History - net.minecraft.world.biome.BiomeEffects$Builder

26.3

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

dxu$a

net.minecraft.world.level.biome.BiomeSpecialEffects$Builder

net.minecraft.class_4763$class_4764

net.minecraft.world.biome.BiomeEffects$Builder

Fields

OptionalInt: a, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_

OptionalInt: waterColor, waterColor, field_22072, waterColor

Optional<Integer>: b, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_

Optional<Integer>: foliageColorOverride, foliageColorOverride, field_26423, foliageColor

Optional<Integer>: d, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

Optional<Integer>: grassColorOverride, grassColorOverride, field_26424, grassColor

BiomeEffects$GrassColorModifier: e, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

BiomeEffects$GrassColorModifier: grassColorModifier, grassColorModifier, field_26425, grassColorModifier

Optional<Integer>: c, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_

Optional<Integer>: dryFoliageColorOverride, dryFoliageColorOverride, field_57100, dryFoliageColor

Constructors

Methods

BiomeEffects$Builder (int): a, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_

BiomeEffects$Builder (int): waterColor, waterColor, method_24395, waterColor

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects (): build, build, method_24391, build

BiomeEffects$Builder (int): b, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_

BiomeEffects$Builder (int): foliageColorOverride, foliageColorOverride, method_30821, foliageColor

BiomeEffects$Builder (int): d, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (int): grassColorOverride, grassColorOverride, method_30822, grassColor

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, grassColorModifier, m_48031_

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): grassColorModifier, grassColorModifier, method_30818, grassColorModifier

BiomeEffects$Builder (int): c, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_

BiomeEffects$Builder (int): dryFoliageColorOverride, dryFoliageColorOverride, method_68149, dryFoliageColor

1.21.11

Names

dsz$a

dxu$a

Fields

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, fogColor, f_48005_

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_

OptionalInt: a, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, waterFogColor, f_48007_

Optional<BiomeParticleConfig>: i, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_

Optional<RegistryEntry<SoundEvent>>: j, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_

Optional<BiomeMoodSound>: k, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_

Optional<BiomeAdditionsSound>: l, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_

Optional<Pool<MusicSound>>: m, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, skyColor, f_48008_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_

Optional<Integer>: b, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_

Optional<Integer>: g, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

Optional<Integer>: d, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

BiomeEffects$GrassColorModifier: h, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

BiomeEffects$GrassColorModifier: e, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

float: n, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_

Optional<Integer>: f, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_

Optional<Integer>: c, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_

Constructors

Methods

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, fogColor, m_48019_

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_

BiomeEffects$Builder (int): a, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, waterFogColor, m_48037_

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, particleConfig, m_48029_

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, moodSound, m_48027_

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, additionsSound, m_48025_

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_dvvjexdw, m_dvvjexdw, m_48021_

BiomeEffects (): b, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, skyColor, m_48040_

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_

BiomeEffects$Builder (int): b, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_

BiomeEffects$Builder (int): g, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (int): d, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (RegistryEntry<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_

BiomeEffects$Builder (): a, silenceAllBackgroundMusic, method_65136, noMusic, m_vkeafqry, m_372450_

BiomeEffects$Builder (float): a, backgroundMusicVolume, method_65137, musicVolume, m_qaimtgub, m_373645_

BiomeEffects$Builder (int): f, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_

BiomeEffects$Builder (int): c, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_

BiomeEffects$Builder (Pool<MusicSound>): a, backgroundMusic, method_65138, music, m_xcntlsgn, m_xcntlsgn, m_373224_

1.21.10

Names

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Methods

1.21.9

Names

dod$a

dsz$a

Fields

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Methods

1.21.8

Names

Fields

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1.21.7

Names

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Methods

1.21.6

Names

dls$a

dod$a

Fields

Constructors

Methods

1.21.5

Names

dhr$a

dls$a

Fields

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_

Optional<BiomeParticleConfig>: i, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_

Optional<RegistryEntry<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_

Optional<RegistryEntry<SoundEvent>>: j, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_

Optional<BiomeMoodSound>: k, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_

Optional<BiomeAdditionsSound>: l, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_

Optional<DataPool<MusicSound>>: l, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_

Optional<Pool<MusicSound>>: m, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

Optional<Integer>: g, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

BiomeEffects$GrassColorModifier: h, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

float: m, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_

float: n, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_

Optional<Integer>: f, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_

Constructors

Methods

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (int): g, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (DataPool<MusicSound>): a, backgroundMusic, method_65138, music, m_knrwddan, m_knrwddan, m_373224_

BiomeEffects$Builder (int): f, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_

BiomeEffects$Builder (Pool<MusicSound>): a, backgroundMusic, method_65138, music, m_xcntlsgn, m_xcntlsgn, m_373224_

1.21.4

Names

diq$a

dhr$a

Fields

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, musicSound, f_48016_

Optional<DataPool<MusicSound>>: l, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_

float: m, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_

Constructors

Methods

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, music, m_48021_

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_dvvjexdw, m_dvvjexdw, m_48021_

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects (): b, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects$Builder (): a, silenceAllBackgroundMusic, method_65136, noMusic, m_vkeafqry, m_372450_

BiomeEffects$Builder (DataPool<MusicSound>): a, backgroundMusic, method_65138, music, m_knrwddan, m_knrwddan, m_373224_

BiomeEffects$Builder (float): a, backgroundMusicVolume, method_65137, musicVolume, m_qaimtgub, m_373645_

1.21.3

Names

dec$a

diq$a

Fields

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1.21.1

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Fields

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1.21

Names

ddf$a

dec$a

Fields

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1.20.6

Names

cuu$a

ddf$a

Fields

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1.20.4

Names

cqz$a

cuu$a

Fields

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1.20.2

Names

cnq$a

cqz$a

Fields

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1.20.1

Names

cnl$a

cnq$a

Fields

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Methods

1.19.4

Names

ckz$a

cnl$a

Fields

Constructors

Methods

1.19.3

Names

chz$a

ckz$a

Fields

Constructors

Methods

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_

BiomeEffects$Builder (RegistryEntry<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_

1.19.2

Names

net.minecraft.src.C_1647_

net.minecraft.src.C_1645_$C_1647_

Fields

Constructors

Methods

1.19.1

Names

chc$a

chz$a

Fields

Constructors

Methods

1.19

Names

cbw$a

chc$a

net.minecraft.src.C_1645_$C_1647_

net.minecraft.src.C_1647_

Fields

Constructors

Methods

1.18.2

Names

cbe$a

cbw$a

net.minecraft.world.biome.BiomeEffects$Builder

Fields

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, f_48005_

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, fogColor, f_48005_

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, f_48006_

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, f_48007_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, waterFogColor, f_48007_

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, f_48012_

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, f_48013_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, f_48014_

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, f_48015_

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, f_48016_

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, musicSound, f_48016_

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, f_48008_

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, skyColor, f_48008_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, f_48009_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, f_48010_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, f_48011_

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_

Constructors

Methods

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, m_48019_

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, fogColor, m_48019_

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, m_48034_

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, m_48037_

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, waterFogColor, m_48037_

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, m_48029_

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, particleConfig, m_48029_

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, m_48023_

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, m_48027_

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, moodSound, m_48027_

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, m_48025_

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, additionsSound, m_48025_

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, m_48021_

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, music, m_48021_

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, m_48018_

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, m_48040_

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, skyColor, m_48040_

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, m_48043_

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, m_48045_

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, m_48031_

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, grassColorModifier, m_48031_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bxt$a

cbe$a

Fields

Constructors

Methods

1.17.1

Names

bxs$a

bxt$a

Fields

Constructors

Methods

1.17

Names

bsz$a

bxs$a

net.minecraft.world.biome.BiomeAmbience$Builder

net.minecraft.src.C_1645_$C_1647_

Fields

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, field_235230_a_, fogColor

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, f_48005_

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, field_235231_b_, waterColor

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, f_48006_

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, field_235232_c_, waterFogColor

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, f_48007_

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, f_48012_

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, f_48013_

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, f_48014_

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, f_48015_

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, f_48016_

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, field_242533_d, skyColor

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, f_48008_

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, field_242534_e, foliageColor

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, f_48009_

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, field_242535_f, grassColor

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, f_48010_

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, field_242536_g, grassColorModifier

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, f_48011_

Constructors

Methods

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, func_235239_a_, setFogColor

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, m_48019_

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, func_235246_b_, setWaterColor

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, m_48034_

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, func_235248_c_, setWaterFogColor

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, m_48037_

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, func_235244_a_, setParticle

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, m_48029_

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, func_235241_a_, setAmbientSound

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, m_48023_

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, func_235243_a_, setMoodSound

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, m_48027_

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, func_235242_a_, setAdditionsSound

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, m_48025_

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, func_235240_a_, setMusic

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, m_48021_

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, func_235238_a_, build

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, m_48018_

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, func_242539_d, withSkyColor

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, m_48040_

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, func_242540_e, withFoliageColor

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, m_48043_

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, func_242541_f, withGrassColor

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, m_48045_

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, func_242537_a, withGrassColorModifier

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, m_48031_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bsw$a

bsz$a

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bri$a

bsw$a

Fields

Optional<BiomeParticleConfig>: d, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle

Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle

Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound

Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound

Optional<BiomeMoodSound>: f, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound

Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound

Optional<BiomeAdditionsSound>: g, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound

Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound

Optional<MusicSound>: h, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music

Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music

OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, field_242533_d, skyColor

Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, field_242534_e, foliageColor

Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, field_242535_f, grassColor

BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, field_242536_g, grassColorModifier

Constructors

Methods

BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, func_242539_d, withSkyColor

BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, func_242540_e, withFoliageColor

BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, func_242541_f, withGrassColor

BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, func_242537_a, withGrassColorModifier

1.16.1

Names

bri$a

net.minecraft.world.level.biome.BiomeSpecialEffects$Builder

net.minecraft.class_4763$class_4764

net.minecraft.world.biome.BiomeEffects$Builder

net.minecraft.unmapped.C_rkpddiir$C_qwzfkrqq

net.minecraft.world.biome.BiomeAmbience$Builder

net.minecraft.world.biome.BiomeAmbience$Builder

Fields

OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, field_235230_a_, fogColor

OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, field_235231_b_, waterColor

OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, field_235232_c_, waterFogColor

Optional<BiomeParticleConfig>: d, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle

Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound

Optional<BiomeMoodSound>: f, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound

Optional<BiomeAdditionsSound>: g, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound

Optional<MusicSound>: h, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music

Constructors

()

Methods

BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, func_235239_a_, setFogColor

BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, func_235246_b_, setWaterColor

BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, func_235248_c_, setWaterFogColor

BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, func_235244_a_, setParticle

BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, func_235241_a_, setAmbientSound

BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, func_235243_a_, setMoodSound

BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, func_235242_a_, setAdditionsSound

BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, func_235240_a_, setMusic

BiomeEffects (): a, build, method_24391, build, m_pkbafmal, func_235238_a_, build