History - net.minecraft.block.AbstractPressurePlateBlock

26.3

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dze

net.minecraft.world.level.block.BasePressurePlateBlock

net.minecraft.class_2231

net.minecraft.block.AbstractPressurePlateBlock

Fields

Box: a, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, BOX, f_49287_

Box: TOUCH_AABB, TOUCH_AABB, field_9941, BOX

BlockSetType: b, type, field_42726, blockSetType, f_dyltpxtf, blockSetType, f_271167_

BlockSetType: type, type, field_42726, blockSetType

VoxelShape: c, SHAPE_PRESSED, field_9942, PRESSED_SHAPE, f_sfdrrxbe, PRESSED_SHAPE, f_379769_

VoxelShape: SHAPE_PRESSED, SHAPE_PRESSED, field_9942, PRESSED_SHAPE

VoxelShape: d, SHAPE, field_9943, DEFAULT_SHAPE, f_scjffrzn, DEFAULT_SHAPE, f_379729_

VoxelShape: SHAPE, SHAPE, field_9943, DEFAULT_SHAPE

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, updateNeighbors, m_49291_

void (World, BlockPos): updateNeighbours, updateNeighbours, method_9437, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, calculateRedstoneOutput, m_6693_

int (World, BlockPos): getSignalStrength, getSignalStrength, method_9434, getRedstoneOutput

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getRedstoneOutput, m_6016_

int (BlockState): getSignalForState, getSignalForState, method_9435, getRedstoneOutput

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, setRedstoneOutput, m_7422_

BlockState (BlockState, int): setSignalForState, setSignalForState, method_9432, setRedstoneOutput

int (): b, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

int (): getPressedTime, getPressedTime, method_9563, getTickRate

void (Entity, World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, updatePlateState, m_152143_

void (Entity, World, BlockPos, BlockState, int): checkPressed, checkPressed, method_9433, updatePlateState

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_48673_

boolean (BlockState): isPossibleToRespawnInThis, isPossibleToRespawnInThis, method_9538, canMobSpawnInside

int (World, Box, Class<? extends Entity>): a, getEntityCount, method_52210, getEntityCount, m_ylkjmojd, getEntityCount, m_289607_

int (World, Box, Class<? extends Entity>): getEntityCount, getEntityCount, method_52210, getEntityCount

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, codec, method_53969, getCodec

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, entityInside, method_9548, onEntityCollision

1.21.11

Names

duj

dze

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.21.10

Names

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

1.21.9

Names

dpn

duj

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dnc

dpn

Fields

Constructors

Methods

1.21.5

Names

djb

dnc

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, PRESSED_SHAPE, f_49285_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, DEFAULT_SHAPE, f_49286_

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, BOX, f_49287_

Box: a, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, BOX, f_49287_

BlockSetType: d, type, field_42726, blockSetType, f_dyltpxtf, blockSetType, f_271167_

BlockSetType: b, type, field_42726, blockSetType, f_dyltpxtf, blockSetType, f_271167_

VoxelShape: c, SHAPE_PRESSED, field_9942, PRESSED_SHAPE, f_sfdrrxbe, PRESSED_SHAPE, f_379769_

VoxelShape: d, SHAPE, field_9943, DEFAULT_SHAPE, f_scjffrzn, DEFAULT_SHAPE, f_379729_

Constructors

Methods

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_49259_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

1.21.4

Names

dka

djb

Fields

Constructors

Methods

1.21.3

Names

dfm

dka

Fields

Constructors

Methods

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getRedstoneOutput, m_6016_

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getRedstoneOutput, m_6016_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dep

dfm

Fields

Constructors

Methods

1.20.6

Names

cwe

dep

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

1.20.4

Names

csk

cwe

Fields

Constructors

Methods

int (): a, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

int (): b, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cpc

csk

Fields

Constructors

Methods

1.20.1

Names

cox

cpc

Fields

Constructors

Methods

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, getRedstoneOutput, m_6693_

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, calculateRedstoneOutput, m_6693_

int (): b, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

int (): a, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

boolean (BlockState): a, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_48673_

int (World, Box, Class<? extends Entity>): a, getEntityCount, method_52210, getEntityCount, m_ylkjmojd, getEntityCount, m_289607_

1.19.4

Names

cmi

cox

Fields

BlockSetType: d, type, field_42726, blockSetType, f_dyltpxtf, blockSetType, f_271167_

Constructors

(AbstractBlock$Settings)

(AbstractBlock$Settings, BlockSetType)

Methods

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

boolean (): ao_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

void (WorldAccess, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, playPressSound, m_5494_

void (WorldAccess, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, playDepressSound, m_5493_

1.19.3

Names

cji

cmi

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

boolean (): ab_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cil

cji

Fields

Constructors

Methods

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

1.19

Names

cdf

cil

Fields

Constructors

Methods

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

boolean (): Z_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

int (): b, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

1.18.2

Names

ccn

cdf

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, f_49285_

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, PRESSED_SHAPE, f_49285_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, f_49286_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, DEFAULT_SHAPE, f_49286_

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, f_49287_

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, BOX, f_49287_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, m_5568_

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canMobSpawnInside, m_5568_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, onEntityCollision, m_7892_

void (WorldAccess, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, m_5494_

void (WorldAccess, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, playPressSound, m_5494_

void (WorldAccess, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, m_5493_

void (WorldAccess, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, playDepressSound, m_5493_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, m_49291_

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, updateNeighbors, m_49291_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, getPistonBehavior, m_5537_

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, m_6693_

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, getRedstoneOutput, m_6693_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, m_6016_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getRedstoneOutput, m_6016_

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, m_7422_

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, setRedstoneOutput, m_7422_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, m_7342_

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, getTickRate, m_7342_

void (Entity, World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, m_152143_

void (Entity, World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, updatePlateState, m_152143_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bze

ccn

Fields

Constructors

Methods

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, m_5568_

boolean (): X_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, m_5568_

1.17.1

Names

bzd

bze

Fields

Constructors

Methods

1.17

Names

buf

bzd

net.minecraft.block.AbstractPressurePlateBlock

net.minecraft.src.C_1694_

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, field_185509_a, PRESSED_AABB

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, f_49285_

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, field_185510_b, UNPRESSED_AABB

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, f_49286_

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, field_185511_c, PRESSURE_AABB

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, f_49287_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

boolean (): W_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, m_5568_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, m_7892_

void (World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, func_180666_a, updateState

void (WorldAccess, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, func_185507_b, playClickOnSound

void (WorldAccess, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, m_5494_

void (WorldAccess, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, func_185508_c, playClickOffSound

void (WorldAccess, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, m_5493_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, func_176578_d, updateNeighbors

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, m_49291_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

PistonBehavior (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, m_5537_

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, func_180669_e, computeRedstoneStrength

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, m_6693_

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, func_176576_e, getRedstoneStrength

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, m_6016_

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, func_176575_a, setRedstoneStrength

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, m_7422_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, func_230336_c_, getPoweredDuration

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, m_7342_

void (Entity, World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, m_152143_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buc

buf

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvi

buc

Fields

Constructors

Methods

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

boolean (): ai_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

1.16.1

Names

box

bvi

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

boolean (): ak_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_lmjnycyw, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, func_176576_e, getRedstoneStrength

int (BlockState): g, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, func_176576_e, getRedstoneStrength

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

int (): c, getPressedTime, method_9563, getTickRate, m_gcebfrdo, func_230336_c_, getPoweredDuration

1.15.2

Names

bou

box

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bmm

bou

Fields

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, field_185509_a, PRESSED_AABB

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, field_185510_b, UNPRESSED_AABB

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, field_185511_c, PRESSURE_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

int (WorldView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, func_149738_a, tickRate

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canRespawnIn, func_181623_g, canSpawnInBlock

boolean (): Y_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, func_181623_g, canSpawnInBlock

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, func_196262_a, onEntityCollision

void (World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, updateOutputState, func_180666_a, updateState

void (World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, func_180666_a, updateState

void (IWorld, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, playPressSound, func_185507_b, playClickOnSound

void (IWorld, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, func_185507_b, playClickOnSound

void (IWorld, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, playUnpressSound, func_185508_c, playClickOffSound

void (IWorld, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, func_185508_c, playClickOffSound

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, updateNeighbors, func_176578_d, updateNeighbors

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, func_176578_d, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, func_180669_e, computeRedstoneStrength

int (BlockState): j, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getOutputSignal, func_176576_e, getRedstoneStrength

int (BlockState): h, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, func_176576_e, getRedstoneStrength

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, setOutputSignal, func_176575_a, setRedstoneStrength

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, func_176575_a, setRedstoneStrength

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bmh

bmm

net.minecraft.world.level.block.BasePressurePlateBlock

net.minecraft.unmapped.C_lgaafbhj

Fields

VoxelShape: a, field_9942, PRESSED_SHAPE, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: a, PRESSED_AABB, field_9942, PRESSED_SHAPE, f_ntcxfxsu, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: b, field_9943, DEFAULT_SHAPE, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

VoxelShape: b, AABB, field_9943, DEFAULT_SHAPE, f_tmtipkgn, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

Box: c, field_9941, BOX, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Box: c, TOUCH_AABB, field_9941, BOX, f_hejzuhsz, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

int (CollisionView): a, getTickDelay, method_9563, getTickRate, m_bodhwnvp, getTickRate, func_149738_a, tickRate

boolean (): S_, method_9538, canMobSpawnInside, canRespawnIn, func_181623_g, canSpawnInBlock

boolean (): S_, isPossibleToRespawnInThis, method_9538, canMobSpawnInside, m_hittbukc, canRespawnIn, func_181623_g, canSpawnInBlock

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_baudamsj, onEntityCollision, func_196262_a, onEntityCollision

void (World, BlockPos, BlockState, int): a, method_9433, updatePlateState, updateOutputState, func_180666_a, updateState

void (World, BlockPos, BlockState, int): a, checkPressed, method_9433, updatePlateState, m_cyzszxhg, updateOutputState, func_180666_a, updateState

void (IWorld, BlockPos): a, method_9436, playPressSound, playPressSound, func_185507_b, playClickOnSound

void (IWorld, BlockPos): a, playOnSound, method_9436, playPressSound, m_fpayzrlf, playPressSound, func_185507_b, playClickOnSound

void (IWorld, BlockPos): b, method_9438, playDepressSound, playUnpressSound, func_185508_c, playClickOffSound

void (IWorld, BlockPos): b, playOffSound, method_9438, playDepressSound, m_aqebamkj, playUnpressSound, func_185508_c, playClickOffSound

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (World, BlockPos): a, method_9437, updateNeighbors, updateNeighbors, func_176578_d, updateNeighbors

void (World, BlockPos): a, updateNeighbours, method_9437, updateNeighbors, m_rnnswzlq, updateNeighbors, func_176578_d, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

int (World, BlockPos): b, method_9434, getRedstoneOutput, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (World, BlockPos): b, getSignalStrength, method_9434, getRedstoneOutput, m_bbgybojj, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (BlockState): j, method_9435, getRedstoneOutput, getOutputSignal, func_176576_e, getRedstoneStrength

int (BlockState): j, getSignalForState, method_9435, getRedstoneOutput, m_uqcpydqj, getOutputSignal, func_176576_e, getRedstoneStrength

BlockState (BlockState, int): a, method_9432, setRedstoneOutput, setOutputSignal, func_176575_a, setRedstoneStrength

BlockState (BlockState, int): a, setSignalForState, method_9432, setRedstoneOutput, m_vhzntwmq, setOutputSignal, func_176575_a, setRedstoneStrength

1.14.3

Names

bmd

bmh

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: a, field_9942, PRESSED_SHAPE, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: b, field_9943, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

VoxelShape: b, field_9943, DEFAULT_SHAPE, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

Box: c, field_9941, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Box: c, field_9941, BOX, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

int (ViewableWorld): a, method_9563, getTickRate, getTickRate, func_149738_a, tickRate

boolean (): T_, method_9538, canRespawnIn, func_181623_g, canSpawnInBlock

boolean (): S_, method_9538, canMobSpawnInside, canRespawnIn, func_181623_g, canSpawnInBlock

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, onEntityCollision, func_196262_a, onEntityCollision

void (World, BlockPos, BlockState, int): a, method_9433, updateOutputState, func_180666_a, updateState

void (World, BlockPos, BlockState, int): a, method_9433, updatePlateState, updateOutputState, func_180666_a, updateState

void (WorldAccess, BlockPos): a, method_9436, playPressSound, func_185507_b, playClickOnSound

void (IWorld, BlockPos): a, method_9436, playPressSound, playPressSound, func_185507_b, playClickOnSound

void (WorldAccess, BlockPos): b, method_9438, playUnpressSound, func_185508_c, playClickOffSound

void (IWorld, BlockPos): b, method_9438, playDepressSound, playUnpressSound, func_185508_c, playClickOffSound

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (World, BlockPos): a, method_9437, updateNeighbors, func_176578_d, updateNeighbors

void (World, BlockPos): a, method_9437, updateNeighbors, updateNeighbors, func_176578_d, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

int (World, BlockPos): b, method_9434, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (World, BlockPos): b, method_9434, getRedstoneOutput, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (BlockState): j, method_9435, getOutputSignal, func_176576_e, getRedstoneStrength

int (BlockState): j, method_9435, getRedstoneOutput, getOutputSignal, func_176576_e, getRedstoneStrength

BlockState (BlockState, int): a, method_9432, setOutputSignal, func_176575_a, setRedstoneStrength

BlockState (BlockState, int): a, method_9432, setRedstoneOutput, setOutputSignal, func_176575_a, setRedstoneStrength

1.14.2

Names

Fields

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a, field_185509_a

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a, PRESSED_AABB

VoxelShape: b, field_9943, UNPRESSED_SHAPE, field_185510_b, field_185510_b

VoxelShape: b, field_9943, UNPRESSED_SHAPE, field_185510_b, UNPRESSED_AABB

Box: c, field_9941, COLLISION_SHAPE, field_185511_c, field_185511_c

Box: c, field_9941, COLLISION_SHAPE, field_185511_c, PRESSURE_AABB

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bmc

bmd

Fields

Constructors

Methods

1.14

Names

bmc

net.minecraft.class_2231

net.minecraft.block.AbstractPressurePlateBlock

net.minecraft.block.AbstractPressurePlateBlock

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: a, field_9942, PRESSED_SHAPE, field_185509_a, field_185509_a

VoxelShape: b, field_9943, UNPRESSED_SHAPE, field_185510_b, field_185510_b

Box: c, field_9941, COLLISION_SHAPE, field_185511_c, field_185511_c

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

int (WorldView): a, method_9563, getTickRate, func_149738_a, tickRate

boolean (): T_, method_9538, canRespawnIn, func_181623_g, canSpawnInBlock

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Entity): a, method_9548, onEntityCollision, func_196262_a, onEntityCollision

void (World, BlockPos, BlockState, int): a, method_9433, updateOutputState, func_180666_a, updateState

void (WorldAccess, BlockPos): a, method_9436, playPressSound, func_185507_b, playClickOnSound

void (WorldAccess, BlockPos): b, method_9438, playUnpressSound, func_185508_c, playClickOffSound

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (World, BlockPos): a, method_9437, updateNeighbors, func_176578_d, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

int (World, BlockPos): b, method_9434, calculateOutputSignal, func_180669_e, computeRedstoneStrength

int (BlockState): j, method_9435, getOutputSignal, func_176576_e, getRedstoneStrength

BlockState (BlockState, int): a, method_9432, setOutputSignal, func_176575_a, setRedstoneStrength