History - net.minecraft.world.chunk.WorldChunk
1.7.10
Names
apx
net.minecraft.class_1196
net.minecraft.world.chunk.WorldChunk
net.minecraft.world.chunk.Chunk
Fields
org.apache.logging.log4j.Logger: t, field_7504, LOGGER, logger
boolean: a, field_4724, hasSkyLight, isLit
WorldChunkSection[]: u, field_4740, sections, storageArrays
byte[]: v, field_4741, biomes, blockBiomeArray
int[]: b, field_4725, precipitationHeight, precipitationHeightMap
boolean[]: c, field_4726, recheckGap, updateSkylightColumns
boolean: d, field_4727, loaded, isChunkLoaded
World: e, field_4728, world, worldObj
int[]: f, field_4729, heightMap, heightMap
int: g, field_4730, chunkX, xPosition
int: h, field_4731, chunkZ, zPosition
boolean: w, field_4742, recheckGaps, isGapLightingUpdated
Map: i, field_4732, blockEntities, chunkTileEntityMap
List[]: j, field_4733, entities, entityLists
boolean: k, field_4734, terrainPopulated, isTerrainPopulated
boolean: l, field_7502, lightPopulated, isLightPopulated
boolean: m, field_7503, hasTicked, field_150815_m
boolean: n, field_4735, dirty, isModified
boolean: o, field_4736, lastSaveHadEntities, hasEntities
long: p, field_4737, lastSaveTime, lastSaveTime
boolean: q, field_4738, full, sendUpdates
int: r, field_5479, lowestHeight, heightMapMinimum
long: s, field_6229, inhabitedTime, inhabitedTime
int: x, field_4743, nextBorderLightCheck, queuedLightChecks
Constructors
(World, int, int)
(World, Block[], byte[], int, int)
Methods
boolean (int, int): a, method_3878, isAt, isAtLocation
int (int, int): b, method_3898, getHeight, getHeightValue
int (): h, method_3916, getHighestSectionOffset, getTopFilledSegment
WorldChunkSection[] (): i, method_3918, getSections, getBlockStorageArray
void (): b, method_3897, populateHeightMap, generateSkylightMap
void (int, int): e, method_3911, recheckGap, propagateSkylightOcclusion
void (boolean): c, method_6534, lightGaps, recheckGaps
void (int, int, int): g, method_3915, lightGap, checkSkylightNeighborHeight
void (int, int, int, int): c, method_3909, updateSkyLight, updateSkylightNeighborHeight
void (int, int, int): h, method_3917, updateHeightMap, relightBlock
int (int, int, int): b, method_3899, getOpacityAt, getBlockLightOpacity
Block (int, int, int): a, method_6532, getBlockAt, getBlock
int (int, int, int): c, method_3904, getBlockMetadataAt, getBlockMetadata
boolean (int, int, int, Block, int): a, method_3881, setBlockWithMetadataAt, setBlockIDWithMetadata
boolean (int, int, int, int): a, method_3900, setBlockMetadataAt, setBlockMetadata
int (LightType, int, int, int): a, method_3890, getLightAt, getSavedLightValue
void (LightType, int, int, int, int): a, method_3891, setLightAt, setLightValue
int (int, int, int, int): b, method_3905, getActualLightAt, getBlockLightValue
void (Entity): a, method_3887, addEntity, addEntity
void (Entity): b, method_3901, removeEntity, removeEntity
void (Entity, int): a, method_3888, removeEntity, removeEntityAtIndex
boolean (int, int, int): d, method_3908, hasSkyAccessAt, canBlockSeeTheSky
BlockEntity (int, int, int): e, method_3912, getBlockEntityAt, getBlockTileEntityInChunk
void (BlockEntity): a, method_3885, addBlockEntity, addTileEntity
void (int, int, int, BlockEntity): a, method_3882, setBlockEntityAt, setBlockTileEntityInChunk
void (int, int, int): f, method_3913, removeBlockEntityAt, removeTileEntity
void (): c, method_3902, load, onChunkLoad
void (): d, method_3906, unload, onChunkUnload
void (): e, method_3910, markDirty, setChunkModified
void (Entity, Box, List, EntityFilter): a, method_3889, getEntities, getEntitiesWithinAABBForEntity
void (Class, Box, List, EntityFilter): a, method_3886, getEntitiesOfType, getEntitiesOfTypeWithinAAAB
boolean (boolean): a, method_3893, shouldSave, needsSaving
Random (long): a, method_3884, getRandomForSlime, getRandomWithSeed
boolean (): g, method_3914, isEmpty, isEmpty
void (ChunkSource, ChunkSource, int, int): a, method_3892, populate, populateChunk
int (int, int): d, method_3907, getPrecipitationHeightAt, getPrecipitationHeight
void (boolean): b, method_6533, tick, func_150804_b
boolean (): k, method_6536, isPopulated, func_150802_k
ChunkPos (): l, method_3920, getPos, getChunkCoordIntPair
boolean (int, int): c, method_3903, isEmpty, getAreLevelsEmpty
void (WorldChunkSection[]): a, method_3896, setSections, setStorageArrays
Biome (int, int, BiomeSource): a, method_3883, getBiomeAt, getBiomeGenForWorldCoords
byte[] (): m, method_3921, getBiomes, getBiomeArray
void (byte[]): a, method_3894, setBiomes, setBiomeArray
void (): n, method_3922, resetBorderLightChecks, resetRelightChecks
void (): o, method_3923, checkBorderLight, enqueueRelightChecks
void (): p, method_6537, populateLight, func_150809_p
void (int): a, method_6531, checkBorderLight, func_150801_a
boolean (int, int): f, method_6535, checkLightAt, func_150811_f
void (): a, method_3877, populateHeightMapOnly, generateHeightMap
void (byte[], int, int, boolean): a, method_3895, update, fillChunk