History - net.minecraft.world.village.Village

1.13.2

Names

net.minecraft.unmapped.C_06666740

net.minecraft.class_938

Fields

World: a, f_17583307, world, field_75586_a

World: a, field_3669, world, field_75586_a, world

List<VillageDoor>: b, f_32491952, doors, field_75584_b

List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList

BlockPos: c, f_07722904, combinedDoorPositions, field_75585_c

BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper

BlockPos: d, f_57290505, center, field_75582_d

BlockPos: d, field_3672, center, field_75582_d, center

int: e, f_90115307, radius, field_75583_e

int: e, field_3673, radius, field_75583_e, villageRadius

int: f, f_16030241, lastUpdateTick, field_75580_f

int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp

int: g, f_71811582, ticks, field_75581_g

int: g, field_3675, ticks, field_75581_g, tickCounter

int: h, f_56099935, populationSize, field_75588_h

int: h, field_3676, populationSize, field_75588_h, villagerCount

int: i, f_62502279, lastMatingTicks, field_82694_i

int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks

Map<String, Integer>: j, f_86676113, playerReputations, field_82693_j

Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation

List<Village$Attacker>: k, f_76613798, attackers, field_75589_i

List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors

int: l, f_84604339, golems, field_75587_j

int: l, field_3678, golems, field_75587_j, golemCount

Constructors

Methods

void (World): a, m_88466123, setWorld, func_82691_a

void (World): a, method_4506, setWorld, func_82691_a, setWorld

void (int): a, m_83677400, tick, func_75560_a

void (int): a, method_2813, tick, func_75560_a, tick

void (): j, m_71851817, updateIronGolemCount, func_75579_h

void (): j, method_2830, updateIronGolemCount, func_75579_h, updateGolemCount

void (): k, m_80914239, updatePopulationSize, func_75572_i

void (): k, method_2831, updatePopulationSize, func_75572_i, updateVillagerCount

BlockPos (): a, m_27022563, getCenter, func_180608_a

BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter

int (): b, m_60507788, getRadius, func_75568_b

int (): b, method_2818, getRadius, func_75568_b, getVillageRadius

int (): c, m_06253136, getDoorCount, func_75567_c

int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors

int (): d, m_10797067, getTicksSinceUpdate, func_75561_d

int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding

int (): e, m_98146335, getPopulationSize, func_75562_e

int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers

boolean (BlockPos): a, m_13990926, contains, func_179866_a

boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius

List<VillageDoor> (): f, m_20110372, getDoors, func_75558_f

List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList

VillageDoor (BlockPos): b, m_41307006, getNearestDoor, func_179865_b

VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor

VillageDoor (BlockPos): c, m_50027514, getNearestTickingDoor, func_179863_c

VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo

VillageDoor (BlockPos): e, m_44720611, getDoor, func_179864_e

VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor

void (VillageDoor): a, m_09614111, addDoor, func_75576_a

void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo

boolean (): g, m_73882360, isEmpty, func_75566_g

boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated

void (LivingEntity): a, m_64908076, addOrUpdateAttacker, func_75575_a

void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor

LivingEntity (LivingEntity): b, m_31815280, getNearestAttacker, func_75571_b

LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor

PlayerEntity (LivingEntity): c, m_90871255, getNearestPlayer, func_82685_c

PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer

void (): l, m_02439868, cleanUpAttackers, func_75565_j

void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors

void (): m, m_51736628, removeInvalidDoors, func_75557_k

void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors

boolean (BlockPos): g, m_16263788, isWoodenDoor, func_179860_f

boolean (BlockPos): g, method_11058, isWoodenDoor, func_179860_f, isWoodDoor

void (): n, m_73861087, updateCenterAndRadius, func_75573_l

void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter

int (String): a, m_37751443, getReputation, func_82684_a

int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation

int (String, int): a, m_40349277, updateReputation, func_82688_a

int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation

boolean (String): d, m_87074531, hasBadReputation, func_82687_d

boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow

void (NbtCompound): a, m_77159509, readNbt, func_82690_a

void (NbtCompound): a, method_4503, readNbt, func_82690_a, read

void (NbtCompound): b, m_09715357, writeNbt, func_82689_b

void (NbtCompound): b, method_4508, writeNbt, func_82689_b, write

void (): h, m_90244145, stopMating, func_82692_h

void (): h, method_4511, stopMating, func_82692_h, endMatingSeason

boolean (): i, m_59088793, canMate, func_82686_i

boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason

void (int): b, m_24230517, updateAllReputations, func_82683_b

void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation

Entity (BlockPos): f, m_19249905, getSpawnPosForIronGolem, func_208059_f

Entity (BlockPos): f, method_15717, getSpawnPosForIronGolem, func_208059_f, spawnIronGolem

1.13.1

Names

ajd

ajg

Fields

Constructors

Methods

1.13

Names

zo

ajd

net.minecraft.class_938

net.minecraft.unmapped.C_06666740

Fields

World: a, field_3669, world, field_75586_a, world

World: a, f_17583307, world, field_75586_a

List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList

List<VillageDoor>: b, f_32491952, doors, field_75584_b

BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper

BlockPos: c, f_07722904, combinedDoorPositions, field_75585_c

BlockPos: d, field_3672, center, field_75582_d, center

BlockPos: d, f_57290505, center, field_75582_d

int: e, field_3673, radius, field_75583_e, villageRadius

int: e, f_90115307, radius, field_75583_e

int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp

int: f, f_16030241, lastUpdateTick, field_75580_f

int: g, field_3675, ticks, field_75581_g, tickCounter

int: g, f_71811582, ticks, field_75581_g

int: h, field_3676, populationSize, field_75588_h, numVillagers

int: h, f_56099935, populationSize, field_75588_h

int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks

int: i, f_62502279, lastMatingTicks, field_82694_i

Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation

Map<String, Integer>: j, f_86676113, playerReputations, field_82693_j

List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors

List<Village$Attacker>: k, f_76613798, attackers, field_75589_i

int: l, field_3678, golems, field_75587_j, numIronGolems

int: l, f_84604339, golems, field_75587_j

Constructors

Methods

void (World): a, method_4506, setWorld, func_82691_a, setWorld

void (World): a, m_88466123, setWorld, func_82691_a

void (int): a, method_2813, tick, func_75560_a, tick

void (int): a, m_83677400, tick, func_75560_a

Vec3d (BlockPos, int, int, int): a, method_11053, getSpawnPosForIronGolem, func_179862_a, findRandomSpawnPos

boolean (BlockPos, BlockPos): a, method_11054, canIronGolemSpawn, func_179861_a, isAreaClearAround

void (): j, method_2830, updateIronGolemCount, func_75579_h, updateNumIronGolems

void (): j, m_71851817, updateIronGolemCount, func_75579_h

void (): k, method_2831, updatePopulationSize, func_75572_i, updateNumVillagers

void (): k, m_80914239, updatePopulationSize, func_75572_i

BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter

BlockPos (): a, m_27022563, getCenter, func_180608_a

int (): b, method_2818, getRadius, func_75568_b, getVillageRadius

int (): b, m_60507788, getRadius, func_75568_b

int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors

int (): c, m_06253136, getDoorCount, func_75567_c

int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding

int (): d, m_10797067, getTicksSinceUpdate, func_75561_d

int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers

int (): e, m_98146335, getPopulationSize, func_75562_e

boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius

boolean (BlockPos): a, m_13990926, contains, func_179866_a

List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList

List<VillageDoor> (): f, m_20110372, getDoors, func_75558_f

VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor

VillageDoor (BlockPos): b, m_41307006, getNearestDoor, func_179865_b

VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo

VillageDoor (BlockPos): c, m_50027514, getNearestTickingDoor, func_179863_c

VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor

VillageDoor (BlockPos): e, m_44720611, getDoor, func_179864_e

void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo

void (VillageDoor): a, m_09614111, addDoor, func_75576_a

boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated

boolean (): g, m_73882360, isEmpty, func_75566_g

void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor

void (LivingEntity): a, m_64908076, addOrUpdateAttacker, func_75575_a

LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor

LivingEntity (LivingEntity): b, m_31815280, getNearestAttacker, func_75571_b

PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer

PlayerEntity (LivingEntity): c, m_90871255, getNearestPlayer, func_82685_c

void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors

void (): l, m_02439868, cleanUpAttackers, func_75565_j

void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors

void (): m, m_51736628, removeInvalidDoors, func_75557_k

boolean (BlockPos): f, method_11058, isWoodenDoor, func_179860_f, isWoodDoor

boolean (BlockPos): g, m_16263788, isWoodenDoor, func_179860_f

void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter

void (): n, m_73861087, updateCenterAndRadius, func_75573_l

int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation

int (String): a, m_37751443, getReputation, func_82684_a

int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation

int (String, int): a, m_40349277, updateReputation, func_82688_a

boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow

boolean (String): d, m_87074531, hasBadReputation, func_82687_d

void (NbtCompound): a, method_4503, readNbt, func_82690_a, readVillageDataFromNBT

void (NbtCompound): a, m_77159509, readNbt, func_82690_a

void (NbtCompound): b, method_4508, writeNbt, func_82689_b, writeVillageDataToNBT

void (NbtCompound): b, m_09715357, writeNbt, func_82689_b

void (): h, method_4511, stopMating, func_82692_h, endMatingSeason

void (): h, m_90244145, stopMating, func_82692_h

boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason

boolean (): i, m_59088793, canMate, func_82686_i

void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation

void (int): b, m_24230517, updateAllReputations, func_82683_b

Entity (BlockPos): f, m_19249905, getSpawnPosForIronGolem, func_208059_f

1.12.2

Names

zo

net.minecraft.class_938

net.minecraft.world.village.Village

net.minecraft.village.Village

net.minecraft.village.Village

Fields

World: a, field_3669, world, field_75586_a, world

List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList

BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper

BlockPos: d, field_3672, center, field_75582_d, center

int: e, field_3673, radius, field_75583_e, villageRadius

int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp

int: g, field_3675, ticks, field_75581_g, tickCounter

int: h, field_3676, populationSize, field_75588_h, numVillagers

int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks

Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation

List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors

int: l, field_3678, golems, field_75587_j, numIronGolems

Constructors

()

(World)

Methods

void (World): a, method_4506, setWorld, func_82691_a, setWorld

void (int): a, method_2813, tick, func_75560_a, tick

Vec3d (BlockPos, int, int, int): a, method_11053, getSpawnPosForIronGolem, func_179862_a, findRandomSpawnPos

boolean (BlockPos, BlockPos): a, method_11054, canIronGolemSpawn, func_179861_a, isAreaClearAround

void (): j, method_2830, updateIronGolemCount, func_75579_h, updateNumIronGolems

void (): k, method_2831, updatePopulationSize, func_75572_i, updateNumVillagers

BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter

int (): b, method_2818, getRadius, func_75568_b, getVillageRadius

int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors

int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding

int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers

boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius

List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList

VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor

VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo

VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor

void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo

boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated

void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor

LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor

PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer

void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors

void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors

boolean (BlockPos): f, method_11058, isWoodenDoor, func_179860_f, isWoodDoor

void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter

int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation

int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation

boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow

void (NbtCompound): a, method_4503, readNbt, func_82690_a, readVillageDataFromNBT

void (NbtCompound): b, method_4508, writeNbt, func_82689_b, writeVillageDataToNBT

void (): h, method_4511, stopMating, func_82692_h, endMatingSeason

boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason

void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation