History - net.minecraft.entity.FishingBobberEntity$HookState
1.13.2
Names
amf$a
amg$a
net.minecraft.unmapped.C_71021207$C_23120658
net.minecraft.class_993$class_3145
Fields
FishingBobberEntity$HookState: a, f_11798311, FLYING, FLYING
FishingBobberEntity$HookState: a, field_15527, FLYING, FLYING, FLYING
FishingBobberEntity$HookState: b, f_43431359, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY
FishingBobberEntity$HookState: b, field_15528, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY
FishingBobberEntity$HookState: c, f_78628768, BOBBING, BOBBING
FishingBobberEntity$HookState: c, field_15529, BOBBING, BOBBING, BOBBING
Constructors
Methods
FishingBobberEntity$HookState[] (): values, values, values, values
FishingBobberEntity$HookState[] (): values, values, values, values, values
FishingBobberEntity$HookState (String): valueOf, valueOf, valueOf, valueOf
FishingBobberEntity$HookState (String): valueOf, valueOf, valueOf, valueOf, valueOf
1.13.1
Names
amc$a
amf$a
Fields
Constructors
Methods
1.13
Names
acf$a
amc$a
net.minecraft.class_993$class_3145
net.minecraft.unmapped.C_71021207$C_23120658
Fields
FishingBobberEntity$HookState: a, field_15527, FLYING, FLYING, FLYING
FishingBobberEntity$HookState: a, f_11798311, FLYING, FLYING
FishingBobberEntity$HookState: b, field_15528, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY
FishingBobberEntity$HookState: b, f_43431359, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY
FishingBobberEntity$HookState: c, field_15529, BOBBING, BOBBING, BOBBING
FishingBobberEntity$HookState: c, f_78628768, BOBBING, BOBBING
Constructors
Methods
FishingBobberEntity$HookState[] (): values, values, values, values, values
FishingBobberEntity$HookState[] (): values, values, values, values
FishingBobberEntity$HookState (String): valueOf, valueOf, valueOf, valueOf, valueOf
FishingBobberEntity$HookState (String): valueOf, valueOf, valueOf, valueOf
1.12.2
Names
acf$a
net.minecraft.class_993$class_3145
net.minecraft.entity.FishingBobberEntity$HookState
net.minecraft.entity.projectile.EntityFishHook$State
net.minecraft.entity.projectile.EntityFishHook$State
Fields
FishingBobberEntity$HookState: a, field_15527, FLYING, FLYING, FLYING
FishingBobberEntity$HookState: b, field_15528, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY, HOOKED_IN_ENTITY
FishingBobberEntity$HookState: c, field_15529, BOBBING, BOBBING, BOBBING
Constructors
()
Methods
FishingBobberEntity$HookState[] (): values, values, values, values, values
FishingBobberEntity$HookState (String): valueOf, valueOf, valueOf, valueOf, valueOf