History - net.minecraft.entity.ai.goal.EscapeSunlightGoal

1.13.2

Names

net.minecraft.unmapped.C_41133907

net.minecraft.class_892

Fields

PathFinderMobEntity: a, f_54551682, entity, field_75372_a

PathFinderMobEntity: a, field_3485, entity, field_75372_a, creature

double: b, f_26008992, targetX, field_75370_b

double: b, field_3486, targetX, field_75370_b, shelterX

double: c, f_21492826, targetY, field_75371_c

double: c, field_3487, targetY, field_75371_c, shelterY

double: d, f_28745825, targetZ, field_75368_d

double: d, field_3488, targetZ, field_75368_d, shelterZ

double: e, f_71503059, speed, field_75369_e

double: e, field_6840, speed, field_75369_e, movementSpeed

World: f, f_09338629, world, field_75367_f

World: f, field_3490, world, field_75367_f, world

Constructors

Methods

boolean (): a, m_13184927, canStart, func_75250_a

boolean (): a, method_2742, canStart, func_75250_a, shouldExecute

boolean (): b, m_68122984, shouldContinue, func_75253_b

boolean (): b, method_2744, shouldContinue, func_75253_b, shouldContinueExecuting

void (): c, m_38932409, start, func_75249_e

void (): c, method_2747, start, func_75249_e, startExecuting

Vec3d (): g, m_58225993, getShadedLocationPos, func_75366_f

Vec3d (): g, method_2741, getShadedLocationPos, func_75366_f, findPossibleShelter

1.13.1

Names

agi

agl

Fields

Constructors

Methods

1.13

Names

wy

agi

net.minecraft.class_892

net.minecraft.unmapped.C_41133907

Fields

PathFinderMobEntity: a, field_3485, entity, field_75372_a, creature

PathFinderMobEntity: a, f_54551682, entity, field_75372_a

double: b, field_3486, targetX, field_75370_b, shelterX

double: b, f_26008992, targetX, field_75370_b

double: c, field_3487, targetY, field_75371_c, shelterY

double: c, f_21492826, targetY, field_75371_c

double: d, field_3488, targetZ, field_75368_d, shelterZ

double: d, f_28745825, targetZ, field_75368_d

double: e, field_6840, speed, field_75369_e, movementSpeed

double: e, f_71503059, speed, field_75369_e

World: f, field_3490, world, field_75367_f, world

World: f, f_09338629, world, field_75367_f

Constructors

Methods

boolean (): a, method_2742, canStart, func_75250_a, shouldExecute

boolean (): a, m_13184927, canStart, func_75250_a

boolean (): b, method_2744, shouldContinue, func_75253_b, shouldContinueExecuting

boolean (): b, m_68122984, shouldContinue, func_75253_b

void (): c, method_2747, start, func_75249_e, startExecuting

void (): c, m_38932409, start, func_75249_e

Vec3d (): f, method_2741, getShadedLocationPos, func_75366_f, findPossibleShelter

Vec3d (): g, m_58225993, getShadedLocationPos, func_75366_f

1.12.2

Names

wy

net.minecraft.class_892

net.minecraft.entity.ai.goal.EscapeSunlightGoal

net.minecraft.entity.ai.EntityAIFleeSun

net.minecraft.entity.ai.EntityAIFleeSun

Fields

PathFinderMobEntity: a, field_3485, entity, field_75372_a, creature

double: b, field_3486, targetX, field_75370_b, shelterX

double: c, field_3487, targetY, field_75371_c, shelterY

double: d, field_3488, targetZ, field_75368_d, shelterZ

double: e, field_6840, speed, field_75369_e, movementSpeed

World: f, field_3490, world, field_75367_f, world

Constructors

(PathFinderMobEntity, double)

Methods

boolean (): a, method_2742, canStart, func_75250_a, shouldExecute

boolean (): b, method_2744, shouldContinue, func_75253_b, shouldContinueExecuting

void (): c, method_2747, start, func_75249_e, startExecuting

Vec3d (): f, method_2741, getShadedLocationPos, func_75366_f, findPossibleShelter