History - net.minecraft.block.LanternBlock

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxt

bxw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byz

bxt

Fields

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES

BooleanProperty: b, WATERLOGGED, field_26441, field_26441, f_uyrqfeem, field_242675_b, WATERLOGGED

Constructors

Methods

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, m_nlstkjhl, func_204507_t, getFluidState

1.16.1

Names

bsj

byz

Fields

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, field_220279_b

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, GROUNDED_SHAPE

Constructors

(Block$Settings)

(AbstractBlock$Settings)

Methods

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): b, getShape, method_9530, getOutlineShape, m_fqngyjtr, func_220053_a, getShape

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_qixajhot, func_196260_a, isValidPosition

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

PistonBehavior (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, m_svmpqhks, func_149656_h, getPushReaction

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_yvunqpeq, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, NavigationType): a, isPathfindable, method_9516, canPathfindThrough, m_rwctfady, func_196266_a, allowsMovement

1.15.2

Names

bsg

bsj

Fields

Constructors

Methods

1.15.1

Names

Fields

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, field_220280_c

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, HANGING_SHAPES

Constructors

Methods

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, getBlockConnected

1.15

Names

bpv

bsg

Fields

BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, HANGING, field_220278_a, HANGING

BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, field_220278_a, HANGING

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, field_220279_b, field_220279_b

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, HANGING_SHAPE, field_220280_c, field_220280_c

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, field_220280_c, field_220280_c

Constructors

Methods

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, func_220053_a, getShape

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, func_206840_a, fillStateContainer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, WorldView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, func_196260_a, isValidPosition

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, m_74775872, func_220277_j, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, func_220277_j, func_220277_j

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, func_149656_h, getPushReaction

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, func_196266_a, allowsMovement

1.14.4

Names

bpq

bpv

net.minecraft.world.level.block.Lantern

net.minecraft.unmapped.C_ckqgqvpq

Fields

BooleanProperty: a, field_16545, HANGING, HANGING, field_220278_a, HANGING

BooleanProperty: a, HANGING, field_16545, HANGING, f_owzrtgen, HANGING, field_220278_a, HANGING

VoxelShape: b, field_16546, STANDING_SHAPE, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, f_lrnvgqqa, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: c, field_16544, HANGING_SHAPE, HANGING_SHAPE, field_220280_c, field_220280_c

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, f_fhzgpkjq, HANGING_SHAPE, field_220280_c, field_220280_c

Constructors

Methods

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, getStateForPlacement, method_9605, getPlacementState, m_iwedynhy, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, getShape, method_9530, getOutlineShape, m_ijgknxkn, getShape, func_220053_a, getShape

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

void (StateManager$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_yujtcnah, buildStateDefinition, func_206840_a, fillStateContainer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

RenderLayer (): c, getRenderLayer, method_9551, getRenderLayer, m_ktleeruj, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, CollisionView, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_avtiglti, canBePlaced, func_196260_a, isValidPosition

Direction (BlockState): j, method_16370, attachedDirection, m_74775872, func_220277_j, func_220277_j

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, m_vqqfgeuy, m_74775872, func_220277_j, func_220277_j

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, m_oveiufqg, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_mzeifinm, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, isPathfindable, method_9516, canPlaceAtSide, m_jzazquea, canWalkThrough, func_196266_a, allowsMovement

1.14.3

Names

bpm

bpq

net.minecraft.block.LanternBlock

Fields

BooleanProperty: a, field_16545, HANGING, field_220278_a, HANGING

BooleanProperty: a, field_16545, HANGING, HANGING, field_220278_a, HANGING

VoxelShape: b, field_16546, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: b, field_16546, STANDING_SHAPE, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c, field_220280_c

VoxelShape: c, field_16544, HANGING_SHAPE, HANGING_SHAPE, field_220280_c, field_220280_c

Constructors

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, getShape, func_220053_a, getShape

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, buildStateDefinition, func_206840_a, fillStateContainer

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

BlockRenderLayer (): c, method_9551, getRenderLayer, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, canBePlaced, func_196260_a, isValidPosition

Direction (BlockState): j, method_16370, m_74775872, func_220277_j, func_220277_j

Direction (BlockState): j, method_16370, attachedDirection, m_74775872, func_220277_j, func_220277_j

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, canWalkThrough, func_196266_a, allowsMovement

1.14.2

Names

Fields

BooleanProperty: a, field_16545, HANGING, field_220278_a, field_220278_a

BooleanProperty: a, field_16545, HANGING, field_220278_a, HANGING

Constructors

Methods

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, getShape

1.14.1

Names

bpl

bpm

Fields

Constructors

Methods

1.14

Names

bpl

net.minecraft.class_3749

net.minecraft.block.LanternBlock

net.minecraft.block.LanternBlock

net.minecraft.block.LanternBlock

Fields

BooleanProperty: a, field_16545, HANGING, field_220278_a, field_220278_a

VoxelShape: b, field_16546, NORMAL_SHAPE, field_220279_b, field_220279_b

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c, field_220280_c

Constructors

(Block$Properties)

Methods

BlockState (BlockPlaceContext): a, method_9605, getPlacementState, func_196258_a, getStateForPlacement

VoxelShape (BlockState, BlockView, BlockPos, CollisionContext): a, method_9530, getShape, func_220053_a, func_220053_a

void (StateDefinition$Builder<Block, BlockState>): a, method_9515, buildStateDefinition, func_206840_a, fillStateContainer

BlockLayer (): c, method_9551, getRenderLayer, func_180664_k, getRenderLayer

boolean (BlockState, WorldView, BlockPos): a, method_9558, canBePlaced, func_196260_a, isValidPosition

Direction (BlockState): j, method_16370, m_74775872, func_220277_j, func_220277_j

PistonMoveBehavior (BlockState): i, method_9527, getPistonMoveBehavior, func_149656_h, getPushReaction

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_9559, updateShape, func_196271_a, updatePostPlacement

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_9516, canWalkThrough, func_196266_a, allowsMovement