History - net.minecraft.world.gen.chunk.Blender$Region
26.3
Names
net.minecraft.world.level.levelgen.blending.Blender$OutputBuffer
net.minecraft.world.level.levelgen.blending.Blender$OutputBuffer
net.minecraft.class_6748$class_1_1503
net.minecraft.world.gen.chunk.Blender$Region
Fields
Blender: blender, blender, comp_1_1851, blender
int: minCellX, minCellX, comp_1_1651, minCellX
int: minCellZ, minCellZ, comp_1_1652, minCellZ
int: cellCountX, cellCountX, comp_1_1649, cellCountX
int: cellCountZ, cellCountZ, comp_1_1650, cellCountZ
float[]: alphas, alphas, comp_1_1648, alphas
float[]: offsets, offsets, comp_1_1653, offsets
int: NO_VALUE, NO_VALUE, field_1_10229, NOT_IN_REGION
Constructors
(Blender, int, int, int, int, float[], float[])
Methods
Sampler (): createAlphaSampler, createAlphaSampler, method_1_10017, alphaSampler
Sampler (): createOffsetSampler, createOffsetSampler, method_1_10018, offsetSampler
float (int, int): getAlpha, getAlpha, method_1_10019, sampleAlpha
float (int, int): getOffset, getOffset, method_1_10021, sampleOffset
int (int, int): getIndex, getIndex, method_1_10020, getIndex
Blender (): blender, blender, comp_1_1851, blender
int (): minCellX, minCellX, comp_1_1651, minCellX
int (): minCellZ, minCellZ, comp_1_1652, minCellZ
int (): cellCountX, cellCountX, comp_1_1649, cellCountX
int (): cellCountZ, cellCountZ, comp_1_1650, cellCountZ
float[] (): alphas, alphas, comp_1_1648, alphas
float[] (): offsets, offsets, comp_1_1653, offsets