History - net.minecraft.block.TorchBlock
1.13.2
Names
bij
bik
net.minecraft.unmapped.C_94218005
net.minecraft.class_203
Fields
VoxelShape: o, f_27604575, FLOOR_SHAPE, field_196526_y
VoxelShape: o, field_18530, FLOOR_SHAPE, field_196526_y, SHAPE
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
boolean (BlockState, WorldView, BlockPos): a, method_16570, canBePlaced, func_196260_a, isValidPosition
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
1.13.1
Names
bib
bij
Fields
VoxelShape: p, f_27604575, FLOOR_SHAPE, field_196526_y
VoxelShape: o, f_27604575, FLOOR_SHAPE, field_196526_y
Constructors
Methods
1.13
Names
auq
bib
net.minecraft.class_203
net.minecraft.unmapped.C_94218005
Fields
DirectionProperty: a, field_9748, FACING, field_176596_a, FACING
Box: b, field_12804, FLOOR_SHAPE, field_185738_b, STANDING_AABB
Box: c, field_12805, NORTH_SHAPE, field_185739_c, TORCH_NORTH_AABB
Box: d, field_12806, SOUTH_SHAPE, field_185740_d, TORCH_SOUTH_AABB
Box: e, field_12807, WEST_SHAPE, field_185741_e, TORCH_WEST_AABB
Box: f, field_12808, EAST_SHAPE, field_185742_f, TORCH_EAST_AABB
VoxelShape: p, f_27604575, FLOOR_SHAPE, field_196526_y
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (World, BlockPos): b, method_8934, canSitOnTop, func_176594_d, canPlaceOn
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): a, method_8933, canAttach, func_176595_b, canPlaceAt
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos, BlockState): e, method_8935, tryBreak, func_176592_e, onNeighborChangeInternal
boolean (World, BlockPos, BlockState): f, method_8936, canSurviveOrBreak, func_176593_f, checkForDrop
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
boolean (BlockState, WorldView, BlockPos): a, m_29306917, canBePlaced, func_196260_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
auq
net.minecraft.class_203
net.minecraft.block.TorchBlock
net.minecraft.block.BlockTorch
net.minecraft.block.BlockTorch
Fields
DirectionProperty: a, field_9748, FACING, field_176596_a, FACING
Box: b, field_12804, FLOOR_SHAPE, field_185738_b, STANDING_AABB
Box: c, field_12805, NORTH_SHAPE, field_185739_c, TORCH_NORTH_AABB
Box: d, field_12806, SOUTH_SHAPE, field_185740_d, TORCH_SOUTH_AABB
Box: e, field_12807, WEST_SHAPE, field_185741_e, TORCH_WEST_AABB
Box: f, field_12808, EAST_SHAPE, field_185742_f, TORCH_EAST_AABB
Constructors
()
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
Box (BlockState, WorldView, BlockPos): a, method_8640, getCollisionShape, func_180646_a, getItem
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (World, BlockPos): b, method_8934, canSitOnTop, func_176594_d, canPlaceOn
boolean (World, BlockPos): a, method_8673, canBePlaced, func_176196_c, canPlaceBlockAt
boolean (World, BlockPos, Direction): a, method_8933, canAttach, func_176595_b, canPlaceAt
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
void (World, BlockPos, BlockState): c, method_8668, onAdded, func_176213_c, onBlockAdded
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
boolean (World, BlockPos, BlockState): e, method_8935, tryBreak, func_176592_e, onNeighborChangeInternal
boolean (World, BlockPos, BlockState): f, method_8936, canSurviveOrBreak, func_176593_f, checkForDrop
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer