History - net.minecraft.client.render.world.RenderChunk
1.7.10
Names
blo
net.minecraft.class_520
net.minecraft.client.render.world.RenderChunk
net.minecraft.client.renderer.WorldRenderer
Fields
TesselatorState: y, field_7957, transparencyState, vertexState
World: a, field_1779, world, worldObj
int: z, field_1803, glList, glRenderList
Tesselator: A, field_1804, TESSELATOR, tessellator
int: b, field_1780, updateCounter, chunksUpdated
int: c, field_1781, originX, posX
int: d, field_1782, originY, posY
int: e, field_1783, originZ, posZ
int: f, field_1784, renderX, posXMinus
int: g, field_1785, renderY, posYMinus
int: h, field_1786, renderZ, posZMinus
int: i, field_1787, renderOffsetX, posXClip
int: j, field_1788, renderOffsetY, posYClip
int: k, field_1789, renderOffsetZ, posZClip
boolean: l, field_1790, visible, isInFrustum
boolean[]: m, field_1791, layerEmpty, skipRenderPass
int: n, field_1792, centerX, posXPlus
int: o, field_1793, centerY, posYPlus
int: p, field_1794, centerZ, posZPlus
boolean: q, field_1795, dirty, needsUpdate
Box: r, field_1796, bounds, rendererBoundingBox
int: s, field_1797, id, chunkIndex
boolean: t, field_1798, occlusionVisible, isVisible
boolean: u, field_1799, occlusionQueryPending, isWaitingOnOcclusionQuery
int: v, field_1800, occlusionQuery, glOcclusionQuery
boolean: w, field_1801, hasSkyLight, isChunkLit
boolean: B, field_1776, compiled, isInitialized
List: x, field_1802, renderableBlockEntities, tileEntityRenderers
List: C, field_1777, blockEntitiesToBeRendered, tileEntities
int: D, field_1778, drawIndex, bytesDrawn
Constructors
(World, List, int, int, int, int)
Methods
void (int, int, int): a, method_1309, setOrigin, setPosition
void (): f, method_1317, glTranslate, setupGLTranslation
void (LivingEntity): a, method_6874, compile, updateRenderer
void (int): b, method_6875, beginLayer, preRenderBlocks
void (int, LivingEntity): a, method_6873, endLayer, postRenderBlocks
void (LivingEntity): b, method_6876, rebuildTranslucent, updateRendererSort
float (Entity): a, method_1311, squaredDistanceToCenter, distanceToEntitySquared
void (): a, method_1312, reset, setDontDraw
void (): b, method_1313, delete, stopRendering
int (int): a, method_1308, getGlList, getGLCallListForPass
void (Culler): a, method_1310, cull, updateInFrustum
void (): c, method_1314, renderOcclusionTest, callOcclusionQueryList
boolean (): d, method_1315, isEmpty, skipAllRenderPasses
void (): e, method_1316, markDirty, markDirty