History - net.minecraft.block.LeavesBlock
1.13.2
Names
bfq
bfr
net.minecraft.unmapped.C_44922783
net.minecraft.class_150
Fields
IntegerProperty: a, f_44762156, DISTANCE, field_208494_a
IntegerProperty: a, field_18388, DISTANCE, field_208494_a, DISTANCE
BooleanProperty: b, f_81124253, PERSISTENT, field_208495_b
BooleanProperty: b, field_18389, PERSISTENT, field_208495_b, PERSISTENT
boolean: c, f_03463793, culling, field_196478_c
boolean: c, field_18390, culling, field_196478_c, renderTranslucent
Constructors
Methods
boolean (BlockState): q, m_67905340, isViewBlocking, func_176214_u
boolean (BlockState): q, method_13703, isViewBlocking, func_176214_u, causesSuffocation
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState): s, m_20353541, ticksRandomly, func_149653_t
boolean (BlockState): s, method_16604, ticksRandomly, func_149653_t, ticksRandomly
void (BlockState, World, BlockPos, Random): b, m_89544961, randomTick, func_196265_a
void (BlockState, World, BlockPos, Random): b, method_16582, randomTick, func_196265_a, randomTick
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick
int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d
int (BlockState, BlockView, BlockPos): j, method_16597, getOpacity, func_200011_d, getOpacity
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, WorldAccess, BlockPos): a, m_09811451, updateDistance, func_208493_b
BlockState (BlockState, WorldAccess, BlockPos): a, method_16692, updateDistance, func_208493_b, updateDistance
int (BlockState): w, m_70396116, getDistance, func_208492_w
int (BlockState): w, method_16694, getDistance, func_208492_w, getDistance
int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a
int (BlockState, Random): a, method_403, getBaseDropCount, func_196264_a, quantityDropped
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped
void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a
void (BlockState, World, BlockPos, float, int): a, method_410, dropItems, func_196255_a, dropBlockAsItemWithChance
void (World, BlockPos, BlockState, int): a, m_30105172, dropAppleWithChance, func_196474_a
void (World, BlockPos, BlockState, int): a, method_16691, dropAppleWithChance, func_196474_a, dropApple
int (BlockState): k, m_87600974, getSaplingDropChance, func_196472_i
int (BlockState): k, method_16693, getSaplingDropChance, func_196472_i, getSaplingDropChance
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, m_70532717, afterMinedByPlayer, func_180657_a
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_8651, afterMinedByPlayer, func_180657_a, harvestBlock
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
void (boolean): a, m_30740481, setCulling, func_196475_b
void (boolean): a, method_325, setCulling, func_196475_b, setRenderTranslucent
1.13.1
Names
bfi
bfq
Fields
Constructors
Methods
1.13
Names
arr
bfi
net.minecraft.class_150
net.minecraft.unmapped.C_44922783
net.minecraft.block.AbstractLeavesBlock
net.minecraft.block.LeavesBlock
Fields
BooleanProperty: a, field_9503, DECAYABLE, field_176237_a, DECAYABLE
BooleanProperty: b, field_9504, CHECK_DECAY, field_176236_b, CHECK_DECAY
boolean: c, field_9502, culling, field_185686_c, leavesFancy
int[]: d, field_287, decayRegion, field_150128_a, surroundings
IntegerProperty: a, f_44762156, DISTANCE, field_208494_a
BooleanProperty: b, f_81124253, PERSISTENT, field_208495_b
boolean: c, f_03463793, culling, field_196478_c
Constructors
()
Methods
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
void (World, BlockPos): b, method_8807, breakLeaves, func_176235_d, destroy
int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance
void (World, BlockPos, BlockState, int): a, method_8804, dropAppleWithChance, func_176234_a, dropApple
int (BlockState): x, method_8806, getSaplingDropChance, func_176232_d, getSaplingDropChance
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): t, method_13703, isViewBlocking, func_176214_u, causesSuffocation
boolean (BlockState): q, m_67905340, isViewBlocking, func_176214_u
PlanksBlock$Variant (int): b, method_8805, getVariant, func_176233_b, getWoodType
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c
void (boolean): b, method_325, setCulling, func_150122_b, setGraphicsLevel
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered
boolean (BlockState): s, m_20353541, ticksRandomly, func_149653_t
void (BlockState, World, BlockPos, Random): b, m_89544961, randomTick, func_196265_a
void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b
int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, WorldAccess, BlockPos): a, m_09811451, updateDistance, func_208493_b
int (BlockState): w, m_70396116, getDistance, func_208492_w
int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a
ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a
void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a
void (World, BlockPos, BlockState, int): a, m_30105172, dropAppleWithChance, func_196474_a
int (BlockState): k, m_87600974, getSaplingDropChance, func_196472_i
void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, m_70532717, afterMinedByPlayer, func_180657_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
void (boolean): a, m_30740481, setCulling, func_196475_b
1.12.2
Names
arr
net.minecraft.class_150
net.minecraft.block.AbstractLeavesBlock
net.minecraft.block.BlockLeaves
net.minecraft.block.BlockLeaves
Fields
BooleanProperty: a, field_9503, DECAYABLE, field_176237_a, DECAYABLE
BooleanProperty: b, field_9504, CHECK_DECAY, field_176236_b, CHECK_DECAY
boolean: c, field_9502, culling, field_185686_c, leavesFancy
int[]: d, field_287, decayRegion, field_150128_a, surroundings
Constructors
()
Methods
void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock
void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick
void (World, BlockPos): b, method_8807, breakLeaves, func_176235_d, destroy
int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped
Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped
void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance
void (World, BlockPos, BlockState, int): a, method_8804, dropAppleWithChance, func_176234_a, dropApple
int (BlockState): x, method_8806, getSaplingDropChance, func_176232_d, getSaplingDropChance
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): t, method_13703, isViewBlocking, func_176214_u, causesSuffocation
PlanksBlock$Variant (int): b, method_8805, getVariant, func_176233_b, getWoodType
void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick
void (boolean): b, method_325, setCulling, func_150122_b, setGraphicsLevel
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered