History - net.minecraft.inventory.menu.InventoryMenu
1.7.10
Names
zs
net.minecraft.class_1002
net.minecraft.inventory.menu.InventoryMenu
net.minecraft.inventory.Container
Fields
List: b, field_4086, items, inventoryItemStacks
List: c, field_4087, slots, inventorySlots
int: d, field_4088, networkId, windowId
int: f, field_6159, clickDragMode, dragMode
int: g, field_6160, clickDragStage, dragEvent
Set: h, field_6161, clickDragSlots, dragSlots
List: e, field_4089, listeners, crafters
Set: i, field_4091, restrictedPlayers, playerList
short: a, field_4090, nextInteractionId, transactionID
Constructors
()
Methods
InventorySlot (InventorySlot): a, method_3261, addSlot, addSlotToContainer
void (InventoryMenuListener): a, method_3260, addListener, onCraftGuiOpened
List (): a, method_3250, getItems, getInventory
void (): b, method_3264, updateListeners, detectAndSendChanges
boolean (PlayerEntity, int): a, method_3258, onButtonClick, enchantItem
InventorySlot (Inventory, int): a, method_3255, getSlot, getSlotFromInventory
InventorySlot (int): a, method_3251, getSlot, getSlot
ItemStack (PlayerEntity, int): b, method_3265, quickMoveItem, transferStackInSlot
ItemStack (int, int, int, PlayerEntity): a, method_3252, onClickSlot, slotClick
boolean (ItemStack, InventorySlot): a, method_5449, canRemoveForPickupAll, func_94530_a
void (int, int, boolean, PlayerEntity): a, method_3267, clickSlot, retrySlotClick
void (PlayerEntity): b, method_3257, close, onContainerClosed
void (Inventory): a, method_3254, onContentsChanged, onCraftMatrixChanged
void (int, ItemStack): a, method_3253, setItem, putStackInSlot
boolean (PlayerEntity): c, method_3268, isSynced, getCanCraft
void (PlayerEntity, boolean): a, method_3259, setSynced, setCanCraft
boolean (PlayerEntity): a, method_3269, isValid, canInteractWith
boolean (ItemStack, int, int, boolean): a, method_3262, moveItem, mergeItemStack
int (int): b, method_5450, unpackClickDragMode, extractDragMode
int (int): c, method_5453, unpackClickDragStage, getDragEvent
boolean (int): d, method_5455, isValidClickDragMode, isValidDragMode
void (): d, method_5454, dropClickDragging, resetDrag
boolean (InventorySlot, ItemStack, boolean): a, method_5448, canClickDragInto, canAddItemToSlot
void (Set, int, ItemStack, int): a, method_5447, updateClickDragStackSize, computeStackSize
boolean (InventorySlot): b, method_5452, canClickDragInto, canDragIntoSlot
int (Inventory): b, method_5451, getAnalogSignal, calcRedstoneFromInventory
void (InventoryMenuListener): b, method_4589, removeListener, removeCraftingFromCrafters
void (ItemStack[]): a, method_3263, setItems, putStacksInSlots
void (int, int): b, method_3266, setData, updateProgressBar
short (PlayerInventory): a, method_3256, nextInteractionId, getNextTransactionID
int (int, int): d, method_5456, packClickData, func_94534_d