History - com.mojang.blaze3d.buffers.MultiDrawBuffer$MultiBuffer

26.3

Names

Fields

VertexFormat: format, format, field_1_5748, vertexFormat

VertexFormat: format, format, field_1_5748, vertexFormat

Constructors

(VertexFormat, DrawMode, VertexSorter)

(VertexFormat, DrawMode, VertexSorter)

Methods

26.2

Names

net.minecraft.client.renderer.StagedVertexBuffer$Draw

net.minecraft.client.renderer.StagedVertexBuffer$Draw

net.minecraft.class_1_807$class_1_808

com.mojang.blaze3d.buffers.MultiDrawBuffer$MultiBuffer

Fields

VertexFormat: format, format, field_1_5748, vertexFormat

DrawMode: primitiveTopology, primitiveTopology, field_1_5751, drawMode

VertexSorter: quadSorting, quadSorting, field_1_5752, vertexSorter

List<BufferAllocator$CloseableBuffer>: vertexBufferSlices, vertexBufferSlices, field_1_5754, segments

int: vertexBufferSize, vertexBufferSize, field_1_5753, totalVertexSize

int: vertexCount, vertexCount, field_1_5755, totalVertexCount

int: indexCount, indexCount, field_1_5749, totalIndexCount

int: vertexOffset, vertexOffset, field_1_5756, vertexOffset

int: indexOffset, indexOffset, field_1_5750, indexOffset

Constructors

(VertexFormat, DrawMode, VertexSorter)

Methods

void (BuiltBuffer): append, append, method_1_4957, add

IndexType (): indexType, indexType, method_1_4959, getIndexType

void (): freeVertexData, freeVertexData, method_1_4958, clear

boolean (): isEmpty, isEmpty, method_1_4960, isEmpty