History - net.minecraft.entity.living.LivingEntity
1.7.10
Names
sv
net.minecraft.class_1699
net.minecraft.entity.living.LivingEntity
net.minecraft.entity.EntityLivingBase
Fields
UUID: b, field_6775, SPRINTING_SPEED_MODIFIER_ID, sprintingSpeedBoostModifierUUID
AttributeModifier: c, field_6794, SPRINTING_SPEED_MODIFIER, sprintingSpeedBoostModifier
AbstractEntityAttributeContainer: d, field_6795, attributes, attributeMap
DamageTracker: e, field_6796, damageTracker, _combatTracker
HashMap: f, field_6797, statusEffects, activePotionsMap
ItemStack[]: g, field_6798, itemsInHands, previousEquipment
boolean: at, field_6769, armSwinging, isSwingInProgress
int: au, field_6770, armSwingingTicks, swingProgressInt
int: av, field_6771, arrowDespawnTimer, arrowHitTimer
float: aw, field_6772, prevHealth, prevHealth
int: ax, field_6773, damagedTimer, hurtTime
int: ay, field_6774, damagedTime, maxHurtTime
float: az, field_6743, damagedSwingDir, attackedAtYaw
int: aA, field_6744, deathTicks, deathTime
int: aB, field_6745, attackTimer, attackTime
float: aC, field_6746, lastAttackAnimationProgress, prevSwingProgress
float: aD, field_6747, attackAnimationProgress, swingProgress
float: aE, field_6748, lastWalkAnimationSpeed, prevLimbSwingAmount
float: aF, field_6749, walkAnimationSpeed, limbSwingAmount
float: aG, field_6750, walkAnimationProgress, limbSwing
int: aH, field_6751, invulnerableTicks, maxHurtResistantTime
float: aI, field_6752, lastTilt, prevCameraPitch
float: aJ, field_6753, tilt, cameraPitch
float: aK, field_6754, f_26584770, field_70769_ao
float: aL, field_6755, f_75186175, field_70770_ap
float: aM, field_6756, bodyYaw, renderYawOffset
float: aN, field_6757, lastBodyYaw, prevRenderYawOffset
float: aO, field_6758, headYaw, rotationYawHead
float: aP, field_6759, lastHeadYaw, prevRotationYawHead
float: aQ, field_6760, speedInAir, jumpMovementFactor
PlayerEntity: aR, field_6761, attackingPlayer, attackingPlayer
int: aS, field_6762, playerHitTimer, recentlyHit
boolean: aT, field_6763, dead, dead
int: aU, field_6764, farFromPlayerTicks, entityAge
float: aV, field_6765, lastWalkProgress, field_70768_au
float: aW, field_6766, walkProgress, field_110154_aX
float: aX, field_6767, totalWalkDistance, field_70764_aw
float: aY, field_6768, lastTotalWalkDistance, field_70763_ax
float: aZ, field_6776, rotationOffset, field_70741_aB
int: ba, field_6777, score, scoreValue
float: bb, field_6778, lastDamageTaken, lastDamage
boolean: bc, field_6779, jumping, isJumping
float: bd, field_6780, sidewaysSpeed, moveStrafing
float: be, field_6781, forwardSpeed, moveForward
float: bf, field_6782, rotationSpeed, randomYawVelocity
int: bg, field_6783, lerpSteps, newPosRotationIncrements
double: bh, field_6784, lerpX, newPosX
double: bi, field_6785, lerpY, newPosY
double: bj, field_6786, lerpZ, newPosZ
double: bk, field_6787, lerpYaw, newRotationYaw
double: bl, field_6788, lerpPitch, newRotationPitch
boolean: h, field_6799, effectsChanged, potionsNeedUpdate
LivingEntity: i, field_6800, attacker, entityLivingToAttack
int: bm, field_6801, lastAttackedTime, revengeTimer
LivingEntity: bn, field_6789, lastAttackedMob, lastAttacker
int: bo, field_6790, lastAttackTime, lastAttackerTime
float: bp, field_6791, speed, landMovementFactor
int: bq, field_6792, jumpingCooldown, jumpTicks
float: br, field_6793, absorption, field_110151_bq
Constructors
(World)
Methods
void (): c, method_2484, registerSyncedData, entityInit
void (): aD, method_6129, initAttributes, applyEntityAttributes
void (double, boolean): a, method_2489, checkFallDamage, updateFallState
boolean (): aE, method_2607, canBreatheUnderwater, canBreatheUnderwater
void (): C, method_2564, baseTick, onEntityUpdate
boolean (): f, method_2662, isBaby, isChild
void (): aF, method_2596, tickPostDeath, onDeathUpdate
boolean (): aG, method_8369, isGrownUp, func_146066_aG
int (int): j, method_2664, updateBreathUnderwater, decreaseAirSupply
int (PlayerEntity): e, method_2585, getXpDrop, getExperiencePoints
boolean (): aH, method_2597, shouldDropXp, isPlayer
Random (): aI, method_6112, getRandom, getRNG
LivingEntity (): aJ, method_6113, getAttacker, getAITarget
int (): aK, method_6114, getLastAttackedTime, getRevengeTimer
void (LivingEntity): b, method_6132, setAttacker, setRevengeTarget
LivingEntity (): aL, method_6115, getLastAttackedMob, getLastAttacker
int (): aM, method_6116, getLastAttackTime, getLastAttackerTime
void (Entity): l, method_6150, setLastAttackedMob, setLastAttacker
int (): aN, method_6117, getDespawnTimer, getAge
void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT
void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT
void (): aO, method_6118, tickStatusEffects, updatePotionEffects
void (): aP, method_6119, clearStatusEffects, clearActivePotions
Collection (): aQ, method_6120, getStatusEffects, getActivePotionEffects
boolean (int): k, method_6145, hasStatusEffect, isPotionActive
boolean (StatusEffect): a, method_6107, hasStatusEffect, isPotionActive
StatusEffectInstance (StatusEffect): b, method_6131, getEffectInstance, getActivePotionEffect
void (StatusEffectInstance): c, method_2654, addStatusEffect, addPotionEffect
boolean (StatusEffectInstance): d, method_2658, canHaveStatusEffect, isPotionApplicable
boolean (): aR, method_6121, isAffectedBySmite, isEntityUndead
void (int): m, method_6149, removeStatusEffect, removePotionEffect
void (StatusEffectInstance): a, method_2582, onStatusEffectApplied, onNewPotionEffect
void (StatusEffectInstance, boolean): a, method_6108, onStatusEffectUpgraded, onChangedPotionEffect
void (StatusEffectInstance): b, method_2649, onStatusEffectRemoved, onFinishedPotionEffect
void (float): f, method_6139, heal, heal
float (): aS, method_6122, getHealth, getHealth
void (float): g, method_6142, setHealth, setHealth
boolean (DamageSource, float): a, method_2499, takeDamage, attackEntityFrom
void (ItemStack): a, method_6111, onBrokenItem, renderBrokenItemStack
void (DamageSource): a, method_2580, die, onDeath
void (boolean, int): a, method_4472, dropEquipment, dropEquipment
void (Entity, float, double, double): a, method_6109, applyKnockback, knockBack
String (): aT, method_2604, getHurtSound, getHurtSound
String (): aU, method_2605, getDeathSound, getDeathSound
void (int): n, method_2672, dropRareItem, dropRareDrop
void (boolean, int): b, method_2587, dropItems, dropFewItems
boolean (): h_, method_2660, isClimbing, isOnLadder
boolean (): Z, method_2476, isAlive, isEntityAlive
void (float): b, method_2490, takeFallDamage, fall
String (int): o, method_8373, getFallSound, func_146067_o
int (): aV, method_2601, getArmorProtection, getTotalArmorValue
void (float): h, method_6144, damageArmor, damageArmor
float (DamageSource, float): b, method_6130, getDamageAfterArmor, applyArmorCalculations
float (DamageSource, float): c, method_6136, getDamageAfterEffectsAndEnchantments, applyPotionDamageCalculations
void (DamageSource, float): d, method_6138, applyDamage, damageEntity
DamageTracker (): aW, method_6123, getDamageTracker, getCombatTracker
LivingEntity (): aX, method_6124, getLastAttacker, func_94060_bK
float (): aY, method_6125, getMaxHealth, getMaxHealth
int (): aZ, method_6126, getStuckArrows, getArrowCountInEntity
void (int): p, method_6154, setStuckArrows, setArrowCountInEntity
int (): j, method_6143, getArmSwingDuration, getArmSwingAnimationEnd
void (): ba, method_3207, swingArm, swingItem
void (): G, method_2462, voidTick, kill
void (): bb, method_6127, updateArmSwing, updateArmSwingProgress
EntityAttributeInstance (EntityAttribute): a, method_6110, getAttribute, getEntityAttribute
AbstractEntityAttributeContainer (): bc, method_6128, getAttributes, getAttributeMap
MobType (): bd, method_2647, getMobType, getCreatureAttribute
ItemStack (): be, method_2640, getDisplayItemInHand, getHeldItem
ItemStack (int): q, method_4484, getEquipment, getEquipmentInSlot
void (int, ItemStack): c, method_2527, setEquipment, setCurrentItemOrArmor
void (boolean): c, method_2529, setSprinting, setSprinting
ItemStack[] (): ak, method_2531, getEquipment, getInventory
float (): bf, method_2602, getSoundVolume, getSoundVolume
float (): bg, method_2665, getSoundPitch, getSoundPitch
boolean (): bh, method_2610, isDead, isMovementBlocked
void (double, double, double): a, method_2577, teleport, setPositionAndUpdate
void (Entity): m, method_6152, dismountRider, dismountEntity
void (): bj, method_2612, jump, jump
void (float, float): e, method_2657, moveRelative, moveEntityWithHeading
boolean (): bk, method_2608, aiEnabled, isAIEnabled
float (): bl, method_6133, getSpeed, getAIMoveSpeed
void (float): i, method_2656, setSpeed, setAIMoveSpeed
boolean (Entity): n, method_2671, tryDamage, attackEntityAsMob
boolean (): bm, method_2641, isSleeping, isPlayerSleeping
void (): h, method_2558, tick, onUpdate
float (float, float): f, method_6140, bodyMovement, func_110146_f
void (): e, method_2651, mobTick, onLivingUpdate
void (): bn, method_2633, serverTickAi, updateAITasks
void (): bo, method_4478, pushAwayCollidingEntities, collideWithNearbyEntities
void (Entity): o, method_4483, pushAway, collideWithEntity
void (): ab, method_2478, rideTick, updateRidden
void (): bp, method_2634, mobAiTick, updateAITick
void (): bq, method_2635, aiTick, updateEntityActionState
void (boolean): f, method_6141, setJumping, setJumping
void (Entity, int): a, method_3162, sendPickup, onItemPickup
boolean (Entity): p, method_6155, canSee, canEntityBeSeen
Vec3d (): ag, method_2483, getLookVector, getLookVec
Vec3d (float): j, method_6146, getLookVector, getLook
boolean (): br, method_2609, isLocallyControlled, isServerWorld
boolean (): R, method_2471, hasCollision, canBeCollidedWith
boolean (): S, method_2472, isPushable, canBePushed
float (): g, method_2544, getEyeHeight, getEyeHeight
void (): Q, method_2470, markDamaged, setBeenAttacked
float (): au, method_2520, getHeadYaw, getRotationYawHead
float (): bs, method_6134, getAbsorption, getAbsorptionAmount
void (float): m, method_6153, setAbsorption, setAbsorptionAmount
AbstractTeam (): bt, method_6135, getScoreboardTeam, getTeam
boolean (LivingEntity): c, method_6137, isInSameTeam, isOnSameTeam
boolean (AbstractTeam): a, method_6106, isInTeam, isOnTeam
void (): bu, method_8370, enterCombat, func_152111_bt
void (): bv, method_8371, endCombat, func_152112_bu
void (int): l, method_6147, removeEffect, removePotionEffectClient
void (): aj, method_2509, animateDamage, performHurtAnimation
void (byte): a, method_2485, doEvent, handleHealthUpdate
boolean (): bi, method_5394, shouldShowNameTag, getAlwaysRenderNameTagForRender
Sprite (ItemStack, int): b, method_2630, getItemSprite, getItemIcon
void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2
float (float): k, method_6148, getAttackAnimationProgress, getSwingProgress
Vec3d (float): l, method_8372, getPosition, getPosition
HitResult (double, float): a, method_6105, rayTrace, rayTrace
void (float): e, method_2540, setHeadYaw, setRotationYawHead