History - com.mojang.blaze3d.systems.RenderSystem$ShapeIndexBuffer
26.3
Names
com.mojang.blaze3d.systems.RenderSystem$class_5590
net.minecraft.class_1_1307$class_5590
Fields
GpuBuffer: buffer, buffer, field_54299, indexBuffer
GpuBuffer: buffer, buffer, field_54299, indexBuffer
int: maxRequestedIndexCount, maxRequestedIndexCount, field_1_7964, deferredSize
Constructors
Methods
GpuBuffer (int): getBuffer, getBuffer, method_68274, getIndexBuffer
void (int): requestIndexCount, requestIndexCount, method_1_7312, deferGrow
void (): resizeToRequestedIndexCount, resizeToRequestedIndexCount, method_1_7313, applyDeferredGrow
GpuBuffer (int): getBuffer, getBuffer, method_68274, getIndexBuffer
GpuBuffer (): getBuffer, getBuffer, method_1_7311, getIndexBuffer
26.2
Names
Fields
VertexFormat$IndexType: type, type, field_27336, indexType
IndexType: type, type, field_27336, indexType
Constructors
Methods
VertexFormat$IndexType (): type, type, method_31924, getIndexType
void (): close, close
IndexType (): type, type, method_31924, getIndexType
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
com.mojang.blaze3d.systems.RenderSystem$AutoStorageIndexBuffer
com.mojang.blaze3d.systems.RenderSystem$AutoStorageIndexBuffer
com.mojang.blaze3d.systems.RenderSystem$class_5590
com.mojang.blaze3d.systems.RenderSystem$ShapeIndexBuffer
Fields
int: vertexStride, vertexStride, field_27332, vertexCountInShape
int: indexStride, indexStride, field_27333, vertexCountInTriangulated
RenderSystem$ShapeIndexBuffer$Triangulator: generator, generator, field_27334, triangulator
GpuBuffer: buffer, buffer, field_54299, indexBuffer
VertexFormat$IndexType: type, type, field_27336, indexType
int: indexCount, indexCount, field_27337, size
Constructors
(int, int, RenderSystem$ShapeIndexBuffer$Triangulator)
Methods
boolean (int): hasStorage, hasStorage, method_43409, isLargeEnough
GpuBuffer (int): getBuffer, getBuffer, method_68274, getIndexBuffer
void (int): ensureStorage, ensureStorage, method_31920, grow
it.unimi.dsi.fastutil.ints.IntConsumer (ByteBuffer): intConsumer, intConsumer, method_31922, getIndexConsumer
VertexFormat$IndexType (): type, type, method_31924, getIndexType