History - net.minecraft.entity.living.LivingEntity

1.7.10

Names

sv

net.minecraft.class_1699

net.minecraft.entity.living.LivingEntity

net.minecraft.entity.EntityLivingBase

Fields

UUID: b, field_6775, SPRINTING_SPEED_MODIFIER_ID, sprintingSpeedBoostModifierUUID

AttributeModifier: c, field_6794, SPRINTING_SPEED_MODIFIER, sprintingSpeedBoostModifier

AbstractEntityAttributeContainer: d, field_6795, attributes, attributeMap

DamageTracker: e, field_6796, damageTracker, _combatTracker

HashMap: f, field_6797, statusEffects, activePotionsMap

ItemStack[]: g, field_6798, itemsInHands, previousEquipment

boolean: at, field_6769, armSwinging, isSwingInProgress

int: au, field_6770, armSwingingTicks, swingProgressInt

int: av, field_6771, arrowDespawnTimer, arrowHitTimer

float: aw, field_6772, prevHealth, prevHealth

int: ax, field_6773, damagedTimer, hurtTime

int: ay, field_6774, damagedTime, maxHurtTime

float: az, field_6743, damagedSwingDir, attackedAtYaw

int: aA, field_6744, deathTicks, deathTime

int: aB, field_6745, attackTimer, attackTime

float: aC, field_6746, lastAttackAnimationProgress, prevSwingProgress

float: aD, field_6747, attackAnimationProgress, swingProgress

float: aE, field_6748, lastWalkAnimationSpeed, prevLimbSwingAmount

float: aF, field_6749, walkAnimationSpeed, limbSwingAmount

float: aG, field_6750, walkAnimationProgress, limbSwing

int: aH, field_6751, invulnerableTicks, maxHurtResistantTime

float: aI, field_6752, lastTilt, prevCameraPitch

float: aJ, field_6753, tilt, cameraPitch

float: aK, field_6754, f_26584770, field_70769_ao

float: aL, field_6755, f_75186175, field_70770_ap

float: aM, field_6756, bodyYaw, renderYawOffset

float: aN, field_6757, lastBodyYaw, prevRenderYawOffset

float: aO, field_6758, headYaw, rotationYawHead

float: aP, field_6759, lastHeadYaw, prevRotationYawHead

float: aQ, field_6760, speedInAir, jumpMovementFactor

PlayerEntity: aR, field_6761, attackingPlayer, attackingPlayer

int: aS, field_6762, playerHitTimer, recentlyHit

boolean: aT, field_6763, dead, dead

int: aU, field_6764, farFromPlayerTicks, entityAge

float: aV, field_6765, lastWalkProgress, field_70768_au

float: aW, field_6766, walkProgress, field_110154_aX

float: aX, field_6767, totalWalkDistance, field_70764_aw

float: aY, field_6768, lastTotalWalkDistance, field_70763_ax

float: aZ, field_6776, rotationOffset, field_70741_aB

int: ba, field_6777, score, scoreValue

float: bb, field_6778, lastDamageTaken, lastDamage

boolean: bc, field_6779, jumping, isJumping

float: bd, field_6780, sidewaysSpeed, moveStrafing

float: be, field_6781, forwardSpeed, moveForward

float: bf, field_6782, rotationSpeed, randomYawVelocity

int: bg, field_6783, lerpSteps, newPosRotationIncrements

double: bh, field_6784, lerpX, newPosX

double: bi, field_6785, lerpY, newPosY

double: bj, field_6786, lerpZ, newPosZ

double: bk, field_6787, lerpYaw, newRotationYaw

double: bl, field_6788, lerpPitch, newRotationPitch

boolean: h, field_6799, effectsChanged, potionsNeedUpdate

LivingEntity: i, field_6800, attacker, entityLivingToAttack

int: bm, field_6801, lastAttackedTime, revengeTimer

LivingEntity: bn, field_6789, lastAttackedMob, lastAttacker

int: bo, field_6790, lastAttackTime, lastAttackerTime

float: bp, field_6791, speed, landMovementFactor

int: bq, field_6792, jumpingCooldown, jumpTicks

float: br, field_6793, absorption, field_110151_bq

Constructors

(World)

Methods

void (): c, method_2484, registerSyncedData, entityInit

void (): aD, method_6129, initAttributes, applyEntityAttributes

void (double, boolean): a, method_2489, checkFallDamage, updateFallState

boolean (): aE, method_2607, canBreatheUnderwater, canBreatheUnderwater

void (): C, method_2564, baseTick, onEntityUpdate

boolean (): f, method_2662, isBaby, isChild

void (): aF, method_2596, tickPostDeath, onDeathUpdate

boolean (): aG, method_8369, isGrownUp, func_146066_aG

int (int): j, method_2664, updateBreathUnderwater, decreaseAirSupply

int (PlayerEntity): e, method_2585, getXpDrop, getExperiencePoints

boolean (): aH, method_2597, shouldDropXp, isPlayer

Random (): aI, method_6112, getRandom, getRNG

LivingEntity (): aJ, method_6113, getAttacker, getAITarget

int (): aK, method_6114, getLastAttackedTime, getRevengeTimer

void (LivingEntity): b, method_6132, setAttacker, setRevengeTarget

LivingEntity (): aL, method_6115, getLastAttackedMob, getLastAttacker

int (): aM, method_6116, getLastAttackTime, getLastAttackerTime

void (Entity): l, method_6150, setLastAttackedMob, setLastAttacker

int (): aN, method_6117, getDespawnTimer, getAge

void (NbtCompound): b, method_2528, writeCustomNbt, writeEntityToNBT

void (NbtCompound): a, method_2498, readCustomNbt, readEntityFromNBT

void (): aO, method_6118, tickStatusEffects, updatePotionEffects

void (): aP, method_6119, clearStatusEffects, clearActivePotions

Collection (): aQ, method_6120, getStatusEffects, getActivePotionEffects

boolean (int): k, method_6145, hasStatusEffect, isPotionActive

boolean (StatusEffect): a, method_6107, hasStatusEffect, isPotionActive

StatusEffectInstance (StatusEffect): b, method_6131, getEffectInstance, getActivePotionEffect

void (StatusEffectInstance): c, method_2654, addStatusEffect, addPotionEffect

boolean (StatusEffectInstance): d, method_2658, canHaveStatusEffect, isPotionApplicable

boolean (): aR, method_6121, isAffectedBySmite, isEntityUndead

void (int): m, method_6149, removeStatusEffect, removePotionEffect

void (StatusEffectInstance): a, method_2582, onStatusEffectApplied, onNewPotionEffect

void (StatusEffectInstance, boolean): a, method_6108, onStatusEffectUpgraded, onChangedPotionEffect

void (StatusEffectInstance): b, method_2649, onStatusEffectRemoved, onFinishedPotionEffect

void (float): f, method_6139, heal, heal

float (): aS, method_6122, getHealth, getHealth

void (float): g, method_6142, setHealth, setHealth

boolean (DamageSource, float): a, method_2499, takeDamage, attackEntityFrom

void (ItemStack): a, method_6111, onBrokenItem, renderBrokenItemStack

void (DamageSource): a, method_2580, die, onDeath

void (boolean, int): a, method_4472, dropEquipment, dropEquipment

void (Entity, float, double, double): a, method_6109, applyKnockback, knockBack

String (): aT, method_2604, getHurtSound, getHurtSound

String (): aU, method_2605, getDeathSound, getDeathSound

void (int): n, method_2672, dropRareItem, dropRareDrop

void (boolean, int): b, method_2587, dropItems, dropFewItems

boolean (): h_, method_2660, isClimbing, isOnLadder

boolean (): Z, method_2476, isAlive, isEntityAlive

void (float): b, method_2490, takeFallDamage, fall

String (int): o, method_8373, getFallSound, func_146067_o

int (): aV, method_2601, getArmorProtection, getTotalArmorValue

void (float): h, method_6144, damageArmor, damageArmor

float (DamageSource, float): b, method_6130, getDamageAfterArmor, applyArmorCalculations

float (DamageSource, float): c, method_6136, getDamageAfterEffectsAndEnchantments, applyPotionDamageCalculations

void (DamageSource, float): d, method_6138, applyDamage, damageEntity

DamageTracker (): aW, method_6123, getDamageTracker, getCombatTracker

LivingEntity (): aX, method_6124, getLastAttacker, func_94060_bK

float (): aY, method_6125, getMaxHealth, getMaxHealth

int (): aZ, method_6126, getStuckArrows, getArrowCountInEntity

void (int): p, method_6154, setStuckArrows, setArrowCountInEntity

int (): j, method_6143, getArmSwingDuration, getArmSwingAnimationEnd

void (): ba, method_3207, swingArm, swingItem

void (): G, method_2462, voidTick, kill

void (): bb, method_6127, updateArmSwing, updateArmSwingProgress

EntityAttributeInstance (EntityAttribute): a, method_6110, getAttribute, getEntityAttribute

AbstractEntityAttributeContainer (): bc, method_6128, getAttributes, getAttributeMap

MobType (): bd, method_2647, getMobType, getCreatureAttribute

ItemStack (): be, method_2640, getDisplayItemInHand, getHeldItem

ItemStack (int): q, method_4484, getEquipment, getEquipmentInSlot

void (int, ItemStack): c, method_2527, setEquipment, setCurrentItemOrArmor

void (boolean): c, method_2529, setSprinting, setSprinting

ItemStack[] (): ak, method_2531, getEquipment, getInventory

float (): bf, method_2602, getSoundVolume, getSoundVolume

float (): bg, method_2665, getSoundPitch, getSoundPitch

boolean (): bh, method_2610, isDead, isMovementBlocked

void (double, double, double): a, method_2577, teleport, setPositionAndUpdate

void (Entity): m, method_6152, dismountRider, dismountEntity

void (): bj, method_2612, jump, jump

void (float, float): e, method_2657, moveRelative, moveEntityWithHeading

boolean (): bk, method_2608, aiEnabled, isAIEnabled

float (): bl, method_6133, getSpeed, getAIMoveSpeed

void (float): i, method_2656, setSpeed, setAIMoveSpeed

boolean (Entity): n, method_2671, tryDamage, attackEntityAsMob

boolean (): bm, method_2641, isSleeping, isPlayerSleeping

void (): h, method_2558, tick, onUpdate

float (float, float): f, method_6140, bodyMovement, func_110146_f

void (): e, method_2651, mobTick, onLivingUpdate

void (): bn, method_2633, serverTickAi, updateAITasks

void (): bo, method_4478, pushAwayCollidingEntities, collideWithNearbyEntities

void (Entity): o, method_4483, pushAway, collideWithEntity

void (): ab, method_2478, rideTick, updateRidden

void (): bp, method_2634, mobAiTick, updateAITick

void (): bq, method_2635, aiTick, updateEntityActionState

void (boolean): f, method_6141, setJumping, setJumping

void (Entity, int): a, method_3162, sendPickup, onItemPickup

boolean (Entity): p, method_6155, canSee, canEntityBeSeen

Vec3d (): ag, method_2483, getLookVector, getLookVec

Vec3d (float): j, method_6146, getLookVector, getLook

boolean (): br, method_2609, isLocallyControlled, isServerWorld

boolean (): R, method_2471, hasCollision, canBeCollidedWith

boolean (): S, method_2472, isPushable, canBePushed

float (): g, method_2544, getEyeHeight, getEyeHeight

void (): Q, method_2470, markDamaged, setBeenAttacked

float (): au, method_2520, getHeadYaw, getRotationYawHead

float (): bs, method_6134, getAbsorption, getAbsorptionAmount

void (float): m, method_6153, setAbsorption, setAbsorptionAmount

AbstractTeam (): bt, method_6135, getScoreboardTeam, getTeam

boolean (LivingEntity): c, method_6137, isInSameTeam, isOnSameTeam

boolean (AbstractTeam): a, method_6106, isInTeam, isOnTeam

void (): bu, method_8370, enterCombat, func_152111_bt

void (): bv, method_8371, endCombat, func_152112_bu

void (int): l, method_6147, removeEffect, removePotionEffectClient

void (): aj, method_2509, animateDamage, performHurtAnimation

void (byte): a, method_2485, doEvent, handleHealthUpdate

boolean (): bi, method_5394, shouldShowNameTag, getAlwaysRenderNameTagForRender

Sprite (ItemStack, int): b, method_2630, getItemSprite, getItemIcon

void (double, double, double, float, float, int): a, method_2488, lerpPositionAndAngles, setPositionAndRotation2

float (float): k, method_6148, getAttackAnimationProgress, getSwingProgress

Vec3d (float): l, method_8372, getPosition, getPosition

HitResult (double, float): a, method_6105, rayTrace, rayTrace

void (float): e, method_2540, setHeadYaw, setRotationYawHead