History - net.minecraft.block.HopperBlock
1.13.2
Names
bfg
bfh
net.minecraft.unmapped.C_06250119
net.minecraft.class_1452
Fields
DirectionProperty: a, f_53835816, FACING, field_176430_a
DirectionProperty: a, field_18353, FACING, field_176430_a, FACING
BooleanProperty: b, f_43828801, ENABLED, field_176429_b
BooleanProperty: b, field_18354, ENABLED, field_176429_b, ENABLED
VoxelShape: c, f_54971023, TOP_SHAPE, field_196328_c
VoxelShape: c, field_18355, TOP_SHAPE, field_196328_c, INPUT_SHAPE
VoxelShape: o, f_10101994, FUNNEL_SHAPE, field_196339_z
VoxelShape: o, field_18356, FUNNEL_SHAPE, field_196339_z, MIDDLE_SHAPE
VoxelShape: p, f_02679280, CONVEX_BASE_SHAPE, field_199607_z
VoxelShape: p, field_18357, CONVEX_BASE_SHAPE, field_199607_z, INPUT_MIDDLE_SHAPE
VoxelShape: q, f_69591271, BASE_SHAPE, field_196326_A
VoxelShape: q, field_18358, BASE_SHAPE, field_196326_A, field_196326_A
VoxelShape: r, f_80131109, DOWN_SHAPE, field_196333_G
VoxelShape: r, field_18359, DOWN_SHAPE, field_196333_G, DOWN_SHAPE
VoxelShape: s, f_71461008, EAST_SHAPE, field_196334_H
VoxelShape: s, field_18360, EAST_SHAPE, field_196334_H, EAST_SHAPE
VoxelShape: t, f_67246748, NORTH_SHAPE, field_196335_I
VoxelShape: t, field_18361, NORTH_SHAPE, field_196335_I, NORTH_SHAPE
VoxelShape: u, f_29448492, SOUTH_SHAPE, field_196336_J
VoxelShape: u, field_18362, SOUTH_SHAPE, field_196336_J, SOUTH_SHAPE
VoxelShape: v, f_60093909, WEST_SHAPE, field_196337_K
VoxelShape: v, field_18363, WEST_SHAPE, field_196337_K, WEST_SHAPE
VoxelShape: w, f_75922283, DOWN_INTERACTION_SHAPE, field_199602_G
VoxelShape: w, field_18364, DOWN_INTERACTION_SHAPE, field_199602_G, DOWN_RAYTRACE_SHAPE
VoxelShape: x, f_62356091, EAST_INTERACTION_SHAPE, field_199603_H
VoxelShape: x, field_18365, EAST_INTERACTION_SHAPE, field_199603_H, EAST_RAYTRACE_SHAPE
VoxelShape: y, f_40770389, NORTH_INTERACTION_SHAPE, field_199604_I
VoxelShape: y, field_18366, NORTH_INTERACTION_SHAPE, field_199604_I, NORTH_RAYTRACE_SHAPE
VoxelShape: z, f_91056729, SOUTH_INTERACTION_SHAPE, field_199605_J
VoxelShape: z, field_18367, SOUTH_INTERACTION_SHAPE, field_199605_J, SOUTH_RAYTRACE_SHAPE
VoxelShape: A, f_96057396, WEST_INTERACTION_SHAPE, field_199606_K
VoxelShape: A, field_18352, WEST_INTERACTION_SHAPE, field_199606_K, WEST_RAYTRACE_SHAPE
Constructors
Methods
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
boolean (BlockState): r, m_74992904, isFullBlock, func_185481_k
boolean (BlockState): r, method_11568, isFullBlock, func_185481_k, isTopSolid
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (World, BlockPos, BlockState): a, m_47875156, updateEnabled, func_176427_e
void (World, BlockPos, BlockState): a, method_8797, updateEnabled, func_176427_e, updateState
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
boolean (BlockState): u, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
int (BlockState, World, BlockPos): a, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, rotate
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, mirror
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g
VoxelShape (BlockState, BlockView, BlockPos): h, method_16595, getInteractionShape, func_199600_g, getRaytraceShape
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
void (BlockState, World, BlockPos, BlockState): a, method_8668, onAdded, func_196259_b, onBlockAdded
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (BlockState, World, BlockPos, BlockState, boolean): a, method_8659, onRemoved, func_196243_a, onReplaced
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
void (BlockState, World, BlockPos, Entity): a, method_416, onEntityCollision, func_196262_a, onEntityCollision
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
1.13.1
Names
bey
bfg
Fields
VoxelShape: p, f_10101994, FUNNEL_SHAPE, field_196339_z
VoxelShape: o, f_10101994, FUNNEL_SHAPE, field_196339_z
VoxelShape: q, f_02679280, CONVEX_BASE_SHAPE, field_199607_z
VoxelShape: p, f_02679280, CONVEX_BASE_SHAPE, field_199607_z
VoxelShape: r, f_69591271, BASE_SHAPE, field_196326_A
VoxelShape: q, f_69591271, BASE_SHAPE, field_196326_A
VoxelShape: s, f_80131109, DOWN_SHAPE, field_196333_G
VoxelShape: r, f_80131109, DOWN_SHAPE, field_196333_G
VoxelShape: t, f_71461008, EAST_SHAPE, field_196334_H
VoxelShape: s, f_71461008, EAST_SHAPE, field_196334_H
VoxelShape: u, f_67246748, NORTH_SHAPE, field_196335_I
VoxelShape: t, f_67246748, NORTH_SHAPE, field_196335_I
VoxelShape: v, f_29448492, SOUTH_SHAPE, field_196336_J
VoxelShape: u, f_29448492, SOUTH_SHAPE, field_196336_J
VoxelShape: w, f_60093909, WEST_SHAPE, field_196337_K
VoxelShape: v, f_60093909, WEST_SHAPE, field_196337_K
VoxelShape: x, f_75922283, DOWN_INTERACTION_SHAPE, field_199602_G
VoxelShape: w, f_75922283, DOWN_INTERACTION_SHAPE, field_199602_G
VoxelShape: y, f_62356091, EAST_INTERACTION_SHAPE, field_199603_H
VoxelShape: x, f_62356091, EAST_INTERACTION_SHAPE, field_199603_H
VoxelShape: z, f_40770389, NORTH_INTERACTION_SHAPE, field_199604_I
VoxelShape: y, f_40770389, NORTH_INTERACTION_SHAPE, field_199604_I
VoxelShape: A, f_91056729, SOUTH_INTERACTION_SHAPE, field_199605_J
VoxelShape: z, f_91056729, SOUTH_INTERACTION_SHAPE, field_199605_J
VoxelShape: B, f_96057396, WEST_INTERACTION_SHAPE, field_199606_K
VoxelShape: A, f_96057396, WEST_INTERACTION_SHAPE, field_199606_K
Constructors
Methods
1.13
Names
arl
bey
net.minecraft.class_1452
net.minecraft.unmapped.C_06250119
Fields
DirectionProperty: a, field_9477, FACING, field_176430_a, FACING
BooleanProperty: b, field_9478, ENABLED, field_176429_b, ENABLED
Box: c, field_12685, DOWN_SHAPE, field_185571_c, BASE_AABB
Box: d, field_12686, NORTH_SHAPE, field_185572_d, SOUTH_AABB
Box: e, field_12687, SOUTH_SHAPE, field_185573_e, NORTH_AABB
Box: f, field_12688, EAST_SHAPE, field_185574_f, WEST_AABB
Box: g, field_12689, WEST_SHAPE, field_185575_g, EAST_AABB
DirectionProperty: a, f_53835816, FACING, field_176430_a
BooleanProperty: b, f_43828801, ENABLED, field_176429_b
VoxelShape: c, f_54971023, TOP_SHAPE, field_196328_c
VoxelShape: p, f_10101994, FUNNEL_SHAPE, field_196339_z
VoxelShape: q, f_02679280, CONVEX_BASE_SHAPE, field_199607_z
VoxelShape: r, f_69591271, BASE_SHAPE, field_196326_A
VoxelShape: s, f_80131109, DOWN_SHAPE, field_196333_G
VoxelShape: t, f_71461008, EAST_SHAPE, field_196334_H
VoxelShape: u, f_67246748, NORTH_SHAPE, field_196335_I
VoxelShape: v, f_29448492, SOUTH_SHAPE, field_196336_J
VoxelShape: w, f_60093909, WEST_SHAPE, field_196337_K
VoxelShape: x, f_75922283, DOWN_INTERACTION_SHAPE, field_199602_G
VoxelShape: y, f_62356091, EAST_INTERACTION_SHAPE, field_199603_H
VoxelShape: z, f_40770389, NORTH_INTERACTION_SHAPE, field_199604_I
VoxelShape: A, f_91056729, SOUTH_INTERACTION_SHAPE, field_199605_J
VoxelShape: B, f_96057396, WEST_INTERACTION_SHAPE, field_199606_K
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, m_93454127, onPlaced, func_180633_a
boolean (BlockState): k, method_11568, isFullBlock, func_185481_k, isTopSolid
boolean (BlockState): r, m_74992904, isFullBlock, func_185481_k
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
void (World, BlockPos, BlockState): e, method_8797, updateEnabled, func_176427_e, updateState
void (World, BlockPos, BlockState): a, m_47875156, updateEnabled, func_176427_e
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
Direction (int): b, method_8796, getFacing, func_176428_b, getFacing
boolean (int): f, method_4776, isEnabled, func_149917_c, isEnabled
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
boolean (BlockState): u, m_97998493, isAnalogSignalSource, func_149740_M
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
int (BlockState, World, BlockPos): a, m_77817439, getAnalogSignal, func_180641_l
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockRotation): a, m_63867362, rotate, func_185499_a
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
BlockState (BlockState, BlockMirror): a, m_93743711, mirror, func_185471_a
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): h, m_21348818, getInteractionShape, func_199600_g
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
void (BlockState, World, BlockPos, BlockState): a, m_69334720, onAdded, func_196259_b
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
void (BlockState, World, BlockPos, BlockState, boolean): a, m_13356966, onRemoved, func_196243_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
void (BlockState, World, BlockPos, Entity): a, m_36335635, onEntityCollision, func_196262_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
1.12.2
Names
arl
net.minecraft.class_1452
net.minecraft.block.HopperBlock
net.minecraft.block.BlockHopper
net.minecraft.block.BlockHopper
Fields
DirectionProperty: a, field_9477, FACING, field_176430_a, FACING
BooleanProperty: b, field_9478, ENABLED, field_176429_b, ENABLED
Box: c, field_12685, DOWN_SHAPE, field_185571_c, BASE_AABB
Box: d, field_12686, NORTH_SHAPE, field_185572_d, SOUTH_AABB
Box: e, field_12687, SOUTH_SHAPE, field_185573_e, NORTH_AABB
Box: f, field_12688, EAST_SHAPE, field_185574_f, WEST_AABB
Box: g, field_12689, WEST_SHAPE, field_185575_g, EAST_AABB
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
void (BlockState, World, BlockPos, Box, List<Box>, Entity, boolean): a, method_11553, addCollisions, func_185477_a, addCollisionBoxToList
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_419, onPlaced, func_180633_a, onBlockPlacedBy
boolean (BlockState): k, method_11568, isFullBlock, func_185481_k, isTopSolid
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (World, BlockPos, BlockState): e, method_8797, updateEnabled, func_176427_e, updateState
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
Direction (int): b, method_8796, getFacing, func_176428_b, getFacing
boolean (int): f, method_4776, isEnabled, func_149917_c, isEnabled
boolean (BlockState): v, method_11577, isAnalogSignalSource, func_149740_M, hasComparatorInputOverride
int (BlockState, World, BlockPos): c, method_8686, getAnalogSignal, func_180641_l, getComparatorInputOverride
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer