History - net.minecraft.world.gen.chunk.Blender$Region

26.3

Names

net.minecraft.world.level.levelgen.blending.Blender$OutputBuffer

net.minecraft.world.level.levelgen.blending.Blender$OutputBuffer

net.minecraft.class_6748$class_1_1503

net.minecraft.world.gen.chunk.Blender$Region

Fields

Blender: blender, blender, comp_1_1851, blender

int: minCellX, minCellX, comp_1_1651, minCellX

int: minCellZ, minCellZ, comp_1_1652, minCellZ

int: cellCountX, cellCountX, comp_1_1649, cellCountX

int: cellCountZ, cellCountZ, comp_1_1650, cellCountZ

float[]: alphas, alphas, comp_1_1648, alphas

float[]: offsets, offsets, comp_1_1653, offsets

int: NO_VALUE, NO_VALUE, field_1_10229, NOT_IN_REGION

Constructors

(Blender, int, int, int, int, float[], float[])

Methods

Sampler (): createAlphaSampler, createAlphaSampler, method_1_10017, alphaSampler

Sampler (): createOffsetSampler, createOffsetSampler, method_1_10018, offsetSampler

float (int, int): getAlpha, getAlpha, method_1_10019, sampleAlpha

float (int, int): getOffset, getOffset, method_1_10021, sampleOffset

int (int, int): getIndex, getIndex, method_1_10020, getIndex

Blender (): blender, blender, comp_1_1851, blender

int (): minCellX, minCellX, comp_1_1651, minCellX

int (): minCellZ, minCellZ, comp_1_1652, minCellZ

int (): cellCountX, cellCountX, comp_1_1649, cellCountX

int (): cellCountZ, cellCountZ, comp_1_1650, cellCountZ

float[] (): alphas, alphas, comp_1_1648, alphas

float[] (): offsets, offsets, comp_1_1653, offsets