History - net.minecraft.block.WallTorchBlock

26.3

Names

Fields

com.mojang.serialization.MapCodec<WallTorchBlock>: CODEC, CODEC, field_46491, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<WallTorchBlock> (): codec, codec, method_53969, getCodec

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

ejn

net.minecraft.world.level.block.WallTorchBlock

net.minecraft.class_2555

net.minecraft.block.WallTorchBlock

Fields

com.mojang.serialization.MapCodec<WallTorchBlock>: d, CODEC, field_46491, CODEC, f_touxqlyd, CODEC, f_303029_

com.mojang.serialization.MapCodec<WallTorchBlock>: CODEC, CODEC, field_46491, CODEC

EnumProperty<Direction>: e, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

EnumProperty<Direction>: FACING, FACING, field_11731, FACING

Map<Direction, VoxelShape>: f, SHAPES, field_11732, SHAPES_BY_DIRECTION, f_ocpptuid, SHAPES, f_380235_

Map<Direction, VoxelShape>: SHAPES, SHAPES, field_11732, SHAPES_BY_DIRECTION

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, getShape, method_9530, getOutlineShape

VoxelShape (BlockState): p, getShape, method_10841, getBoundingShape, m_lvkogfqx, getShape, m_58156_

VoxelShape (BlockState): getShape, getShape, method_10841, getBoundingShape

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

boolean (BlockState, WorldView, BlockPos): canSurvive, canSurvive, method_9558, canPlaceAt

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (ItemPlacementContext): getStateForPlacement, getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockRotation): rotate, rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

BlockState (BlockState, BlockMirror): mirror, mirror, method_9569, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, createBlockStateDefinition, method_9515, appendProperties

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

void (BlockState, World, BlockPos, Random): animateTick, animateTick, method_9496, randomDisplayTick

com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

com.mojang.serialization.MapCodec<WallTorchBlock> (): codec, codec, method_53969, getCodec

boolean (WorldView, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_asezpade, canPlaceAt, m_323543_

boolean (WorldView, BlockPos, Direction): canSurvive, canSurvive, method_56118, canPlaceAt

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, updateShape, method_9559, getStateForNeighborUpdate

1.21.11

Names

ees

ejn

Fields

Constructors

Methods

1.21.10

Names

Fields

Constructors

Methods

1.21.9

Names

dzs

ees

Fields

Constructors

Methods

VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape, m_lvkogfqx, getShape, m_58156_

VoxelShape (BlockState): p, getShape, method_10841, getBoundingShape, m_lvkogfqx, getShape, m_58156_

1.21.8

Names

Fields

Constructors

Methods

1.21.7

Names

Fields

Constructors

Methods

1.21.6

Names

dxh

dzs

Fields

Constructors

Methods

1.21.5

Names

dsu

dxh

Fields

Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, BOUNDING_SHAPES, f_58120_

float: h, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, SHAPE_OFFSET, f_154885_

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_touxqlyd, CODEC, f_303029_

com.mojang.serialization.MapCodec<WallTorchBlock>: d, CODEC, field_46491, CODEC, f_touxqlyd, CODEC, f_303029_

EnumProperty<Direction>: g, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

EnumProperty<Direction>: e, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

Map<Direction, VoxelShape>: f, SHAPES, field_11732, SHAPES_BY_DIRECTION, f_ocpptuid, SHAPES, f_380235_

Constructors

Methods

VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape, m_lvkogfqx, getShape, m_58156_

1.21.4

Names

dtr

dsu

Fields

Constructors

Methods

1.21.3

Names

dpb

dtr

Fields

DirectionProperty: g, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

EnumProperty<Direction>: g, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

Constructors

Methods

String (): g, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

VoxelShape (BlockState): o, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dod

dpb

Fields

Constructors

Methods

1.20.6

Names

dfq

dod

Fields

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_touxqlyd, f_303029_

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_touxqlyd, CODEC, f_303029_

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

VoxelShape (BlockState): m, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

boolean (WorldView, BlockPos, Direction): b, canSurvive, method_56118, canPlaceAt, m_asezpade, canPlaceAt, m_323543_

1.20.4

Names

dbv

dfq

Fields

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

DirectionProperty: g, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, BOUNDING_SHAPES, f_58120_

Map<Direction, VoxelShape>: i, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, BOUNDING_SHAPES, f_58120_

float: b, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, SHAPE_OFFSET, f_154885_

float: h, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, SHAPE_OFFSET, f_154885_

com.mojang.serialization.MapCodec<WallTorchBlock>: f, CODEC, field_46491, CODEC, f_touxqlyd, f_303029_

Constructors

(AbstractBlock$Settings, ParticleEffect)

(DefaultParticleType, AbstractBlock$Settings)

Methods

String (): f, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

com.mojang.serialization.MapCodec<WallTorchBlock> (): a, codec, method_53969, getCodec, m_wrnxumjr, getCodec, m_304657_

1.20.2

Names

cyn

dbv

Fields

Constructors

Methods

1.20.1

Names

cye

cyn

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

1.19.4

Names

cvl

cye

Fields

Constructors

Methods

String (): g, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

1.19.3

Names

csh

cvl

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

crk

csh

Fields

Constructors

Methods

1.19

Names

clr

crk

Fields

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_214162_

1.18.2

Names

ckz

clr

net.minecraft.block.WallTorchBlock

Fields

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, f_58119_

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, FACING, f_58119_

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, f_58120_

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, BOUNDING_SHAPES, f_58120_

float: b, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, f_154885_

float: b, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, SHAPE_OFFSET, f_154885_

Constructors

Methods

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, m_7705_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, getOutlineShape, m_5940_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, m_58156_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, getBoundingShape, m_58156_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, canPlaceAt, m_7898_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, rotate, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, mirror, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, appendProperties, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, m_7100_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

chq

ckz

Fields

Constructors

Methods

1.17.1

Names

chp

chq

Fields

Constructors

Methods

1.17

Names

cbn

chp

net.minecraft.block.WallTorchBlock

net.minecraft.src.C_1960_

Fields

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, field_196532_a, HORIZONTAL_FACING

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, f_58119_

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, field_196533_b, SHAPES

Map<Direction, VoxelShape>: c, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, f_58120_

float: b, AABB_OFFSET, field_31285, field_31285, f_nqqcptkl, f_154885_

Constructors

Methods

String (): i, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, func_149739_a, getTranslationKey

String (): h, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, m_7705_

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): a, getShape, method_9530, getOutlineShape, m_fqngyjtr, m_5940_

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, func_220289_j, getShapeForState

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, m_58156_

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, m_7898_

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, m_5573_

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, m_7417_

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, m_6843_

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, m_6943_

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, m_7926_

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, m_7100_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cbk

cbn

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

ccp

cbk

Fields

Constructors

Methods

1.16.1

Names

bvr

ccp

Fields

Constructors

(Block$Settings)

(AbstractBlock$Settings, ParticleEffect)

Methods

String (): k, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, func_149739_a, getTranslationKey

String (): i, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, func_149739_a, getTranslationKey

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, func_220289_j, func_220289_j

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, func_220289_j, getShapeForState

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_umbsjste, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_ssvaouey, func_185471_a, mirror

1.15.2

Names

bvo

bvr

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

btd

bvo

Fields

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, FACING, field_196532_a, HORIZONTAL_FACING

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, field_196532_a, HORIZONTAL_FACING

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, SHAPES, field_196533_b, SHAPES

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, field_196533_b, SHAPES

Constructors

Methods

String (): l, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, func_149739_a, getTranslationKey

String (): k, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, func_149739_a, getTranslationKey

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, m_lvkogfqx, m_68832158, func_220289_j, func_220289_j

VoxelShape (BlockState): h, getShape, method_10841, getBoundingShape, m_lvkogfqx, func_220289_j, func_220289_j

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, func_185471_a, mirror

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, func_180655_c, animateTick

1.14.4

Names

bsy

btd

net.minecraft.world.level.block.WallTorchBlock

net.minecraft.unmapped.C_pqbshjyj

Fields

DirectionProperty: a, field_11731, FACING, FACING, field_196532_a, HORIZONTAL_FACING

DirectionProperty: a, FACING, field_11731, FACING, f_gbciyzjv, FACING, field_196532_a, HORIZONTAL_FACING

Map<Direction, VoxelShape>: b, field_11732, BOUNDING_SHAPES, SHAPES, field_196533_b, SHAPES

Map<Direction, VoxelShape>: b, AABBS, field_11732, BOUNDING_SHAPES, f_kducrbwy, SHAPES, field_196533_b, SHAPES

Constructors

Methods

String (): l, method_9539, getTranslationKey, getTranslationKey, func_149739_a, getTranslationKey

String (): l, getDescriptionId, method_9539, getTranslationKey, m_bsuyxxeg, getTranslationKey, func_149739_a, getTranslationKey

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState): j, method_10841, getBoundingShape, m_68832158, func_220289_j, func_220289_j

VoxelShape (BlockState): j, getShape, method_10841, getBoundingShape, m_lvkogfqx, m_68832158, func_220289_j, func_220289_j

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, rotate, method_9598, rotate, m_hiewxoya, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, mirror, method_9569, mirror, m_yaqgytid, mirror, func_185471_a, mirror

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_qdvbqnpt, randomDisplayTick, func_180655_c, animateTick

1.14.3

Names

bsu

bsy

net.minecraft.block.WallTorchBlock

Fields

DirectionProperty: a, field_11731, FACING, field_196532_a, HORIZONTAL_FACING

DirectionProperty: a, field_11731, FACING, FACING, field_196532_a, HORIZONTAL_FACING

Map<Direction, VoxelShape>: b, field_11732, SHAPES, field_196533_b, SHAPES

Map<Direction, VoxelShape>: b, field_11732, BOUNDING_SHAPES, SHAPES, field_196533_b, SHAPES

Constructors

Methods

String (): l, method_9539, getTranslationKey, func_149739_a, getTranslationKey

String (): l, method_9539, getTranslationKey, getTranslationKey, func_149739_a, getTranslationKey

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState): j, method_10841, m_68832158, func_220289_j, func_220289_j

VoxelShape (BlockState): j, method_10841, getBoundingShape, m_68832158, func_220289_j, func_220289_j

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockRotation): a, method_9598, rotate, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

BlockState (BlockState, BlockMirror): a, method_9569, mirror, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, randomDisplayTick, func_180655_c, animateTick

1.14.2

Names

Fields

DirectionProperty: a, field_11731, FACING, field_196532_a, field_196532_a

DirectionProperty: a, field_11731, FACING, field_196532_a, HORIZONTAL_FACING

Map<Direction, VoxelShape>: b, field_11732, SHAPES, field_196533_b, field_196533_b

Map<Direction, VoxelShape>: b, field_11732, SHAPES, field_196533_b, SHAPES

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bst

bsu

Fields

Constructors

Methods

1.14

Names

bst

net.minecraft.class_2555

net.minecraft.block.WallTorchBlock

net.minecraft.block.WallTorchBlock

net.minecraft.block.WallTorchBlock

Fields

DirectionProperty: a, field_11731, FACING, field_196532_a, field_196532_a

Map<Direction, VoxelShape>: b, field_11732, SHAPES, field_196533_b, field_196533_b

Constructors

(Block$Properties)

Methods

String (): l, method_9539, getTranslationKey, func_149739_a, getTranslationKey

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState): j, method_10841, m_68832158, func_220289_j, func_220289_j

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, BlockRotation): a, method_9598, rotate, func_185499_a, rotate

BlockState (BlockState, BlockMirror): a, method_9569, mirror, func_185471_a, mirror

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (BlockState, World, BlockPos, Random): a, method_9496, randomDisplayTick, func_180655_c, animateTick