History - net.minecraft.world.attribute.EnvironmentAttributeInterpolator
26.3
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ced
net.minecraft.world.attribute.EnvironmentAttributeProbe
net.minecraft.class_12202
net.minecraft.world.attribute.EnvironmentAttributeInterpolator
Fields
Map<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: a, valueProbes, field_63730, entries, f_fuyjnvva, f_433510_
Map<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: valueProbes, valueProbes, field_63730, entries
Function<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: b, valueProbeFactory, field_63731, entryFactory, f_thaaiwul, f_436629_
Function<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: valueProbeFactory, valueProbeFactory, field_63731, entryFactory
World: c, level, field_63732, world, f_emfqdcix, world, f_433749_
World: level, level, field_63732, world
Vec3d: d, position, field_63733, pos, f_mxsbefqd, f_433482_
Vec3d: position, position, field_63733, pos
WeightedAttributeList: e, biomeInterpolator, field_63734, pool, f_exyhoqwl, f_433584_
WeightedAttributeList: biomeInterpolator, biomeInterpolator, field_63734, pool
Constructors
Methods
void (): a, reset, method_75686, clear, m_nzocojml, m_439264_
void (): reset, reset, method_75686, clear
void (World, Vec3d): a, tick, method_75690, update, m_yujwnddv, m_yujwnddv, m_444475_
void (World, Vec3d): tick, tick, method_75690, update
<Value> Value (EnvironmentAttribute<Value>, float): a, getValue, method_75689, get, m_wzcqdrqf, m_444191_
<Value> Value (EnvironmentAttribute<Value>, float): getValue, getValue, method_75689, get
1.21.11
Names
ced
net.minecraft.world.attribute.EnvironmentAttributeProbe
net.minecraft.class_12202
net.minecraft.world.attribute.EnvironmentAttributeInterpolator
net.minecraft.unmapped.C_qclyvwug
net.minecraft.unmapped.C_qclyvwug
net.minecraft.src.C_433006_
Fields
Map<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: a, valueProbes, field_63730, entries, f_fuyjnvva, f_433510_
Function<EnvironmentAttribute<?>, EnvironmentAttributeInterpolator$Entry<?>>: b, valueProbeFactory, field_63731, entryFactory, f_thaaiwul, f_436629_
World: c, level, field_63732, world, f_emfqdcix, world, f_433749_
Vec3d: d, position, field_63733, pos, f_mxsbefqd, f_433482_
WeightedAttributeList: e, biomeInterpolator, field_63734, pool, f_exyhoqwl, f_433584_
Constructors
()
Methods
void (): a, reset, method_75686, clear, m_nzocojml, m_439264_
void (World, Vec3d): a, tick, method_75690, update, m_yujwnddv, m_yujwnddv, m_444475_
<Value> Value (EnvironmentAttribute<Value>, float): a, getValue, method_75689, get, m_wzcqdrqf, m_444191_