History - net.minecraft.block.AbstractRedstoneGateBlock

26.3

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ebv

net.minecraft.world.level.block.DiodeBlock

net.minecraft.class_2312

net.minecraft.block.AbstractRedstoneGateBlock

Fields

VoxelShape: a, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

VoxelShape: SHAPE, SHAPE, field_10912, SHAPE

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

BooleanProperty: POWERED, POWERED, field_10911, POWERED

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_

void (World, BlockPos, BlockState): checkTickOnNeighbor, checkTickOnNeighbor, method_9998, updatePowered

boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): isLocked, isLocked, method_9996, isLocked

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_

boolean (World, BlockPos, BlockState): shouldTurnOn, shouldTurnOn, method_9990, hasPower

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_

int (World, BlockPos, BlockState): getInputSignal, getInputSignal, method_9991, getPower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateTarget, m_52580_

void (World, BlockPos, BlockState): updateNeighborsInFront, updateNeighborsInFront, method_9997, updateTarget

int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

int (BlockView, BlockPos, BlockState): getOutputSignal, getOutputSignal, method_9993, getOutputLevel

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (BlockState): isDiode, isDiode, method_9999, isRedstoneGate

boolean (BlockView, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_

boolean (BlockView, BlockPos, BlockState): shouldPrioritize, shouldPrioritize, method_9988, isTargetNotAligned

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

int (BlockState): getDelay, getDelay, method_9992, getUpdateDelayInternal

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick

int (RedstoneView, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_276835_

int (RedstoneView, BlockPos, BlockState): getAlternateSignal, getAlternateSignal, method_10000, getMaxInputLevelSides

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_

boolean (): sideInputDiodesOnly, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly

boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_

boolean (WorldView, BlockPos, BlockState): canSurviveOn, canSurviveOn, method_53789, canPlaceAbove

com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, codec, method_53969, getCodec

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced

1.21.11

Names

dxa

ebv

Fields

Constructors

Methods

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): p, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dsc

dxa

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (BlockState): p, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dpr

dsc

Fields

Constructors

Methods

1.21.5

Names

dlq

dpr

Fields

VoxelShape: c, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

VoxelShape: a, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

BooleanProperty: d, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

Constructors

Methods

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_

1.21.4

Names

dmq

dlq

Fields

Constructors

Methods

boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_

boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_

1.21.3

Names

dia

dmq

Fields

Constructors

Methods

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dhd

dia

Fields

Constructors

Methods

1.20.6

Names

cys

dhd

Fields

Constructors

Methods

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_

boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_

1.20.4

Names

cut

cys

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

VoxelShape: c, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

BooleanProperty: d, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

Constructors

Methods

boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_

boolean (BlockView, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_

boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_

boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_

boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_

com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

crl

cut

Fields

Constructors

Methods

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_

1.20.1

Names

cre

crl

net.minecraft.block.AbstractRedstoneGateBlock

net.minecraft.block.RedstoneDiodeBlock

Fields

Constructors

Methods

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_52547_

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputLevel, m_52551_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isRedstoneGate, m_52586_

boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_

int (RedstoneView, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_276835_

boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_

1.19.4

Names

coo

cre

Fields

Constructors

Methods

1.19.3

Names

cll

coo

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cko

cll

Fields

Constructors

Methods

1.19

Names

cfi

cko

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_

1.18.2

Names

ceq

cfi

net.minecraft.block.AbstractRedstoneGateBlock

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, f_52495_

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, f_52496_

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, m_52547_

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_52547_

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, m_52551_

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputLevel, m_52551_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, m_52580_

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateTarget, m_52580_

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, m_52586_

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isRedstoneGate, m_52586_

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, m_52573_

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cbh

ceq

Fields

Constructors

Methods

1.17.1

Names

cbg

cbh

Fields

Constructors

Methods

1.17

Names

bvy

cbg

net.minecraft.block.RedstoneDiodeBlock

net.minecraft.src.C_1759_

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, field_196347_b, SHAPE

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, f_52495_

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, field_196348_c, POWERED

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, f_52496_

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, func_176407_c, getPowerOnSides

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, m_52547_

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, func_176401_c, getPowerOnSide

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, m_52551_

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, func_176400_h, notifyNeighbors

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, m_52580_

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_

boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode

boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, m_52586_

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, func_176402_i, isFacingTowardsRepeater

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, m_52573_

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bvv

bvy

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bxb

bvv

Fields

Constructors

Methods

1.16.1

Names

bqp

bxb

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput

boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode

boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick

1.15.2

Names

bqm

bqp

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick

1.15

Names

bod

bqm

Fields

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, field_196347_b, SHAPE

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, field_196347_b, SHAPE

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, field_196348_c, POWERED

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, field_196348_c, POWERED

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState

boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked

boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength

int (CollisionView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, func_176407_c, getPowerOnSides

int (CollisionView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputSignalFromSide, func_176401_c, getPowerOnSide

int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, func_176401_c, getPowerOnSide

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateNeighbors, func_176400_h, notifyNeighbors

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, func_176400_h, notifyNeighbors

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput

boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, func_185546_B, isDiode

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, func_176402_i, isFacingTowardsRepeater

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay

int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid

void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_

1.14.4

Names

bny

bod

net.minecraft.world.level.block.DiodeBlock

net.minecraft.unmapped.C_ivhjpfio

Fields

VoxelShape: b, field_10912, SHAPE, SHAPE, field_196347_b, SHAPE

VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, field_196347_b, SHAPE

BooleanProperty: c, field_10911, POWERED, POWERED, field_196348_c, POWERED

BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, field_196348_c, POWERED

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged

void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState

boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked

boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength

int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (CollisionView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, getInputSignalFromSide, func_176401_c, getPowerOnSide

int (CollisionView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputSignalFromSide, func_176401_c, getPowerOnSide

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState): d, method_9997, updateTarget, updateNeighbors, func_176400_h, notifyNeighbors

void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateNeighbors, func_176400_h, notifyNeighbors

boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput

boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal

boolean (BlockState): r, method_9999, isRedstoneGate, isDiode, func_185546_B, isDiode

boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, func_185546_B, isDiode

boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay

int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid

boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid

1.14.3

Names

bnu

bny

net.minecraft.block.AbstractRedstoneGateBlock

Fields

VoxelShape: b, field_10912, SHAPE, field_196347_b, SHAPE

VoxelShape: b, field_10912, SHAPE, SHAPE, field_196347_b, SHAPE

BooleanProperty: c, field_10911, POWERED, field_196348_c, POWERED

BooleanProperty: c, field_10911, POWERED, POWERED, field_196348_c, POWERED

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged

void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState

void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState

boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked

boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked

boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered

boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength

int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength

int (WorldView, BlockPos, BlockState): b, method_10000, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (WorldView, BlockPos, Direction): b, method_9995, getInputSignalFromSide, func_176401_c, getPowerOnSide

int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, getInputSignalFromSide, func_176401_c, getPowerOnSide

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState): d, method_9997, updateNeighbors, func_176400_h, notifyNeighbors

void (World, BlockPos, BlockState): d, method_9997, updateTarget, updateNeighbors, func_176400_h, notifyNeighbors

boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput

boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal

boolean (BlockState): r, method_9999, isDiode, func_185546_B, isDiode

boolean (BlockState): r, method_9999, isRedstoneGate, isDiode, func_185546_B, isDiode

boolean (BlockView, BlockPos, BlockState): c, method_9988, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay

int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid

boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid

1.14.2

Names

Fields

VoxelShape: b, field_10912, SHAPE, field_196347_b, field_196347_b

VoxelShape: b, field_10912, SHAPE, field_196347_b, SHAPE

BooleanProperty: c, field_10911, POWERED, field_196348_c, field_196348_c

BooleanProperty: c, field_10911, POWERED, field_196348_c, POWERED

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded

1.14.1

Names

bnt

bnu

Fields

Constructors

Methods

1.14

Names

bnt

net.minecraft.class_2312

net.minecraft.block.DiodeBlock

net.minecraft.block.RedstoneDiodeBlock

net.minecraft.block.RedstoneDiodeBlock

Fields

VoxelShape: b, field_10912, SHAPE, field_196347_b, field_196347_b

BooleanProperty: c, field_10911, POWERED, field_196348_c, field_196348_c

Constructors

(Block$Properties)

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick

int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower

int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower

void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a

void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState

boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked

boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered

int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength

int (WorldView, BlockPos, BlockState): b, method_10000, getInputSignalFromSides, func_176407_c, getPowerOnSides

int (WorldView, BlockPos, Direction): b, method_9995, getInputSignalFromSide, func_176401_c, getPowerOnSide

boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy

void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b

void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced

void (World, BlockPos, BlockState): d, method_9997, updateNeighbors, func_176400_h, notifyNeighbors

boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput

int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal

boolean (BlockState): r, method_9999, isDiode, func_185546_B, isDiode

boolean (BlockView, BlockPos, BlockState): c, method_9988, shouldPrioritize, func_176402_i, isFacingTowardsRepeater

int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid