History - net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity
1.13.2
Names
amp
amq
net.minecraft.unmapped.C_04428890
net.minecraft.class_3146
Fields
DataAttribute<Boolean>: a, f_31587465, AGGRESSIVE, field_184728_b
DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS
BowAttackGoal<AbstractSkeletonEntity>: b, f_21121699, rangeAttackGoal, field_85037_d
BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack
MeleeAttackGoal: c, f_22090608, meleeAttackGoal, field_85038_e
MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide
Constructors
Methods
void (): n, m_21202670, initGoals, func_184651_r
void (): n, method_13087, initGoals, func_184651_r, initEntityAI
void (): bZ, m_64422344, initAttributes, func_110147_ax
void (): bZ, method_6129, initAttributes, func_110147_ax, registerAttributes
void (): x_, m_19615596, registerSyncedData, func_70088_a
void (): x_, method_2484, registerSyncedData, func_70088_a, registerData
SoundEvent (): l, m_52225657, getStepSound, func_190727_o
SoundEvent (): l, method_14060, getStepSound, func_190727_o, getStepSound
void (): k, m_11642923, mobTick, func_70636_d
void (): k, method_2651, mobTick, func_70636_d, livingTick
void (): aH, m_96965405, rideTick, func_70098_U
void (): aH, method_2478, rideTick, func_70098_U, updateRidden
void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a
void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty
void (): dz, m_84529770, updateAttackType, func_85036_m
void (): dz, method_14058, updateAttackType, func_85036_m, setCombatTask
void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d
void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack
AbstractArrowEntity (float): a, m_42914323, createArrowProjectile, func_190726_a
AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readAdditional
void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
float (): bF, m_75246573, getEyeHeight, func_70047_e
float (): bF, method_2544, getEyeHeight, func_70047_e, getEyeHeight
double (): aI, m_03779218, getRideHeight, func_70033_W
double (): aI, method_2480, getRideHeight, func_70033_W, getYOffset
void (boolean): s, m_86105103, setAggressive, func_184724_a
void (boolean): s, method_13246, setAggressive, func_184724_a, setSwingingArms
boolean (): dy, m_89842230, isAggressive, func_184725_db
boolean (): dy, method_14059, isAggressive, func_184725_db, isSwingingArms
void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a
void (BlockPos, BlockState): a, method_10936, playStepSound, func_180429_a, playStepSound
MobType (): cA, m_21719049, getMobType, func_70668_bt
MobType (): cA, method_2647, getMobType, func_70668_bt, getCreatureAttribute
EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a
EntityData (LocalDifficulty, EntityData, NbtCompound): a, method_6156, initialize, func_204210_a, onInitialSpawn
1.13.1
Names
amm
amp
Fields
Constructors
Methods
void (): dA, m_84529770, updateAttackType, func_85036_m
void (): dz, m_84529770, updateAttackType, func_85036_m
boolean (): dz, m_89842230, isAggressive, func_184725_db
boolean (): dy, m_89842230, isAggressive, func_184725_db
1.13
Names
acp
amm
net.minecraft.class_3146
net.minecraft.unmapped.C_04428890
Fields
DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS
DataAttribute<Boolean>: a, f_31587465, AGGRESSIVE, field_184728_b
BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack
BowAttackGoal<AbstractSkeletonEntity>: b, f_21121699, rangeAttackGoal, field_85037_d
MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide
MeleeAttackGoal: c, f_22090608, meleeAttackGoal, field_85038_e
Constructors
(World)
(EntityType<?>, World)
Methods
void (): r, method_13087, initGoals, func_184651_r, initEntityAI
void (): n, m_21202670, initGoals, func_184651_r
void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes
void (): bZ, m_64422344, initAttributes, func_110147_ax
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
void (): x_, m_19615596, registerSyncedData, func_70088_a
void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound
SoundEvent (): p, method_14060, getStepSound, func_190727_o, getStepSound
SoundEvent (): l, m_52225657, getStepSound, func_190727_o
MobType (): cn, method_2647, getMobType, func_70668_bt, getCreatureAttribute
void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate
void (): k, m_11642923, mobTick, func_70636_d
void (): aE, method_2478, rideTick, func_70098_U, updateRidden
void (): aH, m_96965405, rideTick, func_70098_U
void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty
void (LocalDifficulty): a, m_26022628, addRandomEquipment, func_180481_a
EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn
void (): dm, method_14058, updateAttackType, func_85036_m, setCombatTask
void (): dA, m_84529770, updateAttackType, func_85036_m
void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack
void (LivingEntity, float): a, m_11643802, doRangedAttack, func_82196_d
AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow
AbstractArrowEntity (float): a, m_42914323, createArrowProjectile, func_190726_a
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
void (NbtCompound): a, m_30953923, readCustomNbt, func_70037_a
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
void (EquipmentSlot, ItemStack): a, m_37260269, setEquipment, func_184201_a
float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight
float (): bF, m_75246573, getEyeHeight, func_70047_e
double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset
double (): aI, m_03779218, getRideHeight, func_70033_W
void (boolean): p, method_14057, setAggressive, func_184724_a, setSwingingArms
void (boolean): s, m_86105103, setAggressive, func_184724_a
boolean (): dl, method_14059, isAggressive, func_184725_db, isSwingingArms
boolean (): dz, m_89842230, isAggressive, func_184725_db
void (BlockPos, BlockState): a, m_04616312, playStepSound, func_180429_a
MobType (): cA, m_21719049, getMobType, func_70668_bt
EntityData (LocalDifficulty, EntityData, NbtCompound): a, m_71460703, initialize, func_204210_a
1.12.2
Names
acp
net.minecraft.class_3146
net.minecraft.entity.living.mob.monster.AbstractSkeletonEntity
net.minecraft.entity.monster.AbstractSkeleton
net.minecraft.entity.monster.AbstractSkeleton
Fields
DataAttribute<Boolean>: a, field_15531, AGGRESSIVE, field_184728_b, SWINGING_ARMS
BowAttackGoal<AbstractSkeletonEntity>: b, field_15532, rangeAttackGoal, field_85037_d, aiArrowAttack
MeleeAttackGoal: c, field_15533, meleeAttackGoal, field_85038_e, aiAttackOnCollide
Constructors
(World)
Methods
void (): r, method_13087, initGoals, func_184651_r, initEntityAI
void (): bM, method_6129, initAttributes, func_110147_ax, applyEntityAttributes
void (): i, method_2484, registerSyncedData, func_70088_a, entityInit
void (BlockPos, Block): a, method_10936, playStepSound, func_180429_a, playStepSound
SoundEvent (): p, method_14060, getStepSound, func_190727_o, getStepSound
MobType (): cn, method_2647, getMobType, func_70668_bt, getCreatureAttribute
void (): n, method_2651, mobTick, func_70636_d, onLivingUpdate
void (): aE, method_2478, rideTick, func_70098_U, updateRidden
void (LocalDifficulty): a, method_10983, addRandomEquipment, func_180481_a, setEquipmentBasedOnDifficulty
EntityData (LocalDifficulty, EntityData): a, method_6156, initialize, func_180482_a, onInitialSpawn
void (): dm, method_14058, updateAttackType, func_85036_m, setCombatTask
void (LivingEntity, float): a, method_4552, doRangedAttack, func_82196_d, attackEntityWithRangedAttack
AbstractArrowEntity (float): a, method_14056, createArrowProjectile, func_190726_a, getArrow
void (NbtCompound): a, method_2498, readCustomNbt, func_70037_a, readEntityFromNBT
void (EquipmentSlot, ItemStack): a, method_2527, setEquipment, func_184201_a, setItemStackToSlot
float (): by, method_2544, getEyeHeight, func_70047_e, getEyeHeight
double (): aF, method_2480, getRideHeight, func_70033_W, getYOffset
void (boolean): p, method_14057, setAggressive, func_184724_a, setSwingingArms
boolean (): dl, method_14059, isAggressive, func_184725_db, isSwingingArms