History - net.minecraft.world.gen.structure.StructurePiece

1.7.10

Names

avk

net.minecraft.class_34

net.minecraft.world.gen.structure.StructurePiece

net.minecraft.world.gen.structure.StructureComponent

Fields

StructureBox: f, field_64, bounds, boundingBox

int: g, field_65, facing, coordBaseMode

int: h, field_66, generationDepth, componentType

Constructors

()

(int)

Methods

NbtCompound (): b, method_5529, toNbt, func_143010_b

void (NbtCompound): a, method_5528, writeNbt, writeStructureToNBT

void (World, NbtCompound): a, method_5527, readNbt, func_143009_a

void (NbtCompound): b, method_5530, readNbt, readStructureFromNBT

void (StructurePiece, List, Random): a, method_54, addChildren, buildComponent

boolean (World, Random, StructureBox): a, method_58, postProcess, addComponentParts

StructureBox (): c, method_70, getBounds, getBoundingBox

int (): d, method_74, getGenerationDepth, getComponentType

StructurePiece (List, StructureBox): a, method_55, getIntersectingPiece, findIntersecting

BlockPos (): a, method_51, getCenterPos, func_151553_a

boolean (World, StructureBox): a, method_59, bordersOnLiquids, isLiquidInStructureBoundingBox

int (int, int): a, method_53, transformX, getXWithOffset

int (int): a, method_52, transformY, getYWithOffset

int (int, int): b, method_71, transformZ, getZWithOffset

int (Block, int): a, method_6570, postProcessBlockMetadata, getMetadataWithOffset

void (World, Block, int, int, int, int, StructureBox): a, method_56, setBlockWithMetadata, placeBlockAtCurrentPosition

Block (World, int, int, int, StructureBox): a, method_6567, getBlock, getBlockAtCurrentPosition

void (World, StructureBox, int, int, int, int, int, int): a, method_60, fillAir, fillWithAir

void (World, StructureBox, int, int, int, int, int, int, Block, Block, boolean): a, method_62, fillWithOutline, fillWithBlocks

void (World, StructureBox, int, int, int, int, int, int, Block, int, Block, int, boolean): a, method_6568, fillWithOutline, fillWithMetadataBlocks

void (World, StructureBox, int, int, int, int, int, int, boolean, Random, StructurePiece__BlockPicker): a, method_64, fill, fillWithRandomizedBlocks

void (World, StructureBox, Random, float, int, int, int, int, int, int, Block, Block, boolean): a, method_6569, fillRandomlyWithOutline, randomlyFillWithBlocks

void (World, StructureBox, Random, float, int, int, int, Block, int): a, method_65, setBlockWithThreshold, func_151552_a

void (World, StructureBox, int, int, int, int, int, int, Block, boolean): a, method_63, placeUpperHemisphere, func_151547_a

void (World, int, int, int, StructureBox): b, method_73, fillAirColumnUp, clearCurrentPositionBlocksUpwards

void (World, Block, int, int, int, int, StructureBox): b, method_72, fillColumnDown, func_151554_b

boolean (World, StructureBox, Random, int, int, int, LootEntry[], int): a, method_69, placeChestWithLoot, generateStructureChestContents

boolean (World, StructureBox, Random, int, int, int, int, LootEntry[], int): a, method_68, placeDispenserWithLoot, generateStructureDispenserContents

void (World, StructureBox, Random, int, int, int, int): a, method_67, placeWoodenDoor, placeDoorAtCurrentPosition