History - net.minecraft.block.LanternBlock
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bxt
bxw
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
byz
bxt
Fields
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE
VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES
VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES
BooleanProperty: b, WATERLOGGED, field_26441, field_26441, f_uyrqfeem, field_242675_b, WATERLOGGED
Constructors
Methods
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState
1.16.1
Names
bsj
byz
Fields
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, field_220279_b
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement
1.15.2
Names
bsg
bsj
Fields
Constructors
Methods
1.15.1
Names
Fields
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, field_220280_c
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES
Constructors
Methods
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, func_220277_j
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, getBlockConnected
1.15
Names
bpv
bsg
Fields
BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, HANGING, field_220278_a, HANGING
BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, field_220278_a, HANGING
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, field_220279_b
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, HANGING_SHAPE, field_220280_c, field_220280_c
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, field_220280_c
Constructors
Methods
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition
Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, m_74775872, func_220277_j, func_220277_j
Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, func_220277_j
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement
1.14.4
Names
bpq
bpv
net.minecraft.world.level.block.Lantern
net.minecraft.unmapped.C_ckqgqvpq
Fields
BooleanProperty: a, field_16545, HANGING, HANGING, field_220278_a, HANGING
BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, HANGING, field_220278_a, HANGING
VoxelShape: b, field_16546, STANDING_SHAPE, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: c, field_16544, HANGING_SHAPE, HANGING_SHAPE, field_220280_c, field_220280_c
VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, HANGING_SHAPE, field_220280_c, field_220280_c
Constructors
Methods
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition
Direction (BlockState): j, method_16370, attachedDirection, m_74775872, func_220277_j, func_220277_j
Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, m_74775872, func_220277_j, func_220277_j
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement
1.14.3
Names
bpm
bpq
net.minecraft.block.LanternBlock
Fields
BooleanProperty: a, field_16545, HANGING, field_220278_a, HANGING
BooleanProperty: a, field_16545, HANGING, HANGING, field_220278_a, HANGING
VoxelShape: b, field_16546, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: b, field_16546, STANDING_SHAPE, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c, field_220280_c
VoxelShape: c, field_16544, HANGING_SHAPE, HANGING_SHAPE, field_220280_c, field_220280_c
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition
Direction (BlockState): j, method_16370, m_74775872, func_220277_j, func_220277_j
Direction (BlockState): j, method_16370, attachedDirection, m_74775872, func_220277_j, func_220277_j
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement
1.14.2
Names
Fields
BooleanProperty: a, field_16545, HANGING, field_220278_a, field_220278_a
BooleanProperty: a, field_16545, HANGING, field_220278_a, HANGING
Constructors
Methods
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape
1.14.1
Names
bpl
bpm
Fields
Constructors
Methods
1.14
Names
bpl
net.minecraft.class_3749
net.minecraft.block.LanternBlock
net.minecraft.block.LanternBlock
net.minecraft.block.LanternBlock
Fields
BooleanProperty: a, field_16545, HANGING, field_220278_a, field_220278_a
VoxelShape: b, field_16546, NORMAL_SHAPE, field_220279_b, field_220279_b
VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c, field_220280_c
Constructors
Methods
BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement
VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a
void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer
BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer
boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition
Direction (BlockState): j, method_16370, m_74775872, func_220277_j, func_220277_j
PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement