History - net.minecraft.entity.living.ArmorStandEntity
1.13.2
Names
aly
alz
net.minecraft.unmapped.C_32974152
net.minecraft.class_2636
Fields
Rotation: bx, f_23105460, DEFAULT_HEAD_ROTATION, field_175435_a
Rotation: bx, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION
Rotation: by, f_84683467, DEFAULT_BODY_ROTATION, field_175433_b
Rotation: by, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION
Rotation: bz, f_69486448, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotation: bz, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION
Rotation: bA, f_07027343, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotation: bA, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION
Rotation: bB, f_88579361, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotation: bB, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION
Rotation: bC, f_86187689, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
Rotation: bC, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION
DataAttribute<Byte>: a, f_83198131, ARMOR_STAND_FLAGS, field_184801_a
DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS
DataAttribute<Rotation>: b, f_70970502, HEAD_ROTATION, field_184802_b
DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION
DataAttribute<Rotation>: c, f_51859301, BODY_ROTATION, field_184803_c
DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION
DataAttribute<Rotation>: d, f_60987215, LEFT_ARM_ROTATION, field_184804_d
DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION
DataAttribute<Rotation>: e, f_28126691, RIGHT_ARM_ROTATION, field_184805_e
DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION
DataAttribute<Rotation>: f, f_59780979, LEFT_LEG_ROTATION, field_184806_f
DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION
DataAttribute<Rotation>: g, f_31949446, RIGHT_LEG_ROTATION, field_184807_g
DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION
DefaultedList<ItemStack>: bE, f_21686559, itemsInHands, field_184799_bw
DefaultedList<ItemStack>: bE, field_15522, itemsInHands, field_184799_bw, handItems
DefaultedList<ItemStack>: bF, f_95303736, armor, field_184800_bx
DefaultedList<ItemStack>: bF, field_15523, armor, field_184800_bx, armorItems
boolean: bG, f_36071251, invisible, field_175436_h
boolean: bG, field_12031, invisible, field_175436_h, canInteract
long: h, f_70032176, lastDamageTime, field_175437_i
long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown
int: bH, f_15213293, getDisabledSlots, field_175442_bg
int: bH, field_12018, getDisabledSlots, field_175442_bg, disabledSlots
boolean: bI, f_22876717, marker, field_181028_bj
boolean: bI, field_12019, marker, field_181028_bj, wasMarker
Rotation: bJ, f_82567871, headRotation, field_175443_bh
Rotation: bJ, field_12020, headRotation, field_175443_bh, headRotation
Rotation: bK, f_98285599, bodyRotation, field_175444_bi
Rotation: bK, field_12021, bodyRotation, field_175444_bi, bodyRotation
Rotation: bL, f_64443037, leftArmRotation, field_175438_bj
Rotation: bL, field_12022, leftArmRotation, field_175438_bj, leftArmRotation
Rotation: bM, f_99134352, rightArmRotation, field_175439_bk
Rotation: bM, field_12023, rightArmRotation, field_175439_bk, rightArmRotation
Rotation: bN, f_69048056, leftLegRotation, field_175440_bl
Rotation: bN, field_12024, leftLegRotation, field_175440_bl, leftLegRotation
Rotation: bO, f_95184827, rightLegRotation, field_175441_bm
Rotation: bO, field_12025, rightLegRotation, field_175441_bm, rightLegRotation
Predicate<Entity>: bD, f_68680019, RIDEABLE_MINECART_FILTER, field_184798_bv
Predicate<Entity>: bD, field_16985, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART
Constructors
Methods
void (float, float): a, m_99917968, setSize, func_70105_a
void (float, float): a, method_2491, setSize, func_70105_a, setSize
boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW
boolean (): cP, method_2609, isLocallyControlled, func_70613_aW, isServerWorld
void (): x_, m_19615596, registerSyncedData, func_70088_a
void (): x_, method_2484, registerSyncedData, func_70088_a, registerData
Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD
Iterable<ItemStack> (): aS, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment
Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE
Iterable<ItemStack> (): aT, method_12978, getArmor, func_184193_aE, getArmorInventoryList
ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a
ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot
void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d
boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory
void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeAdditional
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional
void (NbtCompound): g, m_17751247, setPose, func_175416_h
void (NbtCompound): g, method_11128, setPose, func_175416_h, readPose
NbtCompound (): z, m_43483796, getPose, func_175419_y
NbtCompound (): z, method_11145, getPose, func_175419_y, writePose
boolean (): aC, m_91465012, isPushable, func_70104_M
boolean (): aC, method_2472, isPushable, func_70104_M, canBePushed
void (Entity): C, m_05889452, pushAway, func_82167_n
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (): cN, m_57387292, pushAwayCollidingEntities, func_85033_bc
void (): cN, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities
InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, m_27896179, interactAt, func_184199_a
InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction
EquipmentSlot (Vec3d): b, m_92164587, getSlotForPoint, func_190772_a
EquipmentSlot (Vec3d): b, method_14045, getSlotForPoint, func_190772_a, getClickedSlot
boolean (EquipmentSlot): c, m_06602452, isDisabled, func_184796_b
boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled
void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, m_61773389, swapItem, func_184795_a
void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem
boolean (DamageSource, float): a, m_40469716, takeDamage, func_70097_a
boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom
void (): A, m_21598525, addBreakingParticles, func_175412_z
void (): A, method_11116, addBreakingParticles, func_175412_z, playParticles
void (float): a, m_79095816, takeFireDamage, func_175406_a
void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand
void (): B, m_71249796, onBrokenByPlayer, func_175421_A
void (): B, method_11117, onBrokenByPlayer, func_175421_A, dropBlock
void (): D, m_68656187, onBroken, func_175409_C
void (): D, method_11118, onBroken, func_175409_C, dropContents
void (): F, m_71023742, playBreakSound, func_190773_I
void (): F, method_14044, playBreakSound, func_190773_I, playBrokenSound
float (float, float): e, m_98066391, bodyMovement, func_110146_f
float (float, float): e, method_6140, bodyMovement, func_110146_f, updateDistance
float (): bF, m_75246573, getEyeHeight, func_70047_e
float (): bF, method_2544, getEyeHeight, func_70047_e, getEyeHeight
double (): aI, m_03779218, getRideHeight, func_70033_W
double (): aI, method_2480, getRideHeight, func_70033_W, getYOffset
void (float, float, float): a, m_52468627, moveRelative, func_191986_a
void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel
void (float): k, m_95880042, setBodyYaw, func_181013_g
void (float): k, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset
void (float): j, m_79688606, setHeadYaw, func_70034_d
void (float): j, method_2540, setHeadYaw, func_70034_d, setRotationYawHead
void (): R_, m_24884718, tick, func_70071_h_
void (): R_, method_2558, tick, func_70071_h_, tick
void (boolean): a, m_24749696, onMarkerStatusUpdate, func_181550_a
void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox
void (): C, m_09384116, updateVisibility, func_175135_B
void (): C, method_10977, updateVisibility, func_175135_B, updatePotionMetadata
void (boolean): i, m_73397844, setInvisible, func_82142_c
void (boolean): i, method_4452, setInvisible, func_82142_c, setInvisible
boolean (): y_, m_44255174, isBaby, func_70631_g_
boolean (): y_, method_2662, isBaby, func_70631_g_, isChild
void (): S, m_79367461, discard, func_174812_G
void (): S, method_10927, discard, func_174812_G, onKillCommand
boolean (): bL, m_68449444, isImmuneToExplosions, func_180427_aV
boolean (): bL, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions
PistonMoveBehavior (): A_, m_73138978, getPistonMoveBehavior, func_184192_z
PistonMoveBehavior (): A_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction
void (boolean): p, m_95053912, setSmall, func_175420_a
void (boolean): p, method_11129, setSmall, func_175420_a, setSmall
boolean (): l, m_17958174, isSmall, func_175410_n
boolean (): l, method_11133, isSmall, func_175410_n, isSmall
void (boolean): q, m_92189517, setShowArms, func_175413_k
void (boolean): q, method_11131, setShowArms, func_175413_k, setShowArms
boolean (): n, m_22444070, isShowArms, func_175402_q
boolean (): n, method_11136, isShowArms, func_175402_q, getShowArms
void (boolean): r, m_47360851, setArmsVisible, func_175426_l
void (boolean): r, method_11132, setArmsVisible, func_175426_l, setNoBasePlate
boolean (): o, m_09073570, isBasePlateVisible, func_175414_r
boolean (): o, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate
void (boolean): s, m_61096956, setMarker, func_181027_m
void (boolean): s, method_11134, setMarker, func_181027_m, setMarker
boolean (): p, m_14408284, isMarker, func_181026_s
boolean (): p, method_11138, isMarker, func_181026_s, hasMarker
byte (byte, int, boolean): a, m_97471292, setFlag, func_184797_a
byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit
void (Rotation): a, m_43196765, setHeadRotation, func_175415_a
void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation
void (Rotation): b, m_92581920, setBodyRotation, func_175424_b
void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation
void (Rotation): c, m_76601694, setLeftArmRotation, func_175405_c
void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation
void (Rotation): d, m_06701930, setRightArmRotation, func_175428_d
void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation
void (Rotation): e, m_57042672, setLeftLegRotation, func_175417_e
void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation
void (Rotation): f, m_94756649, setRightLegRotation, func_175427_f
void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation
Rotation (): r, m_85295664, getHeadRotation, func_175418_s
Rotation (): r, method_11139, getHeadRotation, func_175418_s, getHeadRotation
Rotation (): s, m_91618411, getBodyRotation, func_175408_t
Rotation (): s, method_11140, getBodyRotation, func_175408_t, getBodyRotation
boolean (): aB, m_23617273, hasCollision, func_70067_L
boolean (): aB, method_2471, hasCollision, func_70067_L, canBeCollidedWith
Arm (): cS, m_82780045, getMainArm, func_184591_cq
Arm (): cS, method_13060, getMainArm, func_184591_cq, getPrimaryHand
SoundEvent (int): m, m_07059408, getFallSound, func_184588_d
SoundEvent (int): m, method_13070, getFallSound, func_184588_d, getFallSound
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
SoundEvent (): cs, method_13049, getDeathSound, func_184615_bR, getDeathSound
void (LightningBoltEntity): a, m_15478890, struckByLightning, func_70077_a
void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning
boolean (): de, m_15296501, isAffectedBySplashPotions, func_184603_cC
boolean (): de, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion
void (DataAttribute<?>): a, m_36524865, onDataValueChanged, func_184206_a
void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange
boolean (): df, m_27197597, canAttack, func_190631_cK
boolean (): df, method_13948, canAttack, func_190631_cK, attackable
void (byte): a, m_48967522, doEvent, func_70103_a
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
boolean (double): a, m_42189360, shouldRender, func_70112_a
boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist
Rotation (): t, m_54867457, getLeftArmRotation, func_175404_u
Rotation (): t, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation
Rotation (): u, m_92226634, getRightArmRotation, func_175411_v
Rotation (): u, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation
Rotation (): v, m_94791234, getLeftLegRotation, func_175403_w
Rotation (): v, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation
Rotation (): x, m_69400882, getRightLegRotation, func_175407_x
Rotation (): x, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation
1.13.1
Names
alv
aly
Fields
Constructors
Methods
SoundEvent (int): n, m_07059408, getFallSound, func_184588_d
SoundEvent (int): m, m_07059408, getFallSound, func_184588_d
1.13
Names
abz
alv
net.minecraft.class_2636
net.minecraft.unmapped.C_32974152
Fields
Rotation: br, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION
Rotation: bx, f_23105460, DEFAULT_HEAD_ROTATION, field_175435_a
Rotation: bs, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION
Rotation: by, f_84683467, DEFAULT_BODY_ROTATION, field_175433_b
Rotation: bt, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION
Rotation: bz, f_69486448, DEFAULT_LEFT_ARM_ROTATION, field_175434_c
Rotation: bu, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION
Rotation: bA, f_07027343, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d
Rotation: bv, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION
Rotation: bB, f_88579361, DEFAULT_LEFT_LEG_ROTATION, field_175432_e
Rotation: bw, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION
Rotation: bC, f_86187689, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f
DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS
DataAttribute<Byte>: a, f_83198131, ARMOR_STAND_FLAGS, field_184801_a
DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION
DataAttribute<Rotation>: b, f_70970502, HEAD_ROTATION, field_184802_b
DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION
DataAttribute<Rotation>: c, f_51859301, BODY_ROTATION, field_184803_c
DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION
DataAttribute<Rotation>: d, f_60987215, LEFT_ARM_ROTATION, field_184804_d
DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION
DataAttribute<Rotation>: e, f_28126691, RIGHT_ARM_ROTATION, field_184805_e
DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION
DataAttribute<Rotation>: f, f_59780979, LEFT_LEG_ROTATION, field_184806_f
DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION
DataAttribute<Rotation>: g, f_31949446, RIGHT_LEG_ROTATION, field_184807_g
com.google.common.base.Predicate<Entity>: bx, field_14726, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART
DefaultedList<ItemStack>: by, field_15522, itemsInHands, field_184799_bw, handItems
DefaultedList<ItemStack>: bE, f_21686559, itemsInHands, field_184799_bw
DefaultedList<ItemStack>: bz, field_15523, armor, field_184800_bx, armorItems
DefaultedList<ItemStack>: bF, f_95303736, armor, field_184800_bx
boolean: bA, field_12031, invisible, field_175436_h, canInteract
boolean: bG, f_36071251, invisible, field_175436_h
long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown
long: h, f_70032176, lastDamageTime, field_175437_i
int: bB, field_12018, getDisabledSlots, field_175442_bg, disabledSlots
int: bH, f_15213293, getDisabledSlots, field_175442_bg
boolean: bC, field_12019, marker, field_181028_bj, wasMarker
boolean: bI, f_22876717, marker, field_181028_bj
Rotation: bD, field_12020, headRotation, field_175443_bh, headRotation
Rotation: bJ, f_82567871, headRotation, field_175443_bh
Rotation: bE, field_12021, bodyRotation, field_175444_bi, bodyRotation
Rotation: bK, f_98285599, bodyRotation, field_175444_bi
Rotation: bF, field_12022, leftArmRotation, field_175438_bj, leftArmRotation
Rotation: bL, f_64443037, leftArmRotation, field_175438_bj
Rotation: bG, field_12023, rightArmRotation, field_175439_bk, rightArmRotation
Rotation: bM, f_99134352, rightArmRotation, field_175439_bk
Rotation: bH, field_12024, leftLegRotation, field_175440_bl, leftLegRotation
Rotation: bN, f_69048056, leftLegRotation, field_175440_bl
Rotation: bI, field_12025, rightLegRotation, field_175441_bm, rightLegRotation
Rotation: bO, f_95184827, rightLegRotation, field_175441_bm
Predicate<Entity>: bD, f_68680019, RIDEABLE_MINECART_FILTER, field_184798_bv
Constructors
Methods
void (float, float): a, method_2491, setSize, func_70105_a, setSize
void (float, float): a, m_99917968, setSize, func_70105_a
boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld
boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
void (): x_, m_19615596, registerSyncedData, func_70088_a
Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment
Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD
Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList
Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE
ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot
ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a
boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory
boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d
void (DataFixerUpper): a, method_13518, registerSchema, func_189805_a, registerFixesArmorStand
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT
void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
void (NbtCompound): g, method_11128, setPose, func_175416_h, writePoseToNBT
void (NbtCompound): g, m_17751247, setPose, func_175416_h
NbtCompound (): C, method_11145, getPose, func_175419_y, readPoseFromNBT
NbtCompound (): z, m_43483796, getPose, func_175419_y
boolean (): az, method_2472, isPushable, func_70104_M, canBePushed
boolean (): aC, m_91465012, isPushable, func_70104_M
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (Entity): C, m_05889452, pushAway, func_82167_n
void (): cB, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities
void (): cN, m_57387292, pushAwayCollidingEntities, func_85033_bc
InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction
InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, m_27896179, interactAt, func_184199_a
EquipmentSlot (Vec3d): a, method_14045, getSlotForPoint, func_190772_a, getClickedSlot
EquipmentSlot (Vec3d): b, m_92164587, getSlotForPoint, func_190772_a
boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled
boolean (EquipmentSlot): c, m_06602452, isDisabled, func_184796_b
void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem
void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, m_61773389, swapItem, func_184795_a
boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom
boolean (DamageSource, float): a, m_40469716, takeDamage, func_70097_a
void (): D, method_11116, addBreakingParticles, func_175412_z, playParticles
void (): A, m_21598525, addBreakingParticles, func_175412_z
void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand
void (float): a, m_79095816, takeFireDamage, func_175406_a
void (): E, method_11117, onBrokenByPlayer, func_175421_A, dropBlock
void (): B, m_71249796, onBrokenByPlayer, func_175421_A
void (): F, method_11118, onBroken, func_175409_C, dropContents
void (): D, m_68656187, onBroken, func_175409_C
void (): H, method_14044, playBreakSound, func_190773_I, playBrokenSound
void (): F, m_71023742, playBreakSound, func_190773_I
float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance
float (float, float): e, m_98066391, bodyMovement, func_110146_f
float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight
float (): bF, m_75246573, getEyeHeight, func_70047_e
double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset
double (): aI, m_03779218, getRideHeight, func_70033_W
void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel
void (float, float, float): a, m_52468627, moveRelative, func_191986_a
void (float): h, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset
void (float): k, m_95880042, setBodyYaw, func_181013_g
void (float): g, method_2540, setHeadYaw, func_70034_d, setRotationYawHead
void (float): j, m_79688606, setHeadYaw, func_70034_d
void (): B_, method_2558, tick, func_70071_h_, onUpdate
void (): R_, m_24884718, tick, func_70071_h_
void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox
void (boolean): a, m_24749696, onMarkerStatusUpdate, func_181550_a
void (): G, method_10977, updateVisibility, func_175135_B, updatePotionMetadata
void (): C, m_09384116, updateVisibility, func_175135_B
void (boolean): h, method_4452, setInvisible, func_82142_c, setInvisible
void (boolean): i, m_73397844, setInvisible, func_82142_c
boolean (): l_, method_2662, isBaby, func_70631_g_, isChild
boolean (): y_, m_44255174, isBaby, func_70631_g_
void (): U, method_10927, discard, func_174812_G, onKillCommand
void (): S, m_79367461, discard, func_174812_G
boolean (): bB, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions
boolean (): bL, m_68449444, isImmuneToExplosions, func_180427_aV
PistonMoveBehavior (): o_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction
PistonMoveBehavior (): A_, m_73138978, getPistonMoveBehavior, func_184192_z
void (boolean): m, method_11129, setSmall, func_175420_a, setSmall
void (boolean): p, m_95053912, setSmall, func_175420_a
boolean (): p, method_11133, isSmall, func_175410_n, isSmall
boolean (): l, m_17958174, isSmall, func_175410_n
void (boolean): n, method_11131, setShowArms, func_175413_k, setShowArms
void (boolean): q, m_92189517, setShowArms, func_175413_k
boolean (): r, method_11136, isShowArms, func_175402_q, getShowArms
boolean (): n, m_22444070, isShowArms, func_175402_q
void (boolean): o, method_11132, setArmsVisible, func_175426_l, setNoBasePlate
void (boolean): r, m_47360851, setArmsVisible, func_175426_l
boolean (): s, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate
boolean (): o, m_09073570, isBasePlateVisible, func_175414_r
void (boolean): p, method_11134, setMarker, func_181027_m, setMarker
void (boolean): s, m_61096956, setMarker, func_181027_m
boolean (): t, method_11138, isMarker, func_181026_s, hasMarker
boolean (): p, m_14408284, isMarker, func_181026_s
byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit
byte (byte, int, boolean): a, m_97471292, setFlag, func_184797_a
void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation
void (Rotation): a, m_43196765, setHeadRotation, func_175415_a
void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation
void (Rotation): b, m_92581920, setBodyRotation, func_175424_b
void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation
void (Rotation): c, m_76601694, setLeftArmRotation, func_175405_c
void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation
void (Rotation): d, m_06701930, setRightArmRotation, func_175428_d
void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation
void (Rotation): e, m_57042672, setLeftLegRotation, func_175417_e
void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation
void (Rotation): f, m_94756649, setRightLegRotation, func_175427_f
Rotation (): u, method_11139, getHeadRotation, func_175418_s, getHeadRotation
Rotation (): r, m_85295664, getHeadRotation, func_175418_s
Rotation (): w, method_11140, getBodyRotation, func_175408_t, getBodyRotation
Rotation (): s, m_91618411, getBodyRotation, func_175408_t
boolean (): ay, method_2471, hasCollision, func_70067_L, canBeCollidedWith
boolean (): aB, m_23617273, hasCollision, func_70067_L
Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand
Arm (): cS, m_82780045, getMainArm, func_184591_cq
SoundEvent (int): e, method_13070, getFallSound, func_184588_d, getFallSound
SoundEvent (int): n, m_07059408, getFallSound, func_184588_d
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ
SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound
SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR
void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning
void (LightningBoltEntity): a, m_15478890, struckByLightning, func_70077_a
boolean (): cR, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion
boolean (): de, m_15296501, isAffectedBySplashPotions, func_184603_cC
void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange
void (DataAttribute<?>): a, m_36524865, onDataValueChanged, func_184206_a
boolean (): cS, method_13948, canAttack, func_190631_cK, attackable
boolean (): df, m_27197597, canAttack, func_190631_cK
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
void (byte): a, m_48967522, doEvent, func_70103_a
boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist
boolean (double): a, m_42189360, shouldRender, func_70112_a
Rotation (): x, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation
Rotation (): t, m_54867457, getLeftArmRotation, func_175404_u
Rotation (): y, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation
Rotation (): u, m_92226634, getRightArmRotation, func_175411_v
Rotation (): z, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation
Rotation (): v, m_94791234, getLeftLegRotation, func_175403_w
Rotation (): A, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation
Rotation (): x, m_69400882, getRightLegRotation, func_175407_x
1.12.2
Names
abz
net.minecraft.class_2636
net.minecraft.entity.living.ArmorStandEntity
net.minecraft.entity.item.EntityArmorStand
net.minecraft.entity.item.EntityArmorStand
Fields
Rotation: br, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION
Rotation: bs, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION
Rotation: bt, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION
Rotation: bu, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION
Rotation: bv, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION
Rotation: bw, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION
DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS
DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION
DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION
DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION
DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION
DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION
DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION
com.google.common.base.Predicate<Entity>: bx, field_14726, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART
DefaultedList<ItemStack>: by, field_15522, itemsInHands, field_184799_bw, handItems
DefaultedList<ItemStack>: bz, field_15523, armor, field_184800_bx, armorItems
boolean: bA, field_12031, invisible, field_175436_h, canInteract
long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown
int: bB, field_12018, getDisabledSlots, field_175442_bg, disabledSlots
boolean: bC, field_12019, marker, field_181028_bj, wasMarker
Rotation: bD, field_12020, headRotation, field_175443_bh, headRotation
Rotation: bE, field_12021, bodyRotation, field_175444_bi, bodyRotation
Rotation: bF, field_12022, leftArmRotation, field_175438_bj, leftArmRotation
Rotation: bG, field_12023, rightArmRotation, field_175439_bk, rightArmRotation
Rotation: bH, field_12024, leftLegRotation, field_175440_bl, leftLegRotation
Rotation: bI, field_12025, rightLegRotation, field_175441_bm, rightLegRotation
Constructors
(World)
(World, double, double, double)
Methods
void (float, float): a, method_2491, setSize, func_70105_a, setSize
boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment
Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList
ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory
void (DataFixerUpper): a, method_13518, registerSchema, func_189805_a, registerFixesArmorStand
void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
void (NbtCompound): g, method_11128, setPose, func_175416_h, writePoseToNBT
NbtCompound (): C, method_11145, getPose, func_175419_y, readPoseFromNBT
boolean (): az, method_2472, isPushable, func_70104_M, canBePushed
void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity
void (): cB, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities
InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction
EquipmentSlot (Vec3d): a, method_14045, getSlotForPoint, func_190772_a, getClickedSlot
boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled
void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem
boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom
void (): D, method_11116, addBreakingParticles, func_175412_z, playParticles
void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand
void (): E, method_11117, onBrokenByPlayer, func_175421_A, dropBlock
void (): F, method_11118, onBroken, func_175409_C, dropContents
void (): H, method_14044, playBreakSound, func_190773_I, playBrokenSound
float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance
float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight
double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset
void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel
void (float): h, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset
void (float): g, method_2540, setHeadYaw, func_70034_d, setRotationYawHead
void (): B_, method_2558, tick, func_70071_h_, onUpdate
void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox
void (): G, method_10977, updateVisibility, func_175135_B, updatePotionMetadata
void (boolean): h, method_4452, setInvisible, func_82142_c, setInvisible
boolean (): l_, method_2662, isBaby, func_70631_g_, isChild
void (): U, method_10927, discard, func_174812_G, onKillCommand
boolean (): bB, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions
PistonMoveBehavior (): o_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction
void (boolean): m, method_11129, setSmall, func_175420_a, setSmall
boolean (): p, method_11133, isSmall, func_175410_n, isSmall
void (boolean): n, method_11131, setShowArms, func_175413_k, setShowArms
boolean (): r, method_11136, isShowArms, func_175402_q, getShowArms
void (boolean): o, method_11132, setArmsVisible, func_175426_l, setNoBasePlate
boolean (): s, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate
void (boolean): p, method_11134, setMarker, func_181027_m, setMarker
boolean (): t, method_11138, isMarker, func_181026_s, hasMarker
byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit
void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation
void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation
void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation
void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation
void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation
void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation
Rotation (): u, method_11139, getHeadRotation, func_175418_s, getHeadRotation
Rotation (): w, method_11140, getBodyRotation, func_175408_t, getBodyRotation
boolean (): ay, method_2471, hasCollision, func_70067_L, canBeCollidedWith
Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand
SoundEvent (int): e, method_13070, getFallSound, func_184588_d, getFallSound
SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound
SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound
void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning
boolean (): cR, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion
void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange
boolean (): cS, method_13948, canAttack, func_190631_cK, attackable
void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate
boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist
Rotation (): x, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation
Rotation (): y, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation
Rotation (): z, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation
Rotation (): A, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation