History - net.minecraft.block.TrapdoorBlock

1.13.2

Names

bik

bil

net.minecraft.unmapped.C_69835601

net.minecraft.class_205

Fields

BooleanProperty: a, f_25653593, OPEN, field_176283_b

BooleanProperty: a, field_18531, OPEN, field_176283_b, OPEN

EnumProperty<StairHalf>: b, f_84415692, HALF, field_176285_M

EnumProperty<StairHalf>: b, field_18532, HALF, field_176285_M, HALF

BooleanProperty: c, f_09205227, POWERED, field_196381_c

BooleanProperty: c, field_18533, POWERED, field_196381_c, POWERED

BooleanProperty: o, f_70455040, WATERLOGGED, field_204614_t

BooleanProperty: o, field_18534, WATERLOGGED, field_204614_t, WATERLOGGED

VoxelShape: p, f_96122961, EAST_SHAPE, field_185734_d

VoxelShape: p, field_18535, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB

VoxelShape: q, f_55251070, WEST_SHAPE, field_185735_e

VoxelShape: q, field_18536, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB

VoxelShape: r, f_07409871, SOUTH_SHAPE, field_185736_f

VoxelShape: r, field_18537, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB

VoxelShape: s, f_52951435, NORTH_SHAPE, field_185737_g

VoxelShape: s, field_18538, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB

VoxelShape: t, f_22697572, BOTTOM_SHAPE, field_185732_B

VoxelShape: t, field_18539, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB

VoxelShape: u, f_16687047, TOP_SHAPE, field_185733_C

VoxelShape: u, field_18540, TOP_SHAPE, field_185733_C, TOP_AABB

Constructors

Methods

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube

void (PlayerEntity, World, BlockPos, boolean): a, m_88526740, doWorldEvent, func_185731_a

void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement

1.13.1

Names

bic

bik

Fields

BooleanProperty: p, f_70455040, WATERLOGGED, field_204614_t

BooleanProperty: o, f_70455040, WATERLOGGED, field_204614_t

VoxelShape: q, f_96122961, EAST_SHAPE, field_185734_d

VoxelShape: p, f_96122961, EAST_SHAPE, field_185734_d

VoxelShape: r, f_55251070, WEST_SHAPE, field_185735_e

VoxelShape: q, f_55251070, WEST_SHAPE, field_185735_e

VoxelShape: s, f_07409871, SOUTH_SHAPE, field_185736_f

VoxelShape: r, f_07409871, SOUTH_SHAPE, field_185736_f

VoxelShape: t, f_52951435, NORTH_SHAPE, field_185737_g

VoxelShape: s, f_52951435, NORTH_SHAPE, field_185737_g

VoxelShape: u, f_22697572, BOTTOM_SHAPE, field_185732_B

VoxelShape: t, f_22697572, BOTTOM_SHAPE, field_185732_B

VoxelShape: v, f_16687047, TOP_SHAPE, field_185733_C

VoxelShape: u, f_16687047, TOP_SHAPE, field_185733_C

Constructors

(Block$Properties)

(Block$Properties)

Methods

1.13

Names

aur

bic

net.minecraft.class_205

net.minecraft.unmapped.C_69835601

Fields

DirectionProperty: a, field_9751, FACING, field_176284_a, FACING

BooleanProperty: b, field_9752, OPEN, field_176283_b, OPEN

EnumProperty<TrapdoorBlock$Half>: c, field_9750, HALF, field_176285_M, HALF

Box: d, field_12811, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB

Box: e, field_12812, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB

Box: f, field_12813, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB

Box: g, field_12814, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB

Box: B, field_12809, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB

Box: C, field_12810, TOP_SHAPE, field_185733_C, TOP_AABB

BooleanProperty: a, f_25653593, OPEN, field_176283_b

EnumProperty<StairHalf>: b, f_84415692, HALF, field_176285_M

BooleanProperty: c, f_09205227, POWERED, field_196381_c

BooleanProperty: p, f_70455040, WATERLOGGED, field_204614_t

VoxelShape: q, f_96122961, EAST_SHAPE, field_185734_d

VoxelShape: r, f_55251070, WEST_SHAPE, field_185735_e

VoxelShape: s, f_07409871, SOUTH_SHAPE, field_185736_f

VoxelShape: t, f_52951435, NORTH_SHAPE, field_185737_g

VoxelShape: u, f_22697572, BOTTOM_SHAPE, field_185732_B

VoxelShape: v, f_16687047, TOP_SHAPE, field_185733_C

Constructors

(Material)

(Block$Properties)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (BlockState): a, m_76696200, isCube, func_149686_d

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound

void (PlayerEntity, World, BlockPos, boolean): a, m_88526740, doWorldEvent, func_185731_a

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

Direction (int): b, method_8939, getFacing, func_176281_b, getFacing

int (Direction): a, method_8938, getMetadataClosed, func_176282_a, getMetaForFacing

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer

BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k

VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b

boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a

boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a

BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a

void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a

FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a

Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a

FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t

boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a

boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a

BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a

1.12.2

Names

aur

net.minecraft.class_205

net.minecraft.block.TrapdoorBlock

net.minecraft.block.BlockTrapDoor

net.minecraft.block.BlockTrapDoor

Fields

DirectionProperty: a, field_9751, FACING, field_176284_a, FACING

BooleanProperty: b, field_9752, OPEN, field_176283_b, OPEN

EnumProperty<TrapdoorBlock$Half>: c, field_9750, HALF, field_176285_M, HALF

Box: d, field_12811, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB

Box: e, field_12812, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB

Box: f, field_12813, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB

Box: g, field_12814, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB

Box: B, field_12809, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB

Box: C, field_12810, TOP_SHAPE, field_185733_C, TOP_AABB

Constructors

(Material)

Methods

Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox

boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube

boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube

boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable

boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated

void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound

void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged

BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement

boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide

Direction (int): b, method_8939, getFacing, func_176281_b, getFacing

int (Direction): a, method_8938, getMetadataClosed, func_176282_a, getMetaForFacing

BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta

int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState

BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation

BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror

StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState

FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape

BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer