History - net.minecraft.client.render.entity.state.ArmedEntityRenderState
26.3
Names
Fields
SwingAnimationType: swingAnimationType, swingAnimationType, field_63603, swingAnimationType
float: attackTime, attackTime, field_63604, handSwingProgress
float: swingAnimation, swingAnimation, field_63604, handSwingProgress
Arm: attackArm, attackArm, field_1_1069, preferredArm
LivingEntity$HandSwing: currentSwing, currentSwing, field_1_9822, currentHandSwing
Constructors
Methods
BipedEntityModel$ArmPose (Arm): getArmPose, getArmPose, method_1_9548, getArmPose
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ich
net.minecraft.client.renderer.entity.state.ArmedEntityRenderState
net.minecraft.class_10426
net.minecraft.client.render.entity.state.ArmedEntityRenderState
Fields
Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, mainArm, f_371499_
Arm: mainArm, mainArm, field_55303, mainArm
BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, rightArmPose, f_371417_
BipedEntityModel$ArmPose: rightArmPose, rightArmPose, field_55304, rightArmPose
BipedEntityModel$ArmPose: i, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_
BipedEntityModel$ArmPose: leftArmPose, leftArmPose, field_55306, leftArmPose
ItemRenderState: g, rightHandItemState, field_55305, rightHandItemState, f_buiwbtwo, f_436474_
ItemRenderState: rightHandItemState, rightHandItemState, field_55305, rightHandItemState
ItemStack: h, rightHandItemStack, field_63601, rightHandItem, f_viseoqrl, f_434304_
ItemStack: rightHandItemStack, rightHandItemStack, field_63601, rightHandItem
ItemRenderState: j, leftHandItemState, field_55307, leftHandItemState, f_iqzwgfyq, f_433105_
ItemRenderState: leftHandItemState, leftHandItemState, field_55307, leftHandItemState
ItemStack: k, leftHandItemStack, field_63602, leftHandItem, f_jeplgxip, f_433748_
ItemStack: leftHandItemStack, leftHandItemStack, field_63602, leftHandItem
SwingAnimationType: l, swingAnimationType, field_63603, swingAnimationType, f_dkppdtgb, f_433222_
SwingAnimationType: swingAnimationType, swingAnimationType, field_63603, swingAnimationType
float: m, attackTime, field_63604, handSwingProgress, f_weibfgrn, f_436209_
float: attackTime, attackTime, field_63604, handSwingProgress
Arm: attackArm, attackArm, field_1_1069, preferredArm
Constructors
Methods
ItemRenderState (): bn_, getMainHandItemState, method_65578, getMainHandItemState, m_oairdsqg, m_441277_
ItemRenderState (): getMainHandItemState, getMainHandItemState, method_65578, getMainHandItemState
ItemStack (): b, getMainHandItemStack, method_75467, getMainHandItemStack, m_yicgsipw, m_446479_
ItemStack (): getMainHandItemStack, getMainHandItemStack, method_75467, getMainHandItemStack
ItemStack (Arm): a, getUseItemStackForArm, method_75466, getItemStackForArm, m_qsgjsrlw, m_441428_
ItemStack (Arm): getUseItemStackForArm, getUseItemStackForArm, method_75466, getItemStackForArm
float (Arm): b, ticksUsingItem, method_75468, getItemUseTime, m_zfhdyopv, m_440189_
float (Arm): ticksUsingItem, ticksUsingItem, method_75468, getItemUseTime
void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): extractArmedEntityRenderState, extractArmedEntityRenderState, method_65577, updateRenderState
1.21.11
Names
htm
ich
Fields
ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, rightHeldItemState, f_371485_
BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_
BipedEntityModel$ArmPose: i, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_
ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, leftHeldItemState, f_370903_
ItemRenderState: g, rightHandItemState, field_55305, rightHandItemState, f_buiwbtwo, f_436474_
ItemStack: h, rightHandItemStack, field_63601, rightHandItem, f_viseoqrl, f_434304_
ItemRenderState: j, leftHandItemState, field_55307, leftHandItemState, f_iqzwgfyq, f_433105_
ItemStack: k, leftHandItemStack, field_63602, leftHandItem, f_jeplgxip, f_433748_
SwingAnimationType: l, swingAnimationType, field_63603, swingAnimationType, f_dkppdtgb, f_433222_
float: m, attackTime, field_63604, handSwingProgress, f_weibfgrn, f_436209_
Constructors
Methods
ItemRenderState (): bn_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_
ItemRenderState (): bn_, getMainHandItemState, method_65578, getMainHandItemState, m_oairdsqg, m_441277_
ItemStack (): b, getMainHandItemStack, method_75467, getMainHandItemStack, m_yicgsipw, m_446479_
ItemStack (Arm): a, getUseItemStackForArm, method_75466, getItemStackForArm, m_qsgjsrlw, m_441428_
float (Arm): b, ticksUsingItem, method_75468, getItemUseTime, m_zfhdyopv, m_440189_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager, float): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
hjr
htm
Fields
Constructors
Methods
ItemRenderState (): bb_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
ItemRenderState (): bn_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
1.21.8
Names
hjq
hjr
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hdg
hjq
Fields
Constructors
Methods
ItemRenderState (): aT_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
ItemRenderState (): bb_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
1.21.5
Names
gxq
hdg
net.minecraft.unmapped.C_pxfrsrjs
net.minecraft.client.render.entity.state.ArmedEntityRenderState
Fields
Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, f_371499_
Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, mainArm, f_371499_
BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, f_371417_
BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, rightArmPose, f_371417_
ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, f_371485_
ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, rightHeldItemState, f_371485_
BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, f_371517_
BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, leftArmPose, f_371517_
ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, f_370903_
ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, leftHeldItemState, f_370903_
Constructors
Methods
ItemRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, m_373647_
ItemRenderState (): aT_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, getMainItemState, m_373647_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, m_nxklelhy, m_373064_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, updateItemStates, m_373064_
1.21.4
Names
gxq
net.minecraft.client.renderer.entity.state.ArmedEntityRenderState
net.minecraft.class_10426
net.minecraft.client.render.entity.state.ArmedEntityRenderState
net.minecraft.unmapped.C_pxfrsrjs
net.minecraft.unmapped.C_pxfrsrjs
net.minecraft.src.C_370450_
Fields
Arm: e, mainArm, field_55303, mainArm, f_ebgtydpc, f_371499_
BipedEntityModel$ArmPose: f, rightArmPose, field_55304, rightArmPose, f_iisaqhom, f_371417_
ItemRenderState: g, rightHandItem, field_55305, rightHandItemState, f_hiwptpqz, f_371485_
BipedEntityModel$ArmPose: h, leftArmPose, field_55306, leftArmPose, f_sbugwlcr, f_371517_
ItemRenderState: i, leftHandItem, field_55307, leftHandItemState, f_ctbxxbab, f_370903_
Constructors
()
Methods
ItemRenderState (): aW_, getMainHandItem, method_65578, getMainHandItemState, m_betxzajs, m_373647_
void (LivingEntity, ArmedEntityRenderState, ItemModelManager): a, extractArmedEntityRenderState, method_65577, updateRenderState, m_nxklelhy, m_nxklelhy, m_373064_