History - net.minecraft.block.DaylightDetectorBlock
1.13.2
Names
bdw
bdx
net.minecraft.unmapped.C_39027719
net.minecraft.class_1448
Fields
IntegerProperty: a, f_43451931, POWER, field_176436_a
IntegerProperty: a, field_18275, POWER, field_176436_a, POWER
BooleanProperty: b, f_01012262, INVERTED, field_196320_b
BooleanProperty: b, field_18276, INVERTED, field_196320_b, INVERTED
VoxelShape: c, f_04078617, SHAPE, field_196321_c
VoxelShape: c, field_18277, SHAPE, field_196321_c, SHAPE
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
RenderType (BlockState): c, method_11552, getRenderType, func_149645_b, getRenderType
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
boolean (BlockState): i, method_11566, isSignalSource, func_149744_f, canProvidePower
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
int (BlockState, BlockView, BlockPos, Direction): a, method_8653, getSignal, func_180656_a, getWeakPower
void (BlockState, World, BlockPos): b, m_30320532, updateOutputState, func_196319_d
void (BlockState, World, BlockPos): b, method_16660, updateOutputState, func_196319_d, updatePower
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
BlockEntity (BlockView): a, method_16671, createBlockEntity, func_196283_a_, createNewTileEntity
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
1.13.1
Names
bdo
bdw
Fields
Constructors
Methods
1.13
Names
apt
bdo
net.minecraft.class_1448
net.minecraft.unmapped.C_39027719
Fields
IntegerProperty: a, field_9350, POWER, field_176436_a, POWER
Box: b, field_12639, SHAPE, field_185566_b, DAYLIGHT_DETECTOR_AABB
boolean: c, field_9351, inverted, field_176435_b, inverted
IntegerProperty: a, f_43451931, POWER, field_176436_a
BooleanProperty: b, f_01012262, INVERTED, field_196320_b
VoxelShape: c, f_04078617, SHAPE, field_196321_c
Constructors
(boolean)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
void (World, BlockPos): c, method_8716, updateOutputState, func_180677_d, updatePower
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
RenderType (BlockState): c, m_43136364, getRenderType, func_149645_b
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
boolean (BlockState): i, m_12904302, isSignalSource, func_149744_f
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
void (CreativeModeTab, DefaultedList<ItemStack>): a, method_14305, addToCreativeMenu, func_149666_a, getSubBlocks
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
int (BlockState, BlockView, BlockPos, Direction): a, m_03217104, getSignal, func_180656_a
void (BlockState, World, BlockPos): b, m_30320532, updateOutputState, func_196319_d
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
BlockEntity (BlockView): a, m_22794655, createBlockEntity, func_196283_a_
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
1.12.2
Names
apt
net.minecraft.class_1448
net.minecraft.block.DaylightDetectorBlock
net.minecraft.block.BlockDaylightDetector
net.minecraft.block.BlockDaylightDetector
Fields
IntegerProperty: a, field_9350, POWER, field_176436_a, POWER
Box: b, field_12639, SHAPE, field_185566_b, DAYLIGHT_DETECTOR_AABB
boolean: c, field_9351, inverted, field_176435_b, inverted
Constructors
(boolean)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
int (BlockState, WorldView, BlockPos, Direction): b, method_8653, getSignal, func_180656_a, getWeakPower
void (World, BlockPos): c, method_8716, updateOutputState, func_180677_d, updatePower
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
ItemStack (World, BlockPos, BlockState): a, method_8640, getPickItem, func_185473_a, getItem
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
RenderType (BlockState): a, method_11552, getRenderType, func_149645_b, getRenderType
boolean (BlockState): g, method_11566, isSignalSource, func_149744_f, canProvidePower
BlockEntity (World, int): a, method_309, createBlockEntity, func_149915_a, createNewTileEntity
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
void (CreativeModeTab, DefaultedList<ItemStack>): a, method_14305, addToCreativeMenu, func_149666_a, getSubBlocks
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape