History - net.minecraft.world.gen.foliage.AcaciaFoliagePlacer
26.3
Names
Fields
Constructors
Methods
int (Random, int, TreeFeatureConfig): foliageHeight, foliageHeight, method_26989, getRandomHeight
void (StructureWorldAccess, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): createFoliage, createFoliage, method_23448, generate
void (StructureWorldAccess, FoliagePlacer$BlockPlacer, Random, TreeFeature, int, FoliagePlacer$TreeNode, int, int, int): createFoliage, createFoliage, method_23448, generate
int (Random, int, TreeFeature): foliageHeight, foliageHeight, method_26989, getRandomHeight
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
fbi
net.minecraft.world.level.levelgen.feature.foliageplacers.AcaciaFoliagePlacer
net.minecraft.class_4645
net.minecraft.world.gen.foliage.AcaciaFoliagePlacer
Fields
com.mojang.serialization.MapCodec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, CODEC, f_68362_
com.mojang.serialization.MapCodec<AcaciaFoliagePlacer>: CODEC, CODEC, field_24926, CODEC
Constructors
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, getType, m_5897_
FoliagePlacerType<?> (): type, type, method_28843, getType
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, getRandomHeight, m_214116_
int (Random, int, TreeFeatureConfig): foliageHeight, foliageHeight, method_26989, getRandomHeight
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, isInvalidForLeaves, m_214203_
boolean (Random, int, int, int, int, boolean): shouldSkipLocation, shouldSkipLocation, method_23451, isInvalidForLeaves
void (TestableWorld, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_nquaqgua, createFoliage, m_213633_
void (StructureWorldAccess, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): createFoliage, createFoliage, method_23448, generate
1.21.11
Names
ewh
fbi
Fields
Constructors
Methods
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
eqs
ewh
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
eoh
eqs
Fields
Constructors
Methods
1.21.5
Names
ejj
eoh
Fields
Constructors
Methods
1.21.4
Names
ekg
ejj
Fields
Constructors
Methods
1.21.3
Names
efo
ekg
Fields
Constructors
Methods
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
eek
efo
Fields
Constructors
Methods
void (TestableWorld, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_nquaqgua, m_nquaqgua, m_213633_
void (TestableWorld, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_nquaqgua, createFoliage, m_213633_
1.20.6
Names
dve
eek
Fields
com.mojang.serialization.Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, CODEC, f_68362_
com.mojang.serialization.MapCodec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, CODEC, f_68362_
Constructors
Methods
1.20.4
Names
drg
dve
Fields
Constructors
Methods
1.20.2
Names
dny
drg
Fields
Constructors
Methods
1.20.1
Names
dnn
dny
Fields
Constructors
Methods
1.19.4
Names
dkp
dnn
Fields
Constructors
Methods
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_fdoszgvu, generate, m_213633_
void (TestableWorld, FoliagePlacer$BlockPlacer, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_nquaqgua, m_nquaqgua, m_213633_
1.19.3
Names
dhd
dkp
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_fdoszgvu, m_fdoszgvu, m_213633_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_fdoszgvu, generate, m_213633_
1.19.1
Names
dgg
dhd
Fields
Constructors
Methods
1.19
Names
dbk
dgg
Fields
Constructors
Methods
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, isInvalidForLeaves, m_7394_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_ybfvvnvk, generate, m_142539_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_fdoszgvu, m_fdoszgvu, m_213633_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, getRandomHeight, m_214116_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, isInvalidForLeaves, m_214203_
1.18.2
Names
das
dbk
net.minecraft.world.gen.foliage.AcaciaFoliagePlacer
Fields
com.mojang.serialization.Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, f_68362_
com.mojang.serialization.Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, CODEC, f_68362_
Constructors
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, m_5897_
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, getType, m_5897_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, m_5969_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, getRandomHeight, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, m_7394_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, isInvalidForLeaves, m_7394_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_ybfvvnvk, m_142539_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_ybfvvnvk, generate, m_142539_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cww
das
Fields
Constructors
Methods
1.17.1
Names
cwv
cww
Fields
Constructors
Methods
1.17
Names
cng
cwv
net.minecraft.world.gen.foliageplacer.AcaciaFoliagePlacer
net.minecraft.src.C_2374_
Fields
Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, field_236736_a_, CODEC
Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, f_68362_
Constructors
(UniformIntDistribution, UniformIntDistribution)
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, func_230371_a_, getPlacerType
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, m_5897_
void (ModifiableTestableWorld, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, Set<BlockPos>, int, BlockBox): a, createFoliage, method_23448, generate, m_ntxvvnqc, func_230372_a_, func_230372_a_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, func_230374_a_, func_230374_a_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, m_5969_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, func_230373_a_, func_230373_a_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, m_7394_
void (TestableWorld, BiConsumer<BlockPos, BlockState>, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, int): a, createFoliage, method_23448, generate, m_ybfvvnvk, m_142539_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cnd
cng
Fields
Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, field_236736_a_, field_236736_a_
Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, field_236736_a_, CODEC
Constructors
Methods
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, func_230371_a_, func_230371_a_
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, func_230371_a_, getPlacerType
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cpb
cnd
Fields
Constructors
(int, int, int, int)
(UniformIntDistribution, UniformIntDistribution)
Methods
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getHeight, m_hjzzwqgw, func_230374_a_, func_230374_a_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getRandomHeight, m_hjzzwqgw, func_230374_a_, func_230374_a_
1.16.1
Names
cho
cpb
Fields
Codec<AcaciaFoliagePlacer>: a, CODEC, field_24926, CODEC, f_nhbbsazl, field_236736_a_, field_236736_a_
Constructors
(int, int)
<T> (Dynamic<T>)
(int, int, int, int)
Methods
void (ModifiableTestableWorld, Random, BranchedTreeFeatureConfig, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, m_bgbsrukj, func_225571_a_, func_225571_a_
int (Random, int, int, BranchedTreeFeatureConfig): a, foliageRadius, method_23452, getRadius, m_lenjfbah, func_225573_a_, func_225573_a_
boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, m_uuoemfyq, func_225572_a_, func_225572_a_
int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, m_fivjfldn, func_225570_a_, func_225570_a_
FoliagePlacerType<?> (): a, type, method_28843, getType, m_lnntehfe, func_230371_a_, func_230371_a_
void (ModifiableTestableWorld, Random, TreeFeatureConfig, int, FoliagePlacer$TreeNode, int, int, Set<BlockPos>, int, BlockBox): a, createFoliage, method_23448, generate, m_ntxvvnqc, func_230372_a_, func_230372_a_
int (Random, int, TreeFeatureConfig): a, foliageHeight, method_26989, getHeight, m_hjzzwqgw, func_230374_a_, func_230374_a_
boolean (Random, int, int, int, int, boolean): a, shouldSkipLocation, method_23451, isInvalidForLeaves, m_uuoemfyq, func_230373_a_, func_230373_a_
1.15.2
Names
chl
cho
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
chl
net.minecraft.world.level.levelgen.feature.foliageplacers.AcaciaFoliagePlacer
net.minecraft.class_4645
net.minecraft.world.gen.foliage.AcaciaFoliagePlacer
net.minecraft.unmapped.C_tlkftyio
net.minecraft.world.gen.foliageplacer.AcaciaFoliagePlacer
net.minecraft.world.gen.foliageplacer.AcaciaFoliagePlacer
Fields
Constructors
(int, int)
<T> (Dynamic<T>)
Methods
void (ModifiableTestableWorld, Random, BranchedTreeFeatureConfig, int, int, int, BlockPos, Set<BlockPos>): a, createFoliage, method_23448, generate, m_bgbsrukj, func_225571_a_, func_225571_a_
int (Random, int, int, BranchedTreeFeatureConfig): a, foliageRadius, method_23452, getRadius, m_lenjfbah, func_225573_a_, func_225573_a_
boolean (Random, int, int, int, int, int): a, shouldSkipLocation, method_23451, m_uuoemfyq, func_225572_a_, func_225572_a_
int (int, int, int, int): a, getTreeRadiusForHeight, method_23447, m_fivjfldn, func_225570_a_, func_225570_a_