History - net.minecraft.world.chunk.WorldChunk

1.7.10

Names

apx

net.minecraft.class_1196

net.minecraft.world.chunk.WorldChunk

net.minecraft.world.chunk.Chunk

Fields

org.apache.logging.log4j.Logger: t, field_7504, LOGGER, logger

boolean: a, field_4724, hasSkyLight, isLit

WorldChunkSection[]: u, field_4740, sections, storageArrays

byte[]: v, field_4741, biomes, blockBiomeArray

int[]: b, field_4725, precipitationHeight, precipitationHeightMap

boolean[]: c, field_4726, recheckGap, updateSkylightColumns

boolean: d, field_4727, loaded, isChunkLoaded

World: e, field_4728, world, worldObj

int[]: f, field_4729, heightMap, heightMap

int: g, field_4730, chunkX, xPosition

int: h, field_4731, chunkZ, zPosition

boolean: w, field_4742, recheckGaps, isGapLightingUpdated

Map: i, field_4732, blockEntities, chunkTileEntityMap

List[]: j, field_4733, entities, entityLists

boolean: k, field_4734, terrainPopulated, isTerrainPopulated

boolean: l, field_7502, lightPopulated, isLightPopulated

boolean: m, field_7503, hasTicked, field_150815_m

boolean: n, field_4735, dirty, isModified

boolean: o, field_4736, lastSaveHadEntities, hasEntities

long: p, field_4737, lastSaveTime, lastSaveTime

boolean: q, field_4738, full, sendUpdates

int: r, field_5479, lowestHeight, heightMapMinimum

long: s, field_6229, inhabitedTime, inhabitedTime

int: x, field_4743, nextBorderLightCheck, queuedLightChecks

Constructors

(World, int, int)

(World, Block[], int, int)

(World, Block[], byte[], int, int)

Methods

boolean (int, int): a, method_3878, isAt, isAtLocation

int (int, int): b, method_3898, getHeight, getHeightValue

int (): h, method_3916, getHighestSectionOffset, getTopFilledSegment

WorldChunkSection[] (): i, method_3918, getSections, getBlockStorageArray

void (): b, method_3897, populateHeightMap, generateSkylightMap

void (int, int): e, method_3911, recheckGap, propagateSkylightOcclusion

void (boolean): c, method_6534, lightGaps, recheckGaps

void (int, int, int): g, method_3915, lightGap, checkSkylightNeighborHeight

void (int, int, int, int): c, method_3909, updateSkyLight, updateSkylightNeighborHeight

void (int, int, int): h, method_3917, updateHeightMap, relightBlock

int (int, int, int): b, method_3899, getOpacityAt, getBlockLightOpacity

Block (int, int, int): a, method_6532, getBlockAt, getBlock

int (int, int, int): c, method_3904, getBlockMetadataAt, getBlockMetadata

boolean (int, int, int, Block, int): a, method_3881, setBlockWithMetadataAt, setBlockIDWithMetadata

boolean (int, int, int, int): a, method_3900, setBlockMetadataAt, setBlockMetadata

int (LightType, int, int, int): a, method_3890, getLightAt, getSavedLightValue

void (LightType, int, int, int, int): a, method_3891, setLightAt, setLightValue

int (int, int, int, int): b, method_3905, getActualLightAt, getBlockLightValue

void (Entity): a, method_3887, addEntity, addEntity

void (Entity): b, method_3901, removeEntity, removeEntity

void (Entity, int): a, method_3888, removeEntity, removeEntityAtIndex

boolean (int, int, int): d, method_3908, hasSkyAccessAt, canBlockSeeTheSky

BlockEntity (int, int, int): e, method_3912, getBlockEntityAt, getBlockTileEntityInChunk

void (BlockEntity): a, method_3885, addBlockEntity, addTileEntity

void (int, int, int, BlockEntity): a, method_3882, setBlockEntityAt, setBlockTileEntityInChunk

void (int, int, int): f, method_3913, removeBlockEntityAt, removeTileEntity

void (): c, method_3902, load, onChunkLoad

void (): d, method_3906, unload, onChunkUnload

void (): e, method_3910, markDirty, setChunkModified

void (Entity, Box, List, EntityFilter): a, method_3889, getEntities, getEntitiesWithinAABBForEntity

void (Class, Box, List, EntityFilter): a, method_3886, getEntitiesOfType, getEntitiesOfTypeWithinAAAB

boolean (boolean): a, method_3893, shouldSave, needsSaving

Random (long): a, method_3884, getRandomForSlime, getRandomWithSeed

boolean (): g, method_3914, isEmpty, isEmpty

void (ChunkSource, ChunkSource, int, int): a, method_3892, populate, populateChunk

int (int, int): d, method_3907, getPrecipitationHeightAt, getPrecipitationHeight

void (boolean): b, method_6533, tick, func_150804_b

boolean (): k, method_6536, isPopulated, func_150802_k

ChunkPos (): l, method_3920, getPos, getChunkCoordIntPair

boolean (int, int): c, method_3903, isEmpty, getAreLevelsEmpty

void (WorldChunkSection[]): a, method_3896, setSections, setStorageArrays

Biome (int, int, BiomeSource): a, method_3883, getBiomeAt, getBiomeGenForWorldCoords

byte[] (): m, method_3921, getBiomes, getBiomeArray

void (byte[]): a, method_3894, setBiomes, setBiomeArray

void (): n, method_3922, resetBorderLightChecks, resetRelightChecks

void (): o, method_3923, checkBorderLight, enqueueRelightChecks

void (): p, method_6537, populateLight, func_150809_p

void (int): a, method_6531, checkBorderLight, func_150801_a

boolean (int, int): f, method_6535, checkLightAt, func_150811_f

void (): a, method_3877, populateHeightMapOnly, generateHeightMap

void (byte[], int, int, boolean): a, method_3895, update, fillChunk