History - net.minecraft.world.village.Village
1.13.2
Names
net.minecraft.unmapped.C_06666740
net.minecraft.class_938
Fields
World: a, f_17583307, world, field_75586_a
World: a, field_3669, world, field_75586_a, world
List<VillageDoor>: b, f_32491952, doors, field_75584_b
List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList
BlockPos: c, f_07722904, combinedDoorPositions, field_75585_c
BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper
BlockPos: d, f_57290505, center, field_75582_d
BlockPos: d, field_3672, center, field_75582_d, center
int: e, f_90115307, radius, field_75583_e
int: e, field_3673, radius, field_75583_e, villageRadius
int: f, f_16030241, lastUpdateTick, field_75580_f
int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp
int: g, f_71811582, ticks, field_75581_g
int: g, field_3675, ticks, field_75581_g, tickCounter
int: h, f_56099935, populationSize, field_75588_h
int: h, field_3676, populationSize, field_75588_h, villagerCount
int: i, f_62502279, lastMatingTicks, field_82694_i
int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks
Map<String, Integer>: j, f_86676113, playerReputations, field_82693_j
Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation
List<Village$Attacker>: k, f_76613798, attackers, field_75589_i
List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors
int: l, f_84604339, golems, field_75587_j
int: l, field_3678, golems, field_75587_j, golemCount
Constructors
Methods
void (World): a, m_88466123, setWorld, func_82691_a
void (World): a, method_4506, setWorld, func_82691_a, setWorld
void (int): a, m_83677400, tick, func_75560_a
void (int): a, method_2813, tick, func_75560_a, tick
void (): j, m_71851817, updateIronGolemCount, func_75579_h
void (): j, method_2830, updateIronGolemCount, func_75579_h, updateGolemCount
void (): k, m_80914239, updatePopulationSize, func_75572_i
void (): k, method_2831, updatePopulationSize, func_75572_i, updateVillagerCount
BlockPos (): a, m_27022563, getCenter, func_180608_a
BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter
int (): b, m_60507788, getRadius, func_75568_b
int (): b, method_2818, getRadius, func_75568_b, getVillageRadius
int (): c, m_06253136, getDoorCount, func_75567_c
int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors
int (): d, m_10797067, getTicksSinceUpdate, func_75561_d
int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding
int (): e, m_98146335, getPopulationSize, func_75562_e
int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers
boolean (BlockPos): a, m_13990926, contains, func_179866_a
boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius
List<VillageDoor> (): f, m_20110372, getDoors, func_75558_f
List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList
VillageDoor (BlockPos): b, m_41307006, getNearestDoor, func_179865_b
VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor
VillageDoor (BlockPos): c, m_50027514, getNearestTickingDoor, func_179863_c
VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo
VillageDoor (BlockPos): e, m_44720611, getDoor, func_179864_e
VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor
void (VillageDoor): a, m_09614111, addDoor, func_75576_a
void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo
boolean (): g, m_73882360, isEmpty, func_75566_g
boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated
void (LivingEntity): a, m_64908076, addOrUpdateAttacker, func_75575_a
void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor
LivingEntity (LivingEntity): b, m_31815280, getNearestAttacker, func_75571_b
LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor
PlayerEntity (LivingEntity): c, m_90871255, getNearestPlayer, func_82685_c
PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer
void (): l, m_02439868, cleanUpAttackers, func_75565_j
void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors
void (): m, m_51736628, removeInvalidDoors, func_75557_k
void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors
boolean (BlockPos): g, m_16263788, isWoodenDoor, func_179860_f
boolean (BlockPos): g, method_11058, isWoodenDoor, func_179860_f, isWoodDoor
void (): n, m_73861087, updateCenterAndRadius, func_75573_l
void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter
int (String): a, m_37751443, getReputation, func_82684_a
int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation
int (String, int): a, m_40349277, updateReputation, func_82688_a
int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation
boolean (String): d, m_87074531, hasBadReputation, func_82687_d
boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow
void (NbtCompound): a, m_77159509, readNbt, func_82690_a
void (NbtCompound): a, method_4503, readNbt, func_82690_a, read
void (NbtCompound): b, m_09715357, writeNbt, func_82689_b
void (NbtCompound): b, method_4508, writeNbt, func_82689_b, write
void (): h, m_90244145, stopMating, func_82692_h
void (): h, method_4511, stopMating, func_82692_h, endMatingSeason
boolean (): i, m_59088793, canMate, func_82686_i
boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason
void (int): b, m_24230517, updateAllReputations, func_82683_b
void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation
Entity (BlockPos): f, m_19249905, getSpawnPosForIronGolem, func_208059_f
Entity (BlockPos): f, method_15717, getSpawnPosForIronGolem, func_208059_f, spawnIronGolem
1.13.1
Names
ajd
ajg
Fields
Constructors
Methods
1.13
Names
zo
ajd
net.minecraft.class_938
net.minecraft.unmapped.C_06666740
Fields
World: a, field_3669, world, field_75586_a, world
World: a, f_17583307, world, field_75586_a
List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList
List<VillageDoor>: b, f_32491952, doors, field_75584_b
BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper
BlockPos: c, f_07722904, combinedDoorPositions, field_75585_c
BlockPos: d, field_3672, center, field_75582_d, center
BlockPos: d, f_57290505, center, field_75582_d
int: e, field_3673, radius, field_75583_e, villageRadius
int: e, f_90115307, radius, field_75583_e
int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp
int: f, f_16030241, lastUpdateTick, field_75580_f
int: g, field_3675, ticks, field_75581_g, tickCounter
int: g, f_71811582, ticks, field_75581_g
int: h, field_3676, populationSize, field_75588_h, numVillagers
int: h, f_56099935, populationSize, field_75588_h
int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks
int: i, f_62502279, lastMatingTicks, field_82694_i
Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation
Map<String, Integer>: j, f_86676113, playerReputations, field_82693_j
List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors
List<Village$Attacker>: k, f_76613798, attackers, field_75589_i
int: l, field_3678, golems, field_75587_j, numIronGolems
int: l, f_84604339, golems, field_75587_j
Constructors
Methods
void (World): a, method_4506, setWorld, func_82691_a, setWorld
void (World): a, m_88466123, setWorld, func_82691_a
void (int): a, method_2813, tick, func_75560_a, tick
void (int): a, m_83677400, tick, func_75560_a
Vec3d (BlockPos, int, int, int): a, method_11053, getSpawnPosForIronGolem, func_179862_a, findRandomSpawnPos
boolean (BlockPos, BlockPos): a, method_11054, canIronGolemSpawn, func_179861_a, isAreaClearAround
void (): j, method_2830, updateIronGolemCount, func_75579_h, updateNumIronGolems
void (): j, m_71851817, updateIronGolemCount, func_75579_h
void (): k, method_2831, updatePopulationSize, func_75572_i, updateNumVillagers
void (): k, m_80914239, updatePopulationSize, func_75572_i
BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter
BlockPos (): a, m_27022563, getCenter, func_180608_a
int (): b, method_2818, getRadius, func_75568_b, getVillageRadius
int (): b, m_60507788, getRadius, func_75568_b
int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors
int (): c, m_06253136, getDoorCount, func_75567_c
int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding
int (): d, m_10797067, getTicksSinceUpdate, func_75561_d
int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers
int (): e, m_98146335, getPopulationSize, func_75562_e
boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius
boolean (BlockPos): a, m_13990926, contains, func_179866_a
List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList
List<VillageDoor> (): f, m_20110372, getDoors, func_75558_f
VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor
VillageDoor (BlockPos): b, m_41307006, getNearestDoor, func_179865_b
VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo
VillageDoor (BlockPos): c, m_50027514, getNearestTickingDoor, func_179863_c
VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor
VillageDoor (BlockPos): e, m_44720611, getDoor, func_179864_e
void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo
void (VillageDoor): a, m_09614111, addDoor, func_75576_a
boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated
boolean (): g, m_73882360, isEmpty, func_75566_g
void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor
void (LivingEntity): a, m_64908076, addOrUpdateAttacker, func_75575_a
LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor
LivingEntity (LivingEntity): b, m_31815280, getNearestAttacker, func_75571_b
PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer
PlayerEntity (LivingEntity): c, m_90871255, getNearestPlayer, func_82685_c
void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors
void (): l, m_02439868, cleanUpAttackers, func_75565_j
void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors
void (): m, m_51736628, removeInvalidDoors, func_75557_k
boolean (BlockPos): f, method_11058, isWoodenDoor, func_179860_f, isWoodDoor
boolean (BlockPos): g, m_16263788, isWoodenDoor, func_179860_f
void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter
void (): n, m_73861087, updateCenterAndRadius, func_75573_l
int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation
int (String): a, m_37751443, getReputation, func_82684_a
int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation
int (String, int): a, m_40349277, updateReputation, func_82688_a
boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow
boolean (String): d, m_87074531, hasBadReputation, func_82687_d
void (NbtCompound): a, method_4503, readNbt, func_82690_a, readVillageDataFromNBT
void (NbtCompound): a, m_77159509, readNbt, func_82690_a
void (NbtCompound): b, method_4508, writeNbt, func_82689_b, writeVillageDataToNBT
void (NbtCompound): b, m_09715357, writeNbt, func_82689_b
void (): h, method_4511, stopMating, func_82692_h, endMatingSeason
void (): h, m_90244145, stopMating, func_82692_h
boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason
boolean (): i, m_59088793, canMate, func_82686_i
void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation
void (int): b, m_24230517, updateAllReputations, func_82683_b
Entity (BlockPos): f, m_19249905, getSpawnPosForIronGolem, func_208059_f
1.12.2
Names
zo
net.minecraft.class_938
net.minecraft.world.village.Village
net.minecraft.village.Village
net.minecraft.village.Village
Fields
World: a, field_3669, world, field_75586_a, world
List<VillageDoor>: b, field_3670, doors, field_75584_b, villageDoorInfoList
BlockPos: c, field_3671, combinedDoorPositions, field_75585_c, centerHelper
BlockPos: d, field_3672, center, field_75582_d, center
int: e, field_3673, radius, field_75583_e, villageRadius
int: f, field_3674, lastUpdateTick, field_75580_f, lastAddDoorTimestamp
int: g, field_3675, ticks, field_75581_g, tickCounter
int: h, field_3676, populationSize, field_75588_h, numVillagers
int: i, field_5363, lastMatingTicks, field_82694_i, noBreedTicks
Map<String, Integer>: j, field_15484, playerReputations, field_82693_j, playerReputation
List<Village$Attacker>: k, field_3677, attackers, field_75589_i, villageAgressors
int: l, field_3678, golems, field_75587_j, numIronGolems
Constructors
()
(World)
Methods
void (World): a, method_4506, setWorld, func_82691_a, setWorld
void (int): a, method_2813, tick, func_75560_a, tick
Vec3d (BlockPos, int, int, int): a, method_11053, getSpawnPosForIronGolem, func_179862_a, findRandomSpawnPos
boolean (BlockPos, BlockPos): a, method_11054, canIronGolemSpawn, func_179861_a, isAreaClearAround
void (): j, method_2830, updateIronGolemCount, func_75579_h, updateNumIronGolems
void (): k, method_2831, updatePopulationSize, func_75572_i, updateNumVillagers
BlockPos (): a, method_2812, getCenter, func_180608_a, getCenter
int (): b, method_2818, getRadius, func_75568_b, getVillageRadius
int (): c, method_2822, getDoorCount, func_75567_c, getNumVillageDoors
int (): d, method_2824, getTicksSinceUpdate, func_75561_d, getTicksSinceLastDoorAdding
int (): e, method_2825, getPopulationSize, func_75562_e, getNumVillagers
boolean (BlockPos): a, method_11052, contains, func_179866_a, isBlockPosWithinSqVillageRadius
List<VillageDoor> (): f, method_2827, getDoors, func_75558_f, getVillageDoorInfoList
VillageDoor (BlockPos): b, method_11055, getNearestDoor, func_179865_b, getNearestDoor
VillageDoor (BlockPos): c, method_11056, getNearestTickingDoor, func_179863_c, getDoorInfo
VillageDoor (BlockPos): e, method_11057, getDoor, func_179864_e, getExistedDoor
void (VillageDoor): a, method_2817, addDoor, func_75576_a, addVillageDoorInfo
boolean (): g, method_2829, isEmpty, func_75566_g, isAnnihilated
void (LivingEntity): a, method_6227, addOrUpdateAttacker, func_75575_a, addOrRenewAgressor
LivingEntity (LivingEntity): b, method_6228, getNearestAttacker, func_75571_b, findNearestVillageAggressor
PlayerEntity (LivingEntity): c, method_6229, getNearestPlayer, func_82685_c, getNearestTargetPlayer
void (): l, method_2832, cleanUpAttackers, func_75565_j, removeDeadAndOldAgressors
void (): m, method_2833, removeInvalidDoors, func_75557_k, removeDeadAndOutOfRangeDoors
boolean (BlockPos): f, method_11058, isWoodenDoor, func_179860_f, isWoodDoor
void (): n, method_2834, updateCenterAndRadius, func_75573_l, updateVillageRadiusAndCenter
int (String): a, method_4504, getReputation, func_82684_a, getPlayerReputation
int (String, int): a, method_4505, updateReputation, func_82688_a, modifyPlayerReputation
boolean (String): d, method_4510, hasBadReputation, func_82687_d, isPlayerReputationTooLow
void (NbtCompound): a, method_4503, readNbt, func_82690_a, readVillageDataFromNBT
void (NbtCompound): b, method_4508, writeNbt, func_82689_b, writeVillageDataToNBT
void (): h, method_4511, stopMating, func_82692_h, endMatingSeason
boolean (): i, method_4512, canMate, func_82686_i, isMatingSeason
void (int): b, method_4507, updateAllReputations, func_82683_b, setDefaultPlayerReputation