History - net.minecraft.client.render.entity.state.ArmedEntityRenderState

26.3

Names

Fields

SwingAnimationType: swingAnimationType, swingAnimationType, field_63603, swingAnimationType

float: attackTime, attackTime, field_63604, handSwingProgress

float: swingAnimation, swingAnimation, field_63604, handSwingProgress

Arm: attackArm, attackArm, field_1_1069, preferredArm

LivingEntity$HandSwing: currentSwing, currentSwing, field_1_9822, currentHandSwing

Constructors

Methods

BipedEntityModel$ArmPose (Arm): getArmPose, getArmPose, method_1_9548, getArmPose

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ich

net.minecraft.client.renderer.entity.state.ArmedEntityRenderState

net.minecraft.class_10426

net.minecraft.client.render.entity.state.ArmedEntityRenderState

Fields

Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, mainArm, f_371499_

Arm: mainArm, mainArm, field_55303, mainArm

BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, rightArmPose, f_371417_

BipedEntityModel$ArmPose: rightArmPose, rightArmPose, field_55304, rightArmPose

BipedEntityModel$ArmPose: i, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_

BipedEntityModel$ArmPose: leftArmPose, leftArmPose, field_55306, leftArmPose

ItemRenderState: g, rightHandItemState, field_55305, rightHandItemState, f_buiwbtwo, f_436474_

ItemRenderState: rightHandItemState, rightHandItemState, field_55305, rightHandItemState

ItemStack: h, rightHandItemStack, field_63601, rightHandItem, f_viseoqrl, f_434304_

ItemStack: rightHandItemStack, rightHandItemStack, field_63601, rightHandItem

ItemRenderState: j, leftHandItemState, field_55307, leftHandItemState, f_iqzwgfyq, f_433105_

ItemRenderState: leftHandItemState, leftHandItemState, field_55307, leftHandItemState

ItemStack: k, leftHandItemStack, field_63602, leftHandItem, f_jeplgxip, f_433748_

ItemStack: leftHandItemStack, leftHandItemStack, field_63602, leftHandItem

SwingAnimationType: l, swingAnimationType, field_63603, swingAnimationType, f_dkppdtgb, f_433222_

SwingAnimationType: swingAnimationType, swingAnimationType, field_63603, swingAnimationType

float: m, attackTime, field_63604, handSwingProgress, f_weibfgrn, f_436209_

float: attackTime, attackTime, field_63604, handSwingProgress

Arm: attackArm, attackArm, field_1_1069, preferredArm

Constructors

Methods

ItemRenderState (): bn_, getMainHandItemState, method_65578, getMainHandItemState, m_oairdsqg, m_441277_

ItemRenderState (): getMainHandItemState, getMainHandItemState, method_65578, getMainHandItemState

ItemStack (): b, getMainHandItemStack, method_75467, getMainHandItemStack, m_yicgsipw, m_446479_

ItemStack (): getMainHandItemStack, getMainHandItemStack, method_75467, getMainHandItemStack

ItemStack (Arm): a, getUseItemStackForArm, method_75466, getItemStackForArm, m_qsgjsrlw, m_441428_

ItemStack (Arm): getUseItemStackForArm, getUseItemStackForArm, method_75466, getItemStackForArm

float (Arm): b, ticksUsingItem, method_75468, getItemUseTime, m_zfhdyopv, m_440189_

float (Arm): ticksUsingItem, ticksUsingItem, method_75468, getItemUseTime

void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): extractArmedEntityRenderState, extractArmedEntityRenderState, method_65577, updateRenderState

1.21.11

Names

htm

ich

Fields

ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, rightHeldItemState, f_371485_

BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_

BipedEntityModel$ArmPose: i, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_

ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, leftHeldItemState, f_370903_

ItemRenderState: g, rightHandItemState, field_55305, rightHandItemState, f_buiwbtwo, f_436474_

ItemStack: h, rightHandItemStack, field_63601, rightHandItem, f_viseoqrl, f_434304_

ItemRenderState: j, leftHandItemState, field_55307, leftHandItemState, f_iqzwgfyq, f_433105_

ItemStack: k, leftHandItemStack, field_63602, leftHandItem, f_jeplgxip, f_433748_

SwingAnimationType: l, swingAnimationType, field_63603, swingAnimationType, f_dkppdtgb, f_433222_

float: m, attackTime, field_63604, handSwingProgress, f_weibfgrn, f_436209_

Constructors

Methods

ItemRenderState (): bn_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_

ItemRenderState (): bn_, getMainHandItemState, method_65578, getMainHandItemState, m_oairdsqg, m_441277_

ItemStack (): b, getMainHandItemStack, method_75467, getMainHandItemStack, m_yicgsipw, m_446479_

ItemStack (Arm): a, getUseItemStackForArm, method_75466, getItemStackForArm, m_qsgjsrlw, m_441428_

float (Arm): b, ticksUsingItem, method_75468, getItemUseTime, m_zfhdyopv, m_440189_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

hjr

htm

Fields

Constructors

Methods

ItemRenderState (): bb_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

ItemRenderState (): bn_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

1.21.8

Names

hjq

hjr

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

hdg

hjq

Fields

Constructors

Methods

ItemRenderState (): aT_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

ItemRenderState (): bb_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

1.21.5

Names

gxq

hdg

net.minecraft.unmapped.C_pxfrsrjs

net.minecraft.client.render.entity.state.ArmedEntityRenderState

Fields

Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, f_371499_

Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, mainArm, f_371499_

BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, f_371417_

BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, rightArmPose, f_371417_

ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, f_371485_

ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, rightHeldItemState, f_371485_

BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, f_371517_

BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_

ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, f_370903_

ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, leftHeldItemState, f_370903_

Constructors

Methods

ItemRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, m_373647_

ItemRenderState (): aT_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, m_nxklelhy, m_373064_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_

1.21.4

Names

gxq

net.minecraft.client.renderer.entity.state.ArmedEntityRenderState

net.minecraft.class_10426

net.minecraft.client.render.entity.state.ArmedEntityRenderState

net.minecraft.unmapped.C_pxfrsrjs

net.minecraft.unmapped.C_pxfrsrjs

net.minecraft.src.C_370450_

Fields

Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, f_371499_

BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, f_371417_

ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, f_371485_

BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, f_371517_

ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, f_370903_

Constructors

()

Methods

ItemRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, m_373647_

void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, m_nxklelhy, m_373064_