History - net.minecraft.block.TrapdoorBlock
1.13.2
Names
bik
bil
net.minecraft.unmapped.C_69835601
net.minecraft.class_205
Fields
BooleanProperty: a, f_25653593, OPEN, field_176283_b
BooleanProperty: a, field_18531, OPEN, field_176283_b, OPEN
EnumProperty<StairHalf>: b, f_84415692, HALF, field_176285_M
EnumProperty<StairHalf>: b, field_18532, HALF, field_176285_M, HALF
BooleanProperty: c, f_09205227, POWERED, field_196381_c
BooleanProperty: c, field_18533, POWERED, field_196381_c, POWERED
BooleanProperty: o, f_70455040, WATERLOGGED, field_204614_t
BooleanProperty: o, field_18534, WATERLOGGED, field_204614_t, WATERLOGGED
VoxelShape: p, f_96122961, EAST_SHAPE, field_185734_d
VoxelShape: p, field_18535, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB
VoxelShape: q, f_55251070, WEST_SHAPE, field_185735_e
VoxelShape: q, field_18536, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB
VoxelShape: r, f_07409871, SOUTH_SHAPE, field_185736_f
VoxelShape: r, field_18537, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB
VoxelShape: s, f_52951435, NORTH_SHAPE, field_185737_g
VoxelShape: s, field_18538, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB
VoxelShape: t, f_22697572, BOTTOM_SHAPE, field_185732_B
VoxelShape: t, field_18539, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB
VoxelShape: u, f_16687047, TOP_SHAPE, field_185733_C
VoxelShape: u, field_18540, TOP_SHAPE, field_185733_C, TOP_AABB
Constructors
Methods
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (BlockState): a, method_11562, isCube, func_149686_d, isFullCube
void (PlayerEntity, World, BlockPos, boolean): a, m_88526740, doWorldEvent, func_185731_a
void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
BlockLayer (): c, method_8687, getRenderLayer, func_180664_k, getRenderLayer
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
VoxelShape (BlockState, BlockView, BlockPos): a, method_11554, getShape, func_196244_b, getShape
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, method_8663, canWalkThrough, func_196266_a, allowsMovement
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_196250_a, onBlockActivated
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, method_16563, getPlacementState, func_196258_a, getStateForPlacement
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, method_16576, buildStateDefinition, func_206840_a, fillStateContainer
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a
Fluid (WorldAccess, BlockPos, BlockState): a, method_16631, takeLiquid, func_204508_a, pickupFluid
FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t
FluidState (BlockState): h, method_16594, getFluidState, func_204507_t, getFluidState
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a
boolean (BlockView, BlockPos, BlockState, Fluid): a, method_16700, canPlaceLiquid, func_204510_a, canContainFluid
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, method_16701, placeLiquid, func_204509_a, receiveFluid
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, method_16575, updateShape, func_196271_a, updatePostPlacement
1.13.1
Names
bic
bik
Fields
BooleanProperty: p, f_70455040, WATERLOGGED, field_204614_t
BooleanProperty: o, f_70455040, WATERLOGGED, field_204614_t
VoxelShape: q, f_96122961, EAST_SHAPE, field_185734_d
VoxelShape: p, f_96122961, EAST_SHAPE, field_185734_d
VoxelShape: r, f_55251070, WEST_SHAPE, field_185735_e
VoxelShape: q, f_55251070, WEST_SHAPE, field_185735_e
VoxelShape: s, f_07409871, SOUTH_SHAPE, field_185736_f
VoxelShape: r, f_07409871, SOUTH_SHAPE, field_185736_f
VoxelShape: t, f_52951435, NORTH_SHAPE, field_185737_g
VoxelShape: s, f_52951435, NORTH_SHAPE, field_185737_g
VoxelShape: u, f_22697572, BOTTOM_SHAPE, field_185732_B
VoxelShape: t, f_22697572, BOTTOM_SHAPE, field_185732_B
VoxelShape: v, f_16687047, TOP_SHAPE, field_185733_C
VoxelShape: u, f_16687047, TOP_SHAPE, field_185733_C
Constructors
Methods
1.13
Names
aur
bic
net.minecraft.class_205
net.minecraft.unmapped.C_69835601
Fields
DirectionProperty: a, field_9751, FACING, field_176284_a, FACING
BooleanProperty: b, field_9752, OPEN, field_176283_b, OPEN
EnumProperty<TrapdoorBlock$Half>: c, field_9750, HALF, field_176285_M, HALF
Box: d, field_12811, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB
Box: e, field_12812, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB
Box: f, field_12813, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB
Box: g, field_12814, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB
Box: B, field_12809, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB
Box: C, field_12810, TOP_SHAPE, field_185733_C, TOP_AABB
BooleanProperty: a, f_25653593, OPEN, field_176283_b
EnumProperty<StairHalf>: b, f_84415692, HALF, field_176285_M
BooleanProperty: c, f_09205227, POWERED, field_196381_c
BooleanProperty: p, f_70455040, WATERLOGGED, field_204614_t
VoxelShape: q, f_96122961, EAST_SHAPE, field_185734_d
VoxelShape: r, f_55251070, WEST_SHAPE, field_185735_e
VoxelShape: s, f_07409871, SOUTH_SHAPE, field_185736_f
VoxelShape: t, f_52951435, NORTH_SHAPE, field_185737_g
VoxelShape: u, f_22697572, BOTTOM_SHAPE, field_185732_B
VoxelShape: v, f_16687047, TOP_SHAPE, field_185733_C
Constructors
(Material)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (BlockState): a, m_76696200, isCube, func_149686_d
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound
void (PlayerEntity, World, BlockPos, boolean): a, m_88526740, doWorldEvent, func_185731_a
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
void (BlockState, World, BlockPos, Block, BlockPos): a, m_91032811, neighborChanged, func_189540_a
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
Direction (int): b, method_8939, getFacing, func_176281_b, getFacing
int (Direction): a, method_8938, getMetadataClosed, func_176282_a, getMetaForFacing
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer
BlockLayer (): c, m_52943252, getRenderLayer, func_180664_k
VoxelShape (BlockState, BlockView, BlockPos): a, m_29383112, getShape, func_196244_b
boolean (BlockState, BlockView, BlockPos, EntityNavigationType): a, m_93785535, canWalkThrough, func_196266_a
boolean (BlockState, World, BlockPos, PlayerEntity, InteractionHand, Direction, float, float, float): a, m_39069644, use, func_196250_a
BlockState (BlockPlaceContext): a, m_05287994, getPlacementState, func_196258_a
void (StateDefinition$Builder<Block, BlockState>): a, m_74806612, buildStateDefinition, func_206840_a
FaceShape (BlockView, BlockState, BlockPos, Direction): a, m_19944446, getFaceShape, func_193383_a
Fluid (WorldAccess, BlockPos, BlockState): a, m_26932205, takeLiquid, func_204508_a
FluidState (BlockState): h, m_41172137, getFluidState, func_204507_t
boolean (BlockView, BlockPos, BlockState, Fluid): a, m_29135858, canPlaceLiquid, func_204510_a
boolean (WorldAccess, BlockPos, BlockState, FluidState): a, m_54802086, placeLiquid, func_204509_a
BlockState (BlockState, Direction, BlockState, WorldAccess, BlockPos, BlockPos): a, m_05745985, updateShape, func_196271_a
1.12.2
Names
aur
net.minecraft.class_205
net.minecraft.block.TrapdoorBlock
net.minecraft.block.BlockTrapDoor
net.minecraft.block.BlockTrapDoor
Fields
DirectionProperty: a, field_9751, FACING, field_176284_a, FACING
BooleanProperty: b, field_9752, OPEN, field_176283_b, OPEN
EnumProperty<TrapdoorBlock$Half>: c, field_9750, HALF, field_176285_M, HALF
Box: d, field_12811, EAST_SHAPE, field_185734_d, EAST_OPEN_AABB
Box: e, field_12812, WEST_SHAPE, field_185735_e, WEST_OPEN_AABB
Box: f, field_12813, SOUTH_SHAPE, field_185736_f, SOUTH_OPEN_AABB
Box: g, field_12814, NORTH_SHAPE, field_185737_g, NORTH_OPEN_AABB
Box: B, field_12809, BOTTOM_SHAPE, field_185732_B, BOTTOM_AABB
Box: C, field_12810, TOP_SHAPE, field_185733_C, TOP_AABB
Constructors
(Material)
Methods
Box (BlockState, WorldView, BlockPos): b, method_11554, getShape, func_185496_a, getBoundingBox
boolean (BlockState): b, method_11560, isSolidRender, func_149662_c, isOpaqueCube
boolean (BlockState): c, method_11562, isCube, func_149686_d, isFullCube
boolean (WorldView, BlockPos): b, method_8663, canWalkThrough, func_176205_b, isPassable
boolean (World, BlockPos, BlockState, PlayerEntity, InteractionHand, Direction, float, float, float): a, method_421, use, func_180639_a, onBlockActivated
void (PlayerEntity, World, BlockPos, boolean): a, method_11640, doWorldEvent, func_185731_a, playSound
void (BlockState, World, BlockPos, Block, BlockPos): a, method_8641, neighborChanged, func_189540_a, neighborChanged
BlockState (World, BlockPos, Direction, float, float, float, int, LivingEntity): a, method_8645, getPlacementState, func_180642_a, getStateForPlacement
boolean (World, BlockPos, Direction): b, method_8662, canBePlaced, func_176198_a, canPlaceBlockOnSide
Direction (int): b, method_8939, getFacing, func_176281_b, getFacing
int (Direction): a, method_8938, getMetadataClosed, func_176282_a, getMetaForFacing
BlockState (int): a, method_8635, getStateFromMetadata, func_176203_a, getStateFromMeta
int (BlockState): e, method_8671, getMetadataFromState, func_176201_c, getMetaFromState
BlockState (BlockState, BlockRotation): a, method_11556, rotate, func_185499_a, withRotation
BlockState (BlockState, BlockMirror): a, method_11555, mirror, func_185471_a, withMirror
StateDefinition (): b, method_8676, createStateDefinition, func_180661_e, createBlockState
FaceShape (WorldView, BlockState, BlockPos, Direction): a, method_14307, getFaceShape, func_193383_a, getBlockFaceShape
BlockLayer (): f, method_8687, getRenderLayer, func_180664_k, getRenderLayer