History - net.minecraft.block.LeavesBlock

1.13.2

Names

bfq

bfr

net.minecraft.unmapped.C_44922783

net.minecraft.class_150

Fields

IntegerProperty: a, f_44762156, DISTANCE, field_208494_a

IntegerProperty: a, field_18388, DISTANCE, field_208494_a, DISTANCE

BooleanProperty: b, f_81124253, PERSISTENT, field_208495_b

BooleanProperty: b, field_18389, PERSISTENT, field_208495_b, PERSISTENT

boolean: c, f_03463793, culling, field_196478_c

boolean: c, field_18390, culling, field_196478_c, renderTranslucent

Constructors

Methods

boolean (BlockState): q, m_67905340, isViewBlocking, func_176214_u

boolean (BlockState): q, method_13703, isViewBlocking, func_176214_u, causesSuffocation

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

void (BlockState, World, BlockPos, Random): c, method_8669, randomDisplayTick, func_180655_c, animateTick

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState): s, m_20353541, ticksRandomly, func_149653_t

boolean (BlockState): s, method_16604, ticksRandomly, func_149653_t, ticksRandomly

void (BlockState, World, BlockPos, Random): b, m_89544961, randomTick, func_196265_a

void (BlockState, World, BlockPos, Random): b, method_16582, randomTick, func_196265_a, randomTick

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

void (BlockState, World, BlockPos, Random): a, method_8661, tick, func_196267_b, tick

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

int (BlockState, BlockView, BlockPos): j, method_16597, getOpacity, func_200011_d, getOpacity

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, WorldAccess, BlockPos): a, m_09811451, updateDistance, func_208493_b

BlockState (BlockState, WorldAccess, BlockPos): a, method_16692, updateDistance, func_208493_b, updateDistance

int (BlockState): w, m_70396116, getDistance, func_208492_w

int (BlockState): w, method_16694, getDistance, func_208492_w, getDistance

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

int (BlockState, Random): a, method_403, getBaseDropCount, func_196264_a, quantityDropped

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

ItemLike (BlockState, World, BlockPos, int): a, method_16568, getDropItem, func_199769_a, getItemDropped

void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a

void (BlockState, World, BlockPos, float, int): a, method_410, dropItems, func_196255_a, dropBlockAsItemWithChance

void (World, BlockPos, BlockState, int): a, m_30105172, dropAppleWithChance, func_196474_a

void (World, BlockPos, BlockState, int): a, method_16691, dropAppleWithChance, func_196474_a, dropApple

int (BlockState): k, m_87600974, getSaplingDropChance, func_196472_i

int (BlockState): k, method_16693, getSaplingDropChance, func_196472_i, getSaplingDropChance

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, m_70532717, afterMinedByPlayer, func_180657_a

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, method_8651, afterMinedByPlayer, func_180657_a, harvestBlock

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

void (boolean): a, m_30740481, setCulling, func_196475_b

void (boolean): a, method_325, setCulling, func_196475_b, setRenderTranslucent

1.13.1

Names

bfi

bfq

Fields

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

arr

bfi

net.minecraft.class_150

net.minecraft.unmapped.C_44922783

net.minecraft.block.AbstractLeavesBlock

net.minecraft.block.LeavesBlock

Fields

BooleanProperty: a, field_9503, DECAYABLE, field_176237_a, DECAYABLE

BooleanProperty: b, field_9504, CHECK_DECAY, field_176236_b, CHECK_DECAY

boolean: c, field_9502, culling, field_185686_c, leavesFancy

int[]: d, field_287, decayRegion, field_150128_a, surroundings

IntegerProperty: a, f_44762156, DISTANCE, field_208494_a

BooleanProperty: b, f_81124253, PERSISTENT, field_208495_b

boolean: c, f_03463793, culling, field_196478_c

Constructors

()

(Block$Properties)

Methods

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos): b, method_8807, breakLeaves, func_176235_d, destroy

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance

void (World, BlockPos, BlockState, int): a, method_8804, dropAppleWithChance, func_176234_a, dropApple

int (BlockState): x, method_8806, getSaplingDropChance, func_176232_d, getSaplingDropChance

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): t, method_13703, isViewBlocking, func_176214_u, causesSuffocation

boolean (BlockState): q, m_67905340, isViewBlocking, func_176214_u

PlanksBlock$Variant (int): b, method_8805, getVariant, func_176233_b, getWoodType

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

void (BlockState, World, BlockPos, Random): c, m_41538657, randomDisplayTick, func_180655_c

void (boolean): b, method_325, setCulling, func_150122_b, setGraphicsLevel

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered

boolean (BlockState): s, m_20353541, ticksRandomly, func_149653_t

void (BlockState, World, BlockPos, Random): b, m_89544961, randomTick, func_196265_a

void (BlockState, World, BlockPos, Random): a, m_56075420, tick, func_196267_b

int (BlockState, BlockView, BlockPos): j, m_76486297, getOpacity, func_200011_d

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, WorldAccess, BlockPos): a, m_09811451, updateDistance, func_208493_b

int (BlockState): w, m_70396116, getDistance, func_208492_w

int (BlockState, Random): a, m_23574716, getBaseDropCount, func_196264_a

ItemLike (BlockState, World, BlockPos, int): a, m_78174230, getDropItem, func_199769_a

void (BlockState, World, BlockPos, float, int): a, m_86108397, dropItems, func_196255_a

void (World, BlockPos, BlockState, int): a, m_30105172, dropAppleWithChance, func_196474_a

int (BlockState): k, m_87600974, getSaplingDropChance, func_196472_i

void (World, PlayerEntity, BlockPos, BlockState, BlockEntity, ItemStack): a, m_70532717, afterMinedByPlayer, func_180657_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

void (boolean): a, m_30740481, setCulling, func_196475_b

1.12.2

Names

arr

net.minecraft.class_150

net.minecraft.block.AbstractLeavesBlock

net.minecraft.block.BlockLeaves

net.minecraft.block.BlockLeaves

Fields

BooleanProperty: a, field_9503, DECAYABLE, field_176237_a, DECAYABLE

BooleanProperty: b, field_9504, CHECK_DECAY, field_176236_b, CHECK_DECAY

boolean: c, field_9502, culling, field_185686_c, leavesFancy

int[]: d, field_287, decayRegion, field_150128_a, surroundings

Constructors

()

Methods

void (World, BlockPos, BlockState): b, method_8659, onRemoved, func_180663_b, breakBlock

void (World, BlockPos, BlockState, Random): b, method_8661, tick, func_180650_b, updateTick

void (World, BlockPos): b, method_8807, breakLeaves, func_176235_d, destroy

int (Random): a, method_403, getBaseDropCount, func_149745_a, quantityDropped

Item (BlockState, Random, int): a, method_398, getDropItem, func_180660_a, getItemDropped

void (World, BlockPos, BlockState, float, int): a, method_410, dropItems, func_180653_a, dropBlockAsItemWithChance

void (World, BlockPos, BlockState, int): a, method_8804, dropAppleWithChance, func_176234_a, dropApple

int (BlockState): x, method_8806, getSaplingDropChance, func_176232_d, getSaplingDropChance

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): t, method_13703, isViewBlocking, func_176214_u, causesSuffocation

PlanksBlock$Variant (int): b, method_8805, getVariant, func_176233_b, getWoodType

void (BlockState, World, BlockPos, Random): a, method_8669, randomDisplayTick, func_180655_c, randomDisplayTick

void (boolean): b, method_325, setCulling, func_150122_b, setGraphicsLevel

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, WorldView, BlockPos, Direction): a, method_8654, shouldRenderFace, func_176225_a, shouldSideBeRendered