBlockEntity): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos, FallingBlockEntity): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
int (BlockState, BlockView, BlockPos): c, getDustColor, method_10130, getColor, m_dpxrfjcv, func_189876_x, getDustColor
1.15.2
Names
boi
bol
Fields
Constructors
Methods
NameableContainerProvider (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, m_mysvowlk, func_220052_b, getContainer
NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, func_220052_b, getContainer
1.15.1
Names
Fields
Constructors
Methods
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, onBlockActivated
1.15
Names
bma
boi
Fields
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, field_176506_a, FACING
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, field_176506_a, FACING
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, field_196436_c, PART_BASE
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, field_196439_y, PART_LOWER_X
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, field_196440_z, PART_MID_X
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, field_196434_A, PART_UPPER_X
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, field_196435_B, PART_LOWER_Z
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, field_196437_C, PART_MID_Z
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, field_196438_D, PART_UPPER_Z
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, field_185760_c, X_AXIS_AABB
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, SHAPE_X, field_185761_d, Z_AXIS_AABB
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, field_185761_d, Z_AXIS_AABB
TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, f_77364858, field_220273_k, field_220273_k
TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, field_220273_k, field_220273_k
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, getMenuProvider, func_220052_b, getContainer
NameableContainerProvider (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerProvider, m_mysvowlk, func_220052_b, getContainer
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, func_149829_a, onStartFalling
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, func_176502_a_, onEndFalling
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, func_190974_b, onBroken
BlockState (BlockState): a_, damage, method_9346, getLandingState, m_rvwwiljw, damage, func_196433_f, damage
BlockState (BlockState): e, damage, method_9346, getLandingState, m_rvwwiljw, func_196433_f, damage
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
ActionResult (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, onUse, m_oynnfzzh, func_225533_a_, func_225533_a_
1.14.4
Names
blv
bma
net.minecraft.world.level.block.AnvilBlock
net.minecraft.unmapped.C_tglopszh
Fields
DirectionProperty: a, field_9883, FACING, FACING, field_176506_a, FACING
DirectionProperty: a, FACING, field_9883, FACING, f_bnwjvawg, FACING, field_176506_a, FACING
VoxelShape: b, field_9882, BASE_SHAPE, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: b, BASE, field_9882, BASE_SHAPE, f_snbrvvwy, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: c, field_9885, X_STEP_SHAPE, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: c, X_LEG1, field_9885, X_STEP_SHAPE, f_jhomfdxi, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: d, field_9888, X_STEM_SHAPE, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: d, X_LEG2, field_9888, X_STEM_SHAPE, f_jsbhycuu, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: e, field_9884, X_FACE_SHAPE, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: e, X_TOP, field_9884, X_FACE_SHAPE, f_sxfxtflk, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: f, field_9891, Z_STEP_SHAPE, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: f, Z_LEG1, field_9891, Z_STEP_SHAPE, f_oximkwef, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: g, field_9889, Z_STEM_SHAPE, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: g, Z_LEG2, field_9889, Z_STEM_SHAPE, f_gmmbgpke, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: h, field_9886, Z_FACE_SHAPE, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: h, Z_TOP, field_9886, Z_FACE_SHAPE, f_ngztipel, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: i, field_9887, X_AXIS_SHAPE, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: i, X_AXIS_AABB, field_9887, X_AXIS_SHAPE, f_dlmmjdvu, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: j, field_9892, Z_AXIS_SHAPE, SHAPE_X, field_185761_d, Z_AXIS_AABB
VoxelShape: j, Z_AXIS_AABB, field_9892, Z_AXIS_SHAPE, f_isbqlukl, SHAPE_X, field_185761_d, Z_AXIS_AABB
TranslatableText: k, field_17349, CONTAINER_NAME, f_77364858, field_220273_k, field_220273_k
TranslatableText: k, CONTAINER_TITLE, field_17349, CONTAINER_NAME, f_jqyhpuhm, f_77364858, field_220273_k, field_220273_k
Constructors
Methods
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, use, method_9534, activate, m_oynnfzzh, use, func_220051_a, onBlockActivated
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, getMenuProvider, func_220052_b, getContainer
NameableContainerFactory (BlockState, World, BlockPos): b, getMenuProvider, method_17454, createContainerFactory, m_mysvowlk, getMenuProvider, func_220052_b, getContainer
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, falling, method_10132, configureFallingBlockEntity, m_qnclsuwy, beforeStartFalling, func_149829_a, onStartFalling
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, onLand, method_10127, onLanding, m_rgewzjtz, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken
void (World, BlockPos): a, onBroken, method_10129, onDestroyedOnLanding, m_jaiiyynu, pop, func_190974_b, onBroken
BlockState (BlockState): a_, method_9346, getLandingState, damage, func_196433_f, damage
BlockState (BlockState): a_, damage, method_9346, getLandingState, m_rvwwiljw, damage, func_196433_f, damage
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
1.14.3
Names
blr
blv
net.minecraft.block.AnvilBlock
Fields
DirectionProperty: a, field_9883, FACING, field_176506_a, FACING
DirectionProperty: a, field_9883, FACING, FACING, field_176506_a, FACING
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: b, field_9882, BASE_SHAPE, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: c, field_9885, X_STEP_SHAPE, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: d, field_9888, X_STEM_SHAPE, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: e, field_9884, X_FACE_SHAPE, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: f, field_9891, Z_STEP_SHAPE, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: g, field_9889, Z_STEM_SHAPE, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: h, field_9886, Z_FACE_SHAPE, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: i, field_9887, X_AXIS_SHAPE, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: j, field_9892, SHAPE_X, field_185761_d, Z_AXIS_AABB
VoxelShape: j, field_9892, Z_AXIS_SHAPE, SHAPE_X, field_185761_d, Z_AXIS_AABB
TranslatableText: k, field_17349, f_77364858, field_220273_k, field_220273_k
TranslatableText: k, field_17349, CONTAINER_NAME, f_77364858, field_220273_k, field_220273_k
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
boolean (BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): a, method_9534, activate, use, func_220051_a, onBlockActivated
NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, getContainer
NameableContainerProvider (BlockState, World, BlockPos): b, method_17454, createContainerProvider, getMenuProvider, func_220052_b, getContainer
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling
void (FallingBlockEntity): a, method_10132, configureFallingBlockEntity, beforeStartFalling, func_149829_a, onStartFalling
void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling
void (World, BlockPos, BlockState, BlockState): a, method_10127, onLanding, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken
void (World, BlockPos): a, method_10129, onDestroyedOnLanding, pop, func_190974_b, onBroken
BlockState (BlockState): a_, method_9346, damage, func_196433_f, damage
BlockState (BlockState): a_, method_9346, getLandingState, damage, func_196433_f, damage
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
1.14.2
Names
Fields
DirectionProperty: a, field_9883, FACING, field_176506_a, field_176506_a
DirectionProperty: a, field_9883, FACING, field_176506_a, FACING
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, field_196436_c
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, PART_BASE
VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, field_196439_y
VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, PART_LOWER_X
VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, field_196440_z
VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, PART_MID_X
VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, field_196434_A
VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, PART_UPPER_X
VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, field_196435_B
VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, PART_LOWER_Z
VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, field_196437_C
VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, PART_MID_Z
VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, field_196438_D
VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, PART_UPPER_Z
VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, field_185760_c
VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, X_AXIS_AABB
VoxelShape: j, field_9892, SHAPE_X, field_185761_d, field_185761_d
VoxelShape: j, field_9892, SHAPE_X, field_185761_d, Z_AXIS_AABB
Constructors
Methods
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, onBlockActivated
NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, func_220052_b
NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, getContainer
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
1.14.1
Names
blq
blr
Fields
Constructors
Methods
1.14
Names
blq
net.minecraft.class_2199
net.minecraft.block.AnvilBlock
net.minecraft.block.AnvilBlock
net.minecraft.block.AnvilBlock
Fields
DirectionProperty: a, field_9883, FACING, field_176506_a, field_176506_a
VoxelShape: b, field_9882, BASE_SHAPE, field_196436_c, field_196436_c
VoxelShape: c, field_9885, LEG_1_SHAPE_X, field_196439_y, field_196439_y
VoxelShape: d, field_9888, LEG_2_SHAPE_X, field_196440_z, field_196440_z
VoxelShape: e, field_9884, TOP_SHAPE_X, field_196434_A, field_196434_A
VoxelShape: f, field_9891, LEG_1_SHAPE_Z, field_196435_B, field_196435_B
VoxelShape: g, field_9889, LEG_2_SHAPE_Z, field_196437_C, field_196437_C
VoxelShape: h, field_9886, TOP_SHAPE_Z, field_196438_D, field_196438_D
VoxelShape: i, field_9887, SHAPE_Z, field_185760_c, field_185760_c
VoxelShape: j, field_9892, SHAPE_X, field_185761_d, field_185761_d
TranslatableText: k, field_17349, f_77364858, field_220273_k, field_220273_k
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, BlockHitResult): a, method_9534, use, func_220051_a, func_220051_a
NamedMenuProvider (BlockState, World, BlockPos): b, method_17454, getMenuProvider, func_220052_b, func_220052_b
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
void (FallingBlockEntity): a, method_10132, beforeStartFalling, func_149829_a, onStartFalling
void (World, BlockPos, BlockState, BlockState): a, method_10127, land, func_176502_a_, onEndFalling
void (World, BlockPos): a, method_10129, pop, func_190974_b, onBroken
BlockState (BlockState): a_, method_9346, damage, func_196433_f, damage
BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement