History - net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity

1.13.2

Names

amp

amq

net.minecraft.unmapped.C_04428890

net.minecraft.class_3146

Fields

DataAttribute<Boolean>: a, f_31587465, AGGRESSIVE, field_184728_b

DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS

BowAttackGoal<AbstractSkeletonEntity>: b, f_21121699, rangeAttackGoal, field_85037_d

BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack

MeleeAttackGoal: c, f_22090608, meleeAttackGoal, field_85038_e

MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide

Constructors

Methods

void (): n, m_21202670, initGoals, func_184651_r

void (): n, method_13087, initGoals, func_184651_r, initEntityAI

void (): bZ, m_64422344, initAttributes, func_110147_ax

void (): bZ, method_6129, initAttributes, func_110147_ax, registerAttributes

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (): x_, method_2484, registerSyncedData, func_70088_a, registerData

SoundEvent (): l, m_52225657, getStepSound, func_190727_o

SoundEvent (): l, method_14060, getStepSound, func_190727_o, getStepSound

void (): k, m_11642923, mobTick, func_70636_d

void (): k, method_2651, mobTick, func_70636_d, livingTick

void (): aH, m_96965405, rideTick, func_70098_U

void (): aH, method_2478, rideTick, func_70098_U, updateRidden

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (): dz, m_84529770, updateAttackType, func_85036_m

void (): dz, method_14058, updateAttackType, func_85036_m, setCombatTask

void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d

void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

AbstractArrowEntity (float): a, m_42914323, createArrowProjectile, func_190726_a

AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

float (): bF, m_75246573, getEyeHeight, func_70047_e

float (): bF, method_2544, getEyeHeight, func_70047_e, getEyeHeight

double (): aI, m_03779218, getRideHeight, func_70033_W

double (): aI, method_2480, getRideHeight, func_70033_W, getYOffset

void (boolean): s, m_86105103, setAggressive, func_184724_a

void (boolean): s, method_13246, setAggressive, func_184724_a, setSwingingArms

boolean (): dy, m_89842230, isAggressive, func_184725_db

boolean (): dy, method_14059, isAggressive, func_184725_db, isSwingingArms

void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a

void (BlockPos, BlockState): a, method_10936, playStepSound, func_180429_a, playStepSound

MobType (): cA, m_21719049, getMobType, func_70668_bt

MobType (): cA, method_2647, getMobType, func_70668_bt, getCreatureAttribute

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

EntityData (LocalDifficulty, EntityData, NbtCompound): a, method_6156, initialize, func_204210_a, onInitialSpawn

1.13.1

Names

amm

amp

Fields

Constructors

Methods

void (): dA, m_84529770, updateAttackType, func_85036_m

void (): dz, m_84529770, updateAttackType, func_85036_m

boolean (): dz, m_89842230, isAggressive, func_184725_db

boolean (): dy, m_89842230, isAggressive, func_184725_db

1.13

Names

acp

amm

net.minecraft.class_3146

net.minecraft.unmapped.C_04428890

Fields

DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS

DataAttribute<Boolean>: a, f_31587465, AGGRESSIVE, field_184728_b

BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack

BowAttackGoal<AbstractSkeletonEntity>: b, f_21121699, rangeAttackGoal, field_85037_d

MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide

MeleeAttackGoal: c, f_22090608, meleeAttackGoal, field_85038_e

Constructors

(World)

(EntityType<?>, World)

Methods

void (): r, method_13087, initGoals, func_184651_r, initEntityAI

void (): n, m_21202670, initGoals, func_184651_r

void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes

void (): bZ, m_64422344, initAttributes, func_110147_ax

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (): x_, m_19615596, registerSyncedData, func_70088_a

void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound

SoundEvent (): p, method_14060, getStepSound, func_190727_o, getStepSound

SoundEvent (): l, m_52225657, getStepSound, func_190727_o

MobType (): cn, method_2647, getMobType, func_70668_bt, getCreatureAttribute

void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate

void (): k, m_11642923, mobTick, func_70636_d

void (): aE, method_2478, rideTick, func_70098_U, updateRidden

void (): aH, m_96965405, rideTick, func_70098_U

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a

EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn

void (): dm, method_14058, updateAttackType, func_85036_m, setCombatTask

void (): dA, m_84529770, updateAttackType, func_85036_m

void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d

AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow

AbstractArrowEntity (float): a, m_42914323, createArrowProjectile, func_190726_a

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

float (): bF, m_75246573, getEyeHeight, func_70047_e

double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset

double (): aI, m_03779218, getRideHeight, func_70033_W

void (boolean): p, method_14057, setAggressive, func_184724_a, setSwingingArms

void (boolean): s, m_86105103, setAggressive, func_184724_a

boolean (): dl, method_14059, isAggressive, func_184725_db, isSwingingArms

boolean (): dz, m_89842230, isAggressive, func_184725_db

void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a

MobType (): cA, m_21719049, getMobType, func_70668_bt

EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a

1.12.2

Names

acp

net.minecraft.class_3146

net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity

net.minecraft.entity.monster.AbstractSkeleton

net.minecraft.entity.monster.AbstractSkeleton

Fields

DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS

BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack

MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide

Constructors

(World)

Methods

void (): r, method_13087, initGoals, func_184651_r, initEntityAI

void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes

void (): i, method_2484, registerSyncedData, func_70088_a, entityInit

void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound

SoundEvent (): p, method_14060, getStepSound, func_190727_o, getStepSound

MobType (): cn, method_2647, getMobType, func_70668_bt, getCreatureAttribute

void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate

void (): aE, method_2478, rideTick, func_70098_U, updateRidden

void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty

EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn

void (): dm, method_14058, updateAttackType, func_85036_m, setCombatTask

void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack

AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow

void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT

void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot

float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight

double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset

void (boolean): p, method_14057, setAggressive, func_184724_a, setSwingingArms

boolean (): dl, method_14059, isAggressive, func_184725_db, isSwingingArms