History - net.minecraft.entity.living.ArmorStandEntity

1.13.2

Names

aly

alz

net.minecraft.unmapped.C_32974152

net.minecraft.class_2636

Fields

Rotation: bx, f_23105460, DEFAULT_HEAD_ROTATION, field_175435_a

Rotation: bx, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION

Rotation: by, f_84683467, DEFAULT_BODY_ROTATION, field_175433_b

Rotation: by, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION

Rotation: bz, f_69486448, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotation: bz, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION

Rotation: bA, f_07027343, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotation: bA, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION

Rotation: bB, f_88579361, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotation: bB, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION

Rotation: bC, f_86187689, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

Rotation: bC, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION

DataAttribute<Byte>: a, f_83198131, ARMOR_STAND_FLAGS, field_184801_a

DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS

DataAttribute<Rotation>: b, f_70970502, HEAD_ROTATION, field_184802_b

DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION

DataAttribute<Rotation>: c, f_51859301, BODY_ROTATION, field_184803_c

DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION

DataAttribute<Rotation>: d, f_60987215, LEFT_ARM_ROTATION, field_184804_d

DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION

DataAttribute<Rotation>: e, f_28126691, RIGHT_ARM_ROTATION, field_184805_e

DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION

DataAttribute<Rotation>: f, f_59780979, LEFT_LEG_ROTATION, field_184806_f

DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION

DataAttribute<Rotation>: g, f_31949446, RIGHT_LEG_ROTATION, field_184807_g

DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION

DefaultedList<ItemStack>: bE, f_21686559, itemsInHands, field_184799_bw

DefaultedList<ItemStack>: bE, field_15522, itemsInHands, field_184799_bw, handItems

DefaultedList<ItemStack>: bF, f_95303736, armor, field_184800_bx

DefaultedList<ItemStack>: bF, field_15523, armor, field_184800_bx, armorItems

boolean: bG, f_36071251, invisible, field_175436_h

boolean: bG, field_12031, invisible, field_175436_h, canInteract

long: h, f_70032176, lastDamageTime, field_175437_i

long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown

int: bH, f_15213293, getDisabledSlots, field_175442_bg

int: bH, field_12018, getDisabledSlots, field_175442_bg, disabledSlots

boolean: bI, f_22876717, marker, field_181028_bj

boolean: bI, field_12019, marker, field_181028_bj, wasMarker

Rotation: bJ, f_82567871, headRotation, field_175443_bh

Rotation: bJ, field_12020, headRotation, field_175443_bh, headRotation

Rotation: bK, f_98285599, bodyRotation, field_175444_bi

Rotation: bK, field_12021, bodyRotation, field_175444_bi, bodyRotation

Rotation: bL, f_64443037, leftArmRotation, field_175438_bj

Rotation: bL, field_12022, leftArmRotation, field_175438_bj, leftArmRotation

Rotation: bM, f_99134352, rightArmRotation, field_175439_bk

Rotation: bM, field_12023, rightArmRotation, field_175439_bk, rightArmRotation

Rotation: bN, f_69048056, leftLegRotation, field_175440_bl

Rotation: bN, field_12024, leftLegRotation, field_175440_bl, leftLegRotation

Rotation: bO, f_95184827, rightLegRotation, field_175441_bm

Rotation: bO, field_12025, rightLegRotation, field_175441_bm, rightLegRotation

Predicate<Entity>: bD, f_68680019, RIDEABLE_MINECART_FILTER, field_184798_bv

Predicate<Entity>: bD, field_16985, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART

Constructors

Methods

void (float, float): a, m_99917968, setSize, func_70105_a

void (float, float): a, method_2491, setSize, func_70105_a, setSize

boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW

boolean (): cP, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (): x_, method_2484, registerSyncedData, func_70088_a, registerData

Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD

Iterable<ItemStack> (): aS, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE

Iterable<ItemStack> (): aT, method_12978, getArmor, func_184193_aE, getArmorInventoryList

ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeAdditional

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional

void (NbtCompound): g, m_17751247, setPose, func_175416_h

void (NbtCompound): g, method_11128, setPose, func_175416_h, readPose

NbtCompound (): z, m_43483796, getPose, func_175419_y

NbtCompound (): z, method_11145, getPose, func_175419_y, writePose

boolean (): aC, m_91465012, isPushable, func_70104_M

boolean (): aC, method_2472, isPushable, func_70104_M, canBePushed

void (Entity): C, m_05889452, pushAway, func_82167_n

void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity

void (): cN, m_57387292, pushAwayCollidingEntities, func_85033_bc

void (): cN, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities

InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, m_27896179, interactAt, func_184199_a

InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction

EquipmentSlot (Vec3d): b, m_92164587, getSlotForPoint, func_190772_a

EquipmentSlot (Vec3d): b, method_14045, getSlotForPoint, func_190772_a, getClickedSlot

boolean (EquipmentSlot): c, m_06602452, isDisabled, func_184796_b

boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled

void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, m_61773389, swapItem, func_184795_a

void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem

boolean (DamageSource, float): a, m_40469716, takeDamage, func_70097_a

boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom

void (): A, m_21598525, addBreakingParticles, func_175412_z

void (): A, method_11116, addBreakingParticles, func_175412_z, playParticles

void (float): a, m_79095816, takeFireDamage, func_175406_a

void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand

void (): B, m_71249796, onBrokenByPlayer, func_175421_A

void (): B, method_11117, onBrokenByPlayer, func_175421_A, dropBlock

void (): D, m_68656187, onBroken, func_175409_C

void (): D, method_11118, onBroken, func_175409_C, dropContents

void (): F, m_71023742, playBreakSound, func_190773_I

void (): F, method_14044, playBreakSound, func_190773_I, playBrokenSound

float (float, float): e, m_98066391, bodyMovement, func_110146_f

float (float, float): e, method_6140, bodyMovement, func_110146_f, updateDistance

float (): bF, m_75246573, getEyeHeight, func_70047_e

float (): bF, method_2544, getEyeHeight, func_70047_e, getEyeHeight

double (): aI, m_03779218, getRideHeight, func_70033_W

double (): aI, method_2480, getRideHeight, func_70033_W, getYOffset

void (float, float, float): a, m_52468627, moveRelative, func_191986_a

void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel

void (float): k, m_95880042, setBodyYaw, func_181013_g

void (float): k, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset

void (float): j, m_79688606, setHeadYaw, func_70034_d

void (float): j, method_2540, setHeadYaw, func_70034_d, setRotationYawHead

void (): R_, m_24884718, tick, func_70071_h_

void (): R_, method_2558, tick, func_70071_h_, tick

void (boolean): a, m_24749696, onMarkerStatusUpdate, func_181550_a

void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox

void (): C, m_09384116, updateVisibility, func_175135_B

void (): C, method_10977, updateVisibility, func_175135_B, updatePotionMetadata

void (boolean): i, m_73397844, setInvisible, func_82142_c

void (boolean): i, method_4452, setInvisible, func_82142_c, setInvisible

boolean (): y_, m_44255174, isBaby, func_70631_g_

boolean (): y_, method_2662, isBaby, func_70631_g_, isChild

void (): S, m_79367461, discard, func_174812_G

void (): S, method_10927, discard, func_174812_G, onKillCommand

boolean (): bL, m_68449444, isImmuneToExplosions, func_180427_aV

boolean (): bL, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions

PistonMoveBehavior (): A_, m_73138978, getPistonMoveBehavior, func_184192_z

PistonMoveBehavior (): A_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction

void (boolean): p, m_95053912, setSmall, func_175420_a

void (boolean): p, method_11129, setSmall, func_175420_a, setSmall

boolean (): l, m_17958174, isSmall, func_175410_n

boolean (): l, method_11133, isSmall, func_175410_n, isSmall

void (boolean): q, m_92189517, setShowArms, func_175413_k

void (boolean): q, method_11131, setShowArms, func_175413_k, setShowArms

boolean (): n, m_22444070, isShowArms, func_175402_q

boolean (): n, method_11136, isShowArms, func_175402_q, getShowArms

void (boolean): r, m_47360851, setArmsVisible, func_175426_l

void (boolean): r, method_11132, setArmsVisible, func_175426_l, setNoBasePlate

boolean (): o, m_09073570, isBasePlateVisible, func_175414_r

boolean (): o, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate

void (boolean): s, m_61096956, setMarker, func_181027_m

void (boolean): s, method_11134, setMarker, func_181027_m, setMarker

boolean (): p, m_14408284, isMarker, func_181026_s

boolean (): p, method_11138, isMarker, func_181026_s, hasMarker

byte (byte, int, boolean): a, m_97471292, setFlag, func_184797_a

byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit

void (Rotation): a, m_43196765, setHeadRotation, func_175415_a

void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation

void (Rotation): b, m_92581920, setBodyRotation, func_175424_b

void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation

void (Rotation): c, m_76601694, setLeftArmRotation, func_175405_c

void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation

void (Rotation): d, m_06701930, setRightArmRotation, func_175428_d

void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation

void (Rotation): e, m_57042672, setLeftLegRotation, func_175417_e

void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation

void (Rotation): f, m_94756649, setRightLegRotation, func_175427_f

void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation

Rotation (): r, m_85295664, getHeadRotation, func_175418_s

Rotation (): r, method_11139, getHeadRotation, func_175418_s, getHeadRotation

Rotation (): s, m_91618411, getBodyRotation, func_175408_t

Rotation (): s, method_11140, getBodyRotation, func_175408_t, getBodyRotation

boolean (): aB, m_23617273, hasCollision, func_70067_L

boolean (): aB, method_2471, hasCollision, func_70067_L, canBeCollidedWith

Arm (): cS, m_82780045, getMainArm, func_184591_cq

Arm (): cS, method_13060, getMainArm, func_184591_cq, getPrimaryHand

SoundEvent (int): m, m_07059408, getFallSound, func_184588_d

SoundEvent (int): m, method_13070, getFallSound, func_184588_d, getFallSound

SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ

SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR

SoundEvent (): cs, method_13049, getDeathSound, func_184615_bR, getDeathSound

void (LightningBoltEntity): a, m_15478890, struckByLightning, func_70077_a

void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning

boolean (): de, m_15296501, isAffectedBySplashPotions, func_184603_cC

boolean (): de, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion

void (DataAttribute<?>): a, m_36524865, onDataValueChanged, func_184206_a

void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange

boolean (): df, m_27197597, canAttack, func_190631_cK

boolean (): df, method_13948, canAttack, func_190631_cK, attackable

void (byte): a, m_48967522, doEvent, func_70103_a

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

boolean (double): a, m_42189360, shouldRender, func_70112_a

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

Rotation (): t, m_54867457, getLeftArmRotation, func_175404_u

Rotation (): t, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation

Rotation (): u, m_92226634, getRightArmRotation, func_175411_v

Rotation (): u, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation

Rotation (): v, m_94791234, getLeftLegRotation, func_175403_w

Rotation (): v, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation

Rotation (): x, m_69400882, getRightLegRotation, func_175407_x

Rotation (): x, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation

1.13.1

Names

alv

aly

Fields

Constructors

Methods

SoundEvent (int): n, m_07059408, getFallSound, func_184588_d

SoundEvent (int): m, m_07059408, getFallSound, func_184588_d

1.13

Names

abz

alv

net.minecraft.class_2636

net.minecraft.unmapped.C_32974152

Fields

Rotation: br, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION

Rotation: bx, f_23105460, DEFAULT_HEAD_ROTATION, field_175435_a

Rotation: bs, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION

Rotation: by, f_84683467, DEFAULT_BODY_ROTATION, field_175433_b

Rotation: bt, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION

Rotation: bz, f_69486448, DEFAULT_LEFT_ARM_ROTATION, field_175434_c

Rotation: bu, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION

Rotation: bA, f_07027343, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d

Rotation: bv, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION

Rotation: bB, f_88579361, DEFAULT_LEFT_LEG_ROTATION, field_175432_e

Rotation: bw, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION

Rotation: bC, f_86187689, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f

DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS

DataAttribute<Byte>: a, f_83198131, ARMOR_STAND_FLAGS, field_184801_a

DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION

DataAttribute<Rotation>: b, f_70970502, HEAD_ROTATION, field_184802_b

DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION

DataAttribute<Rotation>: c, f_51859301, BODY_ROTATION, field_184803_c

DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION

DataAttribute<Rotation>: d, f_60987215, LEFT_ARM_ROTATION, field_184804_d

DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION

DataAttribute<Rotation>: e, f_28126691, RIGHT_ARM_ROTATION, field_184805_e

DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION

DataAttribute<Rotation>: f, f_59780979, LEFT_LEG_ROTATION, field_184806_f

DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION

DataAttribute<Rotation>: g, f_31949446, RIGHT_LEG_ROTATION, field_184807_g

com.google.common.base.Predicate<Entity>: bx, field_14726, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART

DefaultedList<ItemStack>: by, field_15522, itemsInHands, field_184799_bw, handItems

DefaultedList<ItemStack>: bE, f_21686559, itemsInHands, field_184799_bw

DefaultedList<ItemStack>: bz, field_15523, armor, field_184800_bx, armorItems

DefaultedList<ItemStack>: bF, f_95303736, armor, field_184800_bx

boolean: bA, field_12031, invisible, field_175436_h, canInteract

boolean: bG, f_36071251, invisible, field_175436_h

long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown

long: h, f_70032176, lastDamageTime, field_175437_i

int: bB, field_12018, getDisabledSlots, field_175442_bg, disabledSlots

int: bH, f_15213293, getDisabledSlots, field_175442_bg

boolean: bC, field_12019, marker, field_181028_bj, wasMarker

boolean: bI, f_22876717, marker, field_181028_bj

Rotation: bD, field_12020, headRotation, field_175443_bh, headRotation

Rotation: bJ, f_82567871, headRotation, field_175443_bh

Rotation: bE, field_12021, bodyRotation, field_175444_bi, bodyRotation

Rotation: bK, f_98285599, bodyRotation, field_175444_bi

Rotation: bF, field_12022, leftArmRotation, field_175438_bj, leftArmRotation

Rotation: bL, f_64443037, leftArmRotation, field_175438_bj

Rotation: bG, field_12023, rightArmRotation, field_175439_bk, rightArmRotation

Rotation: bM, f_99134352, rightArmRotation, field_175439_bk

Rotation: bH, field_12024, leftLegRotation, field_175440_bl, leftLegRotation

Rotation: bN, f_69048056, leftLegRotation, field_175440_bl

Rotation: bI, field_12025, rightLegRotation, field_175441_bm, rightLegRotation

Rotation: bO, f_95184827, rightLegRotation, field_175441_bm

Predicate<Entity>: bD, f_68680019, RIDEABLE_MINECART_FILTER, field_184798_bv

Constructors

Methods

void (float, float): a, method_2491, setSize, func_70105_a, setSize

void (float, float): a, m_99917968, setSize, func_70105_a

boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

boolean (): cP, m_08790626, isLocallyControlled, func_70613_aW

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (): x_, m_19615596, registerSyncedData, func_70088_a

Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aS, m_39309954, getItemsInHands, func_184214_aD

Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList

Iterable<ItemStack> (): aT, m_68061280, getArmor, func_184193_aE

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

ItemStack (EquipmentSlot): b, m_92665564, getEquipment, func_184582_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

boolean (int, ItemStack): c, m_36252398, replaceItem, func_174820_d

void (DataFixerUpper): a, method_13518, registerSchema, func_189805_a, registerFixesArmorStand

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): b, m_61937125, writeCustomNbt, func_70014_b

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (NbtCompound): g, method_11128, setPose, func_175416_h, writePoseToNBT

void (NbtCompound): g, m_17751247, setPose, func_175416_h

NbtCompound (): C, method_11145, getPose, func_175419_y, readPoseFromNBT

NbtCompound (): z, m_43483796, getPose, func_175419_y

boolean (): az, method_2472, isPushable, func_70104_M, canBePushed

boolean (): aC, m_91465012, isPushable, func_70104_M

void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity

void (Entity): C, m_05889452, pushAway, func_82167_n

void (): cB, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities

void (): cN, m_57387292, pushAwayCollidingEntities, func_85033_bc

InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction

InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, m_27896179, interactAt, func_184199_a

EquipmentSlot (Vec3d): a, method_14045, getSlotForPoint, func_190772_a, getClickedSlot

EquipmentSlot (Vec3d): b, m_92164587, getSlotForPoint, func_190772_a

boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled

boolean (EquipmentSlot): c, m_06602452, isDisabled, func_184796_b

void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem

void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, m_61773389, swapItem, func_184795_a

boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom

boolean (DamageSource, float): a, m_40469716, takeDamage, func_70097_a

void (): D, method_11116, addBreakingParticles, func_175412_z, playParticles

void (): A, m_21598525, addBreakingParticles, func_175412_z

void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand

void (float): a, m_79095816, takeFireDamage, func_175406_a

void (): E, method_11117, onBrokenByPlayer, func_175421_A, dropBlock

void (): B, m_71249796, onBrokenByPlayer, func_175421_A

void (): F, method_11118, onBroken, func_175409_C, dropContents

void (): D, m_68656187, onBroken, func_175409_C

void (): H, method_14044, playBreakSound, func_190773_I, playBrokenSound

void (): F, m_71023742, playBreakSound, func_190773_I

float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance

float (float, float): e, m_98066391, bodyMovement, func_110146_f

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

float (): bF, m_75246573, getEyeHeight, func_70047_e

double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset

double (): aI, m_03779218, getRideHeight, func_70033_W

void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel

void (float, float, float): a, m_52468627, moveRelative, func_191986_a

void (float): h, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset

void (float): k, m_95880042, setBodyYaw, func_181013_g

void (float): g, method_2540, setHeadYaw, func_70034_d, setRotationYawHead

void (float): j, m_79688606, setHeadYaw, func_70034_d

void (): B_, method_2558, tick, func_70071_h_, onUpdate

void (): R_, m_24884718, tick, func_70071_h_

void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox

void (boolean): a, m_24749696, onMarkerStatusUpdate, func_181550_a

void (): G, method_10977, updateVisibility, func_175135_B, updatePotionMetadata

void (): C, m_09384116, updateVisibility, func_175135_B

void (boolean): h, method_4452, setInvisible, func_82142_c, setInvisible

void (boolean): i, m_73397844, setInvisible, func_82142_c

boolean (): l_, method_2662, isBaby, func_70631_g_, isChild

boolean (): y_, m_44255174, isBaby, func_70631_g_

void (): U, method_10927, discard, func_174812_G, onKillCommand

void (): S, m_79367461, discard, func_174812_G

boolean (): bB, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions

boolean (): bL, m_68449444, isImmuneToExplosions, func_180427_aV

PistonMoveBehavior (): o_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction

PistonMoveBehavior (): A_, m_73138978, getPistonMoveBehavior, func_184192_z

void (boolean): m, method_11129, setSmall, func_175420_a, setSmall

void (boolean): p, m_95053912, setSmall, func_175420_a

boolean (): p, method_11133, isSmall, func_175410_n, isSmall

boolean (): l, m_17958174, isSmall, func_175410_n

void (boolean): n, method_11131, setShowArms, func_175413_k, setShowArms

void (boolean): q, m_92189517, setShowArms, func_175413_k

boolean (): r, method_11136, isShowArms, func_175402_q, getShowArms

boolean (): n, m_22444070, isShowArms, func_175402_q

void (boolean): o, method_11132, setArmsVisible, func_175426_l, setNoBasePlate

void (boolean): r, m_47360851, setArmsVisible, func_175426_l

boolean (): s, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate

boolean (): o, m_09073570, isBasePlateVisible, func_175414_r

void (boolean): p, method_11134, setMarker, func_181027_m, setMarker

void (boolean): s, m_61096956, setMarker, func_181027_m

boolean (): t, method_11138, isMarker, func_181026_s, hasMarker

boolean (): p, m_14408284, isMarker, func_181026_s

byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit

byte (byte, int, boolean): a, m_97471292, setFlag, func_184797_a

void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation

void (Rotation): a, m_43196765, setHeadRotation, func_175415_a

void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation

void (Rotation): b, m_92581920, setBodyRotation, func_175424_b

void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation

void (Rotation): c, m_76601694, setLeftArmRotation, func_175405_c

void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation

void (Rotation): d, m_06701930, setRightArmRotation, func_175428_d

void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation

void (Rotation): e, m_57042672, setLeftLegRotation, func_175417_e

void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation

void (Rotation): f, m_94756649, setRightLegRotation, func_175427_f

Rotation (): u, method_11139, getHeadRotation, func_175418_s, getHeadRotation

Rotation (): r, m_85295664, getHeadRotation, func_175418_s

Rotation (): w, method_11140, getBodyRotation, func_175408_t, getBodyRotation

Rotation (): s, m_91618411, getBodyRotation, func_175408_t

boolean (): ay, method_2471, hasCollision, func_70067_L, canBeCollidedWith

boolean (): aB, m_23617273, hasCollision, func_70067_L

Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand

Arm (): cS, m_82780045, getMainArm, func_184591_cq

SoundEvent (int): e, method_13070, getFallSound, func_184588_d, getFallSound

SoundEvent (int): n, m_07059408, getFallSound, func_184588_d

SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (DamageSource): d, m_52063198, getHurtSound, func_184601_bQ

SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound

SoundEvent (): cs, m_64027168, getDeathSound, func_184615_bR

void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning

void (LightningBoltEntity): a, m_15478890, struckByLightning, func_70077_a

boolean (): cR, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion

boolean (): de, m_15296501, isAffectedBySplashPotions, func_184603_cC

void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange

void (DataAttribute<?>): a, m_36524865, onDataValueChanged, func_184206_a

boolean (): cS, method_13948, canAttack, func_190631_cK, attackable

boolean (): df, m_27197597, canAttack, func_190631_cK

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

void (byte): a, m_48967522, doEvent, func_70103_a

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

boolean (double): a, m_42189360, shouldRender, func_70112_a

Rotation (): x, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation

Rotation (): t, m_54867457, getLeftArmRotation, func_175404_u

Rotation (): y, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation

Rotation (): u, m_92226634, getRightArmRotation, func_175411_v

Rotation (): z, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation

Rotation (): v, m_94791234, getLeftLegRotation, func_175403_w

Rotation (): A, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation

Rotation (): x, m_69400882, getRightLegRotation, func_175407_x

1.12.2

Names

abz

net.minecraft.class_2636

net.minecraft.entity.living.ArmorStandEntity

net.minecraft.entity.item.EntityArmorStand

net.minecraft.entity.item.EntityArmorStand

Fields

Rotation: br, field_12016, DEFAULT_HEAD_ROTATION, field_175435_a, DEFAULT_HEAD_ROTATION

Rotation: bs, field_12017, DEFAULT_BODY_ROTATION, field_175433_b, DEFAULT_BODY_ROTATION

Rotation: bt, field_12026, DEFAULT_LEFT_ARM_ROTATION, field_175434_c, DEFAULT_LEFTARM_ROTATION

Rotation: bu, field_12027, DEFAULT_RIGHT_ARM_ROTATION, field_175431_d, DEFAULT_RIGHTARM_ROTATION

Rotation: bv, field_12028, DEFAULT_LEFT_LEG_ROTATION, field_175432_e, DEFAULT_LEFTLEG_ROTATION

Rotation: bw, field_12029, DEFAULT_RIGHT_LEG_ROTATION, field_175429_f, DEFAULT_RIGHTLEG_ROTATION

DataAttribute<Byte>: a, field_14724, ARMOR_STAND_FLAGS, field_184801_a, STATUS

DataAttribute<Rotation>: b, field_14725, HEAD_ROTATION, field_184802_b, HEAD_ROTATION

DataAttribute<Rotation>: c, field_14729, BODY_ROTATION, field_184803_c, BODY_ROTATION

DataAttribute<Rotation>: d, field_14730, LEFT_ARM_ROTATION, field_184804_d, LEFT_ARM_ROTATION

DataAttribute<Rotation>: e, field_14731, RIGHT_ARM_ROTATION, field_184805_e, RIGHT_ARM_ROTATION

DataAttribute<Rotation>: f, field_14732, LEFT_LEG_ROTATION, field_184806_f, LEFT_LEG_ROTATION

DataAttribute<Rotation>: g, field_14733, RIGHT_LEG_ROTATION, field_184807_g, RIGHT_LEG_ROTATION

com.google.common.base.Predicate<Entity>: bx, field_14726, RIDEABLE_MINECART_FILTER, field_184798_bv, IS_RIDEABLE_MINECART

DefaultedList<ItemStack>: by, field_15522, itemsInHands, field_184799_bw, handItems

DefaultedList<ItemStack>: bz, field_15523, armor, field_184800_bx, armorItems

boolean: bA, field_12031, invisible, field_175436_h, canInteract

long: h, field_12032, lastDamageTime, field_175437_i, punchCooldown

int: bB, field_12018, getDisabledSlots, field_175442_bg, disabledSlots

boolean: bC, field_12019, marker, field_181028_bj, wasMarker

Rotation: bD, field_12020, headRotation, field_175443_bh, headRotation

Rotation: bE, field_12021, bodyRotation, field_175444_bi, bodyRotation

Rotation: bF, field_12022, leftArmRotation, field_175438_bj, leftArmRotation

Rotation: bG, field_12023, rightArmRotation, field_175439_bk, rightArmRotation

Rotation: bH, field_12024, leftLegRotation, field_175440_bl, leftLegRotation

Rotation: bI, field_12025, rightLegRotation, field_175441_bm, rightLegRotation

Constructors

(World)

(World, double, double, double)

Methods

void (float, float): a, method_2491, setSize, func_70105_a, setSize

boolean (): cC, method_2609, isLocallyControlled, func_70613_aW, isServerWorld

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

Iterable<ItemStack> (): aO, method_12977, getItemsInHands, func_184214_aD, getHeldEquipment

Iterable<ItemStack> (): aP, method_12978, getArmor, func_184193_aE, getArmorInventoryList

ItemStack (EquipmentSlot): b, method_13043, getEquipment, func_184582_a, getItemStackFromSlot

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

boolean (int, ItemStack): c, method_10956, replaceItem, func_174820_d, replaceItemInInventory

void (DataFixerUpper): a, method_13518, registerSchema, func_189805_a, registerFixesArmorStand

void (NbtCompound): b, method_2528, writeCustomNbt, func_70014_b, writeEntityToNBT

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (NbtCompound): g, method_11128, setPose, func_175416_h, writePoseToNBT

NbtCompound (): C, method_11145, getPose, func_175419_y, readPoseFromNBT

boolean (): az, method_2472, isPushable, func_70104_M, canBePushed

void (Entity): C, method_4483, pushAway, func_82167_n, collideWithEntity

void (): cB, method_4478, pushAwayCollidingEntities, func_85033_bc, collideWithNearbyEntities

InteractionResult (PlayerEntity, Vec3d, InteractionHand): a, method_12976, interactAt, func_184199_a, applyPlayerInteraction

EquipmentSlot (Vec3d): a, method_14045, getSlotForPoint, func_190772_a, getClickedSlot

boolean (EquipmentSlot): c, method_13207, isDisabled, func_184796_b, isDisabled

void (PlayerEntity, EquipmentSlot, ItemStack, InteractionHand): a, method_13206, swapItem, func_184795_a, swapItem

boolean (DamageSource, float): a, method_2499, takeDamage, func_70097_a, attackEntityFrom

void (): D, method_11116, addBreakingParticles, func_175412_z, playParticles

void (float): a, method_11119, takeFireDamage, func_175406_a, damageArmorStand

void (): E, method_11117, onBrokenByPlayer, func_175421_A, dropBlock

void (): F, method_11118, onBroken, func_175409_C, dropContents

void (): H, method_14044, playBreakSound, func_190773_I, playBrokenSound

float (float, float): g, method_6140, bodyMovement, func_110146_f, updateDistance

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset

void (float, float, float): a, method_2657, moveRelative, func_191986_a, travel

void (float): h, method_10960, setBodyYaw, func_181013_g, setRenderYawOffset

void (float): g, method_2540, setHeadYaw, func_70034_d, setRotationYawHead

void (): B_, method_2558, tick, func_70071_h_, onUpdate

void (boolean): a, method_11122, onMarkerStatusUpdate, func_181550_a, updateBoundingBox

void (): G, method_10977, updateVisibility, func_175135_B, updatePotionMetadata

void (boolean): h, method_4452, setInvisible, func_82142_c, setInvisible

boolean (): l_, method_2662, isBaby, func_70631_g_, isChild

void (): U, method_10927, discard, func_174812_G, onKillCommand

boolean (): bB, method_10949, isImmuneToExplosions, func_180427_aV, isImmuneToExplosions

PistonMoveBehavior (): o_, method_13021, getPistonMoveBehavior, func_184192_z, getPushReaction

void (boolean): m, method_11129, setSmall, func_175420_a, setSmall

boolean (): p, method_11133, isSmall, func_175410_n, isSmall

void (boolean): n, method_11131, setShowArms, func_175413_k, setShowArms

boolean (): r, method_11136, isShowArms, func_175402_q, getShowArms

void (boolean): o, method_11132, setArmsVisible, func_175426_l, setNoBasePlate

boolean (): s, method_11137, isBasePlateVisible, func_175414_r, hasNoBasePlate

void (boolean): p, method_11134, setMarker, func_181027_m, setMarker

boolean (): t, method_11138, isMarker, func_181026_s, hasMarker

byte (byte, int, boolean): a, method_13205, setFlag, func_184797_a, setBit

void (Rotation): a, method_11120, setHeadRotation, func_175415_a, setHeadRotation

void (Rotation): b, method_11123, setBodyRotation, func_175424_b, setBodyRotation

void (Rotation): c, method_11124, setLeftArmRotation, func_175405_c, setLeftArmRotation

void (Rotation): d, method_11125, setRightArmRotation, func_175428_d, setRightArmRotation

void (Rotation): e, method_11126, setLeftLegRotation, func_175417_e, setLeftLegRotation

void (Rotation): f, method_11127, setRightLegRotation, func_175427_f, setRightLegRotation

Rotation (): u, method_11139, getHeadRotation, func_175418_s, getHeadRotation

Rotation (): w, method_11140, getBodyRotation, func_175408_t, getBodyRotation

boolean (): ay, method_2471, hasCollision, func_70067_L, canBeCollidedWith

Arm (): cF, method_13060, getMainArm, func_184591_cq, getPrimaryHand

SoundEvent (int): e, method_13070, getFallSound, func_184588_d, getFallSound

SoundEvent (DamageSource): d, method_15060, getHurtSound, func_184601_bQ, getHurtSound

SoundEvent (): cf, method_13049, getDeathSound, func_184615_bR, getDeathSound

void (LightningBoltEntity): a, method_2502, struckByLightning, func_70077_a, onStruckByLightning

boolean (): cR, method_13057, isAffectedBySplashPotions, func_184603_cC, canBeHitWithPotion

void (DataAttribute<?>): a, method_12974, onDataValueChanged, func_184206_a, notifyDataManagerChange

boolean (): cS, method_13948, canAttack, func_190631_cK, attackable

void (byte): a, method_2485, doEvent, func_70103_a, handleStatusUpdate

boolean (double): a, method_2486, shouldRender, func_70112_a, isInRangeToRenderDist

Rotation (): x, method_11141, getLeftArmRotation, func_175404_u, getLeftArmRotation

Rotation (): y, method_11142, getRightArmRotation, func_175411_v, getRightArmRotation

Rotation (): z, method_11143, getLeftLegRotation, func_175403_w, getLeftLegRotation

Rotation (): A, method_11144, getRightLegRotation, func_175407_x, getRightLegRotation