History - net.minecraft.world.biome.BiomeEffects$Builder
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
dxu$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.world.biome.BiomeEffects$Builder
Fields
OptionalInt: a, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_
OptionalInt: waterColor, waterColor, field_22072, waterColor
Optional<Integer>: b, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_
Optional<Integer>: foliageColorOverride, foliageColorOverride, field_26423, foliageColor
Optional<Integer>: d, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
Optional<Integer>: grassColorOverride, grassColorOverride, field_26424, grassColor
BiomeEffects$GrassColorModifier: e, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
BiomeEffects$GrassColorModifier: grassColorModifier, grassColorModifier, field_26425, grassColorModifier
Optional<Integer>: c, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_
Optional<Integer>: dryFoliageColorOverride, dryFoliageColorOverride, field_57100, dryFoliageColor
Constructors
Methods
BiomeEffects$Builder (int): a, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_
BiomeEffects$Builder (int): waterColor, waterColor, method_24395, waterColor
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects (): build, build, method_24391, build
BiomeEffects$Builder (int): b, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_
BiomeEffects$Builder (int): foliageColorOverride, foliageColorOverride, method_30821, foliageColor
BiomeEffects$Builder (int): d, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (int): grassColorOverride, grassColorOverride, method_30822, grassColor
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, grassColorModifier, m_48031_
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): grassColorModifier, grassColorModifier, method_30818, grassColorModifier
BiomeEffects$Builder (int): c, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_
BiomeEffects$Builder (int): dryFoliageColorOverride, dryFoliageColorOverride, method_68149, dryFoliageColor
1.21.11
Names
dsz$a
dxu$a
Fields
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, fogColor, f_48005_
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_
OptionalInt: a, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, waterFogColor, f_48007_
Optional<BiomeParticleConfig>: i, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_
Optional<RegistryEntry<SoundEvent>>: j, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_
Optional<BiomeMoodSound>: k, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_
Optional<BiomeAdditionsSound>: l, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_
Optional<Pool<MusicSound>>: m, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, skyColor, f_48008_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_
Optional<Integer>: b, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_
Optional<Integer>: g, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
Optional<Integer>: d, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
BiomeEffects$GrassColorModifier: h, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
BiomeEffects$GrassColorModifier: e, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
float: n, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_
Optional<Integer>: f, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_
Optional<Integer>: c, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_
Constructors
Methods
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, fogColor, m_48019_
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_
BiomeEffects$Builder (int): a, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, waterFogColor, m_48037_
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, particleConfig, m_48029_
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, moodSound, m_48027_
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, additionsSound, m_48025_
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_dvvjexdw, m_dvvjexdw, m_48021_
BiomeEffects (): b, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, skyColor, m_48040_
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_
BiomeEffects$Builder (int): b, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_
BiomeEffects$Builder (int): g, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (int): d, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (RegistryEntry<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_
BiomeEffects$Builder (): a, silenceAllBackgroundMusic, method_65136, noMusic, m_vkeafqry, m_372450_
BiomeEffects$Builder (float): a, backgroundMusicVolume, method_65137, musicVolume, m_qaimtgub, m_373645_
BiomeEffects$Builder (int): f, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_
BiomeEffects$Builder (int): c, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_
BiomeEffects$Builder (Pool<MusicSound>): a, backgroundMusic, method_65138, music, m_xcntlsgn, m_xcntlsgn, m_373224_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dod$a
dsz$a
Fields
Constructors
Methods
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dls$a
dod$a
Fields
Constructors
Methods
1.21.5
Names
dhr$a
dls$a
Fields
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_
Optional<BiomeParticleConfig>: i, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_
Optional<RegistryEntry<SoundEvent>>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_
Optional<RegistryEntry<SoundEvent>>: j, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_
Optional<BiomeMoodSound>: k, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_
Optional<BiomeAdditionsSound>: l, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_
Optional<DataPool<MusicSound>>: l, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_
Optional<Pool<MusicSound>>: m, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
Optional<Integer>: g, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
BiomeEffects$GrassColorModifier: h, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
float: m, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_
float: n, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_
Optional<Integer>: f, dryFoliageColorOverride, field_57100, dryFoliageColor, f_hmatxrdm, f_380225_
Constructors
Methods
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (int): g, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (DataPool<MusicSound>): a, backgroundMusic, method_65138, music, m_knrwddan, m_knrwddan, m_373224_
BiomeEffects$Builder (int): f, dryFoliageColorOverride, method_68149, dryFoliageColor, m_mrqglqbr, m_mrqglqbr, m_385461_
BiomeEffects$Builder (Pool<MusicSound>): a, backgroundMusic, method_65138, music, m_xcntlsgn, m_xcntlsgn, m_373224_
1.21.4
Names
diq$a
dhr$a
Fields
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, musicSound, f_48016_
Optional<DataPool<MusicSound>>: l, backgroundMusic, field_24114, music, f_alxwjxyc, musicSound, f_48016_
float: m, backgroundMusicVolume, field_55051, musicVolume, f_mqurycnh, f_371299_
Constructors
Methods
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, music, m_48021_
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_dvvjexdw, m_dvvjexdw, m_48021_
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects (): b, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects$Builder (): a, silenceAllBackgroundMusic, method_65136, noMusic, m_vkeafqry, m_372450_
BiomeEffects$Builder (DataPool<MusicSound>): a, backgroundMusic, method_65138, music, m_knrwddan, m_knrwddan, m_373224_
BiomeEffects$Builder (float): a, backgroundMusicVolume, method_65137, musicVolume, m_qaimtgub, m_373645_
1.21.3
Names
dec$a
diq$a
Fields
Constructors
Methods
1.21.1
Names
Fields
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Methods
1.21
Names
ddf$a
dec$a
Fields
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Methods
1.20.6
Names
cuu$a
ddf$a
Fields
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Methods
1.20.4
Names
cqz$a
cuu$a
Fields
Constructors
Methods
1.20.2
Names
cnq$a
cqz$a
Fields
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1.20.1
Names
cnl$a
cnq$a
Fields
Constructors
Methods
1.19.4
Names
ckz$a
cnl$a
Fields
Constructors
Methods
1.19.3
Names
chz$a
ckz$a
Fields
Constructors
Methods
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_
BiomeEffects$Builder (RegistryEntry<SoundEvent>): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_
1.19.2
Names
net.minecraft.src.C_1647_
net.minecraft.src.C_1645_$C_1647_
Fields
Constructors
Methods
1.19.1
Names
chc$a
chz$a
Fields
Constructors
Methods
1.19
Names
cbw$a
chc$a
net.minecraft.src.C_1645_$C_1647_
net.minecraft.src.C_1647_
Fields
Constructors
Methods
1.18.2
Names
cbe$a
cbw$a
net.minecraft.world.biome.BiomeEffects$Builder
Fields
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, f_48005_
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, fogColor, f_48005_
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, f_48006_
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, waterColor, f_48006_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, f_48007_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, waterFogColor, f_48007_
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, f_48012_
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, particleConfig, f_48012_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, f_48013_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, loopSound, f_48013_
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, f_48014_
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, moodSound, f_48014_
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, f_48015_
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, additionsSound, f_48015_
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, f_48016_
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, musicSound, f_48016_
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, f_48008_
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, skyColor, f_48008_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, f_48009_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, foliageColor, f_48009_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, f_48010_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, grassColor, f_48010_
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, f_48011_
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, grassColorModifier, f_48011_
Constructors
Methods
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, m_48019_
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, fogColor, m_48019_
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, m_48034_
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, waterColor, m_48034_
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, m_48037_
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, waterFogColor, m_48037_
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, m_48029_
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, particleConfig, m_48029_
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, m_48023_
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, loopSound, m_48023_
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, m_48027_
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, moodSound, m_48027_
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, m_48025_
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, additionsSound, m_48025_
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, m_48021_
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, music, m_48021_
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, m_48018_
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, build, m_48018_
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, m_48040_
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, skyColor, m_48040_
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, m_48043_
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, foliageColor, m_48043_
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, m_48045_
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, grassColor, m_48045_
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, m_48031_
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, grassColorModifier, m_48031_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bxt$a
cbe$a
Fields
Constructors
Methods
1.17.1
Names
bxs$a
bxt$a
Fields
Constructors
Methods
1.17
Names
bsz$a
bxs$a
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.src.C_1645_$C_1647_
Fields
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, field_235230_a_, fogColor
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, f_48005_
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, field_235231_b_, waterColor
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, f_48006_
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, field_235232_c_, waterFogColor
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, f_48007_
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, f_48012_
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, f_48013_
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, f_48014_
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, f_48015_
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, f_48016_
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, field_242533_d, skyColor
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, f_48008_
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, field_242534_e, foliageColor
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, f_48009_
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, field_242535_f, grassColor
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, f_48010_
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, field_242536_g, grassColorModifier
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, f_48011_
Constructors
Methods
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, func_235239_a_, setFogColor
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, m_48019_
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, func_235246_b_, setWaterColor
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, m_48034_
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, func_235248_c_, setWaterFogColor
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, m_48037_
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, func_235244_a_, setParticle
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, m_48029_
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, func_235241_a_, setAmbientSound
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, m_48023_
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, func_235243_a_, setMoodSound
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, m_48027_
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, func_235242_a_, setAdditionsSound
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, m_48025_
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, func_235240_a_, setMusic
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, m_48021_
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, func_235238_a_, build
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, m_48018_
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, func_242539_d, withSkyColor
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, m_48040_
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, func_242540_e, withFoliageColor
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, m_48043_
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, func_242541_f, withGrassColor
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, m_48045_
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, func_242537_a, withGrassColorModifier
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, m_48031_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bsw$a
bsz$a
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bri$a
bsw$a
Fields
Optional<BiomeParticleConfig>: d, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle
Optional<BiomeParticleConfig>: h, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle
Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound
Optional<SoundEvent>: i, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound
Optional<BiomeMoodSound>: f, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound
Optional<BiomeMoodSound>: j, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound
Optional<BiomeAdditionsSound>: g, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound
Optional<BiomeAdditionsSound>: k, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound
Optional<MusicSound>: h, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music
Optional<MusicSound>: l, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music
OptionalInt: d, skyColor, field_26422, skyColor, f_twfzhaat, field_242533_d, skyColor
Optional<Integer>: e, foliageColorOverride, field_26423, foliageColor, f_txmnxthm, field_242534_e, foliageColor
Optional<Integer>: f, grassColorOverride, field_26424, grassColor, f_cygubvtn, field_242535_f, grassColor
BiomeEffects$GrassColorModifier: g, grassColorModifier, field_26425, grassColorModifier, f_tvudcsru, field_242536_g, grassColorModifier
Constructors
Methods
BiomeEffects$Builder (int): d, skyColor, method_30820, skyColor, m_ydnvivup, func_242539_d, withSkyColor
BiomeEffects$Builder (int): e, foliageColorOverride, method_30821, foliageColor, m_ortemfee, func_242540_e, withFoliageColor
BiomeEffects$Builder (int): f, grassColorOverride, method_30822, grassColor, m_fxdwhkyq, func_242541_f, withGrassColor
BiomeEffects$Builder (BiomeEffects$GrassColorModifier): a, grassColorModifier, method_30818, grassColorModifier, m_tpgqnmkl, func_242537_a, withGrassColorModifier
1.16.1
Names
bri$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764
net.minecraft.world.biome.BiomeEffects$Builder
net.minecraft.unmapped.C_rkpddiir$C_qwzfkrqq
net.minecraft.world.biome.BiomeAmbience$Builder
net.minecraft.world.biome.BiomeAmbience$Builder
Fields
OptionalInt: a, fogColor, field_22071, fogColor, f_ijvswxpu, field_235230_a_, fogColor
OptionalInt: b, waterColor, field_22072, waterColor, f_taofjter, field_235231_b_, waterColor
OptionalInt: c, waterFogColor, field_22073, waterFogColor, f_uqcoysxm, field_235232_c_, waterFogColor
Optional<BiomeParticleConfig>: d, ambientParticle, field_22074, particleConfig, f_zqzpuvvv, field_235233_d_, particle
Optional<SoundEvent>: e, ambientLoopSoundEvent, field_22494, loopSound, f_ohhkirxy, field_235234_e_, ambientSound
Optional<BiomeMoodSound>: f, ambientMoodSettings, field_22495, moodSound, f_aelwcybp, field_235235_f_, moodSound
Optional<BiomeAdditionsSound>: g, ambientAdditionsSettings, field_22496, additionsSound, f_ikiwxhtd, field_235236_g_, additionsSound
Optional<MusicSound>: h, backgroundMusic, field_24114, musicSound, f_alxwjxyc, field_235237_h_, music
Constructors
()
Methods
BiomeEffects$Builder (int): a, fogColor, method_24392, fogColor, m_khcbezcq, func_235239_a_, setFogColor
BiomeEffects$Builder (int): b, waterColor, method_24395, waterColor, m_lljpjekg, func_235246_b_, setWaterColor
BiomeEffects$Builder (int): c, waterFogColor, method_24397, waterFogColor, m_vpmmiupp, func_235248_c_, setWaterFogColor
BiomeEffects$Builder (BiomeParticleConfig): a, ambientParticle, method_24393, particleConfig, m_gqkgacnl, func_235244_a_, setParticle
BiomeEffects$Builder (SoundEvent): a, ambientLoopSound, method_24942, loopSound, m_biduyefw, func_235241_a_, setAmbientSound
BiomeEffects$Builder (BiomeMoodSound): a, ambientMoodSound, method_24943, moodSound, m_oeroptvg, func_235243_a_, setMoodSound
BiomeEffects$Builder (BiomeAdditionsSound): a, ambientAdditionsSound, method_24944, additionsSound, m_nsxegtja, func_235242_a_, setAdditionsSound
BiomeEffects$Builder (MusicSound): a, backgroundMusic, method_27346, music, m_naifzpli, func_235240_a_, setMusic
BiomeEffects (): a, build, method_24391, build, m_pkbafmal, func_235238_a_, build