History - net.minecraft.world.chunk.ChunkGenerator

1.13.2

Names

bmx

bmy

net.minecraft.unmapped.C_68896930

net.minecraft.class_2744

Fields

Constructors

Methods

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

void (ChunkAccess): a, m_98587515, generate, func_202088_a

void (ChunkAccess): a, method_17016, generate, func_202088_a, makeBase

void (WorldGenRegion, GenerationStep$Carving): a, m_62068603, carve, func_202091_a

void (WorldGenRegion, GenerationStep$Carving): a, method_17019, carve, func_202091_a, carve

void (WorldGenRegion): a, m_54880533, decorate, func_202092_b

void (WorldGenRegion): a, method_17018, decorate, func_202092_b, decorate

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

void (WorldGenRegion): b, method_17023, populate, func_202093_c, spawnMobs

C (): a, m_85794930, getSettings, func_201496_a_

C (): a, method_17013, getSettings, func_201496_a_, getSettings

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

int (World, boolean, boolean): a, method_17014, tickSpawners, func_203222_a, spawnMobs

boolean (Biome, StructureFeature<? extends Configuration>): a, m_00739587, canGenerateStructure, func_202094_a

boolean (Biome, StructureFeature<? extends Configuration>): a, method_17015, canGenerateStructure, func_202094_a, hasStructure

Configuration (Biome, StructureFeature<? extends Configuration>): b, m_00609418, getStructureConfiguration, func_202087_b

Configuration (Biome, StructureFeature<? extends Configuration>): b, method_17021, getStructureConfiguration, func_202087_b, getStructureConfig

it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart> (StructureFeature<? extends Configuration>): a, m_35618117, getStructureStarts, func_203224_a

it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart> (StructureFeature<? extends Configuration>): a, method_17017, getStructureStarts, func_203224_a, getStructureReferenceToStartMap

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet> (StructureFeature<? extends Configuration>): b, m_94107824, getStructureReferences, func_203223_b

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet> (StructureFeature<? extends Configuration>): b, method_17022, getStructureReferences, func_203223_b, getStructurePositionToReferenceMap

BiomeSource (): b, m_46906156, getBiomeSource, func_202090_b

BiomeSource (): b, method_17020, getBiomeSource, func_202090_b, getBiomeProvider

long (): c, m_45115333, getSeed, func_202089_c

long (): c, method_17024, getSeed, func_202089_c, getSeed

int (): d, m_91293047, getSpawnHeight, func_205470_d

int (): d, method_17025, getSpawnHeight, func_205470_d, getGroundHeight

int (): e, m_00454496, getGenerationDepth, func_207511_e

int (): e, method_17026, getGenerationDepth, func_207511_e, getMaxHeight

BlockPos (World, String, BlockPos, int, boolean): a, m_03677617, findNearestStructure, func_211403_a

BlockPos (World, String, BlockPos, int, boolean): a, method_3866, findNearestStructure, func_211403_a, findNearestStructure

1.13.1

Names

bmp

bmx

Fields

Constructors

Methods

BlockPos (World, String, BlockPos, int): a, m_03677617, findNearestStructure, func_211403_a

BlockPos (World, String, BlockPos, int, boolean): a, m_03677617, findNearestStructure, func_211403_a

1.13

Names

axq

bmp

net.minecraft.class_2744

net.minecraft.unmapped.C_68896930

Fields

Constructors

Methods

WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk

void (int, int): b, method_11764, populateChunk, func_185931_b, populate

boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, m_07648116, getSpawnEntries, func_177458_a

BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos

void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures

boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure

void (ChunkAccess): a, m_98587515, generate, func_202088_a

void (WorldGenRegion, GenerationStep$Carving): a, m_62068603, carve, func_202091_a

void (WorldGenRegion): a, m_54880533, decorate, func_202092_b

void (WorldGenRegion): b, m_31974134, populate, func_202093_c

BlockPos (World, String, BlockPos, int): a, m_03677617, findNearestStructure, func_211403_a

C (): a, m_85794930, getSettings, func_201496_a_

int (World, boolean, boolean): a, m_24100391, tickSpawners, func_203222_a

boolean (Biome, StructureFeature<? extends Configuration>): a, m_00739587, canGenerateStructure, func_202094_a

Configuration (Biome, StructureFeature<? extends Configuration>): b, m_00609418, getStructureConfiguration, func_202087_b

it.unimi.dsi.fastutil.longs.Long2ObjectMap<StructureStart> (StructureFeature<? extends Configuration>): a, m_35618117, getStructureStarts, func_203224_a

it.unimi.dsi.fastutil.longs.Long2ObjectMap<it.unimi.dsi.fastutil.longs.LongSet> (StructureFeature<? extends Configuration>): b, m_94107824, getStructureReferences, func_203223_b

BiomeSource (): b, m_46906156, getBiomeSource, func_202090_b

long (): c, m_45115333, getSeed, func_202089_c

int (): d, m_91293047, getSpawnHeight, func_205470_d

int (): e, m_00454496, getGenerationDepth, func_207511_e

1.12.2

Names

axq

net.minecraft.class_2744

net.minecraft.world.chunk.ChunkGenerator

net.minecraft.world.gen.IChunkGenerator

net.minecraft.world.gen.IChunkGenerator

Fields

Constructors

Methods

WorldChunk (int, int): a, method_11761, generateChunk, func_185932_a, generateChunk

void (int, int): b, method_11764, populateChunk, func_185931_b, populate

boolean (WorldChunk, int, int): a, method_11762, populateChunkAfterTerrain, func_185933_a, generateStructures

List<Biome$SpawnEntry> (MobCategory, BlockPos): a, method_11763, getSpawnEntries, func_177458_a, getPossibleCreatures

BlockPos (World, String, BlockPos, boolean): a, method_3866, findNearestStructure, func_180513_a, getNearestStructurePos

void (WorldChunk, int, int): b, method_4702, placeStructures, func_180514_a, recreateStructures

boolean (World, String, BlockPos): a, method_14387, isInsideStructure, func_193414_a, isInsideStructure