History - net.minecraft.block.AbstractRedstoneGateBlock
26.3
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, codec, method_53969, getCodec
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos): ownSignal, ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
ebv
net.minecraft.world.level.block.DiodeBlock
net.minecraft.class_2312
net.minecraft.block.AbstractRedstoneGateBlock
Fields
VoxelShape: a, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
VoxelShape: SHAPE, SHAPE, field_10912, SHAPE
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
BooleanProperty: POWERED, POWERED, field_10911, POWERED
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, getDirectSignal, method_9603, getStrongRedstonePower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
int (BlockState, BlockView, BlockPos, Direction): getSignal, getSignal, method_9524, getWeakRedstonePower
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_
void (World, BlockPos, BlockState): checkTickOnNeighbor, checkTickOnNeighbor, method_9998, updatePowered
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): isLocked, isLocked, method_9996, isLocked
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_
boolean (World, BlockPos, BlockState): shouldTurnOn, shouldTurnOn, method_9990, hasPower
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_
int (World, BlockPos, BlockState): getInputSignal, getInputSignal, method_9991, getPower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): isSignalSource, isSignalSource, method_9506, emitsRedstonePower
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, setPlacedBy, method_9567, onPlaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): onPlace, onPlace, method_9615, onBlockAdded
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateTarget, m_52580_
void (World, BlockPos, BlockState): updateNeighborsInFront, updateNeighborsInFront, method_9997, updateTarget
int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_
int (BlockView, BlockPos, BlockState): getOutputSignal, getOutputSignal, method_9993, getOutputLevel
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (BlockState): isDiode, isDiode, method_9999, isRedstoneGate
boolean (BlockView, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_
boolean (BlockView, BlockPos, BlockState): shouldPrioritize, shouldPrioritize, method_9988, isTargetNotAligned
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
int (BlockState): getDelay, getDelay, method_9992, getUpdateDelayInternal
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
void (BlockState, ServerWorld, BlockPos, Random): tick, tick, method_9588, scheduledTick
int (RedstoneView, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_276835_
int (RedstoneView, BlockPos, BlockState): getAlternateSignal, getAlternateSignal, method_10000, getMaxInputLevelSides
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
boolean (): sideInputDiodesOnly, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly
boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_
boolean (WorldView, BlockPos, BlockState): canSurviveOn, canSurviveOn, method_53789, canPlaceAbove
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): codec, codec, method_53969, getCodec
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, neighborChanged, method_9612, neighborUpdate
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, affectNeighborsAfterRemoval, method_66388, onStateReplaced
1.21.11
Names
dxa
ebv
Fields
Constructors
Methods
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): p, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
1.21.10
Names
Fields
Constructors
Methods
1.21.9
Names
dsc
dxa
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (BlockState): p, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
1.21.8
Names
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
dpr
dsc
Fields
Constructors
Methods
1.21.5
Names
dlq
dpr
Fields
VoxelShape: c, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
VoxelShape: a, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
BooleanProperty: d, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
Constructors
Methods
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (BlockState, ServerWorld, BlockPos, boolean): a, affectNeighborsAfterRemoval, method_66388, onStateReplaced, m_twpfvvna, onReplaced, m_7892_
1.21.4
Names
dmq
dlq
Fields
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_
boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_
1.21.3
Names
dia
dmq
Fields
Constructors
Methods
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
void (BlockState, World, BlockPos, Block, WireOrientation, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dhd
dia
Fields
Constructors
Methods
1.20.6
Names
cys
dhd
Fields
Constructors
Methods
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): e_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (BlockState): m, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_
boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, canPlaceAbove, m_293251_
1.20.4
Names
cut
cys
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
VoxelShape: c, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
BooleanProperty: d, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): c, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_
int (BlockView, BlockPos, BlockState): a, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_
boolean (BlockView, BlockPos, BlockState): b, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
boolean (): b, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_
boolean (WorldView, BlockPos, BlockState): b, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_
com.mojang.serialization.MapCodec<? extends AbstractRedstoneGateBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_
1.20.2
Names
crl
cut
Fields
Constructors
Methods
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): b, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (WorldView, BlockPos, BlockState): a, canSurviveOn, method_53789, canPlaceAbove, m_bgspgxfd, m_bgspgxfd, m_293251_
1.20.1
Names
cre
crl
net.minecraft.block.AbstractRedstoneGateBlock
net.minecraft.block.RedstoneDiodeBlock
Fields
Constructors
Methods
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputLevel, m_7321_
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, m_7320_
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputLevel, m_7312_
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_52547_
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputLevel, m_52551_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, isRedstonePowerSource, m_7899_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isRedstoneGate, m_52586_
boolean (BlockState): h, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, m_52586_
int (RedstoneView, BlockPos, BlockState): a, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_276835_
boolean (): a, sideInputDiodesOnly, method_49816, getSideInputFromGatesOnly, m_wrjkascy, useStrictSideInput, m_276978_
1.19.4
Names
coo
cre
Fields
Constructors
Methods
1.19.3
Names
cll
coo
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cko
cll
Fields
Constructors
Methods
1.19
Names
cfi
cko
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_213897_
1.18.2
Names
ceq
cfi
net.minecraft.block.AbstractRedstoneGateBlock
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, f_52495_
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, f_52496_
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, f_52496_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, getStrongRedstonePower, m_6376_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, getWeakRedstonePower, m_6378_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, neighborUpdate, m_6861_
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, updatePowered, m_7321_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, m_7346_
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, hasPower, m_7320_
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getPower, m_7312_
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, m_52547_
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getMaxInputLevelSides, m_52547_
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, m_52551_
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputLevel, m_52551_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, emitsRedstonePower, m_7899_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, m_6402_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, onBlockAdded, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, onStateReplaced, m_6810_
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, m_52580_
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateTarget, m_52580_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidInput, m_6137_
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputLevel, m_5968_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, m_52586_
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isRedstoneGate, m_52586_
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, m_52573_
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, isTargetNotAligned, m_52573_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getUpdateDelayInternal, m_6112_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, scheduledTick, m_7458_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cbh
ceq
Fields
Constructors
Methods
1.17.1
Names
cbg
cbh
Fields
Constructors
Methods
1.17
Names
bvy
cbg
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.src.C_1759_
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, field_196347_b, SHAPE
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, f_52495_
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, field_196348_c, POWERED
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, f_52496_
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, m_6376_
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, m_6378_
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, m_6861_
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, m_7321_
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, m_7346_
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, m_7320_
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, m_7312_
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, func_176407_c, getPowerOnSides
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, m_52547_
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, func_176401_c, getPowerOnSide
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, m_52551_
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
boolean (BlockState): f_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, m_7899_
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, m_6402_
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, m_6807_
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, m_6810_
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, func_176400_h, notifyNeighbors
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, m_52580_
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, m_6137_
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, m_5968_
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode
boolean (BlockState): n, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, m_52586_
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, func_176402_i, isFacingTowardsRepeater
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, m_52573_
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, m_6112_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvv
bvy
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bxb
bvv
Fields
Constructors
Methods
1.16.1
Names
bqp
bxb
Fields
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ydisyayk, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_bhohbmwk, func_180656_a, getWeakPower
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_tmlkosuh, func_220069_a, neighborChanged
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
boolean (BlockState): b_, isSignalSource, method_9506, emitsRedstonePower, m_fjkbizwn, func_149744_f, canProvidePower
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_cojbgxjy, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onStateReplaced, m_rhbsxbgh, func_196243_a, onReplaced
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
boolean (BlockState): h, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode
boolean (BlockState): l, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
int (BlockState): g, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_bneobcwj, func_225534_a_, tick
1.15.2
Names
bqm
bqp
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, tick
1.15
Names
bod
bqm
Fields
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, field_196347_b, SHAPE
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, field_196347_b, SHAPE
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, field_196348_c, POWERED
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, field_196348_c, POWERED
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, func_180656_a, getWeakPower
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, func_220069_a, neighborChanged
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, func_176398_g, updateState
boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked
boolean (WorldView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, func_176405_b, isLocked
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, func_176404_e, shouldBePowered
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, func_176397_f, calculateInputStrength
int (CollisionView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (WorldView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, func_176407_c, getPowerOnSides
int (CollisionView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputSignalFromSide, func_176401_c, getPowerOnSide
int (WorldView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, func_176401_c, getPowerOnSide
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): f, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, func_149744_f, canProvidePower
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, func_180633_a, onBlockPlacedBy
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, func_196243_a, onReplaced
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateNeighbors, func_176400_h, notifyNeighbors
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, func_176400_h, notifyNeighbors
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): i, isAlternateInput, method_9989, isValidInput, m_knkofhxw, func_185545_A, isAlternateInput
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, func_176408_a, getActiveSignal
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, func_185546_B, isDiode
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, func_185546_B, isDiode
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, func_176402_i, isFacingTowardsRepeater
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay
int (BlockState): h, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, func_196346_i, getDelay
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid
void (BlockState, ServerWorld, BlockPos, Random): a, tick, method_9588, scheduledTick, m_xcolsebt, func_225534_a_, func_225534_a_
1.14.4
Names
bny
bod
net.minecraft.world.level.block.DiodeBlock
net.minecraft.unmapped.C_ivhjpfio
Fields
VoxelShape: b, field_10912, SHAPE, SHAPE, field_196347_b, SHAPE
VoxelShape: b, SHAPE, field_10912, SHAPE, f_kflbgyvb, SHAPE, field_196347_b, SHAPE
BooleanProperty: c, field_10911, POWERED, POWERED, field_196348_c, POWERED
BooleanProperty: c, POWERED, field_10911, POWERED, f_zkbuxycf, POWERED, field_196348_c, POWERED
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, tick, method_9588, onScheduledTick, m_xcolsebt, tick, func_196267_b, tick
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, getDirectSignal, method_9603, getStrongRedstonePower, m_ryrvqnts, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_coomxzmo, getSignal, func_180656_a, getWeakPower
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_9612, neighborUpdate, m_wqptvpbk, neighborChanged, func_220069_a, neighborChanged
void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState
void (World, BlockPos, BlockState): c, checkTickOnNeighbor, method_9998, updatePowered, m_ncapgwkk, checkOutputState, func_176398_g, updateState
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked
boolean (CollisionView, BlockPos, BlockState): a, isLocked, method_9996, isLocked, m_znbpmztc, isLocked, func_176405_b, isLocked
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered
boolean (World, BlockPos, BlockState): a, shouldTurnOn, method_9990, hasPower, m_qmwftzms, shouldBePowered, func_176404_e, shouldBePowered
int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength
int (World, BlockPos, BlockState): b, getInputSignal, method_9991, getPower, m_gxskdeps, getInputSignal, func_176397_f, calculateInputStrength
int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (CollisionView, BlockPos, BlockState): b, getAlternateSignal, method_10000, getMaxInputLevelSides, m_awrsqovb, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, getInputSignalFromSide, func_176401_c, getPowerOnSide
int (CollisionView, BlockPos, Direction): b, getAlternateSignalAt, method_9995, getInputLevel, m_vrqcwder, getInputSignalFromSide, func_176401_c, getPowerOnSide
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, isSignalSource, method_9506, emitsRedstonePower, m_ltrwlrww, isSignalSource, func_149744_f, canProvidePower
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_fuvqealb, onPlaced, func_180633_a, onBlockPlacedBy
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_hirnkowl, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, onRemove, method_9536, onBlockRemoved, m_hzvqltib, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState): d, method_9997, updateTarget, updateNeighbors, func_176400_h, notifyNeighbors
void (World, BlockPos, BlockState): d, updateNeighborsInFront, method_9997, updateTarget, m_celigdor, updateNeighbors, func_176400_h, notifyNeighbors
boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): q, isAlternateInput, method_9989, isValidInput, m_knkofhxw, isValidSideInput, func_185545_A, isAlternateInput
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal
int (BlockView, BlockPos, BlockState): b, getOutputSignal, method_9993, getOutputLevel, m_axktpyln, getOutputSignal, func_176408_a, getActiveSignal
boolean (BlockState): r, method_9999, isRedstoneGate, isDiode, func_185546_B, isDiode
boolean (BlockState): r, isDiode, method_9999, isRedstoneGate, m_jsbiqhca, isDiode, func_185546_B, isDiode
boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
boolean (BlockView, BlockPos, BlockState): c, shouldPrioritize, method_9988, isTargetNotAligned, m_lgirilub, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay
int (BlockState): j, getDelay, method_9992, getUpdateDelayInternal, m_ivykfrsh, getDelay, func_196346_i, getDelay
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid
boolean (BlockState): f, canOcclude, method_9601, isOpaque, m_dixhmkcn, hasAmbientOcclusion, func_200124_e, isSolid
1.14.3
Names
bnu
bny
net.minecraft.block.AbstractRedstoneGateBlock
Fields
VoxelShape: b, field_10912, SHAPE, field_196347_b, SHAPE
VoxelShape: b, field_10912, SHAPE, SHAPE, field_196347_b, SHAPE
BooleanProperty: c, field_10911, POWERED, field_196348_c, POWERED
BooleanProperty: c, field_10911, POWERED, POWERED, field_196348_c, POWERED
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, tick, func_196267_b, tick
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getStrongRedstonePower, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getWeakRedstonePower, getSignal, func_180656_a, getWeakPower
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborUpdate, neighborChanged, func_220069_a, neighborChanged
void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState
void (World, BlockPos, BlockState): c, method_9998, updatePowered, checkOutputState, func_176398_g, updateState
boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked
boolean (ViewableWorld, BlockPos, BlockState): a, method_9996, isLocked, isLocked, func_176405_b, isLocked
boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered
boolean (World, BlockPos, BlockState): a, method_9990, hasPower, shouldBePowered, func_176404_e, shouldBePowered
int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength
int (World, BlockPos, BlockState): b, method_9991, getPower, getInputSignal, func_176397_f, calculateInputStrength
int (WorldView, BlockPos, BlockState): b, method_10000, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (ViewableWorld, BlockPos, BlockState): b, method_10000, getMaxInputLevelSides, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (WorldView, BlockPos, Direction): b, method_9995, getInputSignalFromSide, func_176401_c, getPowerOnSide
int (ViewableWorld, BlockPos, Direction): b, method_9995, getInputLevel, getInputSignalFromSide, func_176401_c, getPowerOnSide
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): h, method_9506, emitsRedstonePower, isSignalSource, func_149744_f, canProvidePower
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, onPlaced, func_180633_a, onBlockPlacedBy
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onBlockAdded, onAdded, func_220082_b, onBlockAdded
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onBlockRemoved, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState): d, method_9997, updateNeighbors, func_176400_h, notifyNeighbors
void (World, BlockPos, BlockState): d, method_9997, updateTarget, updateNeighbors, func_176400_h, notifyNeighbors
boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput
boolean (BlockState): q, method_9989, isValidInput, isValidSideInput, func_185545_A, isAlternateInput
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputLevel, getOutputSignal, func_176408_a, getActiveSignal
boolean (BlockState): r, method_9999, isDiode, func_185546_B, isDiode
boolean (BlockState): r, method_9999, isRedstoneGate, isDiode, func_185546_B, isDiode
boolean (BlockView, BlockPos, BlockState): c, method_9988, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
boolean (BlockView, BlockPos, BlockState): c, method_9988, isTargetNotAligned, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay
int (BlockState): j, method_9992, getUpdateDelayInternal, getDelay, func_196346_i, getDelay
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid
boolean (BlockState): f, method_9601, isOpaque, hasAmbientOcclusion, func_200124_e, isSolid
1.14.2
Names
Fields
VoxelShape: b, field_10912, SHAPE, field_196347_b, field_196347_b
VoxelShape: b, field_10912, SHAPE, field_196347_b, SHAPE
BooleanProperty: c, field_10911, POWERED, field_196348_c, field_196348_c
BooleanProperty: c, field_10911, POWERED, field_196348_c, POWERED
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, neighborChanged
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, onBlockAdded
1.14.1
Names
bnt
bnu
Fields
Constructors
Methods
1.14
Names
bnt
net.minecraft.class_2312
net.minecraft.block.DiodeBlock
net.minecraft.block.RedstoneDiodeBlock
net.minecraft.block.RedstoneDiodeBlock
Fields
VoxelShape: b, field_10912, SHAPE, field_196347_b, field_196347_b
BooleanProperty: c, field_10911, POWERED, field_196348_c, field_196348_c
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
void (BlockState, World, BlockPos, Random): b, method_9588, tick, func_196267_b, tick
int (BlockState, BlockView, BlockPos, Direction): b, method_9603, getDirectSignal, func_176211_b, getStrongPower
int (BlockState, BlockView, BlockPos, Direction): a, method_9524, getSignal, func_180656_a, getWeakPower
void (BlockState, World, BlockPos, Block, BlockPos, boolean): a, method_9612, neighborChanged, func_220069_a, func_220069_a
void (World, BlockPos, BlockState): c, method_9998, checkOutputState, func_176398_g, updateState
boolean (WorldView, BlockPos, BlockState): a, method_9996, isLocked, func_176405_b, isLocked
boolean (World, BlockPos, BlockState): a, method_9990, shouldBePowered, func_176404_e, shouldBePowered
int (World, BlockPos, BlockState): b, method_9991, getInputSignal, func_176397_f, calculateInputStrength
int (WorldView, BlockPos, BlockState): b, method_10000, getInputSignalFromSides, func_176407_c, getPowerOnSides
int (WorldView, BlockPos, Direction): b, method_9995, getInputSignalFromSide, func_176401_c, getPowerOnSide
boolean (BlockState): h, method_9506, isSignalSource, func_149744_f, canProvidePower
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
void (World, BlockPos, BlockState, LivingEntity, ItemStack): a, method_9567, onPlaced, func_180633_a, onBlockPlacedBy
void (BlockState, World, BlockPos, BlockState, boolean): b, method_9615, onAdded, func_220082_b, func_220082_b
void (BlockState, World, BlockPos, BlockState, boolean): a, method_9536, onRemoved, func_196243_a, onReplaced
void (World, BlockPos, BlockState): d, method_9997, updateNeighbors, func_176400_h, notifyNeighbors
boolean (BlockState): q, method_9989, isValidSideInput, func_185545_A, isAlternateInput
int (BlockView, BlockPos, BlockState): b, method_9993, getOutputSignal, func_176408_a, getActiveSignal
boolean (BlockState): r, method_9999, isDiode, func_185546_B, isDiode
boolean (BlockView, BlockPos, BlockState): c, method_9988, shouldPrioritize, func_176402_i, isFacingTowardsRepeater
int (BlockState): j, method_9992, getDelay, func_196346_i, getDelay
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState): f, method_9601, hasAmbientOcclusion, func_200124_e, isSolid